{"data":{"id":13530,"title":"TNGS - Shard Collective","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/13530-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/13530","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/13530","channel":"Undefined","category":"Undefined","series":"None","images":[],"images_count":0,"translations":{"en_EN":"TEAM BIO \u2013 Shard Collective\nBrian Cozzens, or cozzbp, is a 26-year old recent Computer Science graduate from Utah State University. He has worked in jobs doing circuit design, computer vision, and desktop application development. For the past year, he has begun working on an indie game called The Memory of Eldurim, and finishing up his classes for graduation. Though primarily a C\/C++ programmer, he learned to do technical art and VFX work in the CRYENGINE for The Memory of Eldurim, and has put that knowledge to work for The Next Great Starship competition.\n\nSergiu Stoicovici, also known as ikarus, is a 23-year old 2D and 3D artist. He started modding and learning game development while still in high school. He studied Industrial Design at the West University of Art & Design for 3 years in Timisoara, Romania. Up until now, he\u2019s been working on his skills for concept art, illustriation, 3D modeling and doing contract work for various clients. He\u2019s one of the team artists in the hybrid first-person shooter and space combat indie game (former mod) Angels Fall First: Planetstorm.\n\nEric Andrew Belita, usually known online as Oblivion or Obsidian Soul, is a 27-year old 3d artist from the Philippines. Although he has never worked professionally in a game studio, he\u2019s been contributing to indie games and mods since he first started learning how to do game art. He\u2019s contributed to a wide range of games including Xonotic (formerly Nexuiz), Dwarf Fortress, and Vega Strike. Like ikarus, he\u2019s one of the long-time members of the art team in the indie game Angels Fall First: Planetstorm where he made internet spaceships and guns. However, he\u2019s been on hiatus from 3d art in the past 3 years due to disillusionment and the sheer impossibility of finding employment in the industry in a 3rd world country. Ikarus persuaded him to come back and push polys again for the contest, and who could resist internet spaceships?\n\nInformation\nStatus : Competing\n\nAppeared first in : Episode 3\n\nGunship Modelling Submission\nGunship Design Submission\nWeapon Submission","de_DE":"TEAM BIO - Shard kollektiv\nBrian Cozzens, oder cozzbp, ist ein 26-j\u00e4hriger Absolvent der Utah State University. Er hat in den Bereichen Schaltungsdesign, Computer Vision und Desktop-Anwendungsentwicklung gearbeitet. Im vergangenen Jahr hat er begonnen, an einem Indie-Spiel namens The Memory of Eldurim zu arbeiten und seine Klassen f\u00fcr den Abschluss abzuschlie\u00dfen. Obwohl er in erster Linie ein C\/C++-Programmierer war, lernte er technische Kunst und VFX-Arbeit in der CRYENGINE for The Memory of Eldurim zu machen und hat dieses Wissen f\u00fcr den The Next Great Starship Wettbewerb eingesetzt.\n\nSergiu Stoicovici, auch bekannt als ikarus, ist ein 23-j\u00e4hriger 2D- und 3D-K\u00fcnstler. Er begann schon w\u00e4hrend seiner Schulzeit mit der Modifikation und Lernspieleentwicklung. Er studierte Industrial Design an der West University of Art & Design f\u00fcr 3 Jahre in Timisoara, Rum\u00e4nien. Bislang hat er an seinen F\u00e4higkeiten f\u00fcr Konzeptkunst, Illustration, 3D-Modellierung und Auftragsarbeit f\u00fcr verschiedene Kunden gearbeitet. Er ist einer der Teamk\u00fcnstler im hybriden First-Person-Shooter und Space Combat Indie Game (ehemals Mod) Angels Fall First: Planetensturm.\n\nEric Andrew Belita, meist online als Oblivion oder Obsidian Soul bekannt, ist ein 27-j\u00e4hriger 3D-K\u00fcnstler von den Philippinen. Obwohl er noch nie professionell in einem Game Studio gearbeitet hat, hat er an Indie-Spielen und Mods mitgewirkt, seit er anfing zu lernen, wie man Game Art macht. Er hat zu einer Vielzahl von Spielen beigetragen, darunter Xonotic (ehemals Nexuiz), Zwergenfestung und Vega Strike. Wie Ikarus ist er eines der langj\u00e4hrigen Mitglieder des Kunstteams im Indie-Spiel Angels Fall First: Planetsturm, wo er Internet-Raumschiffe und Waffen herstellte. Allerdings hat er sich in den letzten 3 Jahren aufgrund von Ern\u00fcchterung und der schieren Unm\u00f6glichkeit, in einem Land der Dritten Welt einen Arbeitsplatz in der Branche zu finden, von der 3D-Kunst entfernt. Ikarus \u00fcberredete ihn, zur\u00fcckzukommen und Polys f\u00fcr den Wettbewerb wieder zu schieben, und wer k\u00f6nnte Internet-Raumschiffen widerstehen?\n\nInformationen\nStatus: Der Konkurrent erschien zuerst in : Episode 3 Gunship Modeling Submission (Einreichung)\nGunship Design Vorlage\nWaffeneinreichung","zh_CN":"TEAM BIO \u2013 Shard Collective\nBrian Cozzens, or cozzbp, is a 26-year old recent Computer Science graduate from Utah State University. He has worked in jobs doing circuit design, computer vision, and desktop application development. For the past year, he has begun working on an indie game called The Memory of Eldurim, and finishing up his classes for graduation. Though primarily a C\/C++ programmer, he learned to do technical art and VFX work in the CRYENGINE for The Memory of Eldurim, and has put that knowledge to work for The Next Great Starship competition.\n\nSergiu Stoicovici, also known as ikarus, is a 23-year old 2D and 3D artist. He started modding and learning game development while still in high school. He studied Industrial Design at the West University of Art & Design for 3 years in Timisoara, Romania. Up until now, he\u2019s been working on his skills for concept art, illustriation, 3D modeling and doing contract work for various clients. He\u2019s one of the team artists in the hybrid first-person shooter and space combat indie game (former mod) Angels Fall First: Planetstorm.\n\nEric Andrew Belita, usually known online as Oblivion or Obsidian Soul, is a 27-year old 3d artist from the Philippines. Although he has never worked professionally in a game studio, he\u2019s been contributing to indie games and mods since he first started learning how to do game art. He\u2019s contributed to a wide range of games including Xonotic (formerly Nexuiz), Dwarf Fortress, and Vega Strike. Like ikarus, he\u2019s one of the long-time members of the art team in the indie game Angels Fall First: Planetstorm where he made internet spaceships and guns. However, he\u2019s been on hiatus from 3d art in the past 3 years due to disillusionment and the sheer impossibility of finding employment in the industry in a 3rd world country. Ikarus persuaded him to come back and push polys again for the contest, and who could resist internet spaceships?\n\nInformation\nStatus : Competing\n\nAppeared first in : Episode 3\n\nGunship Modelling Submission\nGunship Design Submission\nWeapon Submission"},"links_count":13,"comment_count":0,"created_at":"2019-11-01T00:00:00+00:00","created_at_human":"6 years ago"},"meta":{"processed_at":"2026-05-09 06:27:52","valid_relations":["images","links"],"prev_id":13529,"next_id":13531}}