{"data":{"id":13442,"title":"Galactic Guide: Magnus System","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/spectrum-dispatch\/13442-Galactic-Guide-Magnus-System","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/13442","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/13442","channel":"Undefined","category":"Undefined","series":"Galactic Guide","images":[{"id":1090,"name":"Borea_MagnusII.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/tk7vrvj46saz6r\/source\/Borea_MagnusII.jpg","alt":"","size":445469,"mime_type":"image\/jpeg","last_modified":"2013-11-22T16:31:04+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1090","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1090\/similar"},{"id":42776,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/2lwy1mzcfk4rn\/source.jpg","alt":"","size":1485525,"mime_type":"image\/jpeg","last_modified":"2025-10-23T10:12:22+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/42776","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/42776\/similar"}],"images_count":2,"translations":{"en_EN":"\u201cMagnus: On the Edge of the Unknown!\u201d or so reads the slogan favored by Newcastle\u2019s Tourism Board. In truth, the phrase better describes Magnus a century ago; recent decades have seen increasing settlement and improved standards of living in a system that considers itself the unofficial capital of Human frontier culture.\n\nFirst discovered in 2499, Magnus was a small, entirely undistinguished system: three planets orbiting a type K main sequence star. Dimmer than Earth\u2019s own sun, only a single world, Magnus II, was cleared for terraforming. Magnus\u2019 distance from well-traveled space plus the availability of heavy metals and the anticipated ease of terraforming Magnus II resulted in a military-commissioned closed-terraforming starting in 2533. By the late 26th century, Magnus had become a large-scale naval base and the source of a great deal of ship construction. This lasted until 2631 when budget cutbacks and the desire to focus operations in other systems, like Kilian, lead to the overall scaling back of operations in Magnus.\n\nEven after terraformation, Magnus II was a relatively barren desert world which had the effect of generally reducing overall interest in resettling Magnus once the influx of Navy credits dried up. The result was an eerie, depopulated ghost world with decaying structures full of refining and shipbuilding equipment considered too expensive to move elsewhere. During this period, the system\u2019s population declined to less than 30,000 with a significant portion of that squatting in abandoned government property.\n\nMagnus\u2019 inhabitants became a ragtag group of outbackers, claim jumpers and other similar, less-savory types. The result was a system with a reputation for a wild, anything-goes atmosphere, where Humans could live along the margins of the law. A culture supporting this system has since arisen organically, with a \u2018kill-or-be-killed\u2019 attitude that has developed into a strictly held frontier-style code of honor.\n\nIn recent years, Magnus II, Borea, has become more civilized, increasingly playing its reputation and fading ghost towns for tourist dollars. It\u2019s still among the more dangerous Human-settled worlds despite recent pushes by the Advocacy and local militia to clean up the system. However: for all the perceived lawlessness, Magnus is seen as a place where anyone can start anew, a system that strongly believes in ignoring an individual\u2019s past in favor of his or her potential. For this reason alone, settlement on Borea is increasing, year by year.\n\nMagnus I\nMagnus I is a chthonian planet, a former gas giant which has had its atmosphere fully separated by its proximity to the star\u2019s sun. The result is a tightly compacted mass of rock rich in high value minerals. Dating back to the system\u2019s time under stricter Naval control, the UEE still maintains full mining rights over Magnus I, and oversees all contracts for shipping or refinement. Magnus II\u2019s senatorial representatives have tried repeatedly to get control of these rights to little avail. Owing to its cosmology, Magnus I is also a source of high grade gemstones used for a variety of industrial and decorative purposes.\n\nMagnus II (Borea)\nBorea is the terraformed center of the system. Classified as a near-Earth planet, Borea has a harsh climate and is dotted with dozens of centuries-old abandoned UEE naval facilities which are slowly rusting away.\n\nSome have been settled by frontiersmen, while other prefab cities have sprung up elsewhere unrelated to the original settlements. Subsistence farms can be found in the planet\u2019s more temperate zones closer to the poles.The capital of the world is Newcastle, but most inbound traffic is headed towards the industrial city of Odyssa, which can be considered Magnus\u2019 busiest starport.\n\nOdyssa, formerly a shipbuilding city before the UEE\u2019s abandonment of Magnus, has been revitalized in recent years with the development of Drake Interplanetary. Vast tracts of empty warehouses and rusting construction yards have been modernized and returned to life building Cutlasses and Caterpillars. Gangs are still a serious problem in the city, and squatters have claimed the rights to many former UEE facilities, which have been converted into various mom-and-pop industrial operations.\n\nMagnus III\nMagnus III is a super Jupiter gas giant, a huge multi-colored sphere hanging at an extreme distance from Magnus\u2019 sun. Rumors claim that Magnus III\u2019s LaGrange points are common meeting places for outlaws. Local authorities, already stretched thin, simply recommend most travelers avoid the area.\n\nTravel Warning\nMagnus IV does not exist. A common \u201ctrick\u201d played by locals is to claim that the system has a fourth planet, usually named Triggerfish in the local legends. Depending on who you talk to, this nonexistent planet is said to contain everything from a lush paradise somehow supporting life outside the green zone to long lost secret Navy vaults.\n\nHeard in the Wind\n\u201cIt seems to me that right and proper course of action would be for the senate to cast aside any mining right claims, much as the rest of Magnus was so long ago. If our government is not prepared to carry the burdens of my system, why should they be allowed to reap the rewards?\u201d\n- Senator Arie Olan, address to Congress, 2814.04.08\n\n\u201cFrom its rich and proud Naval history to the colorful people you find around every corner, Magnus has much to offer the traveler looking to get away from hustle of everyday life in the Empire.\u201d\n- Newcastle Tourism Board, Magnus: On the Edge of the Unknown!, 2912.09.11","de_DE":"\"Magnus: Am Rande des Unbekannten\" oder so lautet der Slogan des Newcastle's Tourism Board. In Wahrheit beschreibt der Satz Magnus vor einem Jahrhundert besser; in den letzten Jahrzehnten haben sich die Siedlungen und der Lebensstandard in einem System, das sich als inoffizielle Hauptstadt der Grenzkultur der Menschen versteht, verbessert.\n\nMagnus wurde 2499 erstmals entdeckt und war ein kleines, v\u00f6llig ununterscheidbares System: drei Planeten, die einen Hauptreihenstern vom Typ K umkreisen. Dimmer als die eigene Sonne der Erde, nur eine einzige Welt, Magnus II, wurde f\u00fcr das Terraforming freigegeben. Magnus' Entfernung vom gut besuchten Raum sowie die Verf\u00fcgbarkeit von Schwermetallen und die erwartete Leichtigkeit des Terraforming Magnus II f\u00fchrten ab 2533 zu einem milit\u00e4risch beauftragten geschlossenen Terraforming. Ende des 26. Jahrhunderts wurde Magnus zu einer gro\u00dfen Marinebasis und war der Ausgangspunkt f\u00fcr einen Gro\u00dfteil des Schiffbaus. Dies dauerte bis 2631, als Budgetk\u00fcrzungen und der Wunsch, die Operationen in anderen Systemen wie Kilian zu konzentrieren, zu einer allgemeinen Reduzierung der Operationen bei Magnus f\u00fchrten.\n\nSelbst nach der Terraformation war Magnus II eine relativ karge W\u00fcstenwelt, was dazu f\u00fchrte, dass das allgemeine Interesse an der Umsiedlung von Magnus nach dem Eindringen von Marinekrediten nachlie\u00df. Das Ergebnis war eine unheimliche, entv\u00f6lkerte Geisterwelt mit verfallenden Strukturen voller Raffinerie- und Schiffbauausr\u00fcstung, die als zu teuer erachtet wurde, um woanders hin zu ziehen. W\u00e4hrend dieser Zeit sank die Bev\u00f6lkerung des Systems auf weniger als 30.000, wobei ein erheblicher Teil davon in verlassenem Staatseigentum hockt.\n\nMagnus' Bewohner wurden zu einer bunt gemischten Gruppe von Outbackern, Claimspringern und anderen \u00e4hnlichen, weniger geschmackvollen Typen. Das Ergebnis war ein System, das den Ruf einer wilden Atmosph\u00e4re hat, in der die Menschen am Rande des Gesetzes leben konnten. Seitdem ist eine Kultur entstanden, die dieses System organisch unterst\u00fctzt, mit einer \"kill-or-be-quill\"-Einstellung, die sich zu einem streng gehaltenen Ehrenkodex im Frontier-Stil entwickelt hat.\n\nIn den letzten Jahren ist Magnus II, Borea, zivilisierter geworden, spielt zunehmend seinen Ruf und verblasst Geisterst\u00e4dte f\u00fcr Touristengeld. Sie geh\u00f6rt immer noch zu den gef\u00e4hrlicheren von Menschen besiedelten Welten, obwohl die Advocacy und die lokale Miliz k\u00fcrzlich Druck ausge\u00fcbt haben, um das System zu s\u00e4ubern. Aber: Bei aller wahrgenommenen Gesetzlosigkeit wird Magnus als ein Ort angesehen, an dem jeder neu anfangen kann, ein System, das fest daran glaubt, die Vergangenheit eines Individuums zu ignorieren und sein Potenzial zu nutzen. Schon allein aus diesem Grund nimmt die Siedlung auf Borea von Jahr zu Jahr zu.\n\nMagnus I\nMagnus I ist ein chthonischer Planet, ein ehemaliger Gasriese, dessen Atmosph\u00e4re vollst\u00e4ndig durch die N\u00e4he zur Sonne des Sterns getrennt ist. Das Ergebnis ist eine dicht verdichtete Gesteinsmasse, die reich an hochwertigen Mineralien ist. Zur\u00fcckgehend auf die Zeit des Systems unter strengerer Marinekontrolle, beh\u00e4lt die UEE immer noch die vollen Abbaurechte an Magnus I und \u00fcberwacht alle Vertr\u00e4ge \u00fcber Schifffahrt oder Veredelung. Die Senatsvertreter von Magnus II. haben wiederholt versucht, mit wenig Erfolg die Kontrolle \u00fcber diese Rechte zu erlangen. Aufgrund seiner Kosmologie ist Magnus I auch eine Quelle f\u00fcr hochwertige Edelsteine, die f\u00fcr eine Vielzahl von industriellen und dekorativen Zwecken verwendet werden.\n\nMagnus II (Borea)\nBorea ist das terrassenf\u00f6rmige Zentrum des Systems. Borea, das als erdnaher Planet eingestuft wird, hat ein raues Klima und ist \u00fcbers\u00e4t mit Dutzenden von jahrhundertealten verlassenen UEE-Marineeinrichtungen, die langsam wegrosten.\n\nEinige wurden von Grenzg\u00e4ngern besiedelt, w\u00e4hrend andere Plattenst\u00e4dte anderswo entstanden sind, die nichts mit den urspr\u00fcnglichen Siedlungen zu tun haben. Die Hauptstadt der Welt ist Newcastle, aber der gr\u00f6\u00dfte Teil des eingehenden Verkehrs flie\u00dft in Richtung der Industriestadt Odyssa, die als Magnus' verkehrsreichster Starthafen gelten kann.\n\nOdyssa, ehemals eine Schiffbaustadt vor der Aufgabe von Magnus durch die UEE, wurde in den letzten Jahren mit der Entwicklung von Drake Interplanetary revitalisiert. Weite Teile der leeren Lagerhallen und rostenden Bauh\u00f6fe wurden modernisiert und wieder zum Leben erweckt, indem Entermesser und Caterpillars gebaut wurden. Banden sind immer noch ein ernsthaftes Problem in der Stadt, und Besetzer haben die Rechte an vielen ehemaligen UEE-Einrichtungen geltend gemacht, die in verschiedene Mutter-Pop-Industriebetriebe umgewandelt wurden.\n\nMagnus III\nMagnus III ist ein Super-Jupiter-Gasriese, eine riesige mehrfarbige Kugel, die in extremer Entfernung von Magnus' Sonne h\u00e4ngt. Ger\u00fcchten zufolge sind die LaGrange-Punkte von Magnus III. gemeinsame Treffpunkte f\u00fcr Gesetzlose. Die lokalen Beh\u00f6rden, die bereits d\u00fcnn besetzt sind, empfehlen den meisten Reisenden einfach, die Gegend zu meiden.\n\nReisewarnung\nMagnus IV existiert nicht. Ein g\u00e4ngiger \"Trick\" der Einheimischen ist es, zu behaupten, dass das System einen vierten Planeten hat, der in den lokalen Legenden meist als Dr\u00fcckerfisch bezeichnet wird. Je nachdem, mit wem Sie sprechen, soll dieser nicht existierende Planet alles enthalten, von einem \u00fcppigen Paradies, das irgendwie das Leben au\u00dferhalb der gr\u00fcnen Zone unterst\u00fctzt, bis hin zu l\u00e4ngst verlorenen geheimen Marine-Tresoren.\n\nIm Wind geh\u00f6rt\n\"Es scheint mir, dass es richtig und richtig w\u00e4re, wenn der Senat alle Anspr\u00fcche an das Bergbaurecht beiseite schieben w\u00fcrde, so wie der Rest von Magnus vor so langer Zeit. Wenn unsere Regierung nicht bereit ist, die Lasten meines Systems zu tragen, warum sollte man ihnen dann erlauben, die Fr\u00fcchte zu ernten?\"\n- Senator Arie Olan, Rede vor dem Kongress, 2814.04.08\n\n\"Von seiner reichen und stolzen Marinegeschichte bis hin zu den bunten Menschen, die man um jede Ecke findet, hat Magnus dem Reisenden viel zu bieten, der dem Trubel des Alltags im Imperium entfliehen will.\"\n- Newcastle Tourism Board, Magnus: Am Rande des Unbekannten, 2912.09.11","zh_CN":"\u201cMagnus: On the Edge of the Unknown!\u201d or so reads the slogan favored by Newcastle\u2019s Tourism Board. In truth, the phrase better describes Magnus a century ago; recent decades have seen increasing settlement and improved standards of living in a system that considers itself the unofficial capital of Human frontier culture.\n\nFirst discovered in 2499, Magnus was a small, entirely undistinguished system: three planets orbiting a type K main sequence star. Dimmer than Earth\u2019s own sun, only a single world, Magnus II, was cleared for terraforming. Magnus\u2019 distance from well-traveled space plus the availability of heavy metals and the anticipated ease of terraforming Magnus II resulted in a military-commissioned closed-terraforming starting in 2533. By the late 26th century, Magnus had become a large-scale naval base and the source of a great deal of ship construction. This lasted until 2631 when budget cutbacks and the desire to focus operations in other systems, like Kilian, lead to the overall scaling back of operations in Magnus.\n\nEven after terraformation, Magnus II was a relatively barren desert world which had the effect of generally reducing overall interest in resettling Magnus once the influx of Navy credits dried up. The result was an eerie, depopulated ghost world with decaying structures full of refining and shipbuilding equipment considered too expensive to move elsewhere. During this period, the system\u2019s population declined to less than 30,000 with a significant portion of that squatting in abandoned government property.\n\nMagnus\u2019 inhabitants became a ragtag group of outbackers, claim jumpers and other similar, less-savory types. The result was a system with a reputation for a wild, anything-goes atmosphere, where Humans could live along the margins of the law. A culture supporting this system has since arisen organically, with a \u2018kill-or-be-killed\u2019 attitude that has developed into a strictly held frontier-style code of honor.\n\nIn recent years, Magnus II, Borea, has become more civilized, increasingly playing its reputation and fading ghost towns for tourist dollars. It\u2019s still among the more dangerous Human-settled worlds despite recent pushes by the Advocacy and local militia to clean up the system. However: for all the perceived lawlessness, Magnus is seen as a place where anyone can start anew, a system that strongly believes in ignoring an individual\u2019s past in favor of his or her potential. For this reason alone, settlement on Borea is increasing, year by year.\n\nMagnus I\nMagnus I is a chthonian planet, a former gas giant which has had its atmosphere fully separated by its proximity to the star\u2019s sun. The result is a tightly compacted mass of rock rich in high value minerals. Dating back to the system\u2019s time under stricter Naval control, the UEE still maintains full mining rights over Magnus I, and oversees all contracts for shipping or refinement. Magnus II\u2019s senatorial representatives have tried repeatedly to get control of these rights to little avail. Owing to its cosmology, Magnus I is also a source of high grade gemstones used for a variety of industrial and decorative purposes.\n\nMagnus II (Borea)\nBorea is the terraformed center of the system. Classified as a near-Earth planet, Borea has a harsh climate and is dotted with dozens of centuries-old abandoned UEE naval facilities which are slowly rusting away.\n\nSome have been settled by frontiersmen, while other prefab cities have sprung up elsewhere unrelated to the original settlements. Subsistence farms can be found in the planet\u2019s more temperate zones closer to the poles.The capital of the world is Newcastle, but most inbound traffic is headed towards the industrial city of Odyssa, which can be considered Magnus\u2019 busiest starport.\n\nOdyssa, formerly a shipbuilding city before the UEE\u2019s abandonment of Magnus, has been revitalized in recent years with the development of Drake Interplanetary. Vast tracts of empty warehouses and rusting construction yards have been modernized and returned to life building Cutlasses and Caterpillars. Gangs are still a serious problem in the city, and squatters have claimed the rights to many former UEE facilities, which have been converted into various mom-and-pop industrial operations.\n\nMagnus III\nMagnus III is a super Jupiter gas giant, a huge multi-colored sphere hanging at an extreme distance from Magnus\u2019 sun. Rumors claim that Magnus III\u2019s LaGrange points are common meeting places for outlaws. Local authorities, already stretched thin, simply recommend most travelers avoid the area.\n\nTravel Warning\nMagnus IV does not exist. A common \u201ctrick\u201d played by locals is to claim that the system has a fourth planet, usually named Triggerfish in the local legends. Depending on who you talk to, this nonexistent planet is said to contain everything from a lush paradise somehow supporting life outside the green zone to long lost secret Navy vaults.\n\nHeard in the Wind\n\u201cIt seems to me that right and proper course of action would be for the senate to cast aside any mining right claims, much as the rest of Magnus was so long ago. If our government is not prepared to carry the burdens of my system, why should they be allowed to reap the rewards?\u201d\n- Senator Arie Olan, address to Congress, 2814.04.08\n\n\u201cFrom its rich and proud Naval history to the colorful people you find around every corner, Magnus has much to offer the traveler looking to get away from hustle of everyday life in the Empire.\u201d\n- Newcastle Tourism Board, Magnus: On the Edge of the Unknown!, 2912.09.11"},"links_count":0,"comment_count":69,"created_at":"2014-01-02T00:00:00+00:00","created_at_human":"12 years ago"},"meta":{"processed_at":"2026-05-08 13:21:02","valid_relations":["images","links"],"prev_id":13441,"next_id":13443}}