{"data":{"id":13418,"title":"All About Organizations","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/13418-All-About-Organizations","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/13418","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/13418","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":563,"name":"350r_brochure_v008_comp.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/lruepdggk287cr\/source\/350r_brochure_v008_comp.jpg","alt":"","size":1314821,"mime_type":"image\/jpeg","last_modified":"2013-07-19T05:07:37+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/563","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/563\/similar"},{"id":1106,"name":"Terra_TDD_01.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/uni6i2t23e088r\/source\/Terra_TDD_01.jpg","alt":"","size":14611715,"mime_type":"image\/jpeg","last_modified":"2013-12-06T16:55:52+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1106","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1106\/similar"},{"id":1107,"name":"Org_feed.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/qn1be35h5d2hyr\/source\/Org_feed.jpg","alt":"Part of the Global Org Hub","size":67943,"mime_type":"image\/jpeg","last_modified":"2013-12-05T21:10:23+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1107","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1107\/similar"},{"id":1108,"name":"Org_member_teaser.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/dh8hcrxbskxdir\/source\/Org_member_teaser.png","alt":"Member Representation","size":168975,"mime_type":"image\/png","last_modified":"2013-12-06T02:28:32+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1108","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1108\/similar"},{"id":1109,"name":"Org_header.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/k9e9iyz2ao2tir\/source\/Org_header.png","alt":"Syndicate-themed Org Header","size":368938,"mime_type":"image\/png","last_modified":"2013-12-05T21:10:27+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1109","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1109\/similar"},{"id":1110,"name":"Org_newchat.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/2tb2ivjs6c7bqr\/source\/Org_newchat.jpg","alt":"Live Chat Update","size":18818,"mime_type":"image\/jpeg","last_modified":"2013-12-05T21:10:33+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1110","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1110\/similar"}],"images_count":6,"translations":{"en_EN":"Greetings Citizens,\nOne of the first lessons we learned during Star Citizen\u2019s campaign is that players like to form their own groups. Whether you want to game with friends or work with like-minded strangers to impact the universe, you want to come together. We knew going in to the project that Star Citizen would need a robust guild\/squadron system\u2026 but we had no idea we would need it before the game launched! As soon as the RSI forums went online last year, players were already building their own squadrons, pirate clans, merchant companies and more.\n\nAs a result, we decided to start building Organizations into the website today instead of waiting for the game to launch. Players who want to form groups will soon be able to do so right here at RSI\u2026 and those groups will transition directly into Star Citizen. The organizations you form today will be the ones you fly with in the \u2018verse! The web team at Turbulent has been hard at work integrating these plans and today we\u2019re going to share details about how the first release is going to work.\n\nSetting Up\nWhen the organization system launches, group leaders will be prompted to select a name and a unique ID for their group. Once registered, you will be able to set up a public page for your group right here at the RSI site! Leaders will then be able to upload their own logo, banner and background for the site and choose a preset color theme. They can enter information to be displayed on their public site, including the organization history, manifesto and charter.\n\nWith your own page, you will be able to start recruiting and organizing your group! In the first version, leaders will be able to pick an organization type, view their member list, invite new recruits and assign ranks and roles to members. Organization leaders will be able to delegate responsibilities to members.\n\nOrganization Types\nOn launch, you will be able to select a type for your organization. This defines the groups overall goal. We\u2019ve divided organizations into five archtypes:\n\nCorporation \u2013 a for-profit business entity. A corporation is a great choice for everything from shipping flo-pets to Goss II to organizing a hostile takeover of Origin Jumpworks.\n\nPMC (Private Military Company) \u2013 For organizations with a taste for combat. Focuses for PMCs include escorting cargo runs, hunting for pirates or helping the UEE take on the Vanduul.\n\nFaith \u2013 Organizations that have come together for a single cause or under a single banner. This could be rebels fighting for Terran independence\u2026 or the devout followers of the LAMP!\n\nSyndicate \u2013 Common interest groups for those who operate on the edges (or outside) the law. There\u2019s safety in numbers when you\u2019re moving contraband through Spider or preying on hapless cargo ships.\n\nOrganization \u2013 Want to make your own way without any previous association? Feel free to leave your group\u2019s archetype blank!\n\nArchetypes are a roleplaying element and do not impact the actual functioning of the organization; you\u2019ll still be free to organize your group as you wish regardless of which type you choose.\n\nInviting Members\nThere\u2019s two ways to join an Organization: either by applying through the group\u2019s page, or by invitation from the group itself. If you find a group you\u2019re interested in joining, you can fill out an application which will then be reviewed by the leadership. If they like you, you\u2019re in! (Organizations can enable or disable public recruiting.) If you\u2019re the kind of group that wants to actively recruit, you can invite members directly. In that case, the user would receive a request that they would need to approve in order to join the organization. Keep in in mind that while players can come and go as they please, they can join only one organization at a time.\n\nPlayer Ranks and Roles\nOrganizations can establish two pieces of information about every member: their rank and their role. Roles are user-defined subgroups inside any organization that define the jobs assigned to players by the organization. Maybe you have a role for accountants or one for turret gunners!\n\nOrganizations have a set of six ranks that their leaders can assign to players. Ranks are user-selectable. One common military-styled setup might be:\n\nRank 0 \u2013 Recruit\n\nRank 1 \u2013 Lieutenant\n\nRank 2 \u2013 Captain\n\nRank 3 \u2013 Lieutenant Colonel\n\nRank 4 \u2013 Colonel\n\nRank 5 \u2013 General\n\nBut your organization can set its ranks however it likes. If \u201cPeacekeeper\u201d or \u201cTechnician\u201d or \u201cSpaceman\u201d makes more sense than \u201cColonel,\u201d you can make the call.\n\nOrganization Naming\nWe know that a lot of Citizens are concerned about keeping their existing group names in the new system. Like Community Monikers, Organization names will not be unique. An unlimited number of players can form groups named \u201cRed Squadron.\u201d Every organization WILL have a unique Spectrum ID (\u201cSID\u201d), a ten-character (all cap) alphanumeric designation. The SID will be used in the organization\u2019s URL and will be displayed prominently with the name to distinguish similarly-named groups.\n\nConflicts which arise will be treated on a case-by-case basis by the moderation team, with absolutely no tolerance for copycat or parody organizations. The archive of \u2018recruiting threads\u2019 in the Organizations subforum at the RSI site will be referred to determine claims of pre-existing organization ownership should the need arise. CIG will moderate public facing group areas for content, organizations will be responsible for moderating their private discussion areas.\n\nExpanded Live Chat\nGoodbye, Chatroll! As part of the Organization launch, we will be introducing a new, XMPP-based, live chat system to the RSI website. This will eliminate the 500-user limit on chat and will enhance it in a number of other areas as well. You\u2019ll be able to connect from outside the RSI site using any XMPP-compatible client. Like the Organization system itself, this chat will transition through to the communications system in Star Citizen and the future mobile app.\n\nCitizens will also no longer be limited to a single general chat room. Every organization will have its own self-governed discussion channel and officer chat. If you\u2019re a member of a particular org, you\u2019ll automatically join the appropriate rooms when you connect! In addition, there will be special chat areas for groups like Subscribers, Concierge and more!\n\nForum Changes\nPardon our dust! In preparation for the Organizations rollout, you may have noticed some changes to the RSI forums. Users who have either backed Star Citizen or have had a game pack gifted to them now show as part of the \u201cReady\u201d group. Users who have not backed Star Citizen now show in grayscale at the forums and cannot post to some deeper areas, like the Off Topic forum.\n\nUpgrade System\nIn a system related to the \u2018under the hood\u2019 upgrades we\u2019ve made for the Organization rollout, we\u2019re pleased to announce that, starting today, you will be able to apply any ship upgrades to your existing ships and packages! If you have a Colonel Package and you\u2019ve been waiting to see your Super Hornet, today is your lucky day. Upgrading a package will change the overall value and will allow you to see the enhanced ship in your Hangar. Once an upgrade is used, it\u2019s gone; you will now have the new ship type in your inventory.\n\nThe following upgrades can now be applied to the stock ships in all packages.\n\nSuper Hornet\n\nHornet Tracker\n\nHornet Ghost\n\nOrigin 350R\n\nOrigin 325A\n\nOrigin 315P\n\nAurora LN\n\nAurora LX\n\nNote that the F7A Hornet body kit upgrade will appear as an item for use in the finished game (similar to a skin or an additional gun) and will not be applied through this system.\n\nWhat\u2019s Next?\nPublic testing of Organizations begins later this month with a planned rollout in early January. That\u2019s just the first step! Future drops throughout 2014 will greatly increase customization and functionality as development continues. Here are a few of the features that will be included with future releases:\n\nOrganization Forums \u2013 Every organization will have its own, private forum through the RSI site!\n\nOrg Blog \u2013 Featuring a shoutbox and the ability to post news updates. Keep your organization informed with your own Comm-Link.\n\nVisual Chart \u2013 An interactive display showing all of your organization\u2019s divisions, jobs and members.\n\nFleet View \u2013 See your group\u2019s ships!\n\nCalendar \u2013 Set up squadron meetings, big events and more.\n\nVoting \u2013 Make your group decisions based on your team\u2019s consensus.\n\n\u2026 and much, much more!\n\nWe\u2019re excited about the Organization launch because it aims to do exactly what we\u2019re striving for with Star Citizen: better immerse players in the Star Citizen universe. Even better, it does so by giving Citizens the tools to help create their universe rather than locking them into any one experience. We\u2019re looking forward to seeing where you take your organizations!","de_DE":"Gr\u00fc\u00dfe B\u00fcrger,\nEine der ersten Lektionen, die wir w\u00e4hrend der Star Citizen's-Kampagne gelernt haben, ist, dass Spieler gerne ihre eigenen Gruppen bilden. Ob du mit Freunden spielen oder mit gleichgesinnten Fremden arbeiten m\u00f6chtest, um das Universum zu beeinflussen, du willst zusammenkommen. Wir wussten, dass Star Citizen ein robustes Gilden- und Geschwadersystem ben\u00f6tigen w\u00fcrde.... aber wir hatten keine Ahnung, dass wir es vor dem Spielstart brauchen w\u00fcrden! Sobald die RSI-Foren im vergangenen Jahr online gingen, bauten die Spieler bereits ihre eigenen Staffeln, Piratenclans, Handelsketten und mehr auf.\n\nAus diesem Grund haben wir uns entschieden, heute damit zu beginnen, Organisationen in die Website zu integrieren, anstatt darauf zu warten, dass das Spiel startet. Spieler, die Gruppen bilden wollen, werden dies bald hier bei RSI tun k\u00f6nnen.... und diese Gruppen werden direkt in Star Citizen \u00fcbergehen. Die Organisationen, die du heute gr\u00fcndest, werden diejenigen sein, mit denen du im Vers fliegst! Das Web-Team von Turbulent hat hart an der Integration dieser Pl\u00e4ne gearbeitet und heute werden wir Details dar\u00fcber mitteilen, wie die erste Version funktionieren wird.\n\nEinrichten\nBeim Start des Organisationssystems werden die Gruppenleiter aufgefordert, einen Namen und eine eindeutige ID f\u00fcr ihre Gruppe auszuw\u00e4hlen. Sobald du registriert bist, kannst du eine \u00f6ffentliche Seite f\u00fcr deine Gruppe einrichten, direkt hier auf der RSI-Seite! Die F\u00fchrungskr\u00e4fte k\u00f6nnen dann ihr eigenes Logo, Banner und Hintergrund f\u00fcr die Website hochladen und ein vorgegebenes Farbthema ausw\u00e4hlen. Sie k\u00f6nnen Informationen eingeben, die auf ihrer \u00f6ffentlichen Website angezeigt werden, einschlie\u00dflich der Unternehmensgeschichte, des Manifests und der Satzung.\n\nMit deiner eigenen Seite kannst du mit der Rekrutierung und Organisation deiner Gruppe beginnen! In der ersten Version k\u00f6nnen F\u00fchrungskr\u00e4fte einen Organisationstyp ausw\u00e4hlen, ihre Mitgliederliste einsehen, neue Mitarbeiter einladen und den Mitgliedern R\u00e4nge und Rollen zuweisen. Unternehmensleiter werden in der Lage sein, Verantwortlichkeiten an Mitglieder zu delegieren.\n\nOrganisationsarten\nBeim Start k\u00f6nnen Sie einen Typ f\u00fcr Ihre Organisation ausw\u00e4hlen. Daraus ergibt sich das Gesamtziel der Gruppe. Wir haben Organisationen in f\u00fcnf Archetypen unterteilt:\n\nCorporation - eine gewinnorientierte Wirtschaftseinheit. Ein Unternehmen ist eine gute Wahl f\u00fcr alles, vom Versand von Flottillen an Goss II bis hin zur Organisation einer feindlichen \u00dcbernahme von Origin Jumpworks. PMC (Private Military Company) - F\u00fcr Organisationen mit einem Hang zum Kampf. Zu den Schwerpunkten f\u00fcr PMCs geh\u00f6ren die Begleitung von Frachtfahrten, die Jagd nach Piraten oder die Unterst\u00fctzung der UEE bei der \u00dcbernahme der Vanduul. Glaube - Organisationen, die sich f\u00fcr eine einzige Sache oder unter einem einzigen Banner zusammengeschlossen haben. Das k\u00f6nnten Rebellen sein, die f\u00fcr die Unabh\u00e4ngigkeit Terranas k\u00e4mpfen.... oder die frommen Anh\u00e4nger der LAMP! Syndikat - Gemeinsame Interessengruppen f\u00fcr diejenigen, die an den R\u00e4ndern (oder au\u00dferhalb) des Gesetzes t\u00e4tig sind. Es gibt Sicherheit in Zahlen, wenn Sie Schmuggelware durch Spider bewegen oder auf ungl\u00fccklichen Frachtschiffen unterwegs sind. Organisation - M\u00f6chten Sie Ihren eigenen Weg ohne vorherige Assoziation gehen? F\u00fchlen Sie sich frei, den Archetyp Ihrer Gruppe leer zu lassen! Archetypen sind ein Rollenspielelement und beeinflussen nicht das tats\u00e4chliche Funktionieren des Unternehmens; Sie k\u00f6nnen Ihre Gruppe nach Belieben organisieren, unabh\u00e4ngig davon, welchen Typ Sie w\u00e4hlen.\n\nEinladende Mitglieder\nEs gibt zwei M\u00f6glichkeiten, einer Organisation beizutreten: entweder durch Bewerbung \u00fcber die Seite der Gruppe oder durch Einladung der Gruppe selbst. Wenn Sie eine Gruppe finden, der Sie beitreten m\u00f6chten, k\u00f6nnen Sie einen Antrag ausf\u00fcllen, der dann von der Leitung gepr\u00fcft wird. Wenn sie dich m\u00f6gen, bist du dabei! (Organisationen k\u00f6nnen das \u00f6ffentliche Rekrutieren aktivieren oder deaktivieren.) Wenn Sie die Art von Gruppe sind, die aktiv rekrutieren m\u00f6chte, k\u00f6nnen Sie Mitglieder direkt einladen. In diesem Fall erh\u00e4lt der Benutzer eine Anfrage, die er genehmigen muss, um dem Unternehmen beitreten zu k\u00f6nnen. Denken Sie daran, dass Spieler zwar kommen und gehen k\u00f6nnen, wie sie wollen, aber nur einer Organisation auf einmal beitreten k\u00f6nnen.\n\nSpielerr\u00e4nge und Rollen\nUnternehmen k\u00f6nnen zwei Informationen \u00fcber jedes Mitglied festlegen: ihren Rang und ihre Rolle. Rollen sind benutzerdefinierte Untergruppen innerhalb eines Unternehmens, die die Aufgaben definieren, die den Spielern von dem Unternehmen zugewiesen werden. Vielleicht hast du eine Rolle f\u00fcr Buchhalter oder eine f\u00fcr Turmsch\u00fctzen!\n\nUnternehmen haben eine Reihe von sechs R\u00e4ngen, die ihre Leiter den Spielern zuweisen k\u00f6nnen. Die R\u00e4nge sind vom Benutzer w\u00e4hlbar. Eine g\u00e4ngige, vom Milit\u00e4r entworfene Einrichtung k\u00f6nnte sein:\n\nRang 0 - Rekrutenrang 1 - Lieutenant Rang 2 - Captain Rang 3 - Lieutenant Colonel Rang 4 - Colonel Rang 5 - General Aber Ihre Organisation kann ihre R\u00e4nge nach Belieben festlegen. Wenn \"Peacekeeper\" oder \"Techniker\" oder \"Spaceman\" mehr Sinn macht als \"Colonel\", k\u00f6nnen Sie den Anruf t\u00e4tigen.\n\nBenennung von Unternehmen\nWir wissen, dass viele B\u00fcrger sich Sorgen machen, ihre bestehenden Gruppennamen im neuen System zu behalten. Wie bei den Community-Mikern sind die Namen der Unternehmen nicht eindeutig. Eine unbegrenzte Anzahl von Spielern kann Gruppen mit dem Namen \"Rote Staffel\" bilden. Jedes Unternehmen wird eine eindeutige Spectrum-ID (\"SID\") und eine zehnstellige alphanumerische Bezeichnung haben. Die SID wird in der URL des Unternehmens verwendet und wird deutlich mit dem Namen angezeigt, um \u00e4hnlich benannte Gruppen zu unterscheiden.\n\nAuftretende Konflikte werden vom Moderatorenteam von Fall zu Fall behandelt, ohne jegliche Toleranz gegen\u00fcber Nachahmern oder Parodienorganisationen. Das Archiv der \"Recruiting-Threads\" im Unterforum Organisationen am RSI-Standort wird herangezogen, um bei Bedarf Anspr\u00fcche auf bereits bestehendes Eigentum von Unternehmen zu ermitteln. CIG wird \u00f6ffentlich zug\u00e4ngliche Gruppenbereiche f\u00fcr Inhalte moderieren, Organisationen sind f\u00fcr die Moderation ihrer privaten Diskussionsbereiche verantwortlich.\n\nErweiterter Live-Chat\nAuf Wiedersehen, Chatroll! Im Rahmen der Einf\u00fchrung des Unternehmens werden wir auf der RSI-Website ein neues, XMPP-basiertes Live-Chat-System einf\u00fchren. Dadurch wird das Limit von 500 Benutzern im Chat aufgehoben und auch in einer Reihe anderer Bereiche verbessert. Sie k\u00f6nnen sich von au\u00dferhalb des RSI-Standorts mit jedem XMPP-kompatiblen Client verbinden. Wie das Organisationssystem selbst, wird auch dieser Chat in das Kommunikationssystem von Star Citizen und die zuk\u00fcnftige mobile App \u00fcbergehen.\n\nDie B\u00fcrger werden auch nicht mehr auf einen einzigen allgemeinen Chatraum beschr\u00e4nkt sein. Jede Organisation wird ihren eigenen, selbstverwalteten Diskussionskanal und Offizierschat haben. Wenn du Mitglied einer bestimmten Organisation bist, wirst du automatisch in die entsprechenden R\u00e4ume eintreten, wenn du dich verbindest! Dar\u00fcber hinaus wird es spezielle Chat-Bereiche f\u00fcr Gruppen wie Abonnenten, Concierge und mehr geben!\n\n\u00c4nderungen im Forum\nVerzeiht unseren Staub! In Vorbereitung auf den Rollout von Organisationen haben Sie vielleicht einige \u00c4nderungen in den RSI-Foren bemerkt. Benutzer, die entweder Star Citizen unterst\u00fctzt haben oder ein Spiel-Paket erhalten haben, zeigen sich jetzt als Teil der Gruppe \"Ready\". Benutzer, die Star Citizen nicht unterst\u00fctzt haben, zeigen jetzt in den Foren in Graustufen an und k\u00f6nnen nicht in tieferen Bereichen, wie dem Off Topic Forum, posten.\n\nUpgrade-System\nIn einem System, das sich auf die Upgrades unter der Haube bezieht, die wir f\u00fcr den Rollout der Organisation vorgenommen haben, freuen wir uns, Ihnen mitteilen zu k\u00f6nnen, dass Sie ab heute alle Schiffsupgrades auf Ihre bestehenden Schiffe und Pakete anwenden k\u00f6nnen! Wenn Sie ein Colonel-Paket haben und darauf gewartet haben, Ihre Super Hornet zu sehen, ist heute Ihr Gl\u00fcckstag. Das Aktualisieren eines Pakets \u00e4ndert den Gesamtwert und erm\u00f6glicht es dir, das verbesserte Schiff in deinem Hangar zu sehen. Sobald ein Upgrade verwendet wird, ist es weg; Sie haben nun den neuen Schiffstyp in Ihrem Inventar.\n\nDie folgenden Upgrades k\u00f6nnen nun auf die Lagerschiffe in allen Paketen angewendet werden.\n\nSuper Hornet Hornet Hornet Tracker Hornet Ghost Origin 350R Origin 325A Origin 315P Aurora LN Aurora LX Beachten Sie, dass das F7A Hornet Bodykit Upgrade als Element zur Verwendung im fertigen Spiel (\u00e4hnlich einer Haut oder einer zus\u00e4tzlichen Waffe) erscheint und nicht \u00fcber dieses System angewendet wird.\n\nWas kommt als n\u00e4chstes?\n\u00d6ffentliche Tests von Unternehmen beginnen Ende dieses Monats mit einem geplanten Rollout Anfang Januar. Das ist nur der erste Schritt! Zuk\u00fcnftige R\u00fcckg\u00e4nge im Laufe des Jahres 2014 werden die Anpassung und Funktionalit\u00e4t im Laufe der Entwicklung stark erh\u00f6hen. Hier sind einige der Funktionen, die bei zuk\u00fcnftigen Versionen enthalten sein werden:\n\nOrganisationsforen - Jede Organisation wird ihr eigenes, privates Forum \u00fcber die RSI-Seite haben! Org Blog - Mit einer Shoutbox und der M\u00f6glichkeit, Neuigkeiten zu ver\u00f6ffentlichen. Halten Sie Ihr Unternehmen mit Ihrem eigenen Comm-Link auf dem Laufenden. Visual Chart - Eine interaktive Anzeige, die alle Abteilungen, Stellen und Mitglieder Ihres Unternehmens anzeigt. Flottenansicht - Sehen Sie die Schiffe Ihrer Gruppe! Kalender - Richten Sie Geschwadertreffen, Gro\u00dfveranstaltungen und mehr ein. Abstimmung - Treffen Sie Ihre Gruppenentscheidungen auf der Grundlage des Konsenses Ihres Teams. .... und vieles, vieles mehr!\n\nWir freuen uns \u00fcber den Start der Organisation, denn sie zielt darauf ab, genau das zu tun, was wir mit Star Citizen anstreben: die Spieler besser in das Star Citizen-Universum einzutauchen. Noch besser ist es, dass sie den B\u00fcrgern die Werkzeuge an die Hand gibt, um bei der Erschaffung ihres Universums zu helfen, anstatt sie in eine einzige Erfahrung einzubinden. Wir freuen uns darauf zu sehen, wohin Sie Ihre Unternehmen f\u00fchren!","zh_CN":"Greetings Citizens,\nOne of the first lessons we learned during Star Citizen\u2019s campaign is that players like to form their own groups. Whether you want to game with friends or work with like-minded strangers to impact the universe, you want to come together. We knew going in to the project that Star Citizen would need a robust guild\/squadron system\u2026 but we had no idea we would need it before the game launched! As soon as the RSI forums went online last year, players were already building their own squadrons, pirate clans, merchant companies and more.\n\nAs a result, we decided to start building Organizations into the website today instead of waiting for the game to launch. Players who want to form groups will soon be able to do so right here at RSI\u2026 and those groups will transition directly into Star Citizen. The organizations you form today will be the ones you fly with in the \u2018verse! The web team at Turbulent has been hard at work integrating these plans and today we\u2019re going to share details about how the first release is going to work.\n\nSetting Up\nWhen the organization system launches, group leaders will be prompted to select a name and a unique ID for their group. Once registered, you will be able to set up a public page for your group right here at the RSI site! Leaders will then be able to upload their own logo, banner and background for the site and choose a preset color theme. They can enter information to be displayed on their public site, including the organization history, manifesto and charter.\n\nWith your own page, you will be able to start recruiting and organizing your group! In the first version, leaders will be able to pick an organization type, view their member list, invite new recruits and assign ranks and roles to members. Organization leaders will be able to delegate responsibilities to members.\n\nOrganization Types\nOn launch, you will be able to select a type for your organization. This defines the groups overall goal. We\u2019ve divided organizations into five archtypes:\n\nCorporation \u2013 a for-profit business entity. A corporation is a great choice for everything from shipping flo-pets to Goss II to organizing a hostile takeover of Origin Jumpworks.\n\nPMC (Private Military Company) \u2013 For organizations with a taste for combat. Focuses for PMCs include escorting cargo runs, hunting for pirates or helping the UEE take on the Vanduul.\n\nFaith \u2013 Organizations that have come together for a single cause or under a single banner. This could be rebels fighting for Terran independence\u2026 or the devout followers of the LAMP!\n\nSyndicate \u2013 Common interest groups for those who operate on the edges (or outside) the law. There\u2019s safety in numbers when you\u2019re moving contraband through Spider or preying on hapless cargo ships.\n\nOrganization \u2013 Want to make your own way without any previous association? Feel free to leave your group\u2019s archetype blank!\n\nArchetypes are a roleplaying element and do not impact the actual functioning of the organization; you\u2019ll still be free to organize your group as you wish regardless of which type you choose.\n\nInviting Members\nThere\u2019s two ways to join an Organization: either by applying through the group\u2019s page, or by invitation from the group itself. If you find a group you\u2019re interested in joining, you can fill out an application which will then be reviewed by the leadership. If they like you, you\u2019re in! (Organizations can enable or disable public recruiting.) If you\u2019re the kind of group that wants to actively recruit, you can invite members directly. In that case, the user would receive a request that they would need to approve in order to join the organization. Keep in in mind that while players can come and go as they please, they can join only one organization at a time.\n\nPlayer Ranks and Roles\nOrganizations can establish two pieces of information about every member: their rank and their role. Roles are user-defined subgroups inside any organization that define the jobs assigned to players by the organization. Maybe you have a role for accountants or one for turret gunners!\n\nOrganizations have a set of six ranks that their leaders can assign to players. Ranks are user-selectable. One common military-styled setup might be:\n\nRank 0 \u2013 Recruit\n\nRank 1 \u2013 Lieutenant\n\nRank 2 \u2013 Captain\n\nRank 3 \u2013 Lieutenant Colonel\n\nRank 4 \u2013 Colonel\n\nRank 5 \u2013 General\n\nBut your organization can set its ranks however it likes. If \u201cPeacekeeper\u201d or \u201cTechnician\u201d or \u201cSpaceman\u201d makes more sense than \u201cColonel,\u201d you can make the call.\n\nOrganization Naming\nWe know that a lot of Citizens are concerned about keeping their existing group names in the new system. Like Community Monikers, Organization names will not be unique. An unlimited number of players can form groups named \u201cRed Squadron.\u201d Every organization WILL have a unique Spectrum ID (\u201cSID\u201d), a ten-character (all cap) alphanumeric designation. The SID will be used in the organization\u2019s URL and will be displayed prominently with the name to distinguish similarly-named groups.\n\nConflicts which arise will be treated on a case-by-case basis by the moderation team, with absolutely no tolerance for copycat or parody organizations. The archive of \u2018recruiting threads\u2019 in the Organizations subforum at the RSI site will be referred to determine claims of pre-existing organization ownership should the need arise. CIG will moderate public facing group areas for content, organizations will be responsible for moderating their private discussion areas.\n\nExpanded Live Chat\nGoodbye, Chatroll! As part of the Organization launch, we will be introducing a new, XMPP-based, live chat system to the RSI website. This will eliminate the 500-user limit on chat and will enhance it in a number of other areas as well. You\u2019ll be able to connect from outside the RSI site using any XMPP-compatible client. Like the Organization system itself, this chat will transition through to the communications system in Star Citizen and the future mobile app.\n\nCitizens will also no longer be limited to a single general chat room. Every organization will have its own self-governed discussion channel and officer chat. If you\u2019re a member of a particular org, you\u2019ll automatically join the appropriate rooms when you connect! In addition, there will be special chat areas for groups like Subscribers, Concierge and more!\n\nForum Changes\nPardon our dust! In preparation for the Organizations rollout, you may have noticed some changes to the RSI forums. Users who have either backed Star Citizen or have had a game pack gifted to them now show as part of the \u201cReady\u201d group. Users who have not backed Star Citizen now show in grayscale at the forums and cannot post to some deeper areas, like the Off Topic forum.\n\nUpgrade System\nIn a system related to the \u2018under the hood\u2019 upgrades we\u2019ve made for the Organization rollout, we\u2019re pleased to announce that, starting today, you will be able to apply any ship upgrades to your existing ships and packages! If you have a Colonel Package and you\u2019ve been waiting to see your Super Hornet, today is your lucky day. Upgrading a package will change the overall value and will allow you to see the enhanced ship in your Hangar. Once an upgrade is used, it\u2019s gone; you will now have the new ship type in your inventory.\n\nThe following upgrades can now be applied to the stock ships in all packages.\n\nSuper Hornet\n\nHornet Tracker\n\nHornet Ghost\n\nOrigin 350R\n\nOrigin 325A\n\nOrigin 315P\n\nAurora LN\n\nAurora LX\n\nNote that the F7A Hornet body kit upgrade will appear as an item for use in the finished game (similar to a skin or an additional gun) and will not be applied through this system.\n\nWhat\u2019s Next?\nPublic testing of Organizations begins later this month with a planned rollout in early January. That\u2019s just the first step! Future drops throughout 2014 will greatly increase customization and functionality as development continues. Here are a few of the features that will be included with future releases:\n\nOrganization Forums \u2013 Every organization will have its own, private forum through the RSI site!\n\nOrg Blog \u2013 Featuring a shoutbox and the ability to post news updates. Keep your organization informed with your own Comm-Link.\n\nVisual Chart \u2013 An interactive display showing all of your organization\u2019s divisions, jobs and members.\n\nFleet View \u2013 See your group\u2019s ships!\n\nCalendar \u2013 Set up squadron meetings, big events and more.\n\nVoting \u2013 Make your group decisions based on your team\u2019s consensus.\n\n\u2026 and much, much more!\n\nWe\u2019re excited about the Organization launch because it aims to do exactly what we\u2019re striving for with Star Citizen: better immerse players in the Star Citizen universe. Even better, it does so by giving Citizens the tools to help create their universe rather than locking them into any one experience. We\u2019re looking forward to seeing where you take your organizations!"},"links_count":0,"comment_count":416,"created_at":"2013-12-06T00:00:00+00:00","created_at_human":"12 years ago"},"meta":{"processed_at":"2026-05-16 08:07:14","valid_relations":["images","links"],"prev_id":13417,"next_id":13419}}