{"data":{"id":12946,"title":"Writer's Guide: Part One","rsi_url":"https:\/\/robertsspaceindustries.com\/en\/comm-link\/spectrum-dispatch\/12946-Writers-Guide-Part-One","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/12946","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/12946","channel":"Spectrum Dispatch","category":"Undefined","series":"Writer's Guide","images":[{"id":398,"name":"WriterGuideFI2_Crop.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/viqhhayioaj1er\/source\/WriterGuideFI2_Crop.jpg","alt":"","size":620486,"mime_type":"image\/jpeg","last_modified":"2013-07-19T05:22:37+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/398","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/398\/similar"},{"id":406,"name":"UEEGovernment.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/wdnee2w6t71sor\/source\/UEEGovernment.png","alt":"","size":55921,"mime_type":"image\/png","last_modified":"2013-07-19T05:22:19+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/406","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/406\/similar"}],"images_count":2,"translations":{"en_EN":"Hello, and welcome to the first installment of the Star Citizen\u2019s Writer\u2019s Guide. This is meant to be the beginning of a growing document to help aspiring writers conceive of stories that fit within the developing Star Citizen canon.\n\nBefore we begin, a few caveats:\n\na. Star Citizen is in its development process. We designed the fictional universe before the crowdfunding began. Now that the game\u2019s construction is actually underway, we\u2019re going to reserve the right to change the fiction to suit the game for mechanics, balance, etc. Now I doubt these changes will be massive (i.e. we won\u2019t be suddenly introducing dragons in space), but just want to remind everyone that this still a work-in-progress.\n\nb. No Spoilers. In most cases, writer guides\/show bibles are meant to be almost academic blueprints of the mythos, not read for dramatic or entertainment purposes. Thusly, they pull the curtain back on all the mystery to show writers what makes the world tick to help them better conceive stories that fit within the rules and tone of the universe. As stated in caveat A, we\u2019re still developing the universe so there are still decisions being made but also we want to create an experience for you, the fans, in the unveiling of information. So this document will grow and change, incorporating new facts after they are unveiled in the development process.\n\nc. Not for Gameplay. This is strictly an explanation of the fiction around the game. While there will inevitably be aspects that cross over into the game design, this isn\u2019t going to shed light on how to play the game.\n\nAlso, here\u2019s how we\u2019ll structure these installments:\n\n- First we\u2019ll kick off with Errata, addressing any lingering questions not covered in the previous week\u2019s entry.\n\n- Second, we\u2019ll focus on an aspect of the universe (which will address comments\/questions) first.\n\n- At the end, we\u2019ll address some specific fan questions that might not necessarily fall within the general topics.\n\nLet\u2019s get started, we\u2019re going to start tackling the most developed aspect of the Star Citizen universe \u2026 us.\n\nThe UEE (United Empire of Earth)\nThe next nine hundred years were a bumpy road for humanity. Technological achievements and breathless expansion met with the darkness of a despot. Here is the unvarnished timeline bridging now (2013) to 2942. Here is a link to the Time Capsule entries, which attempt to contextualize each event in the time line:\n\nThe Timeline\u2019s Intent\n\nThe original intent was to model humanity\u2019s future society to the waning days of the Roman Empire, specifically that era where its resources were stretched too thin and a break was inevitable.\n\nIt was also important to avoid a moral clarity. We weren\u2019t trying to build the Empire from Star Wars. This wasn\u2019t meant to be a civilization that we wanted everyone to cheer for its demise. Ideally, reactions would be divided.\n\nThe Government Structure\n\nHere\u2019s a quick guide to the organization of the UEE\n\nCounseled by the High-Secretary and High-Advocate, the Imperator is the figurehead of the government, now bound to a single ten-year term limit.\n\nTHE ADVOCACY\nThe High-Advocate and successive departments handle the legal and law enforcement duties of the empire. Formed in 2523 when the United Nations of Earth transformed into the United Planets of Earth (UPE). The Advocacy was designed to be an inter-system police force under the High Advocate. During the fascist Messer Era, the Advocacy took on a darker role as the Imperator\u2019s Secret Police, Intelligence, and Espionage agency. The extent of their actions are still unknown but Advocacy officials at the time were implicated in high-profile assassinations, the apprehension and torture of non-compliant elements in the populace, and propaganda mongers.\n\nWhen the Imperator fell, they were reconstituted to their original purpose. While most planets were expected to police themselves, the Advocacy handled crimes that crossed planets and systems, fugitives and even extra-jurisdictional extractions (pursuit into Banu or Xi\u2019An territory). Advocacy Agents are generally feared among the criminal community. They are well-trained in pursuit and apprehension techniques, equal parts hotshot pilot and thorough investigator. Most Advocacy Agents operate alone but teams of them can be dispatched for high-profile targets or situations of implied violence. The real danger of the Advocacy Agent is what they represent. A criminal could kill a cop and could probably kill an Agent under good circumstances\u2026 but they will just send another and another until they ghost him.\n\nWhile the Advocacy does handle fugitives, they have been known to outsource to the Bounty Hunter Guild.\n\nTHE MILITARY\nTechnically the Imperator is still the High-General (from when Messer ascended). The military is broken up into three divisions; Navy, Army, and Marines. ARMY\n\nIf the Navy are the guardian angels and the Marines are the swords of righteousness, the UEE Army is the mortar that holds the civilization together. An ultra-mechanized ground force, the Army is responsible for land-based military operations and keeps a watchful eye over primitive species on developing worlds. While it doesn\u2019t have the numbers of the Navy, the UEE Army is the oldest established branch of the military, founded in 2380 as part of the creation of the United Nations of Earth.\n\nThe primary mission of the army is \u201cto fight and win our Empire\u2019s wars by providing prompt, sustained land dominance across the full range of military operations and spectrum of conflict in support of combatant commanders.\u201d\n\nWhile the public has been enamored by mighty carriers and hotshot pilots of the Navy for the past few centuries, the UEE Army managed to briefly seize the public consciousness during the first Tevarin War where just as many battles took place across shattered landscapes than did in space. Specifically, the Battle of Idris IV which became the largest turning point in the War both strategically and to the public, thanks to the brilliant tactics of a young officer named Ivar Messer.\n\nMARINES\n\nFirst responders. The Shock Troops. The howl of their drop-pods (nicknamed: Nails) screaming through atmo is a singularly unique and terrifying noise. There isn\u2019t a combat zone hot enough to scare off a battle-hardened marine.\n\nThe Marines were initially kept under the umbrella of the Army\u2019s command structure, they weren\u2019t officially separated and formed as their own division until the end of the First Tevarin War. A noteworthy 2558 Quantum Obelisk Computer analysis of infantry actions during the conflict resulted in a flurry of changes to organization and tactics, chief among them the need to disassociate the ASO (Marines) from the Army\u2019s command hierarchy, and in 2560, the UEE Marines were established as their own military branch. Their focus and primary application became planetary invasion. Marine units are specialized to be weapons of warfare, nothing more. They don\u2019t handle diplomatic escorts or pull guard duty, they dust things. When the Imperator doesn\u2019t need them, the Marines sequester themselves to their planet-bases on Corin (Kilian System) and train for the next conflict that will require their services.\n\nMarine-Candidates are selected from the general pool of Army and Navy recruits. The criterion for selection is unknown and inconsistent at best. Some speculate that it is intentional to cement the fact that you don\u2019t apply to be a Marine.\n\nNAVY\n\nThe largest branch and public face of the UEE military. The Navy is responsible for transportation of military resources, maintaining the borders and waging military strikes throughout the UEE. Service members of the Navy are deployed in nearly every system of the empire. In the early days of humanity\u2019s expansion into space, the unified Navy primarily served as a police force, patrolling the systems for damaged or broken down ships. Upon the discovery of the Banu, the government realized that the Navy needed to be re-purposed as a military presence. The Navy\u2019s fleet began to swell as it was the most obvious visual representation of humanity\u2019s military strength.\n\nFueled by the never-ending stream of stories and Vids of daring pilots, recruits flocked to the Navy\u2019s stations to sign up. Even before the Draft of the First Tevarin War, the Navy\u2019s enlistment numbers had barely dipped. During the Messer Era, the Navy, along with the rest of the UEE military, grew at an exponential rate. Helping in the Imperator\u2019s mad dash for planets and systems.\n\nStructurally, the UEE Navy is formed around Squadrons which are assigned a carrier and a fluctuating number of support ships. An Admiral is in charge of the carrier and squadron with Wing Commanders running the multiple Wings that operate at any given time.\n\nRecruits train in the shadows of the massive shipyards at the academies and boot camps on MacArthur in the Kilian Systems.\n\nLEGISLATIVE BRANCH\nIn short, the High-Secretary\/Senate branch deals with the infrastructure. They are the wing that houses all the departments, committees, etc. THE SENATE (How that works)\n\nThe Senate is comprised of senators. Thank you. We came up with that one. Moving on \u2026\n\nSo there are a lot of systems under UEE control. Each system is comprised of a handful of planets; some are terraformed for settling, some for resources and some are useless rocks.\n\nWhen a planet reaches a certain population size or ascends to a certain level of influence (provides a unique and valuable ore for example), it can petition for recognition by the government (like achieving statehood). If successful, the planet is allowed to elect a Citizen to act as their representative in the Senate on Earth. This Senator serves for five years and can serve multiple terms. Only the largest and most influential planets have multiple Senators (Earth having the most at five).\n\nDIPLOMACY\n\nHere is a list of the current civilizations and their diplomatic status with the UEE as well as the general consensus around government regarding the species:\nBanu Protectorate: Our first Contact. The Banu are generally pretty disorganized, each of their planets is an independent world with its own specific type of government which makes mass interaction a little difficult but probably saved us from antagonizing the whole species during the Messer Era (they just kept out of it). We have occasional border disputes with the Banu, mainly because our criminal element flees across the border and the Banu won\u2019t look, much less try to catch them for extradition. The Banu\u2019s primary business is trade. It saturates their society. Everything comes at a price, everything can be bought.\n\nXi\u2019An Empire: Formerly hostile but friendlier now. The UEE has made great strides to try and reconnect with the Xi\u2019An after the tension of the Messer Era (comparable to the United States\u2019 Cold War with the Soviet Union (they were the boogeymen)). As such, the UEE endorses healthy trade across the borders. But old habits die hard, while the UEE is diplomatically friendly, the Xi\u2019An are a heavily armed and organized civilization with long lifespans, we aren\u2019t going to abandon our defenses.\n\nVanduul: We don\u2019t. Humanity\u2019s entire relationship with the Vanduul has been mired in blood. They have never attempted to contact the UEE in any capacity. The Vanduul themselves are nomadic with fierce infighting between the various enclaves so there isn\u2019t a consolidated government to make peace or war with.\n\nEvery so often, a Senator or Diplomat will attempt to \u201creach out\u201d to the Vanduul. If they\u2019re lucky they can\u2019t find any.\n\nMost politicians just regard the entire Vanduul species as a violent act of nature. They\u2019re just a certainty, like death and taxes. An ugly reality of space.\n\nKr\u2019Thak: Their existence was only discovered recently. The closest Kr\u2019Thak controlled system lies on the other side of Xi\u2019An Empire. We know very little about them, the Xi\u2019An weren\u2019t keen to share as the two civilizations have unresolved tension, spawning from a multi-century conflict called the Spirit Wars.\n\nThe government has not made formal contact with the Kr\u2019Thak as they are afraid it will unsettle relations with the Xi\u2019An. That being said, there are undoubtedly plans of a more covert nature being tossed around but nothing has been attempted as the Xi\u2019An guard their borders with the Kr\u2019Thak with ruthless efficiency.\n\nTHE GOVERNMENT AS A CHARACTER\nWhen thinking of how the current UEE administration would react to a problem, it\u2019s better to think of it as a single entity and a political spectrum with bureaucracy and autocracy. The early UPE was mired deep in the bureaucracy side, capitalizing on that public disgust with political stagnation was how Ivar Messer was able to consolidate power. Under the Messer Era, the UEE then swung too far in the opposite direction, becoming the stereotypical ruthless fascist government that seized land, power, and might.\n\nWhen the Messer Era collapsed the UEE swung back and by the game start has ultimately settled in the middle. The government became fixated on making amends for the awfulness it committed for hundreds of years. The UEE now is a mixture of everything. There are good people doing good things, bad people doing bad things and every combination in between. There are seasoned politicos, idealist do-gooders, the palm-greasers, and crusaders.\n\nSo, to use an acting term, the UEE\u2019s motivation is to make amends. Most of its behavior (from the Ark to the Synthworld) are simply extensions of that need. It\u2019s trying (too hard according to some) to appear progressive and totally not evil any more. Seriously, we\u2019re really sorry about that and we\u2019re better, trust us. Joking aside, the UEE is not insincere about this sentiment. It just might be going a little overboard.\n\nDue to the financial strain on the UEE, the unofficial motto for government & military operations has become \u201cdo more with less,\u201d which creates an environment for corruption to flourish.\n\nIt\u2019s also important to reiterate that diversity is good. This is not a simple black-or-white government (i.e. Empire = evil, Rebel Alliance = good). There are all types operating in every facet and on every level of the SC Universe. So, odds are, there\u2019s a place for whatever kind of character you\u2019re creating.\n\nQUESTIONS:\nFrom, Exponent, Travists, Handsomerandy, and others in the past. Q: Are the Dispatch Stories (Cal Mason, Kid Crimson, Tonya Oriel, and future ones) actual events in the Star Citizen universe or in-universe fictional characters\/events? i.e. Can I get Janus?\n\nA: These stories are fictionalized accounts of actual people. Yes, you can try and track Kid Crimson, or maybe even serve with Cal Mason. How much of the stories are real? That\u2019s up for you to find out. Is there a copy of Janus? The back-up copy stolen from the Nebula Bank was destroyed with the Beacon II. As for the copy that Tonya raised \u2026 if you track her down, feel free to ask her.\n\nFrom Kinshadow, Gater:\n\nQ: Paraphrased but how long will it take to travel through systems?\n\nA: This is an engine-question and unfortunately I don\u2019t have the answer to it. It will be determined when the systems are constructed and tested to find the best balance between scale and the demands of the engine\/number of players.\n\nNEXT WEEK:\n\nWe\u2019ll continue with the human experience and focus on the UEE Government versus Local Government and the People; Citizens versus Commoners. Feel free to post any questions about those topics for next week or about info covered in this issue in the comments and I\u2019ll address them in the Errata section next week.","de_DE":"Hallo und willkommen zur ersten Ausgabe des Star Citizen's Writer's Guide. Dies soll der Anfang eines wachsenden Dokuments sein, das angehenden Schriftstellern helfen soll, Geschichten zu entwickeln, die in den sich entwickelnden Star Citizen-Kanon passen.\n\nBevor wir beginnen, ein paar Vorbehalte:\n\na. Star Citizen befindet sich in seinem Entwicklungsprozess. Wir haben das fiktive Universum entworfen, bevor die Crowdfunding begann. Nun, da der Bau des Spiels tats\u00e4chlich im Gange ist, werden wir uns das Recht vorbehalten, die Fiktion an das Spiel anzupassen, um Mechanik, Balance usw. zu verbessern. Jetzt bezweifle ich, dass diese Ver\u00e4nderungen massiv sein werden (d.h. wir werden nicht pl\u00f6tzlich Drachen im Weltraum einf\u00fchren), sondern m\u00f6chte nur daran erinnern, dass dies noch in Arbeit ist.\n\nb. Keine Spoiler. In den meisten F\u00e4llen sind Autorenf\u00fchrer\/Showbibeln dazu gedacht, fast akademische Blaupausen des Mythos zu sein, die nicht zu dramatischen oder Unterhaltungszwecken gelesen werden. Auf diese Weise ziehen sie den Vorhang f\u00fcr das ganze Geheimnis zur\u00fcck, um den Schriftstellern zu zeigen, was die Welt antreibt, um ihnen zu helfen, Geschichten besser zu verstehen, die zu den Regeln und dem Ton des Universums passen. Wie in Absatz A erw\u00e4hnt, entwickeln wir das Universum immer noch weiter, so dass noch Entscheidungen getroffen werden, aber auch wir wollen ein Erlebnis f\u00fcr Sie, die Fans, bei der Enth\u00fcllung von Informationen schaffen. So wird dieses Dokument wachsen und sich \u00e4ndern und neue Fakten einbeziehen, nachdem sie im Entwicklungsprozess enth\u00fcllt wurden.\n\nc. Nicht f\u00fcr das Gameplay. Dies ist ausschlie\u00dflich eine Erkl\u00e4rung der Fiktion um das Spiel herum. W\u00e4hrend es unweigerlich Aspekte geben wird, die in das Spieldesign \u00fcbergehen, wird dies kein Licht darauf werfen, wie man das Spiel spielt.\n\nAu\u00dferdem ist hier, wie wir diese Raten strukturieren werden:\n\n- Zuerst beginnen wir mit Errata und gehen auf alle noch offenen Fragen ein, die im Eintrag der vergangenen Woche nicht behandelt wurden.\n\n- Zweitens werden wir uns zun\u00e4chst auf einen Aspekt des Universums konzentrieren (der Kommentare\/Fragen behandelt).\n\n- Am Ende werden wir auf einige spezifische Fanfragen eingehen, die nicht unbedingt zu den allgemeinen Themen geh\u00f6ren.\n\nLasst uns anfangen, wir werden anfangen, den am weitesten entwickelten Aspekt des Star Citizen Universums anzugehen.... uns.\n\n\n\n\nDie UEE (United Empire of Earth)\n\nDie n\u00e4chsten neunhundert Jahre waren f\u00fcr die Menschheit ein holpriger Weg. Technologische Errungenschaften und atemlose Expansion trafen auf die Dunkelheit eines Despoten. Hier ist die ungeschminkte Zeitleiste, die jetzt (2013) bis 2942 reicht. Hier ist ein Link zu den Time Capsule-Eintr\u00e4gen, die versuchen, jedes Ereignis in der Zeitleiste zu kontextualisieren:\n\nDie Absicht der Timeline\n\nDie urspr\u00fcngliche Absicht war es, die zuk\u00fcnftige Gesellschaft der Menschheit den schwindenden Tagen des R\u00f6mischen Reiches anzupassen, insbesondere jener Zeit, in der ihre Ressourcen zu d\u00fcnn besetzt waren und ein Bruch unvermeidlich war.\n\nEs war auch wichtig, eine moralische Klarheit zu vermeiden. Wir haben nicht versucht, das Imperium aus Star Wars aufzubauen. Dies war nicht als eine Zivilisation gedacht, die wir alle f\u00fcr ihren Untergang anfeuern wollten. Im Idealfall sind die Reaktionen geteilt.\n\nDie Regierungsstruktur\n\nHier ist eine kurze Anleitung zur Organisation der UEE.\n\nUnter der Leitung des Hohen Sekret\u00e4rs und Hohen Vertreters ist der Imperator das Aush\u00e4ngeschild der Regierung, die nun an eine einzige zehnj\u00e4hrige Amtszeit gebunden ist.\n\nDIE ANWORT\n\nDie High-Advocate- und die nachfolgenden Abteilungen \u00fcbernehmen die rechtlichen und polizeilichen Aufgaben des Imperiums. Gegr\u00fcndet im Jahr 2523, als sich die Vereinten Nationen der Erde in die Vereinten Planeten der Erde (UPE) verwandelten. Die Advocacy wurde als eine system\u00fcbergreifende Polizeieinheit unter dem Hohen Anwalt konzipiert. W\u00e4hrend der faschistischen Messer-\u00c4ra \u00fcbernahm die Advocacy eine dunklere Rolle als Geheimpolizei, Geheimdienst und Spionagebeh\u00f6rde des Imperators. Das Ausma\u00df ihrer Handlungen ist noch unbekannt, aber die Advocacy-Beamten waren damals in hochkar\u00e4tige Morde, die Verhaftung und Folterung von nicht konformen Elementen in der Bev\u00f6lkerung und Propagandam\u00e4nner verwickelt.\n\nAls der Imperator fiel, wurden sie zu ihrem urspr\u00fcnglichen Zweck wiederhergestellt. W\u00e4hrend die meisten Planeten erwartet wurden, sich selbst zu \u00fcberwachen, behandelte die Advocacy Verbrechen, die Planeten und Systeme, Fl\u00fcchtlinge und sogar au\u00dfergerichtliche Extraktionen (Verfolgung in Banu oder Xi'An Gebiet) \u00fcberquerten. Advocacy Agents werden in der Regel von der kriminellen Gemeinschaft gef\u00fcrchtet. Sie sind gut ausgebildet in Verfolgungs- und Auffassungstechniken, zu gleichen Teilen Hei\u00dfluftpilot und gr\u00fcndlicher Ermittler. Die meisten Advocacy-Agenten arbeiten allein, aber Teams von ihnen k\u00f6nnen f\u00fcr hochkar\u00e4tige Ziele oder Situationen impliziter Gewalt eingesetzt werden. Die eigentliche Gefahr f\u00fcr den Advocacy Agent besteht darin, was sie vertreten. Ein Krimineller k\u00f6nnte einen Polizisten t\u00f6ten und k\u00f6nnte wahrscheinlich einen Agenten unter guten Umst\u00e4nden t\u00f6ten.... aber sie werden einfach einen anderen und einen anderen schicken, bis sie ihn geistern lassen.\n\nW\u00e4hrend die Advocacy mit Fl\u00fcchtlingen umgeht, ist bekannt, dass sie diese an die Kopfgeldj\u00e4ger-Gilde auslagern.\n\n\n\n\nDER MILIT\u00c4R\n\nTechnisch gesehen ist der Imperator immer noch der Generaloberhaupt (ab dem Zeitpunkt, an dem Messer aufgestiegen ist). Das Milit\u00e4r ist in drei Divisionen aufgeteilt: Marine, Armee und Marinesoldaten. WAFFEN\n\nWenn die Marine die Schutzengel und die Marines die Schwerter der Gerechtigkeit sind, ist die UEE Armee der M\u00f6rser, der die Zivilisation zusammenh\u00e4lt. Die Armee ist eine ultra-mechanisierte Bodentruppe, die f\u00fcr landgest\u00fctzte milit\u00e4rische Operationen verantwortlich ist und ein wachsames Auge auf primitive Arten in Entwicklungsl\u00e4ndern hat. Obwohl sie nicht die Nummern der Marine hat, ist die UEE-Armee der \u00e4lteste etablierte Zweig des Milit\u00e4rs, der 2380 als Teil der Gr\u00fcndung der Vereinten Nationen der Erde gegr\u00fcndet wurde.\n\nDie Hauptaufgabe der Armee ist es, \"die Kriege unseres Imperiums zu bek\u00e4mpfen und zu gewinnen, indem sie eine schnelle und nachhaltige Landdominanz \u00fcber das gesamte Spektrum milit\u00e4rischer Operationen und Konfliktspektren zur Unterst\u00fctzung der k\u00e4mpferischen Kommandanten gew\u00e4hrleistet\".\n\nW\u00e4hrend die \u00d6ffentlichkeit in den letzten Jahrhunderten von m\u00e4chtigen Tr\u00e4gern und Hei\u00dfluftpiloten der Marine verliebt war, gelang es der UEE-Armee, das \u00f6ffentliche Bewusstsein w\u00e4hrend des ersten Tevarin-Krieges, in dem genauso viele K\u00e4mpfe in zerst\u00f6rten Landschaften stattfanden wie im All, kurzzeitig zu erobern. Konkret die Schlacht bei Idris IV, die dank der brillanten Taktik eines jungen Offiziers namens Ivar Messer zum gr\u00f6\u00dften Wendepunkt im Krieg wurde, sowohl strategisch als auch \u00f6ffentlich.\n\nMARINE\n\nErsthelfer. Die Schocktruppen. Das Heulen ihrer Drop-Pods (Spitzname: Nails), die durch die Atmo schreien, ist ein einzigartiges und schreckliches Ger\u00e4usch. Es gibt keine Kampfzone, die hei\u00df genug ist, um einen kampferprobten Marine zu vertreiben.\n\nDie Marines wurden zun\u00e4chst unter dem Dach der Befehlsstruktur der Armee gehalten, sie wurden bis zum Ende des Ersten Tevarin-Krieges nicht offiziell getrennt und als eigene Division gebildet. Die UPE war der Meinung, dass sie eine konsolidierte Spezialeinheit brauchten, die das Beste aus der Armee und der Marine beherrschte. Ihr Fokus und ihre prim\u00e4re Anwendung wurde zur planetarischen Invasion. Marine Einheiten sind darauf spezialisiert, Kriegswaffen zu sein, mehr nicht. Sie k\u00fcmmern sich nicht um diplomatische Eskorte oder Wachdienst, sie stauben alles ab. Wenn der Imperator sie nicht braucht, schicken sich die Marines auf ihre Planetenbasis auf Corin (Kilianisches System) zur\u00fcck und trainieren f\u00fcr den n\u00e4chsten Konflikt, der ihre Dienste erfordert.\n\nMarine-Kandidaten werden aus dem allgemeinen Pool der Rekruten der Armee und der Marine ausgew\u00e4hlt. Das Auswahlkriterium ist unbekannt und bestenfalls inkonsistent. Einige spekulieren, dass es beabsichtigt ist, die Tatsache zu zementieren, dass Sie nicht beantragen, ein Marine zu sein.\n\nNAVY\n\nDie gr\u00f6\u00dfte Niederlassung und das \u00f6ffentliche Gesicht des UEE-Milit\u00e4rs. Die Marine ist verantwortlich f\u00fcr den Transport milit\u00e4rischer Ressourcen, die Aufrechterhaltung der Grenzen und die Durchf\u00fchrung von Milit\u00e4rangriffen in der gesamten UEE. Servicemitglieder der Marine sind in fast jedem System des Imperiums im Einsatz. In den fr\u00fchen Tagen der Expansion der Menschheit in den Weltraum diente die Vereinigte Marine in erster Linie als Polizei und patrouillierte die Systeme f\u00fcr besch\u00e4digte oder ausgefallene Schiffe. Nach der Entdeckung der Banu erkannte die Regierung, dass die Marine als milit\u00e4rische Pr\u00e4senz neu ausgerichtet werden musste. Die Flotte der Marine begann zu wachsen, da sie die offensichtlichste visuelle Darstellung der milit\u00e4rischen St\u00e4rke der Menschheit war.\n\nAngetrieben vom endlosen Strom von Geschichten und Videos von mutigen Piloten, str\u00f6mten die Rekruten zu den Stationen der Marine, um sich anzumelden. Schon vor dem Entwurf des Ersten Tevarin-Krieges waren die Einberufungszahlen der Marine kaum gesunken. W\u00e4hrend der Messer-\u00c4ra wuchs die Marine zusammen mit dem Rest des UEE-Milit\u00e4rs exponentiell. Helfen bei der verr\u00fcckten Jagd des Imperators nach Planeten und Systemen.\n\nStrukturell ist die UEE Navy um Staffeln herum gebildet, denen ein Tr\u00e4ger und eine schwankende Anzahl von Hilfsschiffen zugeordnet sind. Ein Admiral ist f\u00fcr den Tr\u00e4ger und die Staffel verantwortlich, wobei die Wing Commander die mehreren Wings betreiben, die zu einem bestimmten Zeitpunkt operieren.\n\nRekruten trainieren im Schatten der riesigen Werften an den Akademien und Bootcamps auf MacArthur im Kilian-System.\n\n\n\n\nLEGISLATIVE\n\nKurz gesagt, die Niederlassung des Hohen Sekret\u00e4rs\/Senats befasst sich mit der Infrastruktur. Sie sind der Fl\u00fcgel, in dem sich alle Abteilungen, Aussch\u00fcsse usw. befinden. DER SENAT (So funktioniert das)\n\nDer Senat besteht aus Senatoren. Ich danke dir. Wir haben uns das ausgedacht. Weitermachen.....\n\nEs gibt also viele Systeme unter UEE-Kontrolle. Jedes System besteht aus einer Handvoll Planeten; einige sind terraformed f\u00fcr die Besiedlung, andere f\u00fcr Ressourcen und wieder andere sind nutzlose Gesteine.\n\nWenn ein Planet eine bestimmte Bev\u00f6lkerungszahl erreicht oder zu einem bestimmten Grad an Einfluss aufsteigt (z.B. ein einzigartiges und wertvolles Erz liefert), kann er die Anerkennung durch die Regierung beantragen (z.B. die Erreichung einer Staatlichkeit). Wenn der Planet erfolgreich ist, darf er einen B\u00fcrger w\u00e4hlen, der als sein Vertreter im Senat der Erde fungiert. Dieser Senator dient f\u00fcr f\u00fcnf Jahre und kann mehrere Amtszeiten erf\u00fcllen. Nur die gr\u00f6\u00dften und einflussreichsten Planeten haben mehrere Senatoren (die Erde hat die meisten bei f\u00fcnf).\n\n\n\n\nDIPLOMATIK\n\nHier ist eine Liste der aktuellen Zivilisationen und ihres diplomatischen Status mit der UEE sowie der allgemeine Konsens \u00fcber die Regierung bez\u00fcglich der Art:\n\nBanu Protektorat: Unser erster Kontakt. Die Banu sind im Allgemeinen ziemlich desorganisiert, jeder ihrer Planeten ist eine unabh\u00e4ngige Welt mit einem eigenen spezifischen Regierungstyp, was die Masseninteraktion etwas schwierig macht, uns aber wahrscheinlich davor bewahrt hat, die ganze Spezies w\u00e4hrend der Messerzeit zu bek\u00e4mpfen (sie haben sich einfach rausgehalten). Wir haben gelegentlich Grenzstreitigkeiten mit den Banu, vor allem, weil unser kriminelles Element \u00fcber die Grenze flieht und die Banu nicht hinschauen wird, geschweige denn versuchen, sie zur Auslieferung zu bringen. Das Hauptgesch\u00e4ft der Banu ist der Handel. Es s\u00e4ttigt ihre Gesellschaft. Alles hat seinen Preis, alles ist kaufbar.\n\n\n\nXi'An Imperium: Fr\u00fcher feindselig, aber jetzt freundlicher. Die UEE hat gro\u00dfe Fortschritte gemacht, um zu versuchen, sich nach der Spannung der Messer-\u00c4ra wieder mit dem Xi'An zu verbinden (vergleichbar mit dem Kalten Krieg der Vereinigten Staaten mit der Sowjetunion (sie waren die Boogeymen)). Als solches unterst\u00fctzt die UEE einen gesunden Handel \u00fcber die Grenzen hinweg. Aber alte Gewohnheiten sterben hart, w\u00e4hrend die UEE diplomatisch freundlich ist, sind die Xi'An eine schwer bewaffnete und organisierte Zivilisation mit langer Lebensdauer, wir werden unsere Verteidigung nicht aufgeben.\n\n\n\nVanduul: Das tun wir nicht. Die gesamte Beziehung der Menschheit zu den Vanduul wurde mit Blut getr\u00e4nkt. Sie haben nie versucht, die UEE in irgendeiner Weise zu kontaktieren. Die Vanduul selbst sind Nomaden mit heftigen K\u00e4mpfen zwischen den verschiedenen Enklaven, so dass es keine konsolidierte Regierung gibt, mit der man Frieden oder Krieg schlie\u00dfen kann.\n\nAb und zu wird ein Senator oder Diplomat versuchen, die Vandule zu \"erreichen\". Wenn sie Gl\u00fcck haben, k\u00f6nnen sie keine finden.\n\nDie meisten Politiker betrachten die gesamte Vanduul-Art nur als gewaltt\u00e4tigen Naturakt. Sie sind nur eine Gewissheit, wie Tod und Steuern. Eine h\u00e4ssliche Realit\u00e4t des Raumes.\n\n\n\nKr'Thak: Ihre Existenz wurde erst k\u00fcrzlich entdeckt. Das n\u00e4chstgelegene Kr'Thak-Kontrollsystem liegt auf der anderen Seite des Xi'An-Reiches. Wir wissen sehr wenig \u00fcber sie, die Xi'An waren nicht daran interessiert zu teilen, da die beiden Zivilisationen ungel\u00f6ste Spannungen haben, die aus einem Konflikt aus mehreren Jahrhunderten entstehen, der als Spirit Wars bezeichnet wird.\n\nDie Regierung hat keinen offiziellen Kontakt mit den Kr'Thak aufgenommen, da sie bef\u00fcrchtet, dass sie die Beziehungen zu den Xi'An verunsichern wird. Allerdings gibt es zweifellos Pl\u00e4ne f\u00fcr eine verborgenere Natur, die herumgeworfen wird, aber es wurde nichts versucht, da die Xi'An ihre Grenzen mit dem Kr'Thak mit r\u00fccksichtsloser Effizienz bewachen.\n\n\n\n\nDIE REGIERUNG ALS FIGUR\n\nWenn man bedenkt, wie die derzeitige UEE-Administration auf ein Problem reagieren w\u00fcrde, ist es besser, es als eine einzige Einheit und ein politisches Spektrum mit B\u00fcrokratie und Autokratie zu betrachten. Die fr\u00fche UPE war tief in der B\u00fcrokratie verstrickt, und die \u00f6ffentliche Emp\u00f6rung mit politischer Stagnation nutzte Ivar Messer, um die Macht zu festigen. Unter der Messer-\u00c4ra schwang die UEE dann zu weit in die entgegengesetzte Richtung und wurde zur stereotypen, r\u00fccksichtslosen faschistischen Regierung, die Land, Macht und Macht ergriff.\n\nAls die Messer-\u00c4ra zusammenbrach, schwang die UEE zur\u00fcck und hat sich beim Spielstart schlie\u00dflich in der Mitte eingependelt. Die Regierung war fest entschlossen, die Schrecklichkeit, die sie seit Hunderten von Jahren beging, wieder gutzumachen. Die UEE ist jetzt eine Mischung aus allem. Es gibt gute Menschen, die gute Dinge tun, schlechte Menschen, die schlechte Dinge tun, und jede Kombination dazwischen. Es gibt erfahrene Politicos, idealistische Weltverbesserer, die Palmenfette und Kreuzritter.\n\nUm also einen handelnden Begriff zu verwenden, ist die Motivation der UEE, Wiedergutmachung zu leisten. Die meisten seiner Verhaltensweisen (von der Arche bis zur Synth-Welt) sind einfach Erweiterungen dieses Bedarfs. Es ist der Versuch (nach Ansicht einiger zu hart), fortschrittlich und v\u00f6llig b\u00f6se zu wirken. Im Ernst, das tut uns wirklich leid und wir sind besser, vertrau uns. Scherz beiseite, die UEE ist nicht unehrlich \u00fcber diese Stimmung. Es k\u00f6nnte ein wenig \u00fcbertrieben sein.\n\nAufgrund der finanziellen Belastung der UEE ist das inoffizielle Motto f\u00fcr Regierungs- und Milit\u00e4roperationen zu \"mehr mit weniger machen\" geworden, was ein Umfeld schafft, in dem Korruption gedeihen kann.\n\nEs ist auch wichtig zu betonen, dass Vielfalt gut ist. Dies ist keine einfache schwarz-oder-wei\u00dfe Regierung (d.h. Empire = b\u00f6se, Rebel Alliance = gut). Es gibt alle Arten, die in jeder Facette und auf jeder Ebene des SC-Universums operieren. Die Chancen stehen also gut, dass es einen Platz f\u00fcr jede Art von Charakter gibt, den Sie erschaffen.\n\n\n\n\nFRAGEN:\n\nVon, Exponent, Travisten, Handsomerandy und anderen in der Vergangenheit. F: Sind die Dispatch Stories (Cal Mason, Kid Crimson, Tonya Oriel und zuk\u00fcnftige) aktuelle Ereignisse im Star Citizen Universum oder im Universum fiktive Charaktere\/Ereignisse? d.h. Kann ich Janus bekommen?\n\nA: Diese Geschichten sind fiktionale Berichte \u00fcber tats\u00e4chliche Menschen. Ja, du kannst versuchen, Kid Crimson zu verfolgen, oder vielleicht sogar mit Cal Mason dienen. Wie viele der Geschichten sind echt? Das musst du herausfinden. Gibt es eine Kopie von Janus? Die von der Nebelbank gestohlene Sicherungskopie wurde mit der Bake II zerst\u00f6rt. Was die Kopie betrifft, die Tonya angehoben hat.... wenn Sie sie aufsp\u00fcren, k\u00f6nnen Sie sie gerne fragen.\n\nVon Kinshadow, Gater:\n\nF: Umgesetzt, aber wie lange wird es dauern, bis man durch die Systeme reist?\n\nA: Das ist eine Motor-Frage und leider habe ich keine Antwort darauf. Es wird festgelegt, wann die Systeme konstruiert und getestet werden, um die beste Balance zwischen Gr\u00f6\u00dfe und den Anforderungen des Motors bzw. der Anzahl der Spieler zu finden.\n\n\n\n\nN\u00c4CHSTE WOCHE:\n\nWir werden mit der menschlichen Erfahrung fortfahren und uns auf die UEE-Regierung versus lokale Regierung und das Volk konzentrieren; B\u00fcrger versus B\u00fcrger. Z\u00f6gern Sie nicht, Fragen zu diesen Themen f\u00fcr die n\u00e4chste Woche oder zu den in dieser Ausgabe behandelten Informationen in den Kommentaren zu stellen, und ich werde sie n\u00e4chste Woche im Errata-Bereich behandeln.","zh_CN":"Hello, and welcome to the first installment of the Star Citizen\u2019s Writer\u2019s Guide. This is meant to be the beginning of a growing document to help aspiring writers conceive of stories that fit within the developing Star Citizen canon.\n\nBefore we begin, a few caveats:\n\na. Star Citizen is in its development process. We designed the fictional universe before the crowdfunding began. Now that the game\u2019s construction is actually underway, we\u2019re going to reserve the right to change the fiction to suit the game for mechanics, balance, etc. Now I doubt these changes will be massive (i.e. we won\u2019t be suddenly introducing dragons in space), but just want to remind everyone that this still a work-in-progress.\n\nb. No Spoilers. In most cases, writer guides\/show bibles are meant to be almost academic blueprints of the mythos, not read for dramatic or entertainment purposes. Thusly, they pull the curtain back on all the mystery to show writers what makes the world tick to help them better conceive stories that fit within the rules and tone of the universe. As stated in caveat A, we\u2019re still developing the universe so there are still decisions being made but also we want to create an experience for you, the fans, in the unveiling of information. So this document will grow and change, incorporating new facts after they are unveiled in the development process.\n\nc. Not for Gameplay. This is strictly an explanation of the fiction around the game. While there will inevitably be aspects that cross over into the game design, this isn\u2019t going to shed light on how to play the game.\n\nAlso, here\u2019s how we\u2019ll structure these installments:\n\n- First we\u2019ll kick off with Errata, addressing any lingering questions not covered in the previous week\u2019s entry.\n\n- Second, we\u2019ll focus on an aspect of the universe (which will address comments\/questions) first.\n\n- At the end, we\u2019ll address some specific fan questions that might not necessarily fall within the general topics.\n\nLet\u2019s get started, we\u2019re going to start tackling the most developed aspect of the Star Citizen universe \u2026 us.\n\nThe UEE (United Empire of Earth)\nThe next nine hundred years were a bumpy road for humanity. Technological achievements and breathless expansion met with the darkness of a despot. Here is the unvarnished timeline bridging now (2013) to 2942. Here is a link to the Time Capsule entries, which attempt to contextualize each event in the time line:\n\nThe Timeline\u2019s Intent\n\nThe original intent was to model humanity\u2019s future society to the waning days of the Roman Empire, specifically that era where its resources were stretched too thin and a break was inevitable.\n\nIt was also important to avoid a moral clarity. We weren\u2019t trying to build the Empire from Star Wars. This wasn\u2019t meant to be a civilization that we wanted everyone to cheer for its demise. Ideally, reactions would be divided.\n\nThe Government Structure\n\nHere\u2019s a quick guide to the organization of the UEE\n\nCounseled by the High-Secretary and High-Advocate, the Imperator is the figurehead of the government, now bound to a single ten-year term limit.\n\nTHE ADVOCACY\nThe High-Advocate and successive departments handle the legal and law enforcement duties of the empire. Formed in 2523 when the United Nations of Earth transformed into the United Planets of Earth (UPE). The Advocacy was designed to be an inter-system police force under the High Advocate. During the fascist Messer Era, the Advocacy took on a darker role as the Imperator\u2019s Secret Police, Intelligence, and Espionage agency. The extent of their actions are still unknown but Advocacy officials at the time were implicated in high-profile assassinations, the apprehension and torture of non-compliant elements in the populace, and propaganda mongers.\n\nWhen the Imperator fell, they were reconstituted to their original purpose. While most planets were expected to police themselves, the Advocacy handled crimes that crossed planets and systems, fugitives and even extra-jurisdictional extractions (pursuit into Banu or Xi\u2019An territory). Advocacy Agents are generally feared among the criminal community. They are well-trained in pursuit and apprehension techniques, equal parts hotshot pilot and thorough investigator. Most Advocacy Agents operate alone but teams of them can be dispatched for high-profile targets or situations of implied violence. The real danger of the Advocacy Agent is what they represent. A criminal could kill a cop and could probably kill an Agent under good circumstances\u2026 but they will just send another and another until they ghost him.\n\nWhile the Advocacy does handle fugitives, they have been known to outsource to the Bounty Hunter Guild.\n\nTHE MILITARY\nTechnically the Imperator is still the High-General (from when Messer ascended). The military is broken up into three divisions; Navy, Army, and Marines. ARMY\n\nIf the Navy are the guardian angels and the Marines are the swords of righteousness, the UEE Army is the mortar that holds the civilization together. An ultra-mechanized ground force, the Army is responsible for land-based military operations and keeps a watchful eye over primitive species on developing worlds. While it doesn\u2019t have the numbers of the Navy, the UEE Army is the oldest established branch of the military, founded in 2380 as part of the creation of the United Nations of Earth.\n\nThe primary mission of the army is \u201cto fight and win our Empire\u2019s wars by providing prompt, sustained land dominance across the full range of military operations and spectrum of conflict in support of combatant commanders.\u201d\n\nWhile the public has been enamored by mighty carriers and hotshot pilots of the Navy for the past few centuries, the UEE Army managed to briefly seize the public consciousness during the first Tevarin War where just as many battles took place across shattered landscapes than did in space. Specifically, the Battle of Idris IV which became the largest turning point in the War both strategically and to the public, thanks to the brilliant tactics of a young officer named Ivar Messer.\n\nMARINES\n\nFirst responders. The Shock Troops. The howl of their drop-pods (nicknamed: Nails) screaming through atmo is a singularly unique and terrifying noise. There isn\u2019t a combat zone hot enough to scare off a battle-hardened marine.\n\nThe Marines were initially kept under the umbrella of the Army\u2019s command structure, they weren\u2019t officially separated and formed as their own division until the end of the First Tevarin War. A noteworthy 2558 Quantum Obelisk Computer analysis of infantry actions during the conflict resulted in a flurry of changes to organization and tactics, chief among them the need to disassociate the ASO (Marines) from the Army\u2019s command hierarchy, and in 2560, the UEE Marines were established as their own military branch. Their focus and primary application became planetary invasion. Marine units are specialized to be weapons of warfare, nothing more. They don\u2019t handle diplomatic escorts or pull guard duty, they dust things. When the Imperator doesn\u2019t need them, the Marines sequester themselves to their planet-bases on Corin (Kilian System) and train for the next conflict that will require their services.\n\nMarine-Candidates are selected from the general pool of Army and Navy recruits. The criterion for selection is unknown and inconsistent at best. Some speculate that it is intentional to cement the fact that you don\u2019t apply to be a Marine.\n\nNAVY\n\nThe largest branch and public face of the UEE military. The Navy is responsible for transportation of military resources, maintaining the borders and waging military strikes throughout the UEE. Service members of the Navy are deployed in nearly every system of the empire. In the early days of humanity\u2019s expansion into space, the unified Navy primarily served as a police force, patrolling the systems for damaged or broken down ships. Upon the discovery of the Banu, the government realized that the Navy needed to be re-purposed as a military presence. The Navy\u2019s fleet began to swell as it was the most obvious visual representation of humanity\u2019s military strength.\n\nFueled by the never-ending stream of stories and Vids of daring pilots, recruits flocked to the Navy\u2019s stations to sign up. Even before the Draft of the First Tevarin War, the Navy\u2019s enlistment numbers had barely dipped. During the Messer Era, the Navy, along with the rest of the UEE military, grew at an exponential rate. Helping in the Imperator\u2019s mad dash for planets and systems.\n\nStructurally, the UEE Navy is formed around Squadrons which are assigned a carrier and a fluctuating number of support ships. An Admiral is in charge of the carrier and squadron with Wing Commanders running the multiple Wings that operate at any given time.\n\nRecruits train in the shadows of the massive shipyards at the academies and boot camps on MacArthur in the Kilian Systems.\n\nLEGISLATIVE BRANCH\nIn short, the High-Secretary\/Senate branch deals with the infrastructure. They are the wing that houses all the departments, committees, etc. THE SENATE (How that works)\n\nThe Senate is comprised of senators. Thank you. We came up with that one. Moving on \u2026\n\nSo there are a lot of systems under UEE control. Each system is comprised of a handful of planets; some are terraformed for settling, some for resources and some are useless rocks.\n\nWhen a planet reaches a certain population size or ascends to a certain level of influence (provides a unique and valuable ore for example), it can petition for recognition by the government (like achieving statehood). If successful, the planet is allowed to elect a Citizen to act as their representative in the Senate on Earth. This Senator serves for five years and can serve multiple terms. Only the largest and most influential planets have multiple Senators (Earth having the most at five).\n\nDIPLOMACY\n\nHere is a list of the current civilizations and their diplomatic status with the UEE as well as the general consensus around government regarding the species:\nBanu Protectorate: Our first Contact. The Banu are generally pretty disorganized, each of their planets is an independent world with its own specific type of government which makes mass interaction a little difficult but probably saved us from antagonizing the whole species during the Messer Era (they just kept out of it). We have occasional border disputes with the Banu, mainly because our criminal element flees across the border and the Banu won\u2019t look, much less try to catch them for extradition. The Banu\u2019s primary business is trade. It saturates their society. Everything comes at a price, everything can be bought.\n\nXi\u2019An Empire: Formerly hostile but friendlier now. The UEE has made great strides to try and reconnect with the Xi\u2019An after the tension of the Messer Era (comparable to the United States\u2019 Cold War with the Soviet Union (they were the boogeymen)). As such, the UEE endorses healthy trade across the borders. But old habits die hard, while the UEE is diplomatically friendly, the Xi\u2019An are a heavily armed and organized civilization with long lifespans, we aren\u2019t going to abandon our defenses.\n\nVanduul: We don\u2019t. Humanity\u2019s entire relationship with the Vanduul has been mired in blood. They have never attempted to contact the UEE in any capacity. The Vanduul themselves are nomadic with fierce infighting between the various enclaves so there isn\u2019t a consolidated government to make peace or war with.\n\nEvery so often, a Senator or Diplomat will attempt to \u201creach out\u201d to the Vanduul. If they\u2019re lucky they can\u2019t find any.\n\nMost politicians just regard the entire Vanduul species as a violent act of nature. They\u2019re just a certainty, like death and taxes. An ugly reality of space.\n\nKr\u2019Thak: Their existence was only discovered recently. The closest Kr\u2019Thak controlled system lies on the other side of Xi\u2019An Empire. We know very little about them, the Xi\u2019An weren\u2019t keen to share as the two civilizations have unresolved tension, spawning from a multi-century conflict called the Spirit Wars.\n\nThe government has not made formal contact with the Kr\u2019Thak as they are afraid it will unsettle relations with the Xi\u2019An. That being said, there are undoubtedly plans of a more covert nature being tossed around but nothing has been attempted as the Xi\u2019An guard their borders with the Kr\u2019Thak with ruthless efficiency.\n\nTHE GOVERNMENT AS A CHARACTER\nWhen thinking of how the current UEE administration would react to a problem, it\u2019s better to think of it as a single entity and a political spectrum with bureaucracy and autocracy. The early UPE was mired deep in the bureaucracy side, capitalizing on that public disgust with political stagnation was how Ivar Messer was able to consolidate power. Under the Messer Era, the UEE then swung too far in the opposite direction, becoming the stereotypical ruthless fascist government that seized land, power, and might.\n\nWhen the Messer Era collapsed the UEE swung back and by the game start has ultimately settled in the middle. The government became fixated on making amends for the awfulness it committed for hundreds of years. The UEE now is a mixture of everything. There are good people doing good things, bad people doing bad things and every combination in between. There are seasoned politicos, idealist do-gooders, the palm-greasers, and crusaders.\n\nSo, to use an acting term, the UEE\u2019s motivation is to make amends. Most of its behavior (from the Ark to the Synthworld) are simply extensions of that need. It\u2019s trying (too hard according to some) to appear progressive and totally not evil any more. Seriously, we\u2019re really sorry about that and we\u2019re better, trust us. Joking aside, the UEE is not insincere about this sentiment. It just might be going a little overboard.\n\nDue to the financial strain on the UEE, the unofficial motto for government & military operations has become \u201cdo more with less,\u201d which creates an environment for corruption to flourish.\n\nIt\u2019s also important to reiterate that diversity is good. This is not a simple black-or-white government (i.e. Empire = evil, Rebel Alliance = good). There are all types operating in every facet and on every level of the SC Universe. So, odds are, there\u2019s a place for whatever kind of character you\u2019re creating.\n\nQUESTIONS:\nFrom, Exponent, Travists, Handsomerandy, and others in the past. Q: Are the Dispatch Stories (Cal Mason, Kid Crimson, Tonya Oriel, and future ones) actual events in the Star Citizen universe or in-universe fictional characters\/events? i.e. Can I get Janus?\n\nA: These stories are fictionalized accounts of actual people. Yes, you can try and track Kid Crimson, or maybe even serve with Cal Mason. How much of the stories are real? That\u2019s up for you to find out. Is there a copy of Janus? The back-up copy stolen from the Nebula Bank was destroyed with the Beacon II. As for the copy that Tonya raised \u2026 if you track her down, feel free to ask her.\n\nFrom Kinshadow, Gater:\n\nQ: Paraphrased but how long will it take to travel through systems?\n\nA: This is an engine-question and unfortunately I don\u2019t have the answer to it. It will be determined when the systems are constructed and tested to find the best balance between scale and the demands of the engine\/number of players.\n\nNEXT WEEK:\n\nWe\u2019ll continue with the human experience and focus on the UEE Government versus Local Government and the People; Citizens versus Commoners. Feel free to post any questions about those topics for next week or about info covered in this issue in the comments and I\u2019ll address them in the Errata section next week."},"links_count":1,"comment_count":72,"created_at":"2013-04-04T00:00:00+00:00","created_at_human":"13 years ago"},"meta":{"processed_at":"2026-06-03 19:11:09","valid_relations":["images","links"],"prev_id":12945,"next_id":12947}}