{"data":{"id":13266,"title":"Letter from the Chairman: $19 Million!","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/13266-Letter-From-The-Chairman-19-Million","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/13266","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/13266","channel":"Transmission","category":"General","series":"From the Chairman","images":[{"id":8,"name":"ChrisRobertsDirecting-300x201.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/1voadjmwj49znr\/source\/ChrisRobertsDirecting-300x201.jpg","alt":"","size":14938,"mime_type":"image\/jpeg","last_modified":"2013-07-19T05:30:42+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/8","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/8\/similar"},{"id":754,"name":"CathCart-Spider016.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/r1ctr3pgoapt7r\/source\/CathCart-Spider016.jpg","alt":"","size":1087936,"mime_type":"image\/jpeg","last_modified":"2013-09-17T02:31:10+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/754","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/754\/similar"},{"id":755,"name":"Femexplorer.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/qe0wvcrbwi1c5r\/source\/Femexplorer.jpg","alt":"","size":362093,"mime_type":"image\/jpeg","last_modified":"2013-09-16T19:59:46+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/755","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/755\/similar"},{"id":756,"name":"SC_FEMALE-EXPLORER_001_RM.JPG","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/kukivuvhnq067r\/source\/SC_FEMALE-EXPLORER_001_RM.JPG","alt":"","size":180554,"mime_type":"image\/jpeg","last_modified":"2013-09-17T00:10:03+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/756","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/756\/similar"}],"images_count":4,"translations":{"en_EN":"Greetings Citizens,\nIt\u2019s hard to believe we\u2019re here again already in just over a week! Star Citizen Backers have brought us to an astounding $19 million! Stretch goals we thought would take months to reach are being unlocked every week. Thanks to you, the dream of a true AAA PC game without the restrictions of a publisher has become a reality.\n\nAt $19 million, you have unlocked the following goals:\n\nKnow your foe with a Jane\u2019s Fighting Ships style manual free in PDF form to all pledgers.\n\nManage Space Stations \u2013 Players will compete to own and operate a limited number of space stations across the galaxy.\n\nRSI Museum will air monthly, with a new game featured each time!\n\nThe manual will be available with the launch of the game. RSI Museum will start next month with an in-depth look at Freelancer!\n\nWe are also excited to reveal the $21 million stretch goal, a major gameplay feature we have been hoping to include with Star Citizen and the culmination of several recent stretch goal unlocks!\n\nSalvage Mechanic: Salvage isn\u2019t an aside: it\u2019s a career, with its own mechanic, story tie-ins and universe-shaping endgames. Search the galaxy for a host of valuable and interesting secrets using both the flight and FPS components. Discover the secrets of the ancient Hadesians, locate valuable components and cargo\u2026 or go down in history as the first to make contact with an entirely new alien race!\n\nIn honor of this goal, we are pleased to present the first concept art of our female explorer. For our first female character we didn\u2019t want a cheap pinup; we wanted a badass space explorer who can hold her own on the fringes of civilization!\n\nWhat\u2019s next? At this pace, it even seems possible that we will achieve these goals just in time for the first anniversary of Star Citizen\u2019s unveiling, on October 10th. (Either way, we have some surprises in the works for the community to celebrate that day!)\n\nSome Citizens have asked if $21 million will mark the end of the funding campaign and the stretch goal unlocks. The answer is no: For a couple of key reasons \u2013\n\nThe first is that the goal of achieving $20M in development funding will actually be reached approximately at $23 million in funds raised. This is because we display the gross amount of funds received, but out of this we had to pay Kickstarter (approx. 10% of funds raised), Paypal\/Credit card providers (approx. 4-5%), we have to reserve the fulfilment costs of the physical goods you have pledged for (over $1M right now) and finally the costs of building and maintaining the RSI site (which is a significant but very worthwhile investment, more so as some of the planned features like \u201corganizations\u201d rolls out).\n\nThere are also additional running costs beyond the development to be contemplated \u2013 customer support for the growing community, the cost of delivering terabytes of data and longer term hosting servers for the dogfighting and then later the persistent universe itself.\n\nFinally there is one very important element \u2013 the more funds we can raise in the pre-launch phase, the more we can invest in additional content (more ships, characters etc.) and perhaps more importantly we can apply greater number of resources to the various tasks to ensure we deliver the full functionality sooner rather than later.\n\nStar Citizen Packages will remain available as we continue to spread the word and build this community. A bigger community means a healthier universe population when the persistent universe goes live.\n\nIn the spirit of asking YOU what you want, we would like your input on our pledge counter and future stretch goals (see poll below).\n\nAs always, your feedback will shape the future of the campaign.\n\nThe team and I would like to thank all of you in being the best community in gaming and allowing us to follow both your and our dream in building the Best Damn Space Sim Ever!\n\n-Chris Roberts","de_DE":"Gr\u00fc\u00dfe B\u00fcrger,\nEs ist schwer zu glauben, dass wir schon in etwas mehr als einer Woche wieder hier sind! Star Citizen Backers haben uns zu erstaunlichen 19 Millionen Dollar gebracht! Stretch-Ziele, von denen wir dachten, dass es Monate dauern w\u00fcrde, sie zu erreichen, werden jede Woche freigeschaltet. Dank dir ist der Traum von einem echten AAA-PC-Spiel ohne die Einschr\u00e4nkungen eines Publishers Wirklichkeit geworden.\n\nBei 19 Millionen Dollar hast du die folgenden Ziele freigeschaltet:\n\nKennen Sie Ihren Feind mit einem Handbuch im Stil von Jane's Fighting Ships, das allen Pfandgebern kostenlos im PDF-Format zur Verf\u00fcgung steht. Raumstationen verwalten - Die Spieler werden darum konkurrieren, eine begrenzte Anzahl von Raumstationen in der gesamten Galaxie zu besitzen und zu betreiben. Das RSI Museum wird monatlich ausgestrahlt, wobei jedes Mal ein neues Spiel gezeigt wird! Das Handbuch wird mit dem Start des Spiels verf\u00fcgbar sein. Das RSI Museum beginnt n\u00e4chsten Monat mit einem ausf\u00fchrlichen Blick auf Freelancer!\n\nWir freuen uns auch, das 21 Millionen Dollar Stretch-Ziel zu enth\u00fcllen, ein wichtiges Gameplay-Feature, das wir mit Star Citizen und dem H\u00f6hepunkt mehrerer neuer Stretch-Zielfreischaltungen hoffentlich erreichen werden!\n\nBergungsmechaniker: Bergungsmechaniker: Bergungsmechaniker ist keine Nebensache: Es ist eine Karriere mit eigener Mechanik, Story-Bindungen und universell gestaltenden Endspielen. Durchsuche die Galaxie nach einer Vielzahl wertvoller und interessanter Geheimnisse mit Hilfe der Flug- und FPS-Komponenten. Entdecken Sie die Geheimnisse der alten Hadesier, finden Sie wertvolle Komponenten und Fracht.... oder gehen Sie als erster in die Geschichte ein, um Kontakt mit einer v\u00f6llig neuen au\u00dferirdischen Rasse aufzunehmen! Zu diesem Zweck freuen wir uns, die erste Konzeptkunst unserer Entdeckerin zu pr\u00e4sentieren. F\u00fcr unsere erste weibliche Figur wollten wir kein billiges Pin-up; wir wollten einen knallharten Weltraumforscher, der sich am Rande der Zivilisation behaupten kann!\n\nWas kommt als n\u00e4chstes? In diesem Tempo scheint es sogar m\u00f6glich, dass wir diese Ziele p\u00fcnktlich zum ersten Jahrestag der Enth\u00fcllung von Star Citizen am 10. Oktober erreichen werden. (So oder so, wir haben einige \u00dcberraschungen in den Arbeiten f\u00fcr die Community, um diesen Tag zu feiern!)\n\nEinige B\u00fcrger haben gefragt, ob 21 Millionen Dollar das Ende der F\u00f6rderkampagne markieren und das Stretch-Ziel freischalten. Die Antwort ist nein: Aus ein paar wichtigen Gr\u00fcnden -\n\nDas erste ist, dass das Ziel, 20 Millionen Dollar in der Entwicklungsfinanzierung zu erreichen, tats\u00e4chlich mit etwa 23 Millionen Dollar an Spenden erreicht wird. Dies liegt daran, dass wir den Bruttobetrag der erhaltenen Gelder anzeigen, aber davon mussten wir Kickstarter (ca. 10% der eingeworbenen Gelder), Paypal\/Kreditkartenanbieter (ca. 4-5%) bezahlen, wir m\u00fcssen die Erf\u00fcllungskosten der von Ihnen zugesagten physischen Waren (\u00fcber 1 Mio. $ im Moment) und schlie\u00dflich die Kosten f\u00fcr den Bau und die Wartung des RSI-Standortes (was eine bedeutende, aber sehr lohnende Investition ist, zumal einige der geplanten Funktionen wie \"Organisationen\" auf den Markt kommen) reservieren.\n\nEs gibt auch zus\u00e4tzliche Betriebskosten \u00fcber die zu erwartende Entwicklung hinaus - Kundensupport f\u00fcr die wachsende Community, die Kosten f\u00fcr die Bereitstellung von Terabyte an Daten und l\u00e4ngerfristige Hosting-Server f\u00fcr den Luftkampf und sp\u00e4ter das persistente Universum selbst.\n\nSchlie\u00dflich gibt es noch ein sehr wichtiges Element - je mehr Mittel wir in der Pre-Launch-Phase aufbringen k\u00f6nnen, desto mehr k\u00f6nnen wir in zus\u00e4tzliche Inhalte (mehr Schiffe, Charaktere usw.) investieren, und vielleicht noch wichtiger ist es, dass wir mehr Ressourcen f\u00fcr die verschiedenen Aufgaben einsetzen k\u00f6nnen, um sicherzustellen, dass wir die volle Funktionalit\u00e4t fr\u00fcher als sp\u00e4ter liefern.\n\nDie Star-B\u00fcrgerpakete werden weiterhin erh\u00e4ltlich sein, w\u00e4hrend wir weiterhin das Wort ergreifen und diese Gemeinschaft aufbauen. Eine gr\u00f6\u00dfere Gemeinschaft bedeutet eine ges\u00fcndere Universumspopulation, wenn das persistente Universum live geht.\n\nIm Sinne der Frage, was Sie wollen, m\u00f6chten wir Ihren Beitrag zu unserem Versprechensz\u00e4hler und unseren zuk\u00fcnftigen Stretch-Zielen (siehe Umfrage unten).\n\nWie immer wird Ihr Feedback die Zukunft der Kampagne pr\u00e4gen.\n\nDas Team und ich m\u00f6chten uns bei euch allen bedanken, dass ihr die beste Community im Gaming seid und uns erlaubt habt, euren und unseren Traum vom Bau der besten Damn Space Sim aller Zeiten zu verwirklichen!\n\n-Chris Roberts","zh_CN":"Greetings Citizens,\nIt\u2019s hard to believe we\u2019re here again already in just over a week! Star Citizen Backers have brought us to an astounding $19 million! Stretch goals we thought would take months to reach are being unlocked every week. Thanks to you, the dream of a true AAA PC game without the restrictions of a publisher has become a reality.\n\nAt $19 million, you have unlocked the following goals:\n\nKnow your foe with a Jane\u2019s Fighting Ships style manual free in PDF form to all pledgers.\n\nManage Space Stations \u2013 Players will compete to own and operate a limited number of space stations across the galaxy.\n\nRSI Museum will air monthly, with a new game featured each time!\n\nThe manual will be available with the launch of the game. RSI Museum will start next month with an in-depth look at Freelancer!\n\nWe are also excited to reveal the $21 million stretch goal, a major gameplay feature we have been hoping to include with Star Citizen and the culmination of several recent stretch goal unlocks!\n\nSalvage Mechanic: Salvage isn\u2019t an aside: it\u2019s a career, with its own mechanic, story tie-ins and universe-shaping endgames. Search the galaxy for a host of valuable and interesting secrets using both the flight and FPS components. Discover the secrets of the ancient Hadesians, locate valuable components and cargo\u2026 or go down in history as the first to make contact with an entirely new alien race!\n\nIn honor of this goal, we are pleased to present the first concept art of our female explorer. For our first female character we didn\u2019t want a cheap pinup; we wanted a badass space explorer who can hold her own on the fringes of civilization!\n\nWhat\u2019s next? At this pace, it even seems possible that we will achieve these goals just in time for the first anniversary of Star Citizen\u2019s unveiling, on October 10th. (Either way, we have some surprises in the works for the community to celebrate that day!)\n\nSome Citizens have asked if $21 million will mark the end of the funding campaign and the stretch goal unlocks. The answer is no: For a couple of key reasons \u2013\n\nThe first is that the goal of achieving $20M in development funding will actually be reached approximately at $23 million in funds raised. This is because we display the gross amount of funds received, but out of this we had to pay Kickstarter (approx. 10% of funds raised), Paypal\/Credit card providers (approx. 4-5%), we have to reserve the fulfilment costs of the physical goods you have pledged for (over $1M right now) and finally the costs of building and maintaining the RSI site (which is a significant but very worthwhile investment, more so as some of the planned features like \u201corganizations\u201d rolls out).\n\nThere are also additional running costs beyond the development to be contemplated \u2013 customer support for the growing community, the cost of delivering terabytes of data and longer term hosting servers for the dogfighting and then later the persistent universe itself.\n\nFinally there is one very important element \u2013 the more funds we can raise in the pre-launch phase, the more we can invest in additional content (more ships, characters etc.) and perhaps more importantly we can apply greater number of resources to the various tasks to ensure we deliver the full functionality sooner rather than later.\n\nStar Citizen Packages will remain available as we continue to spread the word and build this community. A bigger community means a healthier universe population when the persistent universe goes live.\n\nIn the spirit of asking YOU what you want, we would like your input on our pledge counter and future stretch goals (see poll below).\n\nAs always, your feedback will shape the future of the campaign.\n\nThe team and I would like to thank all of you in being the best community in gaming and allowing us to follow both your and our dream in building the Best Damn Space Sim Ever!\n\n-Chris Roberts"},"links_count":0,"comment_count":719,"created_at":"2013-09-17T00:00:00+00:00","created_at_human":"12 years ago"},"meta":{"processed_at":"2026-05-17 16:55:15","valid_relations":["images","links"],"prev_id":13264,"next_id":13267}}