{"data":{"id":13433,"title":"Press Roundup","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/13433-Press-Roundup","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/13433","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/13433","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":119,"name":"Hornetblastoff.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/ktvld5a7g7cipr\/source\/Hornetblastoff.jpg","alt":"","size":392923,"mime_type":"image\/jpeg","last_modified":"2013-07-19T05:28:26+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/119","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/119\/similar"}],"images_count":1,"translations":{"en_EN":"The Star Citizen team is hard at work on Dogfighting and this week\u2019s Hangar patch, but that doesn\u2019t mean the press hasn\u2019t continued to report on the project!\n\nCrowd Fund Insider recently posted an article on that posed the question (based on a subreddit posting), \u201cIs Star Citizen On Pace to Crowdfund $100 Million? Sound ridiculous? Even the OP admits that the number seems far-fetched, but at this point we wouldn\u2019t put anything past Chris Roberts and his team.\u201d You can read the entire article which lays out how SC might reach the $100M milestone here.\n\nAnother article that has created a lot of attention recently was from Ten Ton Hammer. In an exclusive interview, Chris Roberts clarified how the money raised would be used to develop Star Citizen and he defused concerns that more money means more features which means longer development cycles and the dreaded launch delays.\n\n\u201cEveryone sees us expanding the scope of the game, but we\u2019re additionally expanding the team to meet those new needs. For instance, we also just added a new team in Manchester, UK that will be led by my brother, Erin. These are some of the same guys that worked on Privateer, so they know what they\u2019re doing. Also, we\u2019re expanding wide as well as deep, so we don\u2019t just bring on people to handle new components like the boarding actions. We also add to existing teams so that they can do more as well.\u201d Chris went on to say that the game is still scheduled to come out in 2015.\n\nThe Ten Ton Hammer article was picked up by a number of outlets including Massively, Polygon and GamingBolt.\n\nOf course there were the notes from the media over the various million dollar milestones reached earlier this month. Some examples:\n\nTweakTown \u2013 \u201cStar Citizen breaks through $30 million of funding, will it stop? No\u201d\n\nJoystiq \u2013 \u201cStar Citizen reaches $31 million, no wait, make that $32 million\u201d\n\nLazy Gamer\/South Africa \u2013 \u201cStar Citizen just won\u2019t stop raising cash\u201d\n\nGamerFront \u2013 \u201cChris Roberts\u2019 Star Citizen Has Raised $34 Million!\u201d\n\nFinally we\u2019ll end on an optimistic note from popular game blogging site, Kotaku. Mike Fahey reacted to the recent posting about Star Citizen\u2019s Organization System. That posting received a lot of positive feedback from the press including Fahey who ended his article this way, \u201cWith plenty of future updates planned for the system, including guild forms and blogs, it sounds like Star Citizen is going to be fully-formed long before the full game is released. Good for them.\u201d","de_DE":"Das Star Citizen-Team arbeitet hart an Dogfighting und dem Hangar-Patch dieser Woche, aber das bedeutet nicht, dass die Presse nicht weiter \u00fcber das Projekt berichtet hat!\n\nCrowd Fund Insider hat k\u00fcrzlich einen Artikel ver\u00f6ffentlicht, in dem die Frage gestellt wurde (basierend auf einem Subreddit-Posting): \"Is Star Citizen On Pace to Crowdfund $100 Million? Klingt l\u00e4cherlich? Selbst der OP gibt zu, dass die Zahl weit hergeholt scheint, aber an diesem Punkt w\u00fcrden wir Chris Roberts und seinem Team nichts vorenthalten.\" Sie k\u00f6nnen den gesamten Artikel lesen, der beschreibt, wie SC den 100-Millionen-Dollar-Meilenstein erreichen k\u00f6nnte, hier.\n\nEin weiterer Artikel, der in letzter Zeit f\u00fcr viel Aufmerksamkeit gesorgt hat, stammt von Ten Ton Hammer. In einem exklusiven Interview kl\u00e4rte Chris Roberts, wie das gesammelte Geld f\u00fcr die Entwicklung von Star Citizen verwendet werden w\u00fcrde, und er entsch\u00e4rfte die Bedenken, dass mehr Geld mehr Funktionen bedeutet, was l\u00e4ngere Entwicklungszyklen und die gef\u00fcrchteten Startverz\u00f6gerungen bedeutet.\n\n\"Jeder sieht, dass wir den Umfang des Spiels erweitern, aber wir erweitern zus\u00e4tzlich das Team, um diesen neuen Anforderungen gerecht zu werden. Zum Beispiel haben wir gerade ein neues Team in Manchester, Gro\u00dfbritannien, hinzugef\u00fcgt, das von meinem Bruder Erin geleitet wird. Dies sind einige der gleichen Typen, die an Privateer gearbeitet haben, damit sie wissen, was sie tun. Au\u00dferdem expandieren wir sowohl breit als auch tief, so dass wir nicht nur Leute f\u00fcr die Handhabung neuer Komponenten wie die Boarding-Aktionen gewinnen. Wir erg\u00e4nzen auch bestehende Teams, damit sie auch mehr tun k\u00f6nnen.\" Chris fuhr fort, dass das Spiel noch im Jahr 2015 erscheinen soll.\n\nDer Ten Ton Hammer Artikel wurde von einer Reihe von Verkaufsstellen wie Massively, Polygon und GamingBolt aufgenommen.\n\nNat\u00fcrlich gab es die Notizen aus den Medien \u00fcber die verschiedenen Millionen-Dollar-Meilensteine, die Anfang dieses Monats erreicht wurden. Einige Beispiele:\n\nTweakTown - \"Star Citizen durchbricht 30 Millionen Dollar an Geldern, wird das aufh\u00f6ren? Nein\" Joystiq - \"Star Citizen erreicht 31 Millionen Dollar, kein Warten, machen Sie das 32 Millionen Dollar\" Lazy Gamer\/S\u00fcdafrika - \"Star Citizen wird einfach nicht aufh\u00f6ren, Geld zu sammeln\" GamerFront - \"Chris Roberts' Star Citizen hat 34 Millionen Dollar gesammelt!\" Schlie\u00dflich werden wir mit einer optimistischen Note von der beliebten Game Blogging Seite Kotaku enden. Mike Fahey reagierte auf den j\u00fcngsten Beitrag \u00fcber das Star Citizen's Organization System. Dieser Beitrag erhielt viele positive R\u00fcckmeldungen von der Presse, darunter auch von Fahey, der seinen Artikel so beendete: \"Da viele zuk\u00fcnftige Updates f\u00fcr das System geplant sind, einschlie\u00dflich Gildenformulare und Blogs, klingt es so, als w\u00fcrde Star Citizen lange vor der Ver\u00f6ffentlichung des vollst\u00e4ndigen Spiels vollst\u00e4ndig gebildet sein. Gut f\u00fcr sie.\"","zh_CN":"The Star Citizen team is hard at work on Dogfighting and this week\u2019s Hangar patch, but that doesn\u2019t mean the press hasn\u2019t continued to report on the project!\n\nCrowd Fund Insider recently posted an article on that posed the question (based on a subreddit posting), \u201cIs Star Citizen On Pace to Crowdfund $100 Million? Sound ridiculous? Even the OP admits that the number seems far-fetched, but at this point we wouldn\u2019t put anything past Chris Roberts and his team.\u201d You can read the entire article which lays out how SC might reach the $100M milestone here.\n\nAnother article that has created a lot of attention recently was from Ten Ton Hammer. In an exclusive interview, Chris Roberts clarified how the money raised would be used to develop Star Citizen and he defused concerns that more money means more features which means longer development cycles and the dreaded launch delays.\n\n\u201cEveryone sees us expanding the scope of the game, but we\u2019re additionally expanding the team to meet those new needs. For instance, we also just added a new team in Manchester, UK that will be led by my brother, Erin. These are some of the same guys that worked on Privateer, so they know what they\u2019re doing. Also, we\u2019re expanding wide as well as deep, so we don\u2019t just bring on people to handle new components like the boarding actions. We also add to existing teams so that they can do more as well.\u201d Chris went on to say that the game is still scheduled to come out in 2015.\n\nThe Ten Ton Hammer article was picked up by a number of outlets including Massively, Polygon and GamingBolt.\n\nOf course there were the notes from the media over the various million dollar milestones reached earlier this month. Some examples:\n\nTweakTown \u2013 \u201cStar Citizen breaks through $30 million of funding, will it stop? No\u201d\n\nJoystiq \u2013 \u201cStar Citizen reaches $31 million, no wait, make that $32 million\u201d\n\nLazy Gamer\/South Africa \u2013 \u201cStar Citizen just won\u2019t stop raising cash\u201d\n\nGamerFront \u2013 \u201cChris Roberts\u2019 Star Citizen Has Raised $34 Million!\u201d\n\nFinally we\u2019ll end on an optimistic note from popular game blogging site, Kotaku. Mike Fahey reacted to the recent posting about Star Citizen\u2019s Organization System. That posting received a lot of positive feedback from the press including Fahey who ended his article this way, \u201cWith plenty of future updates planned for the system, including guild forms and blogs, it sounds like Star Citizen is going to be fully-formed long before the full game is released. Good for them.\u201d"},"links_count":10,"comment_count":53,"created_at":"2013-12-17T00:00:00+00:00","created_at_human":"12 years ago"},"meta":{"processed_at":"2026-05-14 05:07:07","valid_relations":["images","links"],"prev_id":13432,"next_id":13434}}