{"data":{"id":14065,"title":"Portfolio: WillsOp Systems","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/spectrum-dispatch\/14065-Portfolio-WillsOp-Systems","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/14065","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/14065","channel":"Undefined","category":"Undefined","series":"Portfolio","images":[{"id":2031,"name":"WillsOp_Logo_13a.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/ozmf0vw1e1ezwr\/source\/WillsOp_Logo_13a.jpg","alt":"","size":4937324,"mime_type":"image\/jpeg","last_modified":"2014-07-01T02:08:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2031","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2031\/similar"},{"id":2032,"name":"WillsOp_Long_Look_Radar_01.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/dgtmtqdlrsultr\/source\/WillsOp_Long_Look_Radar_01.jpg","alt":"Star Citizen Art Design sheet: F7C Hornet's Long Look Radar","size":1763979,"mime_type":"image\/jpeg","last_modified":"2013-11-15T21:16:14+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2032","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2032\/similar"},{"id":26463,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/weozjmuuh3hwh\/source.jpg","alt":"","size":843046,"mime_type":"image\/jpeg","last_modified":"2019-09-19T15:49:32+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/26463","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/26463\/similar"}],"images_count":8,"translations":{"en_EN":"Company History\nWillsOp is a Croshaw-based limited liability corporation established in 2902 for the express purpose of developing starship targeting system software. WillsOp\u2019s critical feature was a unique, if unappreciated, one: they adhered to a strict \u2018made here\u2019 philosophy. Unlike every other sensor company on the market at the time, WillsOp used absolutely no shared source code. The result was a more stable platform, but also a closed one which could not easily integrate outside enhancements.\n\nThe corporation\u2019s first project was a multi-million UEC bid to develop sensor rigging for the UEE Navy\u2019s Carrier-Based Strike contract, the spacecraft design proposal which ultimately resulted in the Gladiator bomber. Lacking name recognition and any sort of technological pedigree, WillsOp\u2019s bid failed in favor of the DiSys D-33 MultiSuite (long since replaced on active duty Gladiators). The company\u2019s founders briefly considered disbanding, but ultimately decided that they believed in the product too much to let their first loss define them.\n\nWith that defeat, WillsOp settled in for the long haul, competing on the civilian market as a \u2018higher end\u2019 third-party upgrade option. For two decades, the company went largely unnoticed. It signed no first-party contracts and was viewed (by that small portion of the public which considers starship sensor manufacturers at all) as a reliable but generally unspectacular option. That all suddenly changed in 2922.\n\nOn August 9, 2922, a digital plague began to spread from spacecraft to spacecraft. Broadcast from an unmarked sensor buoy parked in geostationary orbit within sublight broadcasting distance of Terra\u2019s second-largest trade lane, a signal began to move across the system. Within hours, hundreds of ships were carrying an unnoticed software slot-in; within a week, this package had unknowingly spread to a dozen star systems.\n\nAnd then, DeathGrrrr struck, with a virus designed to infiltrate the shared code found in most sensor systems and timed to strike simultaneously around the galaxy. DeathGrrrr\u2019s trick didn\u2019t disable spacecraft (something which would have been extremely difficult given inherent safety backups unrelated to sensor suites), but it did lock every infected sensor suite to grayscale mode. Traffic ground to a halt until a fix could be reached; billions of UEC in shipping were lost.\n\nDeathGrrrr was never captured or even identified, and it remains unknown whether the attack was intended as a prank or something more sinister; an analysis of the software and the drone turned up nothing. But the method of infection was clear: a small worm script delivered directly to common-core code. And unquestionably, the winner in the situation was WillsOp.\n\nWith their unique code, WillsOp\u2019s sensors were unaffected by the attack. Overnight, the company became a household name and sales skyrocketed. Some newscasters went so far as to suggest that the company might even be behind the attack. Whatever the truth, by the end of the fiscal year, WillsOp had captured a 35% market share in the private spacecraft sensor market (up from under 1%.) With the additional revenue, the company diversified, building robust physical radars and scanners in addition to continued development of their proprietary software.\n\nNow a market leader in all aspects of sensor technology, WillsOp is routinely pursued by top level spacecraft designs, and certain top-of-the-line designs ship with their technology as a default install. The military, too, has come courting; WillsOp packages are standard in several advanced UEE starcraft.\n\nTargeting\nToday, WillsOp\u2019s prime seller is the P3 Autocompensator, an aftermarket software installation capable of being configured for almost any current-year civilian spacecraft. In essence, anything from a Drake Herald to a MISC Hull D can be equipped with P3 software. The P3 is one of the best target tracking systems on the market, capable of direct tracking of up to three spacecraft and (with an attached WillsOp device, required) passive tracking of up to 512 ships in a standard interaction sphere. Videogame designer Original Systems has licensed the P3 interface design for their Arena Commander game. It currently comes standard with all trainer ships.\n\nOrigin Jumpworks GmbH has also signed an agreement with WillsOp, making them the exclusive supplier of custom-designed targeting systems for the Origin 325a spacecraft variant. The WillsOp-designed system will premiere with the 2944 model of the 325a, and is hotly anticipated by spacecraft enthusiasts.\n\nTracking\nIn addition to direct targeting systems, WillsOp is responsible for passive tracking systems that have become an industry-defining standard. Where a targeting suite typically focuses on extracting as much information as possible about one target, tracking systems are necessary for keeping tabs on everything else in a given area. WillsOp\u2019s trackers are capable of making dozens of identifiers (limited only by range) available for instant targeting.\n\nWhile any WillsOp targeting suite requires proprietary WillsOp tracking software to function, the tracker is actually manufacturer-neutral. WillsOp trackers are produced in OEM models and are made available at cost to spacecraft manufacturers. The company\u2019s objective is simple: introduce users to their ecosystem, then trap them when they opt to choose an aftermarket targeting system.\n\nDeep-Space Radar\nIt was a moment of redemptive glory for WillsOp when, after nearly four decades, they finally secured a valuable long-term UEE military contract. WillsOp has partnered with Anvil Aerospace and the UEE Navy to manufacture both the structure and the software for the LongLook Radar system installed in every F7A-R Hornet Tracker. The dome-like enclosure installs in the Hornet\u2019s upper turret slot, replacing the moveable guns with an incredibly powerful radar.\n\nThe LongLook offers the fullest battlefield view possible in a single-seat fighter, with the processing power to track fleet movements and coordinate squadron-level engagements. A civilian model of the LongLook is also available and can be installed in any Hornet model in place of the standard cargo container (with some impact on stats).\n\nThe company\u2019s future continues to look bright, although safety mechanisms put in place since the DeathGrrrr attack have allowed other software systems to once again flourish. Observers frequently cite WillsOp\u2019s lack of specialty or boutique sensor options (such as metal-penetrative mining scanners) as a source of lost revenue. For their part, WillsOp seems content to be responsible for standard sensor equipment and to leave anything more specific to the also-rans.","de_DE":"Firmengeschichte\nWillsOp ist eine in Croshaw ans\u00e4ssige Gesellschaft mit beschr\u00e4nkter Haftung, die 2902 mit dem ausdr\u00fccklichen Ziel gegr\u00fcndet wurde, Starship Targeting Systemsoftware zu entwickeln. WillsOps kritisches Merkmal war ein einzigartiges, wenn auch nicht gesch\u00e4tztes Merkmal: Sie folgten einer strengen \"made here\"-Philosophie. Im Gegensatz zu jeder anderen Sensorfirma auf dem Markt zu diesem Zeitpunkt verwendete WillsOp absolut keinen gemeinsamen Quellcode. Das Ergebnis war eine stabilere, aber auch eine geschlossene Plattform, die nicht ohne weiteres externe Erweiterungen integrieren konnte.\n\nDas erste Projekt des Unternehmens war ein millionenschwerer UEC-Auftrag zur Entwicklung von Sensoraufbauten f\u00fcr den Carrier-Based-Strike-Vertrag der UEE Navy, den Entwurf f\u00fcr Raumfahrzeuge, der schlie\u00dflich zum Gladiator-Bomber f\u00fchrte. Da es an Bekanntheit und technologischem Know-how mangelt, scheiterte WillsOps Angebot zugunsten der DiSys D-33 MultiSuite (l\u00e4ngst ersetzt durch aktive Gladiatoren). Die Gr\u00fcnder des Unternehmens \u00fcberlegten kurz, sich aufzul\u00f6sen, entschieden aber schlie\u00dflich, dass sie zu sehr an das Produkt glaubten, um sich von ihrem ersten Verlust definieren zu lassen.\n\nMit dieser Niederlage setzte WillsOp auf lange Sicht an und konkurrierte auf dem zivilen Markt als eine Upgrade-Option von Drittanbietern. Zwei Jahrzehnte lang blieb das Unternehmen weitgehend unbemerkt. Es schloss keine Vertr\u00e4ge mit Dritten ab und wurde (von dem kleinen Teil der \u00d6ffentlichkeit, der die Hersteller von Raumschiffs-Sensoren \u00fcberhaupt betrachtet) als eine zuverl\u00e4ssige, aber im Allgemeinen unspektakul\u00e4re Option angesehen. Das alles \u00e4nderte sich pl\u00f6tzlich im Jahre 2922.\n\nAm 9. August 2922 begann sich eine digitale Plage von Raumschiff zu Raumschiff zu verbreiten. Ausgestrahlt von einer unmarkierten Sensorboje, die in einer geostation\u00e4ren Umlaufbahn in der N\u00e4he der zweitgr\u00f6\u00dften Fahrspur von Terra geparkt war, begann sich ein Signal durch das System zu bewegen. Innerhalb weniger Stunden trugen Hunderte von Schiffen einen unbemerkten Software-Slot-In; innerhalb einer Woche hatte sich dieses Paket unwissentlich auf ein Dutzend Sternensysteme ausgebreitet.\n\nUnd dann schlug DeathGrrrrrr zu, mit einem Virus, das entwickelt wurde, um den gemeinsamen Code zu infiltrieren, der in den meisten Sensorsystemen gefunden wurde, und der gleichzeitig in der Galaxie zuschlug. DeathGrrrrrs Trick deaktivierte Raumfahrzeuge nicht (was angesichts der inh\u00e4renten Sicherheitskopien, die nichts mit Sensorsuiten zu tun haben, extrem schwierig gewesen w\u00e4re), aber er blockierte jede infizierte Sensorsuite im Graustufenmodus. Der Verkehr auf dem Boden blieb stehen, bis eine L\u00f6sung gefunden werden konnte; Milliarden von UEC in der Schifffahrt gingen verloren.\n\nDeathGrrrrrr wurde nie erfasst oder gar identifiziert, und es ist nicht bekannt, ob der Angriff als Streich oder etwas Unheimlicheres gedacht war; eine Analyse der Software und der Drohne ergab nichts. Aber die Art der Infektion war klar: ein kleines Wurm-Skript, das direkt an den Common-Core-Code \u00fcbergeben wurde. Und zweifellos war der Gewinner in der Situation WillsOp.\n\nMit ihrem einzigartigen Code waren die Sensoren von WillsOp von dem Angriff nicht betroffen. \u00dcber Nacht wurde das Unternehmen zu einem Begriff und die Ums\u00e4tze stiegen in die H\u00f6he. Einige Nachrichtensprecher gingen sogar so weit, zu vermuten, dass das Unternehmen sogar hinter dem Angriff steckt. Wie dem auch sei, bis zum Ende des Gesch\u00e4ftsjahres hatte WillsOp einen Marktanteil von 35% im Markt f\u00fcr private Raumfahrtsensoren erreicht (von unter 1%). Mit dem zus\u00e4tzlichen Umsatz diversifizierte das Unternehmen und baute neben der Weiterentwicklung seiner propriet\u00e4ren Software auch robuste physische Radarger\u00e4te und Scanner.\n\nWillsOp ist heute Marktf\u00fchrer in allen Bereichen der Sensorik und wird routinem\u00e4\u00dfig von hochkar\u00e4tigen Raumfahrzeugen verfolgt, und bestimmte Spitzenmodelle werden mit ihrer Technologie als Standardinstallation ausgeliefert. Auch das Milit\u00e4r ist umworben worden; WillsOp-Pakete sind Standard in mehreren fortschrittlichen UEE-Starcraft.\n\nTargeting\nHeute ist WillsOps Hauptverk\u00e4ufer der P3 Autocompensator, eine Aftermarket-Softwareinstallation, die f\u00fcr fast alle zivilen Raumfahrzeuge des laufenden Jahres konfiguriert werden kann. Im Wesentlichen kann alles, von einem Drake Herald bis zu einem MISC Hull D, mit der P3-Software ausgestattet werden. Das P3 ist eines der besten Zielverfolgungssysteme auf dem Markt, das in der Lage ist, bis zu drei Raumfahrzeuge direkt zu verfolgen und (mit einem angeschlossenen WillsOp-Ger\u00e4t, das erforderlich ist) bis zu 512 Schiffe in einem Standardinteraktionsbereich passiv zu verfolgen. Der Videospieldesigner Original Systems hat das P3 Interface Design f\u00fcr sein Arena Commander Spiel lizenziert. Er ist derzeit bei allen Trainerschiffen serienm\u00e4\u00dfig vorhanden.\n\nDie Origin Jumpworks GmbH hat ebenfalls eine Vereinbarung mit WillsOp unterzeichnet und ist damit der exklusive Lieferant von ma\u00dfgeschneiderten Zielsystemen f\u00fcr die Raumfahrzeugvariante Origin 325a. Das von WillsOp entwickelte System wird mit dem Modell 2944 des 325a Premiere feiern und wird von Raumfahrt-Enthusiasten mit Spannung erwartet.\n\nTracking\nZus\u00e4tzlich zu den Direct-Targeting-Systemen ist WillsOp f\u00fcr passive Tracking-Systeme verantwortlich, die sich zu einem branchenf\u00fchrenden Standard entwickelt haben. Wenn sich eine Targeting-Suite typischerweise darauf konzentriert, so viele Informationen wie m\u00f6glich \u00fcber ein Ziel zu extrahieren, sind Tracking-Systeme notwendig, um alles andere in einem bestimmten Bereich im Auge zu behalten. Die Tracker von WillsOp sind in der Lage, Dutzende von Identifikatoren (nur durch die Reichweite begrenzt) f\u00fcr die sofortige Zielerfassung bereitzustellen.\n\nW\u00e4hrend jede WillsOp Targeting Suite eine propriet\u00e4re WillsOp Tracking-Software ben\u00f6tigt, um zu funktionieren, ist der Tracker eigentlich herstellerneutral. WillsOp-Tracker werden in OEM-Modellen hergestellt und werden den Herstellern von Raumfahrzeugen zu Selbstkosten zur Verf\u00fcgung gestellt. Das Ziel des Unternehmens ist einfach: Die Nutzer in ihr \u00d6kosystem einzuf\u00fchren und sie dann einzufangen, wenn sie sich f\u00fcr ein Aftermarket-Targeting-System entscheiden.\n\nTiefraumradar\nEs war ein Moment des erl\u00f6senden Ruhms f\u00fcr WillsOp, als sie nach fast vier Jahrzehnten endlich einen wertvollen langfristigen UEE-Milit\u00e4rvertrag erhielten. WillsOp arbeitet mit Anvil Aerospace und der UEE Navy zusammen, um sowohl die Struktur als auch die Software f\u00fcr das LongLook Radarsystem herzustellen, das in jedem F7A-R Hornet Tracker installiert ist. Das kuppelartige Geh\u00e4use wird im oberen Turmschlitz der Hornisse installiert und ersetzt die beweglichen Gesch\u00fctze durch ein unglaublich leistungsstarkes Radar.\n\nDer LongLook bietet die bestm\u00f6gliche Sicht auf das Schlachtfeld in einem einsitzigen J\u00e4ger, mit der Rechenleistung, um Flottenbewegungen zu verfolgen und Eins\u00e4tze auf Staffelebene zu koordinieren. Ein ziviles Modell des LongLook ist ebenfalls erh\u00e4ltlich und kann in jedes Hornet-Modell anstelle des Standard-Frachtcontainers eingebaut werden (mit einigen Auswirkungen auf die Statistiken).\n\nDie Zukunft des Unternehmens sieht weiterhin gut aus, obwohl die seit dem DeathGrrrrrr-Angriff eingef\u00fchrten Sicherheitsmechanismen dazu gef\u00fchrt haben, dass andere Softwaresysteme wieder florieren konnten. Beobachter zitieren h\u00e4ufig den Mangel an Spezial- oder Boutiquen-Sensoroptionen (z.B. metalldurchdringende Mining-Scanner) von WillsOp als Quelle f\u00fcr Umsatzeinbu\u00dfen. WillsOp seinerseits scheint zufrieden zu sein, f\u00fcr die Standardsensorik verantwortlich zu sein und etwas Spezifischeres den auch-rans zu \u00fcberlassen.","zh_CN":"Company History\nWillsOp is a Croshaw-based limited liability corporation established in 2902 for the express purpose of developing starship targeting system software. WillsOp\u2019s critical feature was a unique, if unappreciated, one: they adhered to a strict \u2018made here\u2019 philosophy. Unlike every other sensor company on the market at the time, WillsOp used absolutely no shared source code. The result was a more stable platform, but also a closed one which could not easily integrate outside enhancements.\n\nThe corporation\u2019s first project was a multi-million UEC bid to develop sensor rigging for the UEE Navy\u2019s Carrier-Based Strike contract, the spacecraft design proposal which ultimately resulted in the Gladiator bomber. Lacking name recognition and any sort of technological pedigree, WillsOp\u2019s bid failed in favor of the DiSys D-33 MultiSuite (long since replaced on active duty Gladiators). The company\u2019s founders briefly considered disbanding, but ultimately decided that they believed in the product too much to let their first loss define them.\n\nWith that defeat, WillsOp settled in for the long haul, competing on the civilian market as a \u2018higher end\u2019 third-party upgrade option. For two decades, the company went largely unnoticed. It signed no first-party contracts and was viewed (by that small portion of the public which considers starship sensor manufacturers at all) as a reliable but generally unspectacular option. That all suddenly changed in 2922.\n\nOn August 9, 2922, a digital plague began to spread from spacecraft to spacecraft. Broadcast from an unmarked sensor buoy parked in geostationary orbit within sublight broadcasting distance of Terra\u2019s second-largest trade lane, a signal began to move across the system. Within hours, hundreds of ships were carrying an unnoticed software slot-in; within a week, this package had unknowingly spread to a dozen star systems.\n\nAnd then, DeathGrrrr struck, with a virus designed to infiltrate the shared code found in most sensor systems and timed to strike simultaneously around the galaxy. DeathGrrrr\u2019s trick didn\u2019t disable spacecraft (something which would have been extremely difficult given inherent safety backups unrelated to sensor suites), but it did lock every infected sensor suite to grayscale mode. Traffic ground to a halt until a fix could be reached; billions of UEC in shipping were lost.\n\nDeathGrrrr was never captured or even identified, and it remains unknown whether the attack was intended as a prank or something more sinister; an analysis of the software and the drone turned up nothing. But the method of infection was clear: a small worm script delivered directly to common-core code. And unquestionably, the winner in the situation was WillsOp.\n\nWith their unique code, WillsOp\u2019s sensors were unaffected by the attack. Overnight, the company became a household name and sales skyrocketed. Some newscasters went so far as to suggest that the company might even be behind the attack. Whatever the truth, by the end of the fiscal year, WillsOp had captured a 35% market share in the private spacecraft sensor market (up from under 1%.) With the additional revenue, the company diversified, building robust physical radars and scanners in addition to continued development of their proprietary software.\n\nNow a market leader in all aspects of sensor technology, WillsOp is routinely pursued by top level spacecraft designs, and certain top-of-the-line designs ship with their technology as a default install. The military, too, has come courting; WillsOp packages are standard in several advanced UEE starcraft.\n\nTargeting\nToday, WillsOp\u2019s prime seller is the P3 Autocompensator, an aftermarket software installation capable of being configured for almost any current-year civilian spacecraft. In essence, anything from a Drake Herald to a MISC Hull D can be equipped with P3 software. The P3 is one of the best target tracking systems on the market, capable of direct tracking of up to three spacecraft and (with an attached WillsOp device, required) passive tracking of up to 512 ships in a standard interaction sphere. Videogame designer Original Systems has licensed the P3 interface design for their Arena Commander game. It currently comes standard with all trainer ships.\n\nOrigin Jumpworks GmbH has also signed an agreement with WillsOp, making them the exclusive supplier of custom-designed targeting systems for the Origin 325a spacecraft variant. The WillsOp-designed system will premiere with the 2944 model of the 325a, and is hotly anticipated by spacecraft enthusiasts.\n\nTracking\nIn addition to direct targeting systems, WillsOp is responsible for passive tracking systems that have become an industry-defining standard. Where a targeting suite typically focuses on extracting as much information as possible about one target, tracking systems are necessary for keeping tabs on everything else in a given area. WillsOp\u2019s trackers are capable of making dozens of identifiers (limited only by range) available for instant targeting.\n\nWhile any WillsOp targeting suite requires proprietary WillsOp tracking software to function, the tracker is actually manufacturer-neutral. WillsOp trackers are produced in OEM models and are made available at cost to spacecraft manufacturers. The company\u2019s objective is simple: introduce users to their ecosystem, then trap them when they opt to choose an aftermarket targeting system.\n\nDeep-Space Radar\nIt was a moment of redemptive glory for WillsOp when, after nearly four decades, they finally secured a valuable long-term UEE military contract. WillsOp has partnered with Anvil Aerospace and the UEE Navy to manufacture both the structure and the software for the LongLook Radar system installed in every F7A-R Hornet Tracker. The dome-like enclosure installs in the Hornet\u2019s upper turret slot, replacing the moveable guns with an incredibly powerful radar.\n\nThe LongLook offers the fullest battlefield view possible in a single-seat fighter, with the processing power to track fleet movements and coordinate squadron-level engagements. A civilian model of the LongLook is also available and can be installed in any Hornet model in place of the standard cargo container (with some impact on stats).\n\nThe company\u2019s future continues to look bright, although safety mechanisms put in place since the DeathGrrrr attack have allowed other software systems to once again flourish. Observers frequently cite WillsOp\u2019s lack of specialty or boutique sensor options (such as metal-penetrative mining scanners) as a source of lost revenue. For their part, WillsOp seems content to be responsible for standard sensor equipment and to leave anything more specific to the also-rans."},"links_count":0,"comment_count":63,"created_at":"2014-08-05T00:00:00+00:00","created_at_human":"11 years ago"},"meta":{"processed_at":"2026-05-14 02:30:18","valid_relations":["images","links"],"prev_id":14064,"next_id":14066}}