{"data":{"id":14777,"title":"10 For the Artists","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/14777-10-For-The-Artists","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/14777","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/14777","channel":"Undefined","category":"Undefined","series":"10 For the Chairman","images":[{"id":24975,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/532bbhkjgdprp\/source.jpg","alt":"","size":650733,"mime_type":"image\/jpeg","last_modified":"2016-02-08T22:25:14+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/24975","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/24975\/similar"}],"images_count":1,"translations":{"en_EN":"A few of the Artists from CIG Santa Monica answer your questions about Star Citizen in the second episode of Ten for the Artists! Each show features 10 questions asked by subscribers, chosen from development for each show. Want your question considered? Learn more about subscriptions here\n\n0:32 \u2013 Drawing inspiration from sci-fi\n4:05 \u2013 Observing artists and the process through screen capture\n5:28 \u2013 Finding inspiration for specific tasks\n7:45 \u2013 Handling negative criticism\n10:59 \u2013 Customizable character helmets and armor\n16:19 \u2013 Cryengine\u2019s inverse square light falloff support\n17:13 \u2013 Building out ship assets in pieces\n22:48 \u2013 High specular faux-chrome paint job?\n27:41 \u2013 Asteroids move and rotate in-game\n28:16 \u2013 Blending textures to avoid patterns at a distance","de_DE":"Einige der K\u00fcnstler der CIG Santa Monica beantworten Ihre Fragen \u00fcber Star Citizen in der zweiten Episode von Ten for the Artists! Jede Show enth\u00e4lt 10 Fragen, die von den Abonnenten gestellt werden, ausgew\u00e4hlt aus der Entwicklung f\u00fcr jede Show. M\u00f6chten Sie Ihre Frage ber\u00fccksichtigen? Erfahren Sie mehr \u00fcber Abonnements hier\n\n0:32 - Inspiration aus dem Sci-Fi-Bereich holen\n4:05 - Beobachten von K\u00fcnstlern und dem Prozess durch Screenshot\n5:28 - Inspiration f\u00fcr bestimmte Aufgaben finden\n7:45 - Umgang mit negativer Kritik\n10:59 - Individuell gestaltbare Charakterhelme und R\u00fcstungen\n16:19 - Cryengine's inverse quadratische Lichtabfallunterst\u00fctzung\n17:13 - Aufbau von Schiffsanlagen in Teilen\n22:48 - Hochgl\u00e4nzende Kunstharzlackierung?\n27:41 - Asteroiden bewegen und drehen sich im Spiel.\n28:16 - Texturen mischen, um Muster aus der Ferne zu vermeiden.","zh_CN":"A few of the Artists from CIG Santa Monica answer your questions about Star Citizen in the second episode of Ten for the Artists! Each show features 10 questions asked by subscribers, chosen from development for each show. Want your question considered? Learn more about subscriptions here\n\n0:32 \u2013 Drawing inspiration from sci-fi\n4:05 \u2013 Observing artists and the process through screen capture\n5:28 \u2013 Finding inspiration for specific tasks\n7:45 \u2013 Handling negative criticism\n10:59 \u2013 Customizable character helmets and armor\n16:19 \u2013 Cryengine\u2019s inverse square light falloff support\n17:13 \u2013 Building out ship assets in pieces\n22:48 \u2013 High specular faux-chrome paint job?\n27:41 \u2013 Asteroids move and rotate in-game\n28:16 \u2013 Blending textures to avoid patterns at a distance"},"links_count":11,"comment_count":63,"created_at":"2015-06-15T00:00:00+00:00","created_at_human":"10 years ago"},"meta":{"processed_at":"2026-05-08 18:51:08","valid_relations":["images","links"],"prev_id":14776,"next_id":14778}}