{"data":{"id":14686,"title":"Q&A: MISC Hull C","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/engineering\/14686-Q-A-MISC-Hull-C","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/14686","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/14686","channel":"Engineering","category":"Development","series":"Concept Ship Q&A","images":[{"id":3446,"name":"Hull_C_alt_wGl_v003.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/y5098i3qb57wbr\/source\/Hull_C_alt_wGl_v003.jpg","alt":"","size":2270680,"mime_type":"image\/jpeg","last_modified":"2015-04-30T14:11:47+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3446","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3446\/similar"},{"id":3447,"name":"HullC-Open-Loaded-Cargo08.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/4djwnetb38vdir\/source\/HullC-Open-Loaded-Cargo08.jpg","alt":"","size":1986209,"mime_type":"image\/jpeg","last_modified":"2015-04-29T22:01:55+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3447","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3447\/similar"},{"id":3451,"name":"Hull_C_Final.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/o18glooea87k7r\/source\/Hull_C_Final.png","alt":"","size":4508691,"mime_type":"image\/png","last_modified":"2015-04-29T22:01:38+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3451","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3451\/similar"},{"id":3453,"name":"Hull_C_5_v002_compflat.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/2zkh4ia2054qir\/source\/Hull_C_5_v002_compflat.jpg","alt":"","size":1354801,"mime_type":"image\/jpeg","last_modified":"2015-04-29T22:01:25+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3453","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3453\/similar"},{"id":3454,"name":"Hull_C_2_v002_compflat.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/ihqwb7ky4q33jr\/source\/Hull_C_2_v002_compflat.jpg","alt":"","size":1851149,"mime_type":"image\/jpeg","last_modified":"2015-04-29T22:01:52+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3454","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3454\/similar"},{"id":25004,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/w0shv2sobeaiw\/source.jpg","alt":"","size":927693,"mime_type":"image\/jpeg","last_modified":"2019-05-09T20:01:24+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25004","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25004\/similar"},{"id":38062,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/huwhfjtdvra4r\/source.jpg","alt":"","size":3377215,"mime_type":"image\/jpeg","last_modified":"2025-03-21T15:18:25+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38062","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38062\/similar"}],"images_count":26,"translations":{"en_EN":"About the MISC Hull C\n\u201cThe MISC Hull C is one of the best-selling freighters in history\u2026 but the most famous Hull C isn\u2019t a proper transport at all. Any racing fan knows the dreaded Ship X. Painted in a constantly-changing series of garish colors and capable of seemingly changing it\u2019s Star-Craft Identification Number on the fly, Ship X seems to travel from race to race around the galaxy, displaying profane and bizarre slogans to the assembled crowds. Holo networks always cut around the ship, but its a familiar site to anyone who has ever attended a major race in person. It\u2019s apparent that Ship X carries no cargo, as it escapes at full thrust when its presence is spotted by track officials\u2026\u201d\n\n- Dr. Jave Malloy, Racing Historian\n\n\u201cBest game to play on a long space trip? The Hull C game. When you spot a Hull in ArcCorp markings, you get one point for yourself. When you spot one with the Stor*All livery, you take a point from another player. You\u2019ll either become obsessed or you\u2019ll murder everyone you\u2019re traveling with. Either way, time passes faster on the lonely spacelanes!\u201d\n\n\u2013 \u201cPopular Children\u2019s Star Travel Games,\u201d Arcology & Hangar Magazine\n\n\u201cYou already know the Hull C: statistically speaking, you passed one on the way in to the dealership. The premiere customizable mid-range freighter ship in any company\u2019s lineup. The Hull C can be the basis for a small business, the workhorse of a mega-corporation, or anything in-between. More a platform than a ship, the Hull C can be outfitted for traditional freight, armored combat transport or even as a highly-defended Discreet platform. The Hull C retains some of the speed and maneuverability of the A and B, while carrying the onboard luxuries of the Hull D and E (such as full cab sleeping quarters and medical interface.)\u201d\n\n- MISC Cavalcade of Transports! brochure, 2945\n\nBacker Question and Answer\nAttention Citizens! We\u2019re taking questions and answers on individual MISC Hulls that will appear in this space over the next week. Today\u2019s questions focus on the Hull C; if you\u2019re interested in learning more about the D or E, please post to this thread.\n\n\u201cWould some of the third party addons for the spindle accommodate cargo not in a container? For example, I\u2019d like to use a Hull C to carry salvage transferred directly from a Reclaimer in space without needing to wait for the Reclaimer to land\/dock every time its hold is full. \u201c\nA case like this would require a special container that can open during flight; we\u2019re working on developing exactly this, both for ore transfers on the smaller ships and so that fighter scan be stored and constructed from parts on the larger models (E and possibly D.)\n\n\u201cMaybe the Reclaimer can compact salvage into the size and shape of Stor*All boxes which can then be ejected and fastened to the Hull C\u2019s spindle?\u201d\nIn all likelihood, you would need some kind of \u2018basket\u2019 container for actually carrying the salvage. But know that the Hull series is intended to be fully modular in the Star Citizen world, allowing crews to work in tandem with all of the game\u2019s other \u2018working ships.\u2019\n\n\u201cWill the larger Hulls, say the Hull-C for example, have an interior cargo area so that we can still haul some cargo without having the spindle extended?\u201d\nWhen the spindle is collapsed, most of the space between the cab and drive unit is filled, although you will be able to use any free space on the ship thanks to the Grabby Hands system.\n\n\u201cThe center spine on the C D and E. Is it large enough to have crew walk through it, and for that matter is it hollow?\u201d\nYes! We\u2019re still working out the details, but it should be large enough to walk through on the Hull D and E, and large enough to crawl through (similar to the Jeffrey\u2019s Tubes on Star Trek) on the Hull C. In all of these ships, it will be advantageous for an engineer to be able to reach the drive unit on occasion.\n\n\u201cWhy should anyone NOT prefer the Banu Merchantman before the Hull C?\u201d\nThe primary advantage of the Hull C is the modularity. Where the Banu Merchantman will allow you to swap fixed hardpoints, the Hull C gives you an entire spindle of attach points to access. The Hull C is also intended to be more common (and less expensive!) than the Merchantman.\n\n\u201cHow likely will running a Hull C without escort go well for the owner?\u201d\nThis will depend on what you\u2019re going up against! We expend Hull C will make \u2018safe sector\u2019 transit without escort quite handily, and that they will have the speed and weapons to fend off some attacks traveling towards the frontier.\n\n\u201cIs the Discreet not an option now? Is that role for the Caterpillar or a MISC future design?\u201d\nThe Hull C Discreet is still in the cards for the finished game! It will include specialized containers to support it\u2019s \u2018Q-ship\u2019 purpose.\n\n\u201cIs the discreet model a separate variant or something you can make yourself with modules?\u201d\nThe latter! Although per the fiction, MISC will offer the Discreet \u2018purpose built\u2019 in the finished game universe.\n\n\u201cWhat do the other 2 crew members do? Can it be operated without them?\u201d\nAdditional crew members will run the turret, navigation, scanners, repair team or whatever the captain assigns them through the multi-crew seat system. One thing to remember is that we build our ships as they should \u2018work\u2019 in the game, even if some of that isn\u2019t as exciting for gameplay. In the Star Citizen universe, it makes sense for larger transports to have crews that \u2018trade off\u2019 the pilot seat during long-duration runs.","de_DE":"\u00dcber den MISC Hull C\n\"Der MISC Hull C ist einer der meistverkauften Frachter in der Geschichte.... aber der ber\u00fchmteste Hull C ist \u00fcberhaupt kein geeigneter Transport. Jeder Rennfan kennt das gef\u00fcrchtete Schiff X. Gemalt in einer sich st\u00e4ndig \u00e4ndernden Reihe greller Farben und in der Lage, seine Star-Craft Identification Number im Handumdrehen zu \u00e4ndern, scheint Schiff X von Rennen zu Rennen durch die Galaxie zu reisen und den versammelten Massen profane und bizarre Slogans zu zeigen. Holo-Netzwerke schneiden immer um das Schiff herum, aber es ist ein vertrauter Ort f\u00fcr jeden, der jemals an einem gro\u00dfen Rennen pers\u00f6nlich teilgenommen hat. Es ist offensichtlich, dass das Schiff X keine Ladung tr\u00e4gt, da es mit vollem Schub entweicht, wenn seine Anwesenheit von Streckenbeamten entdeckt wird....\"\n\n- Dr. Jave Malloy, Rennsporthistoriker\n\n\"Das beste Spiel f\u00fcr eine lange Weltraumreise? Das Hull C Spiel. Wenn Sie einen Rumpf in ArcCorp-Markierungen sehen, erhalten Sie einen Punkt f\u00fcr sich selbst. Wenn du einen mit der StorAll-Lackierung entdeckst, nimmst du einen Punkt von einem anderen Spieler. Entweder wirst du besessen oder du bringst jeden um, mit dem du reist. So oder so, die Zeit vergeht schneller auf den einsamen Raumbahnen!\"\n\n- \"Beliebte Kinderstar-Reisespiele\", Arcology & Hangar Magazin\n\n\"Sie kennen den Hull C bereits: Statistisch gesehen sind Sie an einem auf dem Weg ins Autohaus vorbeigegangen. Das erste anpassbare Frachtschiff der mittleren Klasse in der Produktpalette eines jeden Unternehmens. Der Hull C kann die Grundlage f\u00fcr ein kleines Unternehmen, das Arbeitspferd einer Mega-Gesellschaft oder irgendetwas dazwischen sein. Die Hull C ist mehr eine Plattform als ein Schiff und kann f\u00fcr traditionelle Fracht, gepanzerte Kampfschiffe oder sogar als hoch verteidigte diskrete Plattform ausgestattet werden. Der Rumpf C beh\u00e4lt einen Teil der Geschwindigkeit und Man\u00f6vrierf\u00e4higkeit des A und B bei, w\u00e4hrend er den Luxus des Rumpfes D und E (wie z.B. volle Kabinenschlafr\u00e4ume und medizinische Schnittstelle.)\" tr\u00e4gt.\n\n- MISC Kavalkade der Transporte! Brosch\u00fcre, 2945\n\nBacker Frage und Antwort\nAchtung B\u00fcrger! Wir beantworten Fragen und Antworten zu einzelnen MISC-R\u00fcmpfen, die in der n\u00e4chsten Woche in diesem Bereich erscheinen werden. Die heutigen Fragen konzentrieren sich auf den Rumpf C; wenn Sie daran interessiert sind, mehr \u00fcber den D oder E zu erfahren, schreiben Sie bitte an diesen Thread.\n\n\"W\u00fcrden einige der Addons von Drittanbietern f\u00fcr die Spindel Fracht aufnehmen, die sich nicht in einem Container befindet? Zum Beispiel m\u00f6chte ich einen Hull C verwenden, um die Bergung direkt von einem Reclaimer im Weltraum zu transportieren, ohne warten zu m\u00fcssen, bis der Reclaimer jedes Mal, wenn sein Lader voll ist, landet\/dockt. \u201c\nEin solcher Fall w\u00fcrde einen speziellen Container erfordern, der sich w\u00e4hrend des Fluges \u00f6ffnen l\u00e4sst; wir arbeiten daran, genau dies zu entwickeln, sowohl f\u00fcr den Erztransport auf den kleineren Schiffen als auch, damit der J\u00e4gerscan gespeichert und aus Teilen der gr\u00f6\u00dferen Modelle (E und m\u00f6glicherweise D.) aufgebaut werden kann.\n\n\"Vielleicht kann der Reclaimer die Bergung in die Gr\u00f6\u00dfe und Form von Stor-All Boxen verdichten, die dann ausgeworfen und an der Spindel des Rumpfes C befestigt werden k\u00f6nnen?\"\nIn aller Wahrscheinlichkeit w\u00fcrden Sie eine Art \"Korb\"-Container ben\u00f6tigen, um die Bergung tats\u00e4chlich durchzuf\u00fchren. Aber wissen Sie, dass die Hull-Serie in der Star Citizen-Welt vollst\u00e4ndig modular aufgebaut sein soll, so dass die Besatzungen mit allen anderen Arbeitsschiffen des Spiels zusammenarbeiten k\u00f6nnen.\n\n\"Werden die gr\u00f6\u00dferen R\u00fcmpfe, wie z.B. der Hull-C, einen inneren Laderaum haben, so dass wir noch etwas Ladung transportieren k\u00f6nnen, ohne die Spindel ausfahren zu m\u00fcssen?\"\nWenn die Spindel zusammengeklappt ist, ist der gr\u00f6\u00dfte Teil des Raums zwischen Kabine und Antriebseinheit gef\u00fcllt, obwohl Sie dank des Grabby Hands Systems jeden freien Platz auf dem Schiff nutzen k\u00f6nnen.\n\n\"Die mittlere Wirbels\u00e4ule bei C D und E. Ist sie gro\u00df genug, um die Crew durch sie hindurchgehen zu lassen, und ist sie \u00fcbrigens hohl?\"\nJa! Wir arbeiten noch an den Details, aber er sollte gro\u00df genug sein, um mit dem Hull D und E durchzugehen, und gro\u00df genug, um mit dem Hull C durchzukriechen (\u00e4hnlich wie die Jeffrey's Tubes auf Star Trek). Auf all diesen Schiffen wird es f\u00fcr einen Ingenieur vorteilhaft sein, gelegentlich die Antriebseinheit erreichen zu k\u00f6nnen.\n\n\"Warum sollte jemand NICHT den Banu Merchantman vor dem Hull C bevorzugen?\"\nDer Hauptvorteil des Hull C ist die Modularit\u00e4t. Wo der Banu Merchantman es Ihnen erlaubt, feste Fixpunkte zu tauschen, bietet Ihnen der Hull C eine ganze Spindel von Befestigungspunkten zum Zugriff. Der Hull C soll auch h\u00e4ufiger (und billiger!) sein als der Merchantman.\n\n\"Wie wahrscheinlich ist es, dass der Betrieb einer Hull C ohne Eskorte f\u00fcr den Besitzer gut ist?\"\nDas h\u00e4ngt davon ab, womit du es zu tun hast! Wir geben aus, dass Hull C den Transit durch den \"sicheren Sektor\" ohne Eskorte ziemlich geschickt durchf\u00fchren wird und dass sie \u00fcber die Geschwindigkeit und die Waffen verf\u00fcgen werden, um einige Angriffe abzuwehren, die in Richtung Grenze gehen.\n\n\"Ist die Diskretion jetzt nicht eine Option? Ist das die Rolle der Caterpillar oder ein MISC Zukunftsdesign?\"\nThe Hull C Discreet ist immer noch in den Karten f\u00fcr das fertige Spiel! Es wird spezielle Container beinhalten, um den Zweck des Q-Ships zu unterst\u00fctzen.\n\n\"Ist das diskrete Modell eine separate Variante oder etwas, das man aus Modulen selbst machen kann?\"\nLetzteres! Obwohl laut der Fiktion, wird MISC den Diskreten \"Zweck gebaut\" im fertigen Spieluniversum anbieten.\n\n\"Was machen die anderen 2 Besatzungsmitglieder? Kann es ohne sie betrieben werden?\"\nZus\u00e4tzliche Besatzungsmitglieder werden den Turm, die Navigation, die Scanner, das Reparaturteam oder was auch immer der Kapit\u00e4n ihnen zuweist, \u00fcber das Mehrkreissitz-System bedienen. Eine Sache, die man sich merken sollte, ist, dass wir unsere Schiffe so bauen, wie sie im Spiel funktionieren sollten, auch wenn einige davon f\u00fcr das Gameplay nicht so aufregend sind. Im Star Citizen-Universum ist es sinnvoll, dass bei gr\u00f6\u00dferen Transporten Besatzungen eingesetzt werden, die den Pilotsitz bei Langzeitl\u00e4ufen \"abw\u00e4gen\".","zh_CN":"About the MISC Hull C\n\u201cThe MISC Hull C is one of the best-selling freighters in history\u2026 but the most famous Hull C isn\u2019t a proper transport at all. Any racing fan knows the dreaded Ship X. Painted in a constantly-changing series of garish colors and capable of seemingly changing it\u2019s Star-Craft Identification Number on the fly, Ship X seems to travel from race to race around the galaxy, displaying profane and bizarre slogans to the assembled crowds. Holo networks always cut around the ship, but its a familiar site to anyone who has ever attended a major race in person. It\u2019s apparent that Ship X carries no cargo, as it escapes at full thrust when its presence is spotted by track officials\u2026\u201d\n\n- Dr. Jave Malloy, Racing Historian\n\n\u201cBest game to play on a long space trip? The Hull C game. When you spot a Hull in ArcCorp markings, you get one point for yourself. When you spot one with the Stor*All livery, you take a point from another player. You\u2019ll either become obsessed or you\u2019ll murder everyone you\u2019re traveling with. Either way, time passes faster on the lonely spacelanes!\u201d\n\n\u2013 \u201cPopular Children\u2019s Star Travel Games,\u201d Arcology & Hangar Magazine\n\n\u201cYou already know the Hull C: statistically speaking, you passed one on the way in to the dealership. The premiere customizable mid-range freighter ship in any company\u2019s lineup. The Hull C can be the basis for a small business, the workhorse of a mega-corporation, or anything in-between. More a platform than a ship, the Hull C can be outfitted for traditional freight, armored combat transport or even as a highly-defended Discreet platform. The Hull C retains some of the speed and maneuverability of the A and B, while carrying the onboard luxuries of the Hull D and E (such as full cab sleeping quarters and medical interface.)\u201d\n\n- MISC Cavalcade of Transports! brochure, 2945\n\nBacker Question and Answer\nAttention Citizens! We\u2019re taking questions and answers on individual MISC Hulls that will appear in this space over the next week. Today\u2019s questions focus on the Hull C; if you\u2019re interested in learning more about the D or E, please post to this thread.\n\n\u201cWould some of the third party addons for the spindle accommodate cargo not in a container? For example, I\u2019d like to use a Hull C to carry salvage transferred directly from a Reclaimer in space without needing to wait for the Reclaimer to land\/dock every time its hold is full. \u201c\nA case like this would require a special container that can open during flight; we\u2019re working on developing exactly this, both for ore transfers on the smaller ships and so that fighter scan be stored and constructed from parts on the larger models (E and possibly D.)\n\n\u201cMaybe the Reclaimer can compact salvage into the size and shape of Stor*All boxes which can then be ejected and fastened to the Hull C\u2019s spindle?\u201d\nIn all likelihood, you would need some kind of \u2018basket\u2019 container for actually carrying the salvage. But know that the Hull series is intended to be fully modular in the Star Citizen world, allowing crews to work in tandem with all of the game\u2019s other \u2018working ships.\u2019\n\n\u201cWill the larger Hulls, say the Hull-C for example, have an interior cargo area so that we can still haul some cargo without having the spindle extended?\u201d\nWhen the spindle is collapsed, most of the space between the cab and drive unit is filled, although you will be able to use any free space on the ship thanks to the Grabby Hands system.\n\n\u201cThe center spine on the C D and E. Is it large enough to have crew walk through it, and for that matter is it hollow?\u201d\nYes! We\u2019re still working out the details, but it should be large enough to walk through on the Hull D and E, and large enough to crawl through (similar to the Jeffrey\u2019s Tubes on Star Trek) on the Hull C. In all of these ships, it will be advantageous for an engineer to be able to reach the drive unit on occasion.\n\n\u201cWhy should anyone NOT prefer the Banu Merchantman before the Hull C?\u201d\nThe primary advantage of the Hull C is the modularity. Where the Banu Merchantman will allow you to swap fixed hardpoints, the Hull C gives you an entire spindle of attach points to access. The Hull C is also intended to be more common (and less expensive!) than the Merchantman.\n\n\u201cHow likely will running a Hull C without escort go well for the owner?\u201d\nThis will depend on what you\u2019re going up against! We expend Hull C will make \u2018safe sector\u2019 transit without escort quite handily, and that they will have the speed and weapons to fend off some attacks traveling towards the frontier.\n\n\u201cIs the Discreet not an option now? Is that role for the Caterpillar or a MISC future design?\u201d\nThe Hull C Discreet is still in the cards for the finished game! It will include specialized containers to support it\u2019s \u2018Q-ship\u2019 purpose.\n\n\u201cIs the discreet model a separate variant or something you can make yourself with modules?\u201d\nThe latter! Although per the fiction, MISC will offer the Discreet \u2018purpose built\u2019 in the finished game universe.\n\n\u201cWhat do the other 2 crew members do? Can it be operated without them?\u201d\nAdditional crew members will run the turret, navigation, scanners, repair team or whatever the captain assigns them through the multi-crew seat system. One thing to remember is that we build our ships as they should \u2018work\u2019 in the game, even if some of that isn\u2019t as exciting for gameplay. In the Star Citizen universe, it makes sense for larger transports to have crews that \u2018trade off\u2019 the pilot seat during long-duration runs."},"links_count":2,"comment_count":197,"created_at":"2015-04-30T00:00:00+00:00","created_at_human":"11 years ago"},"meta":{"processed_at":"2026-05-08 03:15:37","valid_relations":["images","links"],"prev_id":14684,"next_id":14687}}