{"data":{"id":12688,"title":"Poll: How Do You Want to Play a Space Game?","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/12688-Poll-How-Do-You-Want-To-Play-A-Space-Game","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/12688","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/12688","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":40,"name":"Freelancer02.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/hid409dgoh1vfr\/source\/Freelancer02.jpg","alt":"","size":107758,"mime_type":"image\/jpeg","last_modified":"2013-07-19T05:30:09+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/40","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/40\/similar"},{"id":41,"name":"Poll_4.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/ob7xg2o5gn2ber\/source\/Poll_4.png","alt":"","size":236097,"mime_type":"image\/png","last_modified":"2013-07-19T05:11:42+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/41","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/41\/similar"}],"images_count":2,"translations":{"en_EN":"We know you\u2019re eager to get back into space\u2026 but there seems to be a bit of a divide as to exactly what sort of space game people would like to play in the 21st century.\n\nChris Roberts is best known for his \u201cinteractive movies,\u201d which tell a single story with a beginning, middle and ending. Strike Commander and much of the Wing Commander series fall into this category. He also helped develop the now-popular open world genre with Privateer, a game that had a story but was more about exploring a massive world and building your own adventure.\n\nAnother option might be a multiplayer-focused game like Wing Commander Armada, which asks the player to team up with his friends either to share a story or for head-to-head battles. Then there\u2019s the quasi-persistent world developed for Freelancer, an interesting step between a single player open world game and a massively multiplayer world where players administer their own ongoing servers.\n\nThere\u2019s no question that massively multiplayer games are a hot item today. Despite multiple attempts to develop Privateer Online, Origin never transitioned Chris Roberts\u2019 vision to this seemingly appropriate setting. Other MMO space games, like Eve Online, seem to be appreciated today.\n\nOr would you like to see something else entirely, perhaps not yet imagined?","de_DE":"Wir wissen, dass du begierig darauf bist, wieder in den Weltraum zur\u00fcckzukehren.... aber es scheint eine gewisse Kluft dar\u00fcber zu geben, welche Art von Weltraumspiel die Menschen im 21. Jahrhundert spielen m\u00f6chten.\n\nChris Roberts ist vor allem f\u00fcr seine \"interaktiven Filme\" bekannt, die eine einzige Geschichte mit Anfang, Mitte und Ende erz\u00e4hlen. Strike Commander und ein Gro\u00dfteil der Wing Commander-Serie fallen in diese Kategorie. Er half auch bei der Entwicklung des mittlerweile beliebten Open-World-Genres mit Privateer, einem Spiel, das eine Geschichte hatte, aber mehr darum ging, eine riesige Welt zu erforschen und ein eigenes Abenteuer aufzubauen.\n\nEine weitere Option k\u00f6nnte ein Multiplayer-fokussiertes Spiel wie Wing Commander Armada sein, bei dem der Spieler aufgefordert wird, sich mit seinen Freunden zusammenzutun, um entweder eine Geschichte zu erz\u00e4hlen oder f\u00fcr Kopf-an-Kopf-K\u00e4mpfe. Dann ist da noch die quasi persistente Welt, die f\u00fcr Freelancer entwickelt wurde, ein interessanter Schritt zwischen einem Open-World-Spiel f\u00fcr Einzelspieler und einer Massively Multiplayer-Welt, in der Spieler ihre eigenen laufenden Server verwalten.\n\nEs steht au\u00dfer Frage, dass Massively Multiplayer Games heute ein hei\u00dfes Thema sind. Trotz mehrfacher Versuche, Privateer Online zu entwickeln, \u00fcbertrug Origin nie Chris Roberts' Vision in diese scheinbar geeignete Umgebung. Andere MMO-Weltraumspiele, wie Eve Online, scheinen heute gesch\u00e4tzt zu werden.\n\nOder m\u00f6chtest du etwas ganz anderes sehen, vielleicht noch nicht vorgestellt?","zh_CN":"We know you\u2019re eager to get back into space\u2026 but there seems to be a bit of a divide as to exactly what sort of space game people would like to play in the 21st century.\n\nChris Roberts is best known for his \u201cinteractive movies,\u201d which tell a single story with a beginning, middle and ending. Strike Commander and much of the Wing Commander series fall into this category. He also helped develop the now-popular open world genre with Privateer, a game that had a story but was more about exploring a massive world and building your own adventure.\n\nAnother option might be a multiplayer-focused game like Wing Commander Armada, which asks the player to team up with his friends either to share a story or for head-to-head battles. Then there\u2019s the quasi-persistent world developed for Freelancer, an interesting step between a single player open world game and a massively multiplayer world where players administer their own ongoing servers.\n\nThere\u2019s no question that massively multiplayer games are a hot item today. Despite multiple attempts to develop Privateer Online, Origin never transitioned Chris Roberts\u2019 vision to this seemingly appropriate setting. Other MMO space games, like Eve Online, seem to be appreciated today.\n\nOr would you like to see something else entirely, perhaps not yet imagined?"},"links_count":0,"comment_count":154,"created_at":"2012-09-21T00:00:00+00:00","created_at_human":"13 years ago"},"meta":{"processed_at":"2026-04-30 07:53:15","valid_relations":["images","links","translations"],"prev_id":12687,"next_id":12689}}