{"data":{"id":14384,"title":"Congratulations, Elite Dangerous!","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/14384-Congratulations-Elite-Dangerous","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/14384","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/14384","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":2778,"name":"Krait_cruising.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/bolx4zxwoapmjr\/source\/Krait_cruising.jpg","alt":"","size":424441,"mime_type":"image\/jpeg","last_modified":"2014-12-18T20:30:15+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2778","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2778\/similar"},{"id":2779,"name":"Elite-Dangerous-Logo.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/tq15phs4bpfpcr\/source\/Elite-Dangerous-Logo.jpg","alt":"","size":66384,"mime_type":"image\/jpeg","last_modified":"2014-12-18T20:32:25+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2779","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/2779\/similar"}],"images_count":2,"translations":{"en_EN":"Greetings Citizens\nI would like to congratulate David Braben and the entire team at Frontier Developments on this week\u2019s launch of Elite: Dangerous. I have been a supporter of the Elite reboot since day one, and am thrilled to see it become a reality. I\u2019m looking forward to taking a little bit of time off of Star Citizen during the holidays and firing up the finished version of E:D.\n\nI know that many Star Citizen backers imagine there to be an intense competition between our game and Elite, but nothing could be further from the truth. David and I promoted each other\u2019s projects during our respective crowd funding periods because we both believe that the world is better off with more PC games and even better off with more space games. In the nineties there was plenty of room for multiple Space Sims and there is no reason that still can\u2019t be the case now! I\u2019ve always maintained that we aren\u2019t a success if we just make a game; part of the reason that I came back from film was to build a game in a genre I loved and hopefully remind people how amazing it is to lose yourself in another universe, adventuring amongst the stars. So rather than be worried about Elite or No Man\u2019s Sky, I welcome them. It\u2019s been a long time coming but Space Sims are finally getting the love they deserve. And what\u2019s been more amazing is that it\u2019s been a grass roots movement. It hasn\u2019t been driven by a big publisher seeking to pad their profits but by gamers and developers that love the genre and wanted to return to the kind of games that captured their imagination when they were younger.\n\nStar Citizen is taking a different path from Elite, and I strongly believe each game will have a distinct feel\u2026 and both can exist and flourish\u2026 but I\u2019d like to think that both projects have benefited from each other\u2019s public development! I would encourage anyone who loves space sims to take a look at Elite: Dangerous. The team at Frontier has done incredible work, and there\u2019s a fascinating universe for pilots to explore. I have fond memories of playing the original Elite on my BBC Micro many years ago\u2026 and I\u2019m very pleased that a new generation of gamers will get to have exactly that experience today.\n\n\u2014 Chris Roberts","de_DE":"Gr\u00fc\u00dfe B\u00fcrgerinnen und B\u00fcrger\nIch m\u00f6chte David Braben und dem gesamten Team von Frontier Developments zum Start von Elite in dieser Woche gratulieren: Gef\u00e4hrlich. Ich bin seit dem ersten Tag ein Unterst\u00fctzer des Elite-Reboot und bin begeistert, dass es Wirklichkeit wird. Ich freue mich darauf, w\u00e4hrend der Feiertage ein wenig Urlaub von Star Citizen zu nehmen und die fertige Version von E:D zu starten.\n\nIch wei\u00df, dass viele Star Citizen-F\u00f6rderer sich vorstellen, dass es einen intensiven Wettbewerb zwischen unserem Spiel und der Elite gibt, aber nichts k\u00f6nnte weiter von der Wahrheit entfernt sein. David und ich haben die Projekte des anderen w\u00e4hrend unserer jeweiligen F\u00f6rderperioden gef\u00f6rdert, weil wir beide glauben, dass die Welt mit mehr PC-Spielen besser dran ist und mit mehr Weltraumspielen noch besser dran. In den 90er Jahren gab es viel Platz f\u00fcr mehrere Space Sims und es gibt keinen Grund, warum das jetzt noch nicht der Fall sein kann! Ich habe immer behauptet, dass wir kein Erfolg sind, wenn wir nur ein Spiel machen; ein Teil des Grundes, warum ich aus dem Film zur\u00fcckkam, war es, ein Spiel in einem Genre zu entwickeln, das ich liebte, und die Leute hoffentlich daran zu erinnern, wie erstaunlich es ist, sich in einem anderen Universum zu verlieren und unter den Sternen Abenteuer zu erleben. Anstatt sich also um Elite oder No Man's Sky zu sorgen, hei\u00dfe ich sie willkommen. Es ist schon lange her, aber Space Sims bekommen endlich die Liebe, die sie verdienen. Und was noch erstaunlicher ist, ist, dass es sich um eine Basisbewegung handelt. Es wurde nicht von einem gro\u00dfen Publisher angetrieben, der versucht, seine Gewinne zu steigern, sondern von Spielern und Entwicklern, die das Genre lieben und zu der Art von Spielen zur\u00fcckkehren wollten, die ihre Fantasie befl\u00fcgelt haben, als sie j\u00fcnger waren.\n\nStar Citizen geht einen anderen Weg als Elite, und ich glaube fest daran, dass jedes Spiel ein eigenes Gef\u00fchl haben wird.... und beide k\u00f6nnen existieren und gedeihen... aber ich w\u00fcrde gerne denken, dass beide Projekte von der \u00f6ffentlichen Entwicklung des anderen profitiert haben! Ich w\u00fcrde jeden, der Weltraumsimulationen liebt, ermutigen, einen Blick auf Elite zu werfen: Gef\u00e4hrlich. Das Team von Frontier hat unglaubliche Arbeit geleistet, und es gibt ein faszinierendes Universum, das die Piloten erkunden k\u00f6nnen. Ich erinnere mich gerne daran, die Original-Elite auf meinem BBC Micro vor vielen Jahren gespielt zu haben.... und ich freue mich sehr, dass eine neue Generation von Spielern heute genau diese Erfahrung machen wird.\n\n- Chris Roberts","zh_CN":"Greetings Citizens\nI would like to congratulate David Braben and the entire team at Frontier Developments on this week\u2019s launch of Elite: Dangerous. I have been a supporter of the Elite reboot since day one, and am thrilled to see it become a reality. I\u2019m looking forward to taking a little bit of time off of Star Citizen during the holidays and firing up the finished version of E:D.\n\nI know that many Star Citizen backers imagine there to be an intense competition between our game and Elite, but nothing could be further from the truth. David and I promoted each other\u2019s projects during our respective crowd funding periods because we both believe that the world is better off with more PC games and even better off with more space games. In the nineties there was plenty of room for multiple Space Sims and there is no reason that still can\u2019t be the case now! I\u2019ve always maintained that we aren\u2019t a success if we just make a game; part of the reason that I came back from film was to build a game in a genre I loved and hopefully remind people how amazing it is to lose yourself in another universe, adventuring amongst the stars. So rather than be worried about Elite or No Man\u2019s Sky, I welcome them. It\u2019s been a long time coming but Space Sims are finally getting the love they deserve. And what\u2019s been more amazing is that it\u2019s been a grass roots movement. It hasn\u2019t been driven by a big publisher seeking to pad their profits but by gamers and developers that love the genre and wanted to return to the kind of games that captured their imagination when they were younger.\n\nStar Citizen is taking a different path from Elite, and I strongly believe each game will have a distinct feel\u2026 and both can exist and flourish\u2026 but I\u2019d like to think that both projects have benefited from each other\u2019s public development! I would encourage anyone who loves space sims to take a look at Elite: Dangerous. The team at Frontier has done incredible work, and there\u2019s a fascinating universe for pilots to explore. I have fond memories of playing the original Elite on my BBC Micro many years ago\u2026 and I\u2019m very pleased that a new generation of gamers will get to have exactly that experience today.\n\n\u2014 Chris Roberts"},"links_count":1,"comment_count":352,"created_at":"2014-12-18T00:00:00+00:00","created_at_human":"11 years ago"},"meta":{"processed_at":"2026-05-08 08:51:51","valid_relations":["images","links"],"prev_id":14383,"next_id":14385}}