{"data":{"id":14737,"title":"10 For the Producers","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/14737-10-For-The-Producers","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/14737","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/14737","channel":"Undefined","category":"Undefined","series":"10 For the Chairman","images":[{"id":24975,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/532bbhkjgdprp\/source.jpg","alt":"","size":650733,"mime_type":"image\/jpeg","last_modified":"2016-02-08T22:25:14+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/24975","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/24975\/similar"}],"images_count":1,"translations":{"en_EN":"We\u2019ve got a little Star Citizen, a lot of FPS\u2026how does that sound? It\u2019s another solid episode of 10 For the Producers! Each show features 10 questions asked by subscribers, chosen from development for each show. Want your question considered? Learn more about subscriptions here.\n\n0:44 \u2013 Using debris as melee weapons\n2:15 \u2013 In-game chat system\n3:16 \u2013 Controller balance on release?\n6:29 \u2013 Romance\/Relationships to add immersion\n8:09 \u2013 Jump Point warfare\n10:06 \u2013 Voice chat plugins\n11:08 \u2013 Currency in the game & inflation\n12:59 \u2013 54M Stretch Goal \u2013 AI Behavior\n15:32 \u2013 Third person camera in FPS?\n17:46 \u2013 Radiation mechanic to affect play","de_DE":"Wir haben einen kleinen Sternenb\u00fcrger, viele FPS....wie klingt das? Es ist eine weitere solide Episode von 10 For the Producers! Jede Show enth\u00e4lt 10 Fragen, die von den Abonnenten gestellt werden, ausgew\u00e4hlt aus der Entwicklung f\u00fcr jede Show. M\u00f6chten Sie Ihre Frage ber\u00fccksichtigen? Erfahren Sie hier mehr \u00fcber Abonnements.\n\n0:44 - Verwendung von Tr\u00fcmmern als Nahkampfwaffen\n2:15 - Chat-System im Spiel\n3:16 - Reglerausgleich bei Freigabe?\n6:29 - Romantik\/Beziehungen, um das Eintauchen zu erm\u00f6glichen.\n8:09 - Jump Point Kriegsf\u00fchrung\n10:06 - Plugins f\u00fcr den Sprachchat\n11:08 - W\u00e4hrung im Spiel & Inflation\n12:59 - 54M Stretch Goal - KI Verhalten\n15:32 - Dritte Person Kamera in FPS?\n17:46 - Strahlungsmechanik zur Beeinflussung des Spiels","zh_CN":"We\u2019ve got a little Star Citizen, a lot of FPS\u2026how does that sound? It\u2019s another solid episode of 10 For the Producers! Each show features 10 questions asked by subscribers, chosen from development for each show. Want your question considered? Learn more about subscriptions here.\n\n0:44 \u2013 Using debris as melee weapons\n2:15 \u2013 In-game chat system\n3:16 \u2013 Controller balance on release?\n6:29 \u2013 Romance\/Relationships to add immersion\n8:09 \u2013 Jump Point warfare\n10:06 \u2013 Voice chat plugins\n11:08 \u2013 Currency in the game & inflation\n12:59 \u2013 54M Stretch Goal \u2013 AI Behavior\n15:32 \u2013 Third person camera in FPS?\n17:46 \u2013 Radiation mechanic to affect play"},"links_count":11,"comment_count":77,"created_at":"2015-05-25T00:00:00+00:00","created_at_human":"10 years ago"},"meta":{"processed_at":"2026-05-08 06:56:55","valid_relations":["images","links"],"prev_id":14736,"next_id":14738}}