{"data":{"id":14773,"title":"Preview: Flying the Scythe","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/14773-Preview-Flying-The-Scythe","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/14773","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/14773","channel":"Undefined","category":"Undefined","series":"Work In Progress","images":[{"id":3619,"name":"Scythe_Blueprint_1.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/36gix2va36gj3r\/source\/Scythe_Blueprint_1.jpg","alt":"","size":222413,"mime_type":"image\/jpeg","last_modified":"2015-06-12T20:37:02+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3619","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3619\/similar"},{"id":3620,"name":"Scythe_Blueprint_2.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/zawlcexqglfo9r\/source\/Scythe_Blueprint_2.jpg","alt":"","size":207350,"mime_type":"image\/jpeg","last_modified":"2015-06-12T20:37:06+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3620","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3620\/similar"},{"id":3622,"name":"HUD1.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/iqgq0750nztqdr\/source\/HUD1.jpg","alt":"WIP - Vanduul HUD design","size":838405,"mime_type":"image\/jpeg","last_modified":"2015-06-12T20:37:04+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3622","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3622\/similar"},{"id":3623,"name":"Vanduul_Scythe_Damage_all.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/ru8mf52eynqldr\/source\/Vanduul_Scythe_Damage_all.jpg","alt":"Updated damage states","size":4235588,"mime_type":"image\/jpeg","last_modified":"2015-06-12T20:37:46+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3623","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3623\/similar"}],"images_count":4,"translations":{"en_EN":"Greetings Citizens,\nThe Scythe is coming! Much of our focus in recent weeks has been on Star Marine, the FPS module\u2026 but that doesn\u2019t mean progress isn\u2019t continuing on Arena Commander and the rest of Star Citizen. The next major Arena Commander patch will include a number of updates and additions, including the long-promised flyable Scythe. For the first time, backers will be able to get behind the stick of an alien ship\u2026 with more to follow!\n\nBecause of how development works, with different branches of development building off of one another, the Scythe and other changes can\u2019t be added until Star Marine (which features necessary updated animation code) launches. In the meantime, we thought backers would enjoy an initial look at the Scythe in action in a player\u2019s hands for the first time.\n\nWill I need to speak Vanduul?\nNO! In Star Citizen\u2019s fiction, the Scythes currently available have been modified by a human aerospace company. They include human-designed control surfaces and HUD software that has been modified with human-appropriate text and graphics. These systems will still retain an alien style, but will be fully usable by those who don\u2019t speak (grunt?) Vanduul.\n\nHasn\u2019t the Scythe been in the game since AC launched?\nYes and no! The Scythe has been present in Arena Commander as the AI enemy since the module launched. But making the base ship is just the start of the process! In order to make the Scythe flyable by human players, a number of tasks needed to be completed. These range from designing a human-usable cockpit and HUD to engineering entirely new sounds to capturing and perfecting the animations needed to see your character get in and out of the ship. While the AI can make do with an incomplete flight model, we want to make sure you have everything you need to pilot the Scythe. Constant improvements to Arena Commander also mean that the Scythe has evolved alongside everything else, with new damage states being one of the additions you can look forward to.\n\nHow can I fly the Scythe?\nA limited number of Scythes were available to backers early in the campaign and there are no plans to sell additional ships. That said, we will absolutely make them available for everyone to try during designated free-fly weeks. Additionally, Imperator subscribers receive a token for additional Scythe time each month (past months stack, so existing Imperators will have a number of days when the ship launches.) You can learn more about Imperator subscriptions here.\n\nAre any other Vanduul ships coming?\nYes! Three Vanduul ships have been revealed so far: the Scythe and it\u2019s sister fighter, the Glaive (presently in Arena Commander) and now the Void bomber. You can read more about the Void bomber here.","de_DE":"Gr\u00fc\u00dfe B\u00fcrger,\nDie Sense kommt! Ein Gro\u00dfteil unseres Fokus in den letzten Wochen lag auf Star Marine, dem FPS-Modul.... aber das bedeutet nicht, dass der Fortschritt nicht auf Arena Commander und dem Rest von Star Citizen fortgesetzt wird. Der n\u00e4chste gro\u00dfe Arena Commander Patch wird eine Reihe von Updates und Erg\u00e4nzungen enthalten, einschlie\u00dflich der lang versprochenen fliegbaren Scythe. Zum ersten Mal werden die Geldgeber in der Lage sein, sich hinter den Steuerkn\u00fcppel eines au\u00dferirdischen Schiffes zu setzen.... und es werden noch mehr folgen!\n\nAufgrund der Funktionsweise der Entwicklung, bei der verschiedene Zweige der Entwicklung aufeinander aufbauen, k\u00f6nnen die Scythe und andere \u00c4nderungen erst nach dem Start von Star Marine (mit dem notwendigen aktualisierten Animationscode) hinzugef\u00fcgt werden. In der Zwischenzeit dachten wir, dass die Geldgeber zum ersten Mal einen ersten Blick auf die Scythe in Aktion in den H\u00e4nden eines Spielers genie\u00dfen w\u00fcrden.\n\nMuss ich Vanduul sprechen?\nNEIN! In Star Citizen's Fiction wurden die derzeit erh\u00e4ltlichen Sensen von einem Unternehmen der Luft- und Raumfahrtindustrie modifiziert. Dazu geh\u00f6ren vom Menschen gestaltete Bedienoberfl\u00e4chen und HUD-Software, die mit vom Menschen angepasstem Text und Grafiken modifiziert wurde. Diese Systeme werden immer noch einen au\u00dferirdischen Stil beibehalten, sind aber f\u00fcr diejenigen, die nicht sprechen (grunzen?) Vanduul, voll nutzbar.\n\nIst die Scythe nicht im Spiel, seit AC gestartet ist?\nJa und nein! Die Sense ist seit dem Start des Moduls im Arena Commander als KI-Feind pr\u00e4sent. Aber das Basisschiff zu bauen ist nur der Anfang des Prozesses! Um die Scythe f\u00fcr menschliche Spieler fliegbar zu machen, mussten eine Reihe von Aufgaben erledigt werden. Diese reichen von der Entwicklung eines menschentauglichen Cockpits und HUD \u00fcber die Entwicklung v\u00f6llig neuer Sounds bis hin zur Aufnahme und Perfektionierung der Animationen, die erforderlich sind, um zu sehen, wie Ihr Charakter in das Schiff ein und aus dem Schiff kommt. W\u00e4hrend die KI mit einem unvollst\u00e4ndigen Flugmodell auskommen kann, wollen wir sicherstellen, dass Sie alles haben, was Sie brauchen, um die Scythe zu steuern. St\u00e4ndige Verbesserungen des Arena-Kommandanten bedeuten auch, dass sich die Sense neben allem anderen weiterentwickelt hat, wobei neue Schadenszust\u00e4nde eine der Erg\u00e4nzungen sind, auf die du dich freuen kannst.\n\nWie kann ich die Sense fliegen?\nEine begrenzte Anzahl von Sensen stand den Geldgebern zu Beginn der Kampagne zur Verf\u00fcgung, und es gibt keine Pl\u00e4ne, zus\u00e4tzliche Schiffe zu verkaufen. Allerdings werden wir sie unbedingt jedem zur Verf\u00fcgung stellen, der sie w\u00e4hrend der vorgesehenen Freiflugwochen ausprobieren kann. Zus\u00e4tzlich erhalten Imperator-Abonnenten jeden Monat ein Token f\u00fcr zus\u00e4tzliche Scythe-Zeit (Stapel der vergangenen Monate, so dass bestehende Imperatoren eine Anzahl von Tagen haben, an denen das Schiff startet). Mehr \u00fcber Imperator-Abonnements erfahren Sie hier.\n\nKommen noch andere Vanduul-Schiffe?\nJa! Drei Vanduul-Schiffe wurden bisher enth\u00fcllt: die Scythe und ihr Schwesterj\u00e4ger, die Glaive (derzeit in Arena Commander) und jetzt der Void-Bomber. Mehr \u00fcber den Void-Bomber kannst du hier lesen.","zh_CN":"Greetings Citizens,\nThe Scythe is coming! Much of our focus in recent weeks has been on Star Marine, the FPS module\u2026 but that doesn\u2019t mean progress isn\u2019t continuing on Arena Commander and the rest of Star Citizen. The next major Arena Commander patch will include a number of updates and additions, including the long-promised flyable Scythe. For the first time, backers will be able to get behind the stick of an alien ship\u2026 with more to follow!\n\nBecause of how development works, with different branches of development building off of one another, the Scythe and other changes can\u2019t be added until Star Marine (which features necessary updated animation code) launches. In the meantime, we thought backers would enjoy an initial look at the Scythe in action in a player\u2019s hands for the first time.\n\nWill I need to speak Vanduul?\nNO! In Star Citizen\u2019s fiction, the Scythes currently available have been modified by a human aerospace company. They include human-designed control surfaces and HUD software that has been modified with human-appropriate text and graphics. These systems will still retain an alien style, but will be fully usable by those who don\u2019t speak (grunt?) Vanduul.\n\nHasn\u2019t the Scythe been in the game since AC launched?\nYes and no! The Scythe has been present in Arena Commander as the AI enemy since the module launched. But making the base ship is just the start of the process! In order to make the Scythe flyable by human players, a number of tasks needed to be completed. These range from designing a human-usable cockpit and HUD to engineering entirely new sounds to capturing and perfecting the animations needed to see your character get in and out of the ship. While the AI can make do with an incomplete flight model, we want to make sure you have everything you need to pilot the Scythe. Constant improvements to Arena Commander also mean that the Scythe has evolved alongside everything else, with new damage states being one of the additions you can look forward to.\n\nHow can I fly the Scythe?\nA limited number of Scythes were available to backers early in the campaign and there are no plans to sell additional ships. That said, we will absolutely make them available for everyone to try during designated free-fly weeks. Additionally, Imperator subscribers receive a token for additional Scythe time each month (past months stack, so existing Imperators will have a number of days when the ship launches.) You can learn more about Imperator subscriptions here.\n\nAre any other Vanduul ships coming?\nYes! Three Vanduul ships have been revealed so far: the Scythe and it\u2019s sister fighter, the Glaive (presently in Arena Commander) and now the Void bomber. You can read more about the Void bomber here."},"links_count":3,"comment_count":235,"created_at":"2015-06-13T00:00:00+00:00","created_at_human":"10 years ago"},"meta":{"processed_at":"2026-05-09 09:26:34","valid_relations":["images","links"],"prev_id":14772,"next_id":14774}}