{"data":{"id":12708,"title":"Blast from the Past: Starlancer","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/spectrum-dispatch\/12708-Blast-From-The-Past-Starlancer","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/12708","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/12708","channel":"Undefined","category":"Undefined","series":"RSI Museum","images":[{"id":70,"name":"Starlancerbox.jpeg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/fikwkis036epwr\/source\/Starlancerbox.jpeg","alt":"","size":55250,"mime_type":"image\/jpeg","last_modified":"2013-07-19T05:29:30+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/70","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/70\/similar"},{"id":71,"name":"Sl_fishtank.jpeg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/pd4tjafx5cstlr\/source\/Sl_fishtank.jpeg","alt":"","size":155525,"mime_type":"image\/jpeg","last_modified":"2013-07-19T05:29:30+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/71","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/71\/similar"},{"id":72,"name":"Starlancer-Screenshot.jpeg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/nke7hh0zgp13nr\/source\/Starlancer-Screenshot.jpeg","alt":"","size":78261,"mime_type":"image\/jpeg","last_modified":"2013-07-19T05:29:32+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/72","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/72\/similar"}],"images_count":3,"translations":{"en_EN":"After Chris Roberts left Origin Systems in 1997, he founded Digital Anvil. \u201cDA\u201d was intended to fuse Hollywood movie production with video game development on a level beyond even what was being accomplished at Origin. Chris\u2019 first projects were the Wing Commander film\u2026 and a game called Starlancer!\n\nStarlancer was a military space sim similar to Wing Commander with more of a \u201cgrounded\u201d setting; it told the story of a war in this solar system between familiar Earth nations. Like Wing Commander, it was patterned after the air combat of World War II, perhaps to an even greater level of familiarity. Spacecraft shot real bullets which burnt off casings and they bore familiar real-world roundels on their fuselages.\n\nThe game was developed in collaboration with Chris\u2019 brother Erin and his UK-based team which had developed Privateer 2: The Darkening. Much of this group, then known as Warthog, continues to work together today on LEGO titles for Traveller\u2019s Tales.\n\nStarlancer was a natural evolution of the Wing Commander concept, but it remains beloved for its amazing visuals, carefully designed gameplay and unique universe. It does hold one important distinction: Starlancer was the first space game to feature an aboard-ship fish tank which the player could feed\u2026 an achievement only recently matched by the Mass Effect series!","de_DE":"Nachdem Chris Roberts 1997 Origin Systems verlassen hatte, gr\u00fcndete er Digital Anvil. \"DA\" sollte die Hollywood-Filmproduktion mit der Entwicklung von Videospielen auf einem Niveau verbinden, das \u00fcber das hinausgeht, was in Origin erreicht wurde. Chris' erste Projekte waren der Wing Commander Film.... und ein Spiel namens Starlancer!\n\nStarlancer war eine milit\u00e4rische Weltraumsimulation \u00e4hnlich dem Wing Commander mit eher einer \"geerdeten\" Umgebung; sie erz\u00e4hlte die Geschichte eines Krieges in diesem Sonnensystem zwischen bekannten Erdenv\u00f6lkern. Wie der Wing Commander war er nach dem Luftkampf des Zweiten Weltkriegs gestaltet, vielleicht mit noch gr\u00f6\u00dferer Vertrautheit. Raumschiffe schossen echte Kugeln, die von H\u00fclsen abbrannten, und sie trugen bekannte, realistische Rundungen auf ihren R\u00fcmpfen.\n\nDas Spiel wurde in Zusammenarbeit mit Chris' Bruder Erin und seinem britischen Team entwickelt, das Privateer 2: The Darkening entwickelt hatte. Ein Gro\u00dfteil dieser Gruppe, die damals als Warthog bekannt war, arbeitet auch heute noch gemeinsam an LEGO Titeln f\u00fcr Traveller's Tales.\n\nStarlancer war eine nat\u00fcrliche Weiterentwicklung des Wing Commander-Konzepts, aber es ist nach wie vor beliebt f\u00fcr seine erstaunliche Grafik, sein sorgf\u00e4ltig gestaltetes Gameplay und sein einzigartiges Universum. Sie weist eine wichtige Unterscheidung auf: Starlancer war das erste Weltraumspiel mit einem Fischbecken an Bord des Schiffes, das der Spieler f\u00fcttern konnte.... eine Leistung, die erst k\u00fcrzlich von der Mass Effect Serie erreicht wurde!","zh_CN":"After Chris Roberts left Origin Systems in 1997, he founded Digital Anvil. \u201cDA\u201d was intended to fuse Hollywood movie production with video game development on a level beyond even what was being accomplished at Origin. Chris\u2019 first projects were the Wing Commander film\u2026 and a game called Starlancer!\n\nStarlancer was a military space sim similar to Wing Commander with more of a \u201cgrounded\u201d setting; it told the story of a war in this solar system between familiar Earth nations. Like Wing Commander, it was patterned after the air combat of World War II, perhaps to an even greater level of familiarity. Spacecraft shot real bullets which burnt off casings and they bore familiar real-world roundels on their fuselages.\n\nThe game was developed in collaboration with Chris\u2019 brother Erin and his UK-based team which had developed Privateer 2: The Darkening. Much of this group, then known as Warthog, continues to work together today on LEGO titles for Traveller\u2019s Tales.\n\nStarlancer was a natural evolution of the Wing Commander concept, but it remains beloved for its amazing visuals, carefully designed gameplay and unique universe. It does hold one important distinction: Starlancer was the first space game to feature an aboard-ship fish tank which the player could feed\u2026 an achievement only recently matched by the Mass Effect series!"},"links_count":0,"comment_count":80,"created_at":"2012-10-01T00:00:00+00:00","created_at_human":"13 years ago"},"meta":{"processed_at":"2026-04-29 22:36:46","valid_relations":["images","links","translations"],"prev_id":12707,"next_id":12709}}