{"data":{"id":14287,"title":"LORE BUILDER: TWENTY-ONE: ARTIFICIAL GRAVITY","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/spectrum-dispatch\/14287-LORE-BUILDER-TWENTY-ONE-ARTIFICIAL-GRAVITY","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/14287","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/14287","channel":"Undefined","category":"Undefined","series":"Lore Builder","images":[{"id":966,"name":"LoreBuilderFI.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/uet01vnp422zfr\/source\/LoreBuilderFI.jpg","alt":"","size":1358647,"mime_type":"image\/jpeg","last_modified":"2013-10-18T00:04:30+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/966","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/966\/similar"},{"id":2587,"name":"GravGenerator.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/6wkgvnum2ubvor\/source\/GravGenerator.jpg","alt":"","size":750607,"mime_type":"image\/jpeg","last_modified":"2014-11-06T23:43:48+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2587","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2587\/similar"}],"images_count":2,"translations":{"en_EN":"Hello and welcome back for another installment of Lore Builder, where we work with you, the community, to flesh out previously unexplored areas of the Star Citizen lore. As always, if you are new to this feature, we highly recommend reviewing the updated caveats and suggested background reading described in this previous issue, so you can get a clear understanding of what\u2019s already been established.\n\nLet\u2019s get right into last week\u2019s post:\n\nWHAT\u2019S IN A NAME?\nWe asked you what the you thought Church of the Journey followers should be called in a (eventually functioning) poll and the results were surprisingly close. Sojourn and Traveler were only 1% apart and Journeymen wasn\u2019t too far behind. We decided that for the time being we\u2019re going to follow the advice that some of you offered and keep all three titles kicking around. As we (and you fan fiction authors) continue to write stories and lore about the Church we will see how it shakes out. Thanks for letting us know what you thought.\n\nARTIFICIAL GRAVITY\nWow. We are impressed! It looks like the topic of gravity really drew all the backers together.\n\nA lot of the responses were very interesting and detailed. We definitely had some fun diving into a deep wikipedia-hole following up on the research and principles mentioned. For example, did you know \u2018physics\u2019 is the study of \u2018matter\u2019 and its motion through space and time?\n\nWe culled through the list, highlighting some of the concepts that we thought worked best, and then sat down with Lead Technical Designer Dan Tracy to come up with a working unified Artificial Gravity theory.\n\nBefore we get into the specifics of that, though all of the submissions were invaluable to the process, we wanted to highlight some of the contributions we found particularly useful and enjoyable, but seriously,\n\nThere were some definite trends we noticed running through the submissions. A lot of you suggested incorporating gravitons (like the submissions from Erarem, Retro_Goon, DoctorD, and mampfer), utilizing Higgs-Bosons (like the submissions from Bartolome, Helmholtz, mux951, and Tel-kar) and integrating plating (like the submissions from Matt_Racer, Broon_Khavar, and SolegotSolus). Revive did a nice job of working the recent FPS demo into their response. Juicy had some interesting thoughts on piping. Kotrin did a wonderful job of outlining some core principles including why AG should be inexpensive and how latency might come into play. Mokuto had a fun name suggestion for the system. Geraintosaurus, RolandDeschaingun, KillEmAll, MarcusVaveleon, CageStorm, SteelTalon and Dragonish were all quite enjoyable reads. It\u2019s been wonderful how many people have been submitting in-lore answers.\n\nSo, without further ado -\n\nLOCALIZED ARTIFICIAL GRAVITY (LAG)\nPARTICLE GENERATOR \u2013 As featured in the FPS demo, the heart of any LAG system will be the core generator. This device converts energy from a power plant into gravitons(?). These particles don\u2019t create gravity on their own, but instead are the fuel that allow the gravplates to do so. The size of the area that needs artificial gravity dictates the size and\/or number of generators. A station could have a single large generator like Gold Horizon has, or could have multiple redundant generators.\n\nPIPING \u2013 The gravitational elements created by the generator are transported throughout the ship \/ station by a piping system. If the piping gets destroyed or cut off, the areas it is sending gravitons to would lose LAG. Also, if the generator stops producing gravitons, gravity wouldn\u2019t necessarily shut off immediately. Instead, LAG would continue to be produced for a few seconds until the gravitons in the piping were consumed.\n\nGRAVPLATING \u2013 The gravitons are fed by the piping system into the gravplating that lines the floor of the ship or station. Constructed of a special material, the gravplating, when exposed to the gravitons, emits an Artificial Gravitional field (needs a name) that acts similarly to a natural gravitational field, but differs in a few key ways. One way is that the the thick hulls of ships and stations, designed to block cosmic radiation, also are able to prevent the AG field from escaping into space. In most instances, these gravplates are installed under the floor, but perhaps more industrial areas would use the gravplates as the floor itself.\n\nAs you can see, this is still a pretty rough outline, so the next step is probably one of the most important in writing:\n\nRevisions!\nWhat we would love is for all of you to take this week to suggest refinements, further \u2018scientific\u2019 details, and even background history and lore. Who invented this system? What does the generator actually generate? Does the piping have to be made out of special materials? Is there a different name you think we should use? Let us know what you think!\n\nThat will do it for this week\u2019s Lore Builder. Please submit your ideas in the comments below. Next week, we\u2019ll review your submissions and present a brand new topic for discussion.\n\nUntil next time \u2026","de_DE":"Hallo und willkommen zur\u00fcck zu einer weiteren Folge von Lore Builder, wo wir mit Ihnen, der Gemeinschaft, zusammenarbeiten, um bisher unerforschte Bereiche der Sternenb\u00fcrgerkunde zu vertiefen. Wie immer, wenn Sie neu in dieser Funktion sind, empfehlen wir Ihnen dringend, die aktualisierten Vorbehalte und die empfohlenen Hintergrundinformationen, die in dieser vorherigen Ausgabe beschrieben wurden, zu lesen, damit Sie ein klares Verst\u00e4ndnis dessen bekommen, was bereits etabliert ist.\n\nLassen Sie uns gleich mit dem Beitrag von letzter Woche beginnen:\n\nWAS IST EIN NAME?\nWir haben Sie gefragt, was die Ihrer Meinung nach Church of the Journey-Anh\u00e4nger in einer (schlie\u00dflich funktionierenden) Umfrage genannt werden sollten, und die Ergebnisse waren \u00fcberraschend knapp. Aufenthalt und Reisender lagen nur 1% auseinander und die Journeymen waren nicht allzu weit zur\u00fcck. Wir haben beschlossen, dass wir vorerst dem Rat folgen werden, den einige von euch gegeben haben, und alle drei Titel behalten. Wenn wir (und eure Fan-Fiction-Autoren) weiterhin Geschichten und \u00dcberlieferungen \u00fcber die Kirche schreiben, werden wir sehen, wie sie zittert. Danke, dass du uns gesagt hast, was du denkst.\n\nK\u00dcNSTLICHE SCHWERKRAFT\nWow. Wir sind beeindruckt! Es sieht so aus, als h\u00e4tte das Thema Schwerkraft wirklich alle Unterst\u00fctzer zusammengezogen.\n\nViele der Antworten waren sehr interessant und detailliert. Wir hatten definitiv etwas Spa\u00df beim Tauchen in ein tiefes Wikipedia-Loch, um die erw\u00e4hnten Forschungen und Prinzipien zu verfolgen. Wussten Sie zum Beispiel, dass \"Physik\" die Erforschung der \"Materie\" und ihrer Bewegung durch Raum und Zeit ist?\n\nWir haben die Liste durchgesehen und einige der Konzepte hervorgehoben, von denen wir dachten, dass sie am besten funktionieren, und uns dann mit dem leitenden technischen Designer Dan Tracy zusammengesetzt, um eine einheitliche Theorie der k\u00fcnstlichen Schwerkraft zu entwickeln.\n\nBevor wir auf die Einzelheiten eingehen, obwohl alle Einreichungen f\u00fcr den Prozess von unsch\u00e4tzbarem Wert waren, wollten wir einige der Beitr\u00e4ge hervorheben, die wir f\u00fcr besonders n\u00fctzlich und angenehm, aber ernst hielten,\n\nEs gab einige eindeutige Trends, die wir beim Durchlaufen der Einreichungen festgestellt haben. Viele von euch schlugen vor, Gravitonen zu integrieren (wie die Einreichungen von Erarem, Retro_Goon, DoctorD und Mampfer), Higgs-Bosonen zu verwenden (wie die Einreichungen von Bartolome, Helmholtz, mux951 und Tel-kar) und Plattierungen zu integrieren (wie die Einreichungen von Matt_Racer, Broon_Khavar und SolegotSolus). Revive hat gute Arbeit geleistet, indem sie die aktuelle FPS-Demo in ihre Reaktion umgesetzt hat. Juicy hatte einige interessante Gedanken zum Thema Piping. Kotrin hat hervorragende Arbeit geleistet, um einige Grundprinzipien zu skizzieren, darunter, warum die AG kosteng\u00fcnstig sein sollte und wie die Latenzzeit ins Spiel kommen k\u00f6nnte. Mokuto hatte einen lustigen Namensvorschlag f\u00fcr das System. Geraintosaurus, RolandDeschaingun, KillEmAll, MarcusVaveleon, CageStorm, SteelTalon und Dragonish waren alle sehr unterhaltsame Lesungen. Es war wunderbar, wie viele Leute in-lore Antworten eingereicht haben.\n\nAlso, ohne weitere Umst\u00e4nde -\n\nLOKALISIERTE K\u00dcNSTLICHE SCHWERKRAFT (LAG)\nPARTICLE GENERATOR - Wie in der FPS-Demo gezeigt, ist das Herzst\u00fcck eines jeden LAG-Systems der Kerngenerator. Dieses Ger\u00e4t wandelt Energie aus einem Kraftwerk in Gravitation um(?). Diese Partikel erzeugen nicht von selbst Gravitation, sondern sind der Treibstoff, der es den Gravitationsplatten erm\u00f6glicht, dies zu tun. Die Gr\u00f6\u00dfe der Fl\u00e4che, die k\u00fcnstliche Schwerkraft ben\u00f6tigt, bestimmt die Gr\u00f6\u00dfe und\/oder Anzahl der Generatoren. Eine Station k\u00f6nnte einen einzelnen gro\u00dfen Generator wie Gold Horizon haben oder mehrere redundante Generatoren. ROHRLEITUNG - Die vom Generator erzeugten Gravitationselemente werden durch ein Rohrleitungssystem durch das gesamte Schiff \/ die Station transportiert. Wenn die Rohrleitungen zerst\u00f6rt oder abgeschnitten werden, w\u00fcrden die Bereiche, an die sie Gravitonen senden, LAG verlieren. Auch wenn der Generator die Erzeugung von Gravitonen einstellt, w\u00fcrde die Schwerkraft nicht unbedingt sofort abschalten. Stattdessen w\u00fcrde LAG noch einige Sekunden lang produziert, bis die Gravitonen in den Rohrleitungen verbraucht sind. GRAVIERUNG - Die Gravitonen werden vom Rohrleitungssystem in die Gravitationsplatte geleitet, die den Boden des Schiffes oder der Station auskleidet. Die Gravitationsplatte, die aus einem speziellen Material besteht, emittiert unter Einwirkung der Gravitation ein k\u00fcnstliches Gravitationsfeld (ben\u00f6tigt einen Namen), das sich \u00e4hnlich wie ein nat\u00fcrliches Gravitationsfeld verh\u00e4lt, sich aber in einigen Punkten unterscheidet. Eine M\u00f6glichkeit ist, dass die dicken R\u00fcmpfe von Schiffen und Stationen, die dazu bestimmt sind, die kosmische Strahlung zu blockieren, auch verhindern k\u00f6nnen, dass das AG-Feld ins All entweicht. In den meisten F\u00e4llen werden diese Gravuren unter dem Boden installiert, aber vielleicht w\u00fcrden mehr Industriegebiete die Gravuren als den Boden selbst verwenden. Wie du sehen kannst, ist dies immer noch ein ziemlich grober \u00dcberblick, so dass der n\u00e4chste Schritt wahrscheinlich einer der wichtigsten beim Schreiben ist:\n\n\u00dcberarbeitungen!\nWas wir sehr begr\u00fc\u00dfen w\u00fcrden, ist, dass ihr euch diese Woche Zeit nehmt, um Verfeinerungen, weitere \"wissenschaftliche\" Details und sogar Hintergrundgeschichte und -\u00fcberlieferung vorzuschlagen. Wer hat dieses System erfunden? Was generiert der Generator eigentlich? M\u00fcssen die Rohrleitungen aus Sonderwerkstoffen hergestellt werden? Gibt es einen anderen Namen, den wir deiner Meinung nach verwenden sollten? Lasst uns wissen, was ihr denkt!\n\nDas wird es f\u00fcr den Lore Builder dieser Woche tun. Bitte senden Sie Ihre Ideen in den Kommentaren unten ein. N\u00e4chste Woche werden wir Ihre Beitr\u00e4ge \u00fcberpr\u00fcfen und ein brandneues Thema zur Diskussion stellen.\n\nBis zum n\u00e4chsten Mal.....","zh_CN":"Hello and welcome back for another installment of Lore Builder, where we work with you, the community, to flesh out previously unexplored areas of the Star Citizen lore. As always, if you are new to this feature, we highly recommend reviewing the updated caveats and suggested background reading described in this previous issue, so you can get a clear understanding of what\u2019s already been established.\n\nLet\u2019s get right into last week\u2019s post:\n\nWHAT\u2019S IN A NAME?\nWe asked you what the you thought Church of the Journey followers should be called in a (eventually functioning) poll and the results were surprisingly close. Sojourn and Traveler were only 1% apart and Journeymen wasn\u2019t too far behind. We decided that for the time being we\u2019re going to follow the advice that some of you offered and keep all three titles kicking around. As we (and you fan fiction authors) continue to write stories and lore about the Church we will see how it shakes out. Thanks for letting us know what you thought.\n\nARTIFICIAL GRAVITY\nWow. We are impressed! It looks like the topic of gravity really drew all the backers together.\n\nA lot of the responses were very interesting and detailed. We definitely had some fun diving into a deep wikipedia-hole following up on the research and principles mentioned. For example, did you know \u2018physics\u2019 is the study of \u2018matter\u2019 and its motion through space and time?\n\nWe culled through the list, highlighting some of the concepts that we thought worked best, and then sat down with Lead Technical Designer Dan Tracy to come up with a working unified Artificial Gravity theory.\n\nBefore we get into the specifics of that, though all of the submissions were invaluable to the process, we wanted to highlight some of the contributions we found particularly useful and enjoyable, but seriously,\n\nThere were some definite trends we noticed running through the submissions. A lot of you suggested incorporating gravitons (like the submissions from Erarem, Retro_Goon, DoctorD, and mampfer), utilizing Higgs-Bosons (like the submissions from Bartolome, Helmholtz, mux951, and Tel-kar) and integrating plating (like the submissions from Matt_Racer, Broon_Khavar, and SolegotSolus). Revive did a nice job of working the recent FPS demo into their response. Juicy had some interesting thoughts on piping. Kotrin did a wonderful job of outlining some core principles including why AG should be inexpensive and how latency might come into play. Mokuto had a fun name suggestion for the system. Geraintosaurus, RolandDeschaingun, KillEmAll, MarcusVaveleon, CageStorm, SteelTalon and Dragonish were all quite enjoyable reads. It\u2019s been wonderful how many people have been submitting in-lore answers.\n\nSo, without further ado -\n\nLOCALIZED ARTIFICIAL GRAVITY (LAG)\nPARTICLE GENERATOR \u2013 As featured in the FPS demo, the heart of any LAG system will be the core generator. This device converts energy from a power plant into gravitons(?). These particles don\u2019t create gravity on their own, but instead are the fuel that allow the gravplates to do so. The size of the area that needs artificial gravity dictates the size and\/or number of generators. A station could have a single large generator like Gold Horizon has, or could have multiple redundant generators.\n\nPIPING \u2013 The gravitational elements created by the generator are transported throughout the ship \/ station by a piping system. If the piping gets destroyed or cut off, the areas it is sending gravitons to would lose LAG. Also, if the generator stops producing gravitons, gravity wouldn\u2019t necessarily shut off immediately. Instead, LAG would continue to be produced for a few seconds until the gravitons in the piping were consumed.\n\nGRAVPLATING \u2013 The gravitons are fed by the piping system into the gravplating that lines the floor of the ship or station. Constructed of a special material, the gravplating, when exposed to the gravitons, emits an Artificial Gravitional field (needs a name) that acts similarly to a natural gravitational field, but differs in a few key ways. One way is that the the thick hulls of ships and stations, designed to block cosmic radiation, also are able to prevent the AG field from escaping into space. In most instances, these gravplates are installed under the floor, but perhaps more industrial areas would use the gravplates as the floor itself.\n\nAs you can see, this is still a pretty rough outline, so the next step is probably one of the most important in writing:\n\nRevisions!\nWhat we would love is for all of you to take this week to suggest refinements, further \u2018scientific\u2019 details, and even background history and lore. Who invented this system? What does the generator actually generate? Does the piping have to be made out of special materials? Is there a different name you think we should use? Let us know what you think!\n\nThat will do it for this week\u2019s Lore Builder. Please submit your ideas in the comments below. Next week, we\u2019ll review your submissions and present a brand new topic for discussion.\n\nUntil next time \u2026"},"links_count":23,"comment_count":494,"created_at":"2014-11-07T00:00:00+00:00","created_at_human":"11 years ago"},"meta":{"processed_at":"2026-05-08 07:18:22","valid_relations":["images","links"],"prev_id":14286,"next_id":14289}}