{"data":{"id":13592,"title":"Star Citizen Patch 11.1","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/\/13592-Star-Citizen-Patch-111","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/13592","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/13592","channel":"Transmission","category":"General","series":"Release Info","images":[],"images_count":0,"translations":{"en_EN":"BUG FIXES BUG FIX \u2013 Disabled Cutlass tractor beam until the hatch clipping issue can be solved\n\n\n\nLAUNCHER UPDATES UPDATE \u2013 Internal updates for development\n\nUPDATE \u2013 Icon added for peer to peer support but currently disabled\n\n\n\nKNOWN OCULUS RIFT ISSUES: KNOWN ISSUE \u2013 To enable Oculus Rift mode create a file named \u2018user.cfg\u2019 in your \u2018StarCitizen\/CitizenClient\u2019 folder and add the lines \u2018sys_currentHMDtype=1\u2019 and \u2018r_stereostrength=-8\u2019\n\nKNOWN ISSUE \u2013 You may be able to get a better picture by setting the resolution to the native Oculus Rift resolution (1280\u00d7800)\n\nKNOWN ISSUE \u2013 When in game, your look direction is independent from your travel direction. The player\u2019s body can be turned using the mouse to adjust the player\u2019s movement direction.\n\nKNOWN ISSUE \u2013 There are some camera pops and camera direction changes when entering vehicles and during other animation-driven movements.\n\nKNOWN ISSUE \u2013 During some player animations the camera may stop being updated by the Rift.\n\nKNOWN ISSUE \u2013 There is some stereo separation when looking at objects close to the player, eg. ship controls when in cockpits.\n\nKNOWN ISSUE \u2013 There can be some render skewing\/warping when viewing the game at extreme angles.\n\nKNOWN ISSUE \u2013 Rift head tracking only functions in 1st person mode.\n\nKNOWN ISSUE \u2013 Some animations can cause the Rift view to become offset from the player\u2019s body.\n\nKNOWN ISSUE \u2013 UI elements such at the \u201cUse\u201d icon are doubled.","de_DE":"BUG FIXES BUG FIX - Deaktivierter Entermesser-Traktorstrahl, bis das Problem des Scherenschnitts gel\u00f6st werden kann UPDATES UPDATE starten - Interne Updates f\u00fcr die Entwicklung UPDATE - Symbol hinzugef\u00fcgt f\u00fcr Peer-to-Peer-Unterst\u00fctzung, aber derzeit deaktiviert KNOWN OCULUS RIFT ISSUES: KNOWN ISSUE - Um den Oculus Rift-Modus zu aktivieren, erstellen Sie eine Datei namens'user'.cfg' in Ihrem Ordner'StarCitizen\/CitizenClient' und f\u00fcgen Sie die Zeilen'sys_currentHMDtype=1' und'r_stereostrength=-8' KNOWN ISSUE hinzu - Sie k\u00f6nnen sich ein besseres Bild machen, indem Sie die Aufl\u00f6sung auf die native Oculus Rift Aufl\u00f6sung (1280\u00d7800) KNOWN ISSUE einstellen - Im Spiel ist Ihre Blickrichtung unabh\u00e4ngig von Ihrer Fahrtrichtung. Der K\u00f6rper des Spielers kann mit der Maus gedreht werden, um die Bewegungsrichtung des Spielers anzupassen. WISSEN - Es gibt einige Kamerapausen und Richtungs\u00e4nderungen beim Betreten von Fahrzeugen und bei anderen animationsgetriebenen Bewegungen. WISSEN - W\u00e4hrend einiger Spieleranimationen kann es vorkommen, dass die Kamera nicht mehr durch den Spalt aktualisiert wird. WISSEN - Es gibt eine gewisse Stereoseparation, wenn man Objekte in der N\u00e4he des Players betrachtet, z.B. Schiffskontrollen in Cockpits. WISSEN - Es kann einige Renderverzerrungen \/ Verzerrungen geben, wenn man das Spiel unter extremen Winkeln betrachtet. KENNTNISSE - Die Spaltkopfverfolgung funktioniert nur im 1st Person Modus. WISSEN - Einige Animationen k\u00f6nnen dazu f\u00fchren, dass die Spaltansicht vom K\u00f6rper des Spielers versetzt wird. KNOWN ISSUE - UI-Elemente wie z.B. das Symbol \"Use\" werden verdoppelt.","zh_CN":"BUG FIXES BUG FIX \u2013 Disabled Cutlass tractor beam until the hatch clipping issue can be solved\n\n\n\nLAUNCHER UPDATES UPDATE \u2013 Internal updates for development\n\nUPDATE \u2013 Icon added for peer to peer support but currently disabled\n\n\n\nKNOWN OCULUS RIFT ISSUES: KNOWN ISSUE \u2013 To enable Oculus Rift mode create a file named \u2018user.cfg\u2019 in your \u2018StarCitizen\/CitizenClient\u2019 folder and add the lines \u2018sys_currentHMDtype=1\u2019 and \u2018r_stereostrength=-8\u2019\n\nKNOWN ISSUE \u2013 You may be able to get a better picture by setting the resolution to the native Oculus Rift resolution (1280\u00d7800)\n\nKNOWN ISSUE \u2013 When in game, your look direction is independent from your travel direction. The player\u2019s body can be turned using the mouse to adjust the player\u2019s movement direction.\n\nKNOWN ISSUE \u2013 There are some camera pops and camera direction changes when entering vehicles and during other animation-driven movements.\n\nKNOWN ISSUE \u2013 During some player animations the camera may stop being updated by the Rift.\n\nKNOWN ISSUE \u2013 There is some stereo separation when looking at objects close to the player, eg. ship controls when in cockpits.\n\nKNOWN ISSUE \u2013 There can be some render skewing\/warping when viewing the game at extreme angles.\n\nKNOWN ISSUE \u2013 Rift head tracking only functions in 1st person mode.\n\nKNOWN ISSUE \u2013 Some animations can cause the Rift view to become offset from the player\u2019s body.\n\nKNOWN ISSUE \u2013 UI elements such at the \u201cUse\u201d icon are doubled."},"links_count":0,"comment_count":82,"created_at":"2014-02-26T00:00:00+00:00","created_at_human":"12 years ago"},"meta":{"processed_at":"2026-05-14 17:28:34","valid_relations":["images","links"],"prev_id":13591,"next_id":13594}}