{"data":{"id":13614,"title":"Galactic Guide: Tiber System","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/spectrum-dispatch\/13614-Galactic-Guide-Tiber-System","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/13614","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/13614","channel":"Undefined","category":"Undefined","series":"Galactic Guide","images":[{"id":1453,"name":"GRINDER.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/04wbtd1x6053fr\/source\/GRINDER.jpg","alt":"","size":913541,"mime_type":"image\/jpeg","last_modified":"2014-03-04T23:04:11+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1453","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/1453\/similar"},{"id":42776,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/2lwy1mzcfk4rn\/source.jpg","alt":"","size":1485525,"mime_type":"image\/jpeg","last_modified":"2025-10-23T10:12:22+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/42776","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/42776\/similar"}],"images_count":3,"translations":{"en_EN":"Tiber System\nThe star traveler\u2019s guide to Tiber could best be summed up with a single word: don\u2019t. The site of countless battles between Humans and the Vanduul, Tiber is a bleeding wound that shows no sign of healing.\n\nTiber was first charted by UNE long-range explorers associated with Project Far Star in 2474. Home to a standard K-type main sequence star orbited by two small planets, Tiber didn\u2019t bear any exotic new resources or strategic jump lines, so the public were slow to populate the system. Smaller mining consortiums, eager for the cheaper permits and land rights, did trickle in.\n\nThe system existed mostly as a stopover point for travelers heading out to Orion until the late 27th century, when Vanduul Clans began to attack Orion with increasing ferocity and consistency. Tiber became a secondary staging area for military forces who would fall back to recoup and repair before heading back to this new front.\n\nAfter the Battle of Orion in 2712, the UEE abandoned the system to the Vanduul and reinforced Tiber as their next battlefront, expecting the Vanduul to come rolling in, but they didn\u2019t. Vanduul Clans held onto Orion and began harvesting the planets for resources. They didn\u2019t seem to know or care about the jump point to Tiber.\n\nThat changed in 2726 when a UEE Navy patrol encountered a lone Vanduul Blade in the system. The Blade managed to escape through a jump point into a then-unknown system. Within the year, a Clan began launching raids into the system.\n\nWar finally arrived in Tiber in 2732 in the form of a prolonged sustained military engagement that became known as the Siege of Tiber. Lasting four long years, the UEE desperately tried to dig in and make a stand against the encroaching Vanduul hordes. The military threw everything they had against the Vanduul, nearly losing the system several times over the years, until the line was finally cracked by the Vanduul in 2736.\n\nThe defeat was so swift and sudden that the military had not prepared for the loss. While forces were scrambling back to a safe UEE system, they weren\u2019t able to effectively mount a defense in Virgil. Those who may have hoped that the Vanduul would once again stop at the jump point like they had done in Orion were sorely mistaken. The Vanduul flooded into Virgil after the Navy and within a year, claim that system as their own too.\n\nIt was this prolonged, bloody conflict that bore Tiber its real nickname:\n\nGrinder\nTo this day, the system bears the scars of war. Shattered stations, ships and debris litter the space and planets. The UEE military has declared the system to be under Vanduul control but in the ensuing years, no fewer than nineteen major initiatives have been made to try and push the Vanduul out of Tiber.\n\nMassive fleet actions, attempts at global landings to hold Tiber II itself, and even \u201cclean slate\u201d operations designed to simply eliminate the ability of the system to sustain military occupation have all fallen flat. Millions have died in these attempts, and the ever-expanding fields of wreckage are now legendary. Countless civilians, seeing the deadly battlefield debris as potential for profit, have made the same leap with similar fatal results.\n\nToday, the battle continues unabated. In addition to regular reconnaissance sorties (and occasional reconnaissance-in-force missions) the system is frequented by thousands of private spacecraft commanders each year. Whether they are attempting to prove themselves by engaging a Scythe in fighter combat or trying to profit from the system\u2019s resources, their fate is nearly always the same: left as grist for Grinder.\n\nTiber I\nTiber I is a small, dense planet close to Tiber\u2019s sun. The planet\u2019s CO2 -heavy atmosphere is breathable, but the extreme heat from the nearby sun would make life here an unpleasant proposition, even without the constant combat. Tiber I\u2019s orbit is nestled just inside an extraordinarily heavy asteroid belt, which makes exploration even more difficult.\n\nUEE deep space photography stations have recorded an unusual movement of weather systems on the surface of Tiber I, which meteorologists believe would allow for periods of improved conditions once every four years.\n\nTiber II (Tomb)\nAn arid, desert world coated in nearly blood-red copper dust, Tomb represents more than anything else the unquenching maw of the Vanduul war machine. Much of the planet\u2019s surface is coated with the wreckage of spacecraft and other former war machines. The remains of countless repelled UEE attacks, private vessels looking for profit from the unusual system, and destroyed Vanduul technology layer the planet.\n\nTomb is not a permanent graveyard, however: the wreckage which accumulates there is in turn devoured by massive Vanduul harvesters. These mechanical beasts ingest all forms of matter and convert them for use by the Vanduul war machine. The harvesters found on Tiber have an even more terrifying dual purpose: they seem to be the source for the newer harvesters that have been dropped onto Human colonies during raids. Everything from starship wrecks to the bones of fallen soldiers ultimately feed the very enemy they were attempting to defeat.\n\nThe world is also home to countless Vanduul war-camps, Spartan temporary base camps used by the Vanduul Clans constantly on the move through the system. While Humans would not find Tomb\u2019s environment particularly welcoming, the Vanduul seem to thrive in the climate, and they pay little mind to the landscape of destroyed spacecraft around them. Attempting to visit one of these camps would be suicide for a Human being, but declassified records from attempted Marine landings have provided a great deal of knowledge about their usual layout.\n\nWhile Tomb may seem an attractive target to hopeful salvage teams, be well warned that no one is known to have successfully landed on the planet to recover any of the priceless military hardware left there. Travelers are warned to avoid any such attempt. The UEE has never been able to establish a viable landing zone on Tomb, and unless you are part of an unlucky Marine detachment, you have little hope of even reaching the surface.\n\nTravel Warning\nDo not under any circumstances transit to the Tiber System. Vanduul forces have established a permanent occupation.\n\nHeard in the Wind\n\u201cThis is our time. The line has been drawn and for the first time, our enemy will feel our resolve in every battle. When they push, we will push back. They will learn that Humanity has stopped running.\u201d\n- Grand Admiral Tesca Halimeade, Commanding Officer of UEE Naval forces in Tiber, 2735 (killed in action)\n\n\u201cI\u2019d never seen anything like it. These\u2026 machines\u2026 if you can call them that, chewing up bodies and ships. It was\u2026 it was horrifying. The sound they made, the gnashing of metal and whir of blades\u2026 you could feel it under your skin\u2026 I hope I never hear it again.\u201d\n- Anonymous miner arrested for ignoring a military order on his way back from Tiber. 2801","de_DE":"Tiber-System\nDer Reisef\u00fchrer des Sternenreisenden zum Tiber l\u00e4sst sich am besten mit einem einzigen Wort zusammenfassen: Nicht. Der Tiber ist Schauplatz unz\u00e4hliger K\u00e4mpfe zwischen Mensch und Vanduul und ist eine blutende Wunde, die keine Anzeichen von Heilung zeigt.\n\nTiber wurde erstmals 2474 von UNE-Langstreckenforschern im Rahmen des Projekts Far Star kartiert. Als Heimat eines Standard-K-Hauptreihensterns, der von zwei kleinen Planeten umkreist wird, trug Tiber keine exotischen neuen Ressourcen oder strategischen Sprunglinien, so dass die \u00d6ffentlichkeit das System nur langsam bev\u00f6lkerte. Kleinere Bergbaukonsortien, die nach den billigeren Genehmigungen und Landrechten strebten, sind eingedrungen.\n\nDas System bestand haupts\u00e4chlich als Zwischenstation f\u00fcr Reisende, die nach Orion aufbrachen, bis ins 27. Jahrhundert, als Vanduul Clans begannen, Orion mit zunehmender Grausamkeit und Best\u00e4ndigkeit anzugreifen. Der Tiber wurde zu einem sekund\u00e4ren Aufenthaltsort f\u00fcr Streitkr\u00e4fte, die zur\u00fcckfielen, um sich zu erholen und zu reparieren, bevor sie zu dieser neuen Front zur\u00fcckkehrten.\n\nNach der Schlacht von Orion im Jahr 2712 \u00fcberlie\u00df die UEE das System der Vanduul und verst\u00e4rkte Tiber als ihre n\u00e4chste Kampffront, wobei sie erwartete, dass die Vanduul hereinkam, aber das taten sie nicht. Vanduul Clans hielten sich an Orion und begannen, die Planeten f\u00fcr Ressourcen zu ernten. Sie schienen den Sprungpunkt zu Tiber nicht zu kennen oder zu interessieren.\n\nDas \u00e4nderte sich 2726, als eine UEE Navy Patrouille auf eine einzelne Vanduul Blade im System traf. Die Klinge gelang es, durch einen Sprungpunkt in ein damals unbekanntes System zu entkommen. Innerhalb eines Jahres begann ein Clan, Razzien in das System zu starten.\n\nDer Krieg kam schlie\u00dflich 2732 in Tiber in Form eines verl\u00e4ngerten anhaltenden milit\u00e4rischen Engagements zustande, das als Belagerung des Tiber bekannt wurde. Vier lange Jahre lang versuchte die UEE verzweifelt, sich gegen die \u00fcbergreifenden Vanduul-Horden zu wehren. Das Milit\u00e4r warf alles, was es gegen die Vanduul hatte, und verlor im Laufe der Jahre mehrmals fast das System, bis die Linie 2736 schlie\u00dflich von der Vanduul geknackt wurde.\n\nDie Niederlage war so schnell und pl\u00f6tzlich, dass das Milit\u00e4r sich nicht auf den Verlust vorbereitet hatte. W\u00e4hrend die Streitkr\u00e4fte zu einem sicheren UEE-System zur\u00fcckschlugen, waren sie nicht in der Lage, effektiv eine Verteidigung in Virgil aufzubauen. Diejenigen, die gehofft hatten, dass die Vanduul wieder am Sprungpunkt anhalten w\u00fcrden, wie sie es in Orion getan hatten, lagen v\u00f6llig falsch. Die Vanduul str\u00f6mten nach der Marine in Virgil und behaupten innerhalb eines Jahres auch dieses System als ihr eigenes.\n\nEs war dieser langwierige, blutige Konflikt, der Tiber seinen wahren Spitznamen gab:\n\nSchleifmaschine\nBis heute tr\u00e4gt das System die Narben des Krieges. Zerst\u00f6rte Stationen, Schiffe und Tr\u00fcmmer verstreuen den Raum und die Planeten. Das UEE-Milit\u00e4r hat erkl\u00e4rt, dass das System unter Vanduul-Kontrolle steht, aber in den folgenden Jahren wurden nicht weniger als neunzehn wichtige Initiativen ergriffen, um zu versuchen, die Vanduul aus Tiber zu vertreiben.\n\nMassive Flottenaktionen, Versuche bei globalen Landungen, Tiber II selbst zu halten, und sogar \"Clean Slate\"-Operationen, die darauf abzielen, die F\u00e4higkeit des Systems zur Aufrechterhaltung der milit\u00e4rischen Besetzung einfach zu beseitigen, sind gescheitert. Bei diesen Versuchen sind Millionen von Menschen gestorben, und die sich st\u00e4ndig erweiternden Wrackfelder sind heute legend\u00e4r. Unz\u00e4hlige Zivilisten, die die t\u00f6dlichen Tr\u00fcmmer auf dem Schlachtfeld als Gewinnpotenzial betrachten, haben den gleichen Sprung mit \u00e4hnlichen t\u00f6dlichen Folgen gemacht.\n\nHeute geht der Kampf unvermindert weiter. Zus\u00e4tzlich zu den regelm\u00e4\u00dfigen Erkundungseins\u00e4tzen (und gelegentlichen Erkundungsmissionen) wird das System jedes Jahr von Tausenden von privaten Raumschiffkommandanten frequentiert. Egal, ob sie versuchen, sich zu beweisen, indem sie eine Sense im Kampf einsetzen oder versuchen, von den Ressourcen des Systems zu profitieren, ihr Schicksal ist fast immer das gleiche: links als Schrot f\u00fcr Grinder.\n\nTiber I\nTiber I ist ein kleiner, dichter Planet in der N\u00e4he der Sonne Tibers. Die CO2-reiche Atmosph\u00e4re des Planeten ist atmungsaktiv, aber die extreme Hitze der nahen Sonne w\u00fcrde das Leben hier auch ohne den st\u00e4ndigen Kampf zu einem unangenehmen Erlebnis machen. Die Umlaufbahn des Tiber I schmiegt sich direkt in einen au\u00dfergew\u00f6hnlich schweren Asteroideng\u00fcrtel, was die Erkundung noch schwieriger macht.\n\nUEE-Weltraumfotostationen haben eine ungew\u00f6hnliche Bewegung von Wettersystemen auf der Oberfl\u00e4che von Tiber I registriert, von denen Meteorologen glauben, dass sie alle vier Jahre Perioden mit verbesserten Bedingungen erm\u00f6glichen w\u00fcrden.\n\nTiber II (Grab)\nAls trockene, w\u00fcstenartige Welt, die mit fast blutrotem Kupferstaub \u00fcberzogen ist, stellt Tomb mehr als alles andere den unl\u00f6schenden Schlund der Vanduul-Kriegsmaschine dar. Ein Gro\u00dfteil der Oberfl\u00e4che des Planeten ist mit den Tr\u00fcmmern von Raumfahrzeugen und anderen ehemaligen Kriegsmaschinen bedeckt. Die \u00dcberreste unz\u00e4hliger abgewehrter UEE-Angriffe, private Schiffe, die nach Profit aus dem ungew\u00f6hnlichen System suchten, und zerst\u00f6rten die Vanduul-Technologie auf dem Planeten.\n\nDas Grab ist jedoch kein permanenter Friedhof: Das Wrack, das sich dort ansammelt, wird wiederum von massiven Vanduul-Erntemaschinen verschlungen. Diese mechanischen Bestien nehmen alle Formen von Materie auf und wandeln sie f\u00fcr die Verwendung durch die Vanduul-Kriegsmaschine um. Die auf dem Tiber gefundenen Erntemaschinen haben einen noch erschreckenderen Doppelfunktion: Sie scheinen die Quelle f\u00fcr die neueren Erntemaschinen zu sein, die bei \u00dcberf\u00e4llen auf menschliche Kolonien abgeworfen wurden. Alles, von Raumschiffwracks bis hin zu den Knochen der gefallenen Soldaten, versorgt letztendlich den Feind, den sie zu besiegen versuchten.\n\nDie Welt ist auch die Heimat unz\u00e4hliger Vanduul-Kriegslager, spartanischer tempor\u00e4rer Basislager, die von den Vanduul-Clans st\u00e4ndig durch das System bewegt werden. W\u00e4hrend die Menschen die Umgebung von Tomb nicht besonders einladend finden w\u00fcrden, scheinen die Vanduul im Klima zu gedeihen, und sie achten wenig auf die Landschaft der zerst\u00f6rten Raumschiffe um sie herum. Der Versuch, eines dieser Lager zu besuchen, w\u00e4re Selbstmord f\u00fcr einen Menschen, aber deklassierte Aufzeichnungen von versuchten Marinelandungen haben viel Wissen \u00fcber ihren \u00fcblichen Aufbau geliefert.\n\nAuch wenn Tomb ein attraktives Ziel f\u00fcr hoffnungsvolle Bergungsteams zu sein scheint, sollten Sie sich dar\u00fcber im Klaren sein, dass niemand bekannt ist, dass er erfolgreich auf dem Planeten gelandet ist, um die dort verbliebene wertvolle milit\u00e4rische Ausr\u00fcstung zur\u00fcckzugewinnen. Die Reisenden werden gewarnt, einen solchen Versuch zu vermeiden. Die UEE war nie in der Lage, eine brauchbare Landezone auf dem Grab zu errichten, und wenn Sie nicht Teil einer ungl\u00fccklichen Marine-Abteilung sind, haben Sie wenig Hoffnung, die Oberfl\u00e4che \u00fcberhaupt zu erreichen.\n\nReisewarnung\nUnter keinen Umst\u00e4nden zum Tiber-System gelangen. Vanduulische Truppen haben eine dauerhafte Besetzung etabliert.\n\nIm Wind geh\u00f6rt\n\"Das ist unsere Zeit. Die Grenze wurde gezogen und zum ersten Mal wird unser Feind unsere Entschlossenheit in jedem Kampf sp\u00fcren. Wenn sie dr\u00fccken, werden wir zur\u00fcckschlagen. Sie werden erfahren, dass die Menschheit aufgeh\u00f6rt hat zu laufen.\"\n- Gro\u00dfadmiral Tesca Halimeade, Kommandant der UEE Marinekr\u00e4fte in Tiber, 2735 (im Einsatz get\u00f6tet)\n\n\"Ich hatte noch nie so etwas gesehen. Diese.... Maschinen... wenn man sie so nennen kann, die K\u00f6rper und Schiffe kauen. Es war.... es war schrecklich. Der Klang, den sie machten, das Knirschen von Metall und der Wirbel von Klingen.... man konnte es unter der Haut sp\u00fcren... Ich hoffe, ich h\u00f6re es nie wieder.\"\n- Anonymer Bergarbeiter verhaftet wegen Missachtung eines milit\u00e4rischen Befehls auf dem R\u00fcckweg vom Tiber. 2801","zh_CN":"Tiber System\nThe star traveler\u2019s guide to Tiber could best be summed up with a single word: don\u2019t. The site of countless battles between Humans and the Vanduul, Tiber is a bleeding wound that shows no sign of healing.\n\nTiber was first charted by UNE long-range explorers associated with Project Far Star in 2474. Home to a standard K-type main sequence star orbited by two small planets, Tiber didn\u2019t bear any exotic new resources or strategic jump lines, so the public were slow to populate the system. Smaller mining consortiums, eager for the cheaper permits and land rights, did trickle in.\n\nThe system existed mostly as a stopover point for travelers heading out to Orion until the late 27th century, when Vanduul Clans began to attack Orion with increasing ferocity and consistency. Tiber became a secondary staging area for military forces who would fall back to recoup and repair before heading back to this new front.\n\nAfter the Battle of Orion in 2712, the UEE abandoned the system to the Vanduul and reinforced Tiber as their next battlefront, expecting the Vanduul to come rolling in, but they didn\u2019t. Vanduul Clans held onto Orion and began harvesting the planets for resources. They didn\u2019t seem to know or care about the jump point to Tiber.\n\nThat changed in 2726 when a UEE Navy patrol encountered a lone Vanduul Blade in the system. The Blade managed to escape through a jump point into a then-unknown system. Within the year, a Clan began launching raids into the system.\n\nWar finally arrived in Tiber in 2732 in the form of a prolonged sustained military engagement that became known as the Siege of Tiber. Lasting four long years, the UEE desperately tried to dig in and make a stand against the encroaching Vanduul hordes. The military threw everything they had against the Vanduul, nearly losing the system several times over the years, until the line was finally cracked by the Vanduul in 2736.\n\nThe defeat was so swift and sudden that the military had not prepared for the loss. While forces were scrambling back to a safe UEE system, they weren\u2019t able to effectively mount a defense in Virgil. Those who may have hoped that the Vanduul would once again stop at the jump point like they had done in Orion were sorely mistaken. The Vanduul flooded into Virgil after the Navy and within a year, claim that system as their own too.\n\nIt was this prolonged, bloody conflict that bore Tiber its real nickname:\n\nGrinder\nTo this day, the system bears the scars of war. Shattered stations, ships and debris litter the space and planets. The UEE military has declared the system to be under Vanduul control but in the ensuing years, no fewer than nineteen major initiatives have been made to try and push the Vanduul out of Tiber.\n\nMassive fleet actions, attempts at global landings to hold Tiber II itself, and even \u201cclean slate\u201d operations designed to simply eliminate the ability of the system to sustain military occupation have all fallen flat. Millions have died in these attempts, and the ever-expanding fields of wreckage are now legendary. Countless civilians, seeing the deadly battlefield debris as potential for profit, have made the same leap with similar fatal results.\n\nToday, the battle continues unabated. In addition to regular reconnaissance sorties (and occasional reconnaissance-in-force missions) the system is frequented by thousands of private spacecraft commanders each year. Whether they are attempting to prove themselves by engaging a Scythe in fighter combat or trying to profit from the system\u2019s resources, their fate is nearly always the same: left as grist for Grinder.\n\nTiber I\nTiber I is a small, dense planet close to Tiber\u2019s sun. The planet\u2019s CO2 -heavy atmosphere is breathable, but the extreme heat from the nearby sun would make life here an unpleasant proposition, even without the constant combat. Tiber I\u2019s orbit is nestled just inside an extraordinarily heavy asteroid belt, which makes exploration even more difficult.\n\nUEE deep space photography stations have recorded an unusual movement of weather systems on the surface of Tiber I, which meteorologists believe would allow for periods of improved conditions once every four years.\n\nTiber II (Tomb)\nAn arid, desert world coated in nearly blood-red copper dust, Tomb represents more than anything else the unquenching maw of the Vanduul war machine. Much of the planet\u2019s surface is coated with the wreckage of spacecraft and other former war machines. The remains of countless repelled UEE attacks, private vessels looking for profit from the unusual system, and destroyed Vanduul technology layer the planet.\n\nTomb is not a permanent graveyard, however: the wreckage which accumulates there is in turn devoured by massive Vanduul harvesters. These mechanical beasts ingest all forms of matter and convert them for use by the Vanduul war machine. The harvesters found on Tiber have an even more terrifying dual purpose: they seem to be the source for the newer harvesters that have been dropped onto Human colonies during raids. Everything from starship wrecks to the bones of fallen soldiers ultimately feed the very enemy they were attempting to defeat.\n\nThe world is also home to countless Vanduul war-camps, Spartan temporary base camps used by the Vanduul Clans constantly on the move through the system. While Humans would not find Tomb\u2019s environment particularly welcoming, the Vanduul seem to thrive in the climate, and they pay little mind to the landscape of destroyed spacecraft around them. Attempting to visit one of these camps would be suicide for a Human being, but declassified records from attempted Marine landings have provided a great deal of knowledge about their usual layout.\n\nWhile Tomb may seem an attractive target to hopeful salvage teams, be well warned that no one is known to have successfully landed on the planet to recover any of the priceless military hardware left there. Travelers are warned to avoid any such attempt. The UEE has never been able to establish a viable landing zone on Tomb, and unless you are part of an unlucky Marine detachment, you have little hope of even reaching the surface.\n\nTravel Warning\nDo not under any circumstances transit to the Tiber System. Vanduul forces have established a permanent occupation.\n\nHeard in the Wind\n\u201cThis is our time. The line has been drawn and for the first time, our enemy will feel our resolve in every battle. When they push, we will push back. They will learn that Humanity has stopped running.\u201d\n- Grand Admiral Tesca Halimeade, Commanding Officer of UEE Naval forces in Tiber, 2735 (killed in action)\n\n\u201cI\u2019d never seen anything like it. These\u2026 machines\u2026 if you can call them that, chewing up bodies and ships. It was\u2026 it was horrifying. The sound they made, the gnashing of metal and whir of blades\u2026 you could feel it under your skin\u2026 I hope I never hear it again.\u201d\n- Anonymous miner arrested for ignoring a military order on his way back from Tiber. 2801"},"links_count":0,"comment_count":285,"created_at":"2014-03-04T00:00:00+00:00","created_at_human":"12 years ago"},"meta":{"processed_at":"2026-05-08 04:01:13","valid_relations":["images","links"],"prev_id":13612,"next_id":13615}}