{"data":{"id":14102,"title":"Letter from the Chairman","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/14102-Letter-From-The-Chairman","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/14102","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/14102","channel":"Transmission","category":"General","series":"From the Chairman","images":[{"id":8,"name":"ChrisRobertsDirecting-300x201.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/1voadjmwj49znr\/source\/ChrisRobertsDirecting-300x201.jpg","alt":"","size":14938,"mime_type":"image\/jpeg","last_modified":"2013-07-19T05:30:42+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/8","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/8\/similar"},{"id":2100,"name":"Glaive2comp0059comp2.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/i8jxt206icfbar\/source\/Glaive2comp0059comp2.jpg","alt":"","size":589251,"mime_type":"image\/jpeg","last_modified":"2020-05-14T16:53:41+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2100","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2100\/similar"},{"id":2102,"name":"Mustang_Gamma_AMD_Version_06_Bhasin.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/onxhauvu1bxqlr\/source\/Mustang_Gamma_AMD_Version_06_Bhasin.png","alt":"","size":1528263,"mime_type":"image\/png","last_modified":"2020-05-14T16:53:48+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2102","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2102\/similar"}],"images_count":3,"translations":{"en_EN":"Greetings Citizens,\nThe crowd funding tally may have moved, but we\u2019re still celebrating our stretch goals! We reached another over the weekend with a seemingly-impossible $52 million in crowd funding. Thank you for your support in recent days; I know the Constellation sale was a big deal\u2026 but the Constellation only matters because backers understand the vision for Star Citizen!\n\nOver the weekend, executive producer Alex Mayberry announced that we\u2019re partnering with AMD to include a starter ship with particular graphics cards. Please check out the Mustang Omega racer variant, with and \u201cAMD\u201d racing skin (or \u201cAccelerated Mass Design,\u201d to better keep the immersion.) Expect to see more on the Mustang and variants in the near future.\n\nBut today, the team is hustling to finish Arena Commander v0.9 and we\u2019re really feeding on all the energy that came out of Gamescom! This next release will include a number of new features including friend codes and the new Murray Cup racing mode (aka the New Horizons mode!) As I mentioned at Gamescom, it looks like the significant blocker will be the leaderboards (as well as several other smaller issues, such as making friend codes work correctly.) We\u2019ll update you later in the week on the status!\n\nIn the meantime, everyone who pledged before $52 million gets a jetpack!\n\nThe BB-12 is a brand new Manned Maneuvering Unit from Azure Sky Aero. Whether you are engaging in precision mining operations or delicate salvage retrieval, the BB-12 is capable of EVA operation for six uninterrupted hours. This new model features twenty-four precision nozzle thrusters and two redesigned heavy-duty tanks of gaseous nitrogen propellant, capable of being hot-swapped while on the drift or refueled back on the ship. With the BB-12, Azure Sky has once again cemented their place as the premier EVA tech provider.\n\nI can\u2019t wait for a Moonraker-style battle to reach and board a space station! Our physics engine should make it a lot of fun\u2026 but that\u2019s further in the future. Next up is the $54 million stretch goal. For this one, I turned to our Persistent Universe Director, Tony Zurovec. I asked Tony what he\u2019d love to see in Star Citizen that isn\u2019t in the Game Design Documents just yet. And here\u2019s the first of his suggestions:\n\nMore Detailed AI Activities \u2013 we\u2019ll add ten distinct types of AI character roles on planetside environments! At $54 million, this includes Bartender, Doctor, Entertainer, Nurse, Sanitation Worker, Security Guard, Shopper, Tourist, Vagrant and Vandal. Future AI roles will be added with future stretch goals! Each additional \u2018class\u2019 of character will be fully expressive and have a role to play in Star Citizen\u2019s planetside interaction AND the game\u2019s greater economy.\n\nLike all stretch goals, that\u2019s just an indication of the kind of feature we can add with ongoing funding. Expect to hear more from Tony as we really kick the Persistent Universe portion of the project into high gear! As always, thank you for your support. I\u2019m very excited about sharing Arena Commander v0.9 and beyond with the community; it truly is seeing your feedback that keeps us going. We can\u2019t do this without you!\n\n\u2014 Chris Roberts","de_DE":"Gr\u00fc\u00dfe B\u00fcrger,\nDie Anzahl der finanzierten Zuschauer mag sich bewegt haben, aber wir feiern immer noch unsere Stretch-Ziele! Wir haben am Wochenende eine weitere erreicht, mit einer scheinbar unm\u00f6glichen Finanzierung von 52 Millionen Dollar. Vielen Dank f\u00fcr Ihre Unterst\u00fctzung in den letzten Tagen; ich wei\u00df, dass der Verkauf von Constellation eine gro\u00dfe Sache war.... aber die Constellation ist nur wichtig, weil die Geldgeber die Vision von Star Citizen verstehen!\n\nAm Wochenende k\u00fcndigte Executive Producer Alex Mayberry an, dass wir mit AMD zusammenarbeiten, um ein Startschiff mit bestimmten Grafikkarten einzubinden. Bitte schau dir die Mustang Omega Racer-Variante mit und \"AMD\" Racing Skin (oder \"Accelerated Mass Design\", um das Eintauchen besser zu halten.) an. Erwarte in naher Zukunft mehr \u00fcber den Mustang und die Varianten zu erfahren.\n\nAber heute dr\u00e4ngt sich das Team auf, Arena Commander v0.9 zu beenden, und wir n\u00e4hren uns wirklich an der ganzen Energie, die aus der Gamescom kam! Diese n\u00e4chste Version wird eine Reihe von neuen Features enthalten, darunter Freundschaftscodes und den neuen Murray Cup Rennmodus (auch bekannt als der New Horizons Modus!) Wie ich bereits bei der Gamescom erw\u00e4hnt habe, sieht es so aus, als ob der wichtige Blocker die Ranglisten sein werden (sowie einige andere kleinere Probleme, wie z.B. die korrekte Funktionsweise von Freundschaftscodes). Wir werden dich sp\u00e4ter in der Woche \u00fcber den Status informieren!\n\nIn der Zwischenzeit bekommt jeder, der vor 52 Millionen Dollar versprochen hat, ein Jetpack!\n\nDer BB-12 ist eine brandneue bemannte Man\u00f6vriereinheit von Azure Sky Aero. Unabh\u00e4ngig davon, ob Sie sich im Pr\u00e4zisionsbergbau oder in der Bergung engagieren, ist der BB-12 in der Lage, den EVA-Betrieb f\u00fcr sechs ununterbrochene Stunden durchzuf\u00fchren. Dieses neue Modell verf\u00fcgt \u00fcber 24 Pr\u00e4zisions-D\u00fcsenstrahlruder und zwei neu gestaltete Schwerlasttanks mit gasf\u00f6rmigem Stickstofftreibmittel, die w\u00e4hrend der Fahrt im laufenden Betrieb ausgetauscht oder auf dem Schiff wieder betankt werden k\u00f6nnen. Mit dem BB-12 hat Azure Sky seinen Platz als f\u00fchrender EVA-Technologieanbieter erneut gefestigt. Ich kann es kaum erwarten, dass eine Schlacht im Moonraker-Stil eine Raumstation erreicht und besteigt! Unsere Physik-Engine sollte es viel Spa\u00df machen.... aber das ist in Zukunft noch weiter. Als n\u00e4chstes kommt das 54 Millionen Dollar Stretch-Ziel. F\u00fcr diesen Fall wandte ich mich an unseren Direktor f\u00fcr Persistent Universe, Tony Zurovec. Ich fragte Tony, was er gerne in Star Citizen sehen w\u00fcrde, das noch nicht in den Game Design Documents steht. Und hier ist der erste seiner Vorschl\u00e4ge:\n\nDetailliertere KI-Aktivit\u00e4ten - wir werden zehn verschiedene Arten von KI-Charakterrollen in planetarischen Umgebungen hinzuf\u00fcgen! Mit 54 Millionen Dollar beinhaltet dies Barkeeper, Arzt, Entertainer, Krankenschwester, Sanit\u00e4ter, Wachmann, Eink\u00e4ufer, Tourist, Landstreicher und Vandal. Zuk\u00fcnftige KI-Rollen werden mit zuk\u00fcnftigen Stretch-Zielen hinzugef\u00fcgt! Jede zus\u00e4tzliche \"Klasse\" von Charakteren wird voll ausdrucksstark sein und eine Rolle bei der Interaktion zwischen Star Citizen auf dem Planeten und der gr\u00f6\u00dferen Wirtschaftlichkeit des Spiels spielen. Wie alle Stretch-Ziele ist das nur ein Hinweis darauf, welche Art von Funktion wir mit der laufenden Finanzierung hinzuf\u00fcgen k\u00f6nnen. Erwarten Sie, mehr von Tony zu h\u00f6ren, w\u00e4hrend wir den Teil des Persistent Universe des Projekts wirklich in die H\u00f6he treiben! Wie immer vielen Dank f\u00fcr Ihre Unterst\u00fctzung. Ich bin sehr gespannt darauf, Arena Commander v0.9 und dar\u00fcber hinaus mit der Community zu teilen; es ist wirklich dein Feedback, das uns am Leben h\u00e4lt. Wir k\u00f6nnen das nicht ohne dich machen!\n\n- Chris Roberts","zh_CN":"Greetings Citizens,\nThe crowd funding tally may have moved, but we\u2019re still celebrating our stretch goals! We reached another over the weekend with a seemingly-impossible $52 million in crowd funding. Thank you for your support in recent days; I know the Constellation sale was a big deal\u2026 but the Constellation only matters because backers understand the vision for Star Citizen!\n\nOver the weekend, executive producer Alex Mayberry announced that we\u2019re partnering with AMD to include a starter ship with particular graphics cards. Please check out the Mustang Omega racer variant, with and \u201cAMD\u201d racing skin (or \u201cAccelerated Mass Design,\u201d to better keep the immersion.) Expect to see more on the Mustang and variants in the near future.\n\nBut today, the team is hustling to finish Arena Commander v0.9 and we\u2019re really feeding on all the energy that came out of Gamescom! This next release will include a number of new features including friend codes and the new Murray Cup racing mode (aka the New Horizons mode!) As I mentioned at Gamescom, it looks like the significant blocker will be the leaderboards (as well as several other smaller issues, such as making friend codes work correctly.) We\u2019ll update you later in the week on the status!\n\nIn the meantime, everyone who pledged before $52 million gets a jetpack!\n\nThe BB-12 is a brand new Manned Maneuvering Unit from Azure Sky Aero. Whether you are engaging in precision mining operations or delicate salvage retrieval, the BB-12 is capable of EVA operation for six uninterrupted hours. This new model features twenty-four precision nozzle thrusters and two redesigned heavy-duty tanks of gaseous nitrogen propellant, capable of being hot-swapped while on the drift or refueled back on the ship. With the BB-12, Azure Sky has once again cemented their place as the premier EVA tech provider.\n\nI can\u2019t wait for a Moonraker-style battle to reach and board a space station! Our physics engine should make it a lot of fun\u2026 but that\u2019s further in the future. Next up is the $54 million stretch goal. For this one, I turned to our Persistent Universe Director, Tony Zurovec. I asked Tony what he\u2019d love to see in Star Citizen that isn\u2019t in the Game Design Documents just yet. And here\u2019s the first of his suggestions:\n\nMore Detailed AI Activities \u2013 we\u2019ll add ten distinct types of AI character roles on planetside environments! At $54 million, this includes Bartender, Doctor, Entertainer, Nurse, Sanitation Worker, Security Guard, Shopper, Tourist, Vagrant and Vandal. Future AI roles will be added with future stretch goals! Each additional \u2018class\u2019 of character will be fully expressive and have a role to play in Star Citizen\u2019s planetside interaction AND the game\u2019s greater economy.\n\nLike all stretch goals, that\u2019s just an indication of the kind of feature we can add with ongoing funding. Expect to hear more from Tony as we really kick the Persistent Universe portion of the project into high gear! As always, thank you for your support. I\u2019m very excited about sharing Arena Commander v0.9 and beyond with the community; it truly is seeing your feedback that keeps us going. We can\u2019t do this without you!\n\n\u2014 Chris Roberts"},"links_count":0,"comment_count":408,"created_at":"2014-08-26T00:00:00+00:00","created_at_human":"11 years ago"},"meta":{"processed_at":"2026-05-08 06:09:10","valid_relations":["images","links"],"prev_id":14101,"next_id":14103}}