{"data":{"id":13373,"title":"Meet Elijah McNeal","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/13373-Meet-Elijah-McNeal","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/13373","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/13373","channel":"Undefined","category":"Undefined","series":"Meet the team","images":[{"id":1055,"name":"Mark_One.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/vc3w1rqgprqd0r\/source\/Mark_One.jpg","alt":"","size":937970,"mime_type":"image\/jpeg","last_modified":"2013-11-13T15:31:06+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1055","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1055\/similar"},{"id":1056,"name":"Tiber_Rhetor_Oberon.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/kewlwdfryqngrr\/source\/Tiber_Rhetor_Oberon.jpg","alt":"","size":636666,"mime_type":"image\/jpeg","last_modified":"2013-11-13T15:30:30+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1056","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1056\/similar"},{"id":1058,"name":"Nemo.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/gwrivao7m9yumr\/source\/Nemo.jpg","alt":"","size":337285,"mime_type":"image\/jpeg","last_modified":"2013-11-13T15:30:21+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1058","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1058\/similar"},{"id":1059,"name":"Fora.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/bh49obc0wagk1r\/source\/Fora.jpg","alt":"","size":370908,"mime_type":"image\/jpeg","last_modified":"2013-11-13T15:30:37+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1059","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1059\/similar"},{"id":1064,"name":"Pirate_hangar.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/wlxtj4w9wzo55r\/source\/Pirate_hangar.jpg","alt":"","size":348235,"mime_type":"image\/jpeg","last_modified":"2013-11-13T15:31:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1064","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1064\/similar"},{"id":1066,"name":"Fujin.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/bqflm5krfh0tvr\/source\/Fujin.jpg","alt":"","size":523797,"mime_type":"image\/jpeg","last_modified":"2013-11-13T15:31:11+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1066","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1066\/similar"},{"id":1067,"name":"Death_Match.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/g60sm0y3mt5rcr\/source\/Death_Match.jpg","alt":"","size":407056,"mime_type":"image\/jpeg","last_modified":"2013-11-13T15:30:42+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1067","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1067\/similar"},{"id":1068,"name":"The_Race.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/xivold4in2zrwr\/source\/The_Race.jpg","alt":"","size":744590,"mime_type":"image\/jpeg","last_modified":"2013-11-13T15:30:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1068","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1068\/similar"},{"id":1070,"name":"XiAn_Helmets.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/dy82uffqaooz0r\/source\/XiAn_Helmets.jpg","alt":"","size":119627,"mime_type":"image\/jpeg","last_modified":"2013-11-13T15:30:12+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1070","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1070\/similar"},{"id":1071,"name":"Pirate_Hangar.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/awri117q6dcdcr\/source\/Pirate_Hangar.jpg","alt":"","size":332951,"mime_type":"image\/jpeg","last_modified":"2013-11-13T19:58:34+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1071","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1071\/similar"},{"id":1072,"name":"2013-11-13_elijah_mcneal_02_creative.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/chzarceqm90ucr\/source\/2013-11-13_elijah_mcneal_02_creative.jpg","alt":"","size":3533112,"mime_type":"image\/jpeg","last_modified":"2013-11-13T19:59:02+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1072","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1072\/similar"}],"images_count":14,"translations":{"en_EN":"Elijah McNeal is a Concept Artist at Cloud Imperium, working on Star Citizen. You\u2019ve probably seen his work here at the RSI site or in the monthly Jump Point magazine. You can check out a gallery of his art above and then plan to tune in to this week\u2019s Wingman\u2019s Hangar for a full interview!\n\nHow did you get started in the game industry?\nI came into contact with Chris Olivia through a mutual friend that was my rigging instructor while studying animation in college. This is my first studio, I started working here before I graduated from The Art Institute of Dallas.\n\nWhat projects have you worked on?\nI did some minor work for Transformers Prime, coloring for promotional art on Ben 10, and I did multiple package illustrations for Skylanders Giants (Eye Brawl, TreeWrex, Stump Smash, among others) while I was an intern during my college education.\n\nWhat are you doing for Cloud Imperium?\nI\u2019m a Concept Artist. I was the first brought on the project (in house), back in February. My notable contributions are designing all of the hangars for the module release, various systems paintings, the style language for the Xi\u2019An fleet, and large scale environment vistas.\n\nWhat are you most excited to see in Star Citizen\/Squadron 42?\nI can\u2019t pinpoint one thing, the concept of the game excites me and its potential for visuals are grand. I wish I could work on everything.\n\nWhat are you playing right now?\nNothing, I\u2019m eyeing Battlefield 4 and Killzone Shadow Fall though.","de_DE":"Elijah McNeal ist Konzeptk\u00fcnstler am Cloud Imperium und arbeitet an Star Citizen. Sie haben seine Arbeit wahrscheinlich hier auf der RSI-Seite oder im monatlichen Jump Point Magazin gesehen. Du kannst dir eine Galerie seiner Kunst oben ansehen und dann planen, dich auf den Wingman's Hangar dieser Woche einzustellen, um ein vollst\u00e4ndiges Interview zu erhalten!\n\nWie bist du in der Spieleindustrie gestartet?\nIch kam mit Chris Olivia durch einen gemeinsamen Freund in Kontakt, der mein Rigging-Lehrer war, w\u00e4hrend ich am College Animation studierte. Dies ist mein erstes Studio, in dem ich angefangen habe, hier zu arbeiten, bevor ich mein Studium am Art Institute of Dallas abgeschlossen habe.\n\nAn welchen Projekten hast du gearbeitet?\nIch habe einige kleinere Arbeiten f\u00fcr Transformers Prime gemacht, Kolorierung f\u00fcr Werbekunst auf Ben 10, und ich habe mehrere Paketillustrationen f\u00fcr Skylanders Giants (Eye Brawl, TreeWrex, Stump Smash, unter anderem) gemacht, w\u00e4hrend ich w\u00e4hrend meiner College-Ausbildung ein Praktikant war.\n\nWas machst du f\u00fcr Cloud Imperium?\nIch bin Konzeptk\u00fcnstlerin. Ich war der erste, der im Februar das Projekt (im Haus) in Angriff genommen hat. Meine bemerkenswerten Beitr\u00e4ge sind die Gestaltung aller Hangars f\u00fcr die Modulfreigabe, verschiedene Systembilder, die Stilsprache f\u00fcr die Xi'An-Flotte und gro\u00dfformatige Umgebungsaussichten.\n\nWas freut dich am meisten in Star Citizen\/Squadron 42 zu sehen?\nIch kann eine Sache nicht genau bestimmen, das Konzept des Spiels begeistert mich und sein Potenzial f\u00fcr Visuals ist gro\u00df. Ich w\u00fcnschte, ich k\u00f6nnte an allem arbeiten.\n\nWas spielst du gerade?\nNichts, ich sehe jedoch Battlefield 4 und Killzone Shadow Fall.","zh_CN":"Elijah McNeal is a Concept Artist at Cloud Imperium, working on Star Citizen. You\u2019ve probably seen his work here at the RSI site or in the monthly Jump Point magazine. You can check out a gallery of his art above and then plan to tune in to this week\u2019s Wingman\u2019s Hangar for a full interview!\n\nHow did you get started in the game industry?\nI came into contact with Chris Olivia through a mutual friend that was my rigging instructor while studying animation in college. This is my first studio, I started working here before I graduated from The Art Institute of Dallas.\n\nWhat projects have you worked on?\nI did some minor work for Transformers Prime, coloring for promotional art on Ben 10, and I did multiple package illustrations for Skylanders Giants (Eye Brawl, TreeWrex, Stump Smash, among others) while I was an intern during my college education.\n\nWhat are you doing for Cloud Imperium?\nI\u2019m a Concept Artist. I was the first brought on the project (in house), back in February. My notable contributions are designing all of the hangars for the module release, various systems paintings, the style language for the Xi\u2019An fleet, and large scale environment vistas.\n\nWhat are you most excited to see in Star Citizen\/Squadron 42?\nI can\u2019t pinpoint one thing, the concept of the game excites me and its potential for visuals are grand. I wish I could work on everything.\n\nWhat are you playing right now?\nNothing, I\u2019m eyeing Battlefield 4 and Killzone Shadow Fall though."},"links_count":0,"comment_count":129,"created_at":"2013-11-13T00:00:00+00:00","created_at_human":"12 years ago"},"meta":{"processed_at":"2026-05-14 17:31:24","valid_relations":["images","links"],"prev_id":13372,"next_id":13374}}