{"data":{"id":12872,"title":"Meet Chris Smith","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/12872-Meet-Chris-Smith","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/12872","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/12872","channel":"Undefined","category":"Undefined","series":"Meet the team","images":[{"id":276,"name":"Meet_chris_smith.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/zw6tzvpuf5d1or\/source\/Meet_chris_smith.png","alt":"","size":558365,"mime_type":"image\/png","last_modified":"2013-07-19T05:25:28+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/276","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/276\/similar"},{"id":277,"name":"2013-01-15_headshots_chris_smith_01.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/pnaoq0tr8d0kor\/source\/2013-01-15_headshots_chris_smith_01.jpg","alt":"","size":2714211,"mime_type":"image\/jpeg","last_modified":"2013-07-19T05:25:29+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/277","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/277\/similar"}],"images_count":2,"translations":{"en_EN":"As promised, we are introducing you to the \u201cNew Nine,\u201d the latest group of Star Citizen team members hired two weeks ago. Next up is Chris Smith, 3D artist for Cloud Imperium Games. Chris is based in Austin and you\u2019ll be able to see him live on Friday during this week\u2019s Wingman\u2019s Hangar\u2026 then stop back next Wednesday to meet another developer!\n\nHow did you get started in the game industry?\nI started doing art for the games industry after I graduated from the Art Institute in Dallas. The first company I worked at was 3D Realms. What projects have you worked on?\nI\u2019ve worked on Duke Nukem Forever, Starhawk, Planetside 2 and now Star Citizen. What will you be doing for Cloud Imperium?\nI will be setting the quality standard for the weapons and vehicles in the game. What are you most excited to see in Star Citizen\/Squadron 42?\nI\u2019m excited about getting to play a space combat game with motion picture quality graphics and an open world with endless possibilities. What are you playing right now?\nAt the moment I\u2019m not playing anything, but I\u2019ve just completed Killzone 3 a couple weeks ago.","de_DE":"Wie versprochen, stellen wir Ihnen die \"New Nine\" vor, die neueste Gruppe von Star Citizen-Teammitgliedern, die vor zwei Wochen eingestellt wurde. Als n\u00e4chstes kommt Chris Smith, 3D-K\u00fcnstler f\u00fcr Cloud Imperium Games. Chris hat seinen Sitz in Austin und du wirst ihn am Freitag w\u00e4hrend des Wingman's Hangar dieser Woche live sehen k\u00f6nnen.... dann schau am n\u00e4chsten Mittwoch wieder vorbei, um einen anderen Entwickler zu treffen!\n\n\n\n\nWie bist du in der Spieleindustrie gestartet?\n\nIch begann Kunst f\u00fcr die Spieleindustrie zu machen, nachdem ich mein Studium am Art Institute in Dallas abgeschlossen hatte. Die erste Firma, in der ich gearbeitet habe, war 3D Realms. An welchen Projekten hast du gearbeitet?\n\nIch habe an Duke Nukem Forever, Starhawk, Planetside 2 und jetzt Star Citizen gearbeitet.\n\n\nWas werden Sie f\u00fcr Cloud Imperium tun?\n\nIch werde den Qualit\u00e4tsstandard f\u00fcr die Waffen und Fahrzeuge im Spiel festlegen.\n\n\nWas freut dich am meisten in Star Citizen\/Squadron 42 zu sehen?\n\nIch bin begeistert davon, ein Weltraum-Kampfspiel mit Grafiken in Kinobildqualit\u00e4t und einer offenen Welt mit endlosen M\u00f6glichkeiten spielen zu k\u00f6nnen.\n\n\nWas spielst du gerade?\n\nIm Moment spiele ich nichts, aber ich habe Killzone 3 erst vor ein paar Wochen abgeschlossen.","zh_CN":"As promised, we are introducing you to the \u201cNew Nine,\u201d the latest group of Star Citizen team members hired two weeks ago. Next up is Chris Smith, 3D artist for Cloud Imperium Games. Chris is based in Austin and you\u2019ll be able to see him live on Friday during this week\u2019s Wingman\u2019s Hangar\u2026 then stop back next Wednesday to meet another developer!\n\nHow did you get started in the game industry?\nI started doing art for the games industry after I graduated from the Art Institute in Dallas. The first company I worked at was 3D Realms. What projects have you worked on?\nI\u2019ve worked on Duke Nukem Forever, Starhawk, Planetside 2 and now Star Citizen. What will you be doing for Cloud Imperium?\nI will be setting the quality standard for the weapons and vehicles in the game. What are you most excited to see in Star Citizen\/Squadron 42?\nI\u2019m excited about getting to play a space combat game with motion picture quality graphics and an open world with endless possibilities. What are you playing right now?\nAt the moment I\u2019m not playing anything, but I\u2019ve just completed Killzone 3 a couple weeks ago."},"links_count":1,"comment_count":56,"created_at":"2013-01-30T00:00:00+00:00","created_at_human":"13 years ago"},"meta":{"processed_at":"2026-05-14 10:31:53","valid_relations":["images","links"],"prev_id":12871,"next_id":12873}}