{"data":{"id":3242,"name":"Figure4.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/mr49xn8tk7j68r\/source\/Figure4.jpg","alt":"Figure 4 - One of the textures showing the unwrapped Gladius that we use to determine where a ship will take damage from a specific hit. Each colour represents a part of the ship that can move independently or detach","size":68486,"mime_type":"image\/jpeg","last_modified":"2015-03-06T18:32:00+00:00","tags":[],"comm_links":[{"id":14568,"title":"Design Notes: New Damage System","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/14568","web_url":"https:\/\/api.star-citizen.wiki\/comm-links\/14568"}],"duplicates":[],"base_image":null,"api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3242","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3242\/similar"},"meta":{"processed_at":"2026-05-14 01:30:41"}}