{"data":{"id":13470,"title":"Meet Patrick Thomas","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/13470-Meet-Patrick-Thomas","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/13470","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/13470","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":1257,"name":"Render11_copy.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/pmonvlo6cxv5mr\/source\/Render11_copy.jpg","alt":"","size":225705,"mime_type":"image\/jpeg","last_modified":"2013-09-12T21:21:54+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1257","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1257\/similar"},{"id":1258,"name":"2014-01-08_headshots_patrick_thomas_1k.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/c4z44lqiwoxv4r\/source\/2014-01-08_headshots_patrick_thomas_1k.jpg","alt":"","size":198603,"mime_type":"image\/jpeg","last_modified":"2014-01-09T15:26:06+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1258","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1258\/similar"}],"images_count":2,"translations":{"en_EN":"Greetings Citizens,\nMeet Patrick Thomas, Cloud Imperium\u2019s newest artist and the man responsible for finishing the Drake Interplanetary Cutlass now available in your Hangars! Patrick is an industry veteran with a number of famous titles to his credit, and we\u2019re glad he\u2019s now lending his expertise to Star Citizen. Tune in to Wingman\u2019s Hangar on Friday for a full video interview!\n\nHow did you get started in the game industry?\nI started in Austin working for for Qcclaim. Which i dropped out of college for. Good decision so far.\n\nWhat projects have you worked on?\nGames I worked on\n\nHalo Wars (2009), Microsoft Game Studios\n\nAge of Empires III: The WarChiefs (2006), Microsoft Game Studios\n\nDOOM\u00b3: Resurrection of Evil (2005), Activision Publishing, Inc.\n\nDOOM\u00b3 (2004), Activision Publishing, Inc.\n\nWorld of Warcraft (2004), Blizzard Entertainment Inc.\n\nWarcraft III: The Frozen Throne (2003), Blizzard Entertainment Inc.\n\nWarcraft III: Reign of Chaos (2002), Blizzard Entertainment Inc.\n\nDiablo II: Lord of Destruction (2001), Blizzard Entertainment Inc.\n\nDiablo II (2000), Blizzard Entertainment Inc.\n\nDominion: Storm Over Gift 3 (1998), Eidos Interactive, Inc.\n\nStarCraft: Brood War (1998), Blizzard Entertainment Inc.\n\nBatman Forever: The Arcade Game (1996), Acclaim Entertainment, Inc.\n\nNFL Quarterback Club 96 (1995), Acclaim Entertainment, Inc.\n\nAero the Acro-Bat 2 (1994), Sun Corporation of America\n\nNFL Quarterback Club (1994), Acclaim Entertainment, Inc.\n\nNada for CR, but he is one of the reason I got into games. (Origin)\n\nWhat are you doing for Cloud Imperium?\nI am very fortunate to be a part of the ship building team. WAhoo!\n\nWhat are you most excited to see in Star Citizen\/Squadron 42?\nCharacter development and story telling.\n\nWhat are you playing right now?\nEve Online, World of Tanks, anything with LEGO in the title, Battlefield 3 and Halo and Call of Duty with my boys.","de_DE":"Gr\u00fc\u00dfe B\u00fcrger,\nLernen Sie Patrick Thomas kennen, den neuesten K\u00fcnstler von Cloud Imperium und den Mann, der f\u00fcr die Fertigstellung des Drake Interplanetarischen Entermessers verantwortlich ist, das jetzt in Ihren Hangars erh\u00e4ltlich ist! Patrick ist ein Branchenveteran mit einer Reihe bekannter Titel, und wir freuen uns, dass er nun sein Fachwissen an Star Citizen weitergibt. Schauen Sie sich am Freitag in Wingman's Hangar an, um ein vollst\u00e4ndiges Videointerview zu erhalten!\n\nWie bist du in der Spieleindustrie gestartet?\nIch begann in Austin und arbeitete f\u00fcr Qcclaim. Wof\u00fcr ich das College abgebrochen habe. Bisher eine gute Entscheidung.\n\nAn welchen Projekten hast du gearbeitet?\nSpiele, an denen ich gearbeitet habe\n\nHalo Wars (2009), Microsoft Game Studios Age of Empires III: The WarChiefs (2006), Microsoft Game Studios DOOM\u00b3: Auferstehung des B\u00f6sen (2005), Activision Publishing, Inc. DOOM\u00b3 (2004), Activision Publishing, Inc. World of Warcraft (2004), Blizzard Entertainment Inc. Warcraft III: The Frozen Throne (2003), Blizzard Entertainment Inc. Warcraft III: Reign of Chaos (2002), Blizzard Entertainment Inc. Diablo II: Lord of Destruction (2001), Blizzard Entertainment Inc. Diablo II (2000), Blizzard Entertainment Inc. Herrschaft: Storm Over Gift 3 (1998), Eidos Interactive, Inc. StarCraft: Brutkrieg (1998), Blizzard Entertainment Inc. Batman f\u00fcr immer: Das Arcade-Spiel (1996), Acclaim Entertainment, Inc. NFL Quarterback Club 96 (1995), Acclaim Entertainment, Inc. Aero the Acro-Bat 2 (1994), Sun Corporation of America NFL Quarterback Club (1994), Acclaim Entertainment, Inc. Nada f\u00fcr CR, aber er ist einer der Gr\u00fcnde, warum ich in Spiele kam. (Herkunft)\n\nWas machst du f\u00fcr Cloud Imperium?\nIch habe das gro\u00dfe Gl\u00fcck, Teil des Schiffbauteams zu sein. WAhoo!\n\nWas freut dich am meisten in Star Citizen\/Squadron 42 zu sehen?\nCharakter-Entwicklung und Geschichtenerz\u00e4hlen.\n\nWas spielst du gerade?\nEve Online, World of Tanks, alles mit LEGO im Titel, Battlefield 3 und Halo und Call of Duty mit meinen Jungs.","zh_CN":"Greetings Citizens,\nMeet Patrick Thomas, Cloud Imperium\u2019s newest artist and the man responsible for finishing the Drake Interplanetary Cutlass now available in your Hangars! Patrick is an industry veteran with a number of famous titles to his credit, and we\u2019re glad he\u2019s now lending his expertise to Star Citizen. Tune in to Wingman\u2019s Hangar on Friday for a full video interview!\n\nHow did you get started in the game industry?\nI started in Austin working for for Qcclaim. Which i dropped out of college for. Good decision so far.\n\nWhat projects have you worked on?\nGames I worked on\n\nHalo Wars (2009), Microsoft Game Studios\n\nAge of Empires III: The WarChiefs (2006), Microsoft Game Studios\n\nDOOM\u00b3: Resurrection of Evil (2005), Activision Publishing, Inc.\n\nDOOM\u00b3 (2004), Activision Publishing, Inc.\n\nWorld of Warcraft (2004), Blizzard Entertainment Inc.\n\nWarcraft III: The Frozen Throne (2003), Blizzard Entertainment Inc.\n\nWarcraft III: Reign of Chaos (2002), Blizzard Entertainment Inc.\n\nDiablo II: Lord of Destruction (2001), Blizzard Entertainment Inc.\n\nDiablo II (2000), Blizzard Entertainment Inc.\n\nDominion: Storm Over Gift 3 (1998), Eidos Interactive, Inc.\n\nStarCraft: Brood War (1998), Blizzard Entertainment Inc.\n\nBatman Forever: The Arcade Game (1996), Acclaim Entertainment, Inc.\n\nNFL Quarterback Club 96 (1995), Acclaim Entertainment, Inc.\n\nAero the Acro-Bat 2 (1994), Sun Corporation of America\n\nNFL Quarterback Club (1994), Acclaim Entertainment, Inc.\n\nNada for CR, but he is one of the reason I got into games. (Origin)\n\nWhat are you doing for Cloud Imperium?\nI am very fortunate to be a part of the ship building team. WAhoo!\n\nWhat are you most excited to see in Star Citizen\/Squadron 42?\nCharacter development and story telling.\n\nWhat are you playing right now?\nEve Online, World of Tanks, anything with LEGO in the title, Battlefield 3 and Halo and Call of Duty with my boys."},"links_count":0,"comment_count":78,"created_at":"2014-01-09T00:00:00+00:00","created_at_human":"12 years ago"},"meta":{"processed_at":"2026-05-14 16:22:22","valid_relations":["images","links"],"prev_id":13468,"next_id":13471}}