{"data":{"id":14934,"title":"Q&A: Vanguard Variants - Part I","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/engineering\/14934-Q-A-Vanguard-Variants-Part-I","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/14934","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/14934","channel":"Engineering","category":"Development","series":"Concept Ship Q&A","images":[{"id":3929,"name":"Vanguard-Harbinger_p1b.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/hsjxo3ubt2vqyr\/source\/Vanguard-Harbinger_p1b.jpg","alt":"","size":6012760,"mime_type":"image\/jpeg","last_modified":"2015-09-02T14:02:38+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3929","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3929\/similar"},{"id":3975,"name":"Vanguard_variants_parked.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/o6c9f6ykw9kiwr\/source\/Vanguard_variants_parked.jpg","alt":"","size":1244512,"mime_type":"image\/jpeg","last_modified":"2015-08-28T18:34:51+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3975","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3975\/similar"},{"id":3976,"name":"Vanguard_harbinger_blowing_up_Retal_gurmukh.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/gpf5upxkqsyc4r\/source\/Vanguard_harbinger_blowing_up_Retal_gurmukh.png","alt":"","size":12690928,"mime_type":"image\/png","last_modified":"2015-09-02T22:03:15+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3976","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/3976\/similar"},{"id":25004,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/w0shv2sobeaiw\/source.jpg","alt":"","size":927693,"mime_type":"image\/jpeg","last_modified":"2019-05-09T20:01:24+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25004","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25004\/similar"},{"id":25029,"name":"source.ctm","rsi_url":"https:\/\/media.robertsspaceindustries.com\/gnuun3ggh8pe3\/source.ctm","alt":"","size":1029980,"mime_type":"application\/octet-stream","last_modified":"2019-10-09T15:04:02+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25029","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25029\/similar"},{"id":38062,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/huwhfjtdvra4r\/source.jpg","alt":"","size":3377215,"mime_type":"image\/jpeg","last_modified":"2025-03-21T15:18:25+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38062","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38062\/similar"}],"images_count":21,"translations":{"en_EN":"Greetings Citizens,\nYou\u2019ve got questions, we\u2019ve got answers! Last week, we kicked off a concept sale for two new variants of the Vanguard deep space fighter. This week, we\u2019ll be answering questions collected on the forums on Wednesday and Friday. These questions have been reviewed by designer Calix Reneau and will hopefully clear up anything you\u2019re wondering about the ship.\n\nWe will also be premiering a new piece of concept art with each Q&A post, available to the right below the blueprint. Enjoy!\n\nQuestion & Answer\nWill the battlefield upgrade kits come with LTI like the Retaliator modules?\nThis is, by far, the most popular question! And so we\u2019d like to begin with the standard disclaimer that LTI does not matter. It is a minor convenience to reward backers who supported a concept early (Star Citizen itself for the base ships and individual concepts later.) You should not base your plans on the LTI status.\n\nWith that said: like the Retaliator modules, the two new Vanguard Battlefield Upgrade Kits (BUKs) will include LTI. The Sentinel and Harbinger packages will include LTI, while the Warden will include two year insurance (because it was offered previously as part of the base ship; this prevents anyone from being able to game the system and create a new version of an already-existing LTI ship.)\n\nWhen the Vanguard is Flight ready will we be able to swap from the variants and vice versa if we own the Battlefield Kits for Arena Commander?\nThe plan is for the BUKs to be available in Arena Commander and for you to be able to change them using the holotable, although we can\u2019t guarantee that this will happen the day the Vanguard becomes flight ready. (It\u2019s likely, for instance, that the base Vanguard might be hangar ready before the variants, in which case variant owners would get a loaner ship to fly.) The limiting reagent here is that there are some additional weapons and technologies (see next question) that are being developed for the variants independently of the ships themselves (the same is true of the UI\/process for switching them via the holotable.)\n\nIs the main nose gun on the variants the same or different than the Warden? People keep speculating the Harbinger has railguns, but I see no text that confirms that.\nYes! All three Vanguards will have different nose guns. The weapons for the Harbinger and the Sentinel are still in development with the component pipeline, so they may different somewhat in appearance from the versions used in the concept art. The central gun on the Warden is an APOC Death Ballistic Gatling gun, while the central guns on the Sentinel and Harbinger are a plasma gun and a mass driver rail gun, respectively. (Manufacturers have yet to be assigned.) The four secondary guns are also different. The standard model uses Behring M4A lasers, the Sentinel has two distortion cannons and two MaxOx electron guns and the Harbinger has four higher damage lasers.\n\nIf I have a Vanguard Warden and I buy a Sentinel BFUK , do I also need a Warden BFUK to go back to my initial setup?\nNo, you do not. The Vanguard Warden you have already purchased comes with the base equipment. There\u2019s no need to buy a second upgrade kit (unless you want backup equipment.)\n\nIf I buy just one battlefield upgrade kit and equip it, would un-equipping it turn it back again?\nThink of it more like plugging three different devices into a USB slot. If you remove one, and it is then added to your overall Hangar inventory and you can plug in another. It also seems important here to note that the upgrade kits are permanent items which will appear in your Hangar and not \u2018single use\u2019 tokens. (Another analogy: think of them as like having a set of snow tires for your car. You remove your existing tires and put on the snow tires and can then switch back and forth as the situation warrants.)\n\nWill using one of these actually change the hard points of the ship? Turn it from a full fledged Warden into a full fledged Harbinger?\nYes, the kits give you the same statistics as the other ship, replacing parts where needed. (The most significant example of this is the Harbinger kit, which adds internal torpedo hardpoints by swapping the entire escape pod.) The only difference with the base ship will be the appearance: you\u2019ll see the upgraded equipment, but stylistic changes that don\u2019t impact specifications will not alter (ie, your ship won\u2019t change color or overall shape.)\n\nHow many modular spaces are on the ship? Is it just the pod, or is there room for changes in the back?\nIt\u2019s hard to quantify this exactly! Our ships are significantly more modular than we usually mention: weapons, internal parts, sensors, computers, software and even structural elements like wings can be changed in various situations. The escape pod is the most similar \u2018modular\u2019 concept to the Retaliator pods, but the upgrade kits include other changes (such as different nose guns, a different turret mount for the area just behind the cockpit, etc.)\n\nHow do the E-War capabilities of the Vanguard Sentinel compare to other ships which are supposed to have them, like the Herald?\nThe Sentinel is intended as something of a \u2018trickster\u2019 ship, oriented towards causing confusion on the battlefield. From EMP pulses to command and control interference, the Vanguard Sentinel will support battlefield operations by making it all that much harder for opponents to stay in contact and have proper information. The Herald, on the other hand, is built around a different goal: intercepting and relaying valuable transmissions and other data. Both ships have some ability to do the others\u2019 role, but they will likely find success in different places!\n\nAre there no small, pull-out seats anywhere in the escape module? Basically, will the 2nd crewman always have to sit in the turret when maneuvering?\nThere are no seats; the escape pod navigation is a standing station. No worries, though: the thrusters are quite weak!\n\nCan the Sentinel perform commercial info running jobs?\nAs mentioned above, yes it can, although it will run into certain limitations that the Herald does not. These will primarily center around avionics space. The Herald has a large data core for holding the vast amounts of data it needs to collect, while the Sentinel does not. Pilots wanting to reorient a Sentinel for inforunning would be advised to make some upgrades to the overall data storage once they\u2019re in the \u2018Verse!","de_DE":"Gr\u00fc\u00dfe B\u00fcrger,\nDu hast Fragen, wir haben Antworten! Letzte Woche haben wir einen Konzeptverkauf f\u00fcr zwei neue Varianten des Vanguard Deep Space J\u00e4gers gestartet. Diese Woche werden wir Fragen beantworten, die in den Foren am Mittwoch und Freitag gesammelt wurden. Diese Fragen wurden vom Designer Calix Reneau \u00fcberpr\u00fcft und werden hoffentlich alles aufkl\u00e4ren, was Sie sich \u00fcber das Schiff fragen.\n\nWir werden auch ein neues Konzeptkunstwerk mit jedem Q&A-Post vorstellen, das rechts unter dem Plan verf\u00fcgbar ist. Viel Spa\u00df!\n\nFragen & Antworten\nWerden die Upgrade-Kits f\u00fcr Schlachtfelder mit LTI wie die Vergeltungsmodule geliefert?\nDas ist bei weitem die beliebteste Frage! Und so m\u00f6chten wir mit dem Standard-Disclaimer beginnen, dass LTI keine Rolle spielt. Es ist ein kleiner Vorteil, Geldgeber zu belohnen, die ein Konzept fr\u00fchzeitig unterst\u00fctzt haben (Star Citizen selbst f\u00fcr die Basisschiffe und individuelle Konzepte sp\u00e4ter.) Sie sollten Ihre Pl\u00e4ne nicht auf den LTI-Status st\u00fctzen.\n\nDamit ist gesagt: Wie die Vergeltungsmodule werden auch die beiden neuen Vanguard Battlefield Upgrade Kits (BUKs) LTI beinhalten. Die Pakete Sentinel und Harbinger beinhalten LTI, w\u00e4hrend der Aufseher eine Zweijahresversicherung beinhaltet (weil sie zuvor als Teil des Basisschiffes angeboten wurde; dies verhindert, dass jemand das System spielen und eine neue Version eines bereits existierenden LTI-Schiffes erstellen kann).\n\nWenn die Vanguard flugbereit ist, k\u00f6nnen wir dann von den Varianten wechseln und umgekehrt, wenn wir die Battlefield Kits f\u00fcr Arena Commander besitzen?\nDer Plan sieht vor, dass die BUKs in Arena Commander verf\u00fcgbar sind und Sie sie mit dem Holotable \u00e4ndern k\u00f6nnen, obwohl wir nicht garantieren k\u00f6nnen, dass dies an dem Tag geschieht, an dem die Vanguard flugbereit ist. (Es ist wahrscheinlich, dass zum Beispiel die Basis Vanguard vor den Varianten einen Hangar fertig haben k\u00f6nnte, in diesem Fall w\u00fcrden die Variantenbesitzer ein Leihschiff zum Fliegen bringen. Das limitierende Reagenz hier ist, dass es einige zus\u00e4tzliche Waffen und Technologien (siehe n\u00e4chste Frage) gibt, die f\u00fcr die Varianten unabh\u00e4ngig von den Schiffen selbst entwickelt werden (das Gleiche gilt f\u00fcr die UI\/Prozess zum Umschalten \u00fcber den Holotable.).\n\nIst die Hauptnasenpistole bei den Varianten gleich oder anders als beim Aufseher? Die Leute spekulieren immer wieder, dass der Harbinger Schienenwaffen hat, aber ich sehe keinen Text, der das best\u00e4tigt.\nJa! Alle drei Vanguards werden unterschiedliche Bugwaffen haben. Die Waffen f\u00fcr den Harbinger und den Sentinel befinden sich mit der Komponentenpipeline noch in der Entwicklung, so dass sie sich im Aussehen etwas von den in der Konzeptkunst verwendeten Versionen unterscheiden k\u00f6nnen. Die Zentralwaffe auf dem Aufseher ist eine APOC Death Ballistic Gatling Waffe, w\u00e4hrend die Zentralwaffe auf dem Sentinel und dem Harbinger eine Plasmakanone bzw. eine Massenantriebsschienenwaffe ist. (Die Hersteller m\u00fcssen noch zugeordnet werden.) Die vier Sekund\u00e4rkanonen sind ebenfalls unterschiedlich. Das Standardmodell verwendet Behring M4A-Laser, der Sentinel hat zwei Verzerrungskanonen und zwei MaxOx-Elektronenkanonen und der Harbinger hat vier Laser mit h\u00f6heren Sch\u00e4den.\n\nWenn ich einen Vanguard Warden habe und einen Sentinel BFUK kaufe, brauche ich dann auch einen Warden BFUK, um zu meinem urspr\u00fcnglichen Setup zur\u00fcckzukehren?\nNein, tust du nicht. Der Vanguard Warden, den du bereits gekauft hast, wird mit der Grundausstattung geliefert. Es besteht keine Notwendigkeit, ein zweites Upgrade-Kit zu kaufen (es sei denn, Sie ben\u00f6tigen Backup-Ger\u00e4te.)\n\nWenn ich nur einen Schlachtfeld-Aufr\u00fcstsatz kaufe und ihn ausr\u00fcste, w\u00fcrde das Ausr\u00fcsten ihn dann wieder zur\u00fcckdrehen?\nStellen Sie sich das eher so vor, als w\u00fcrden Sie drei verschiedene Ger\u00e4te in einen USB-Steckplatz stecken. Wenn du einen entfernst, wird er dann zu deinem gesamten Hangar-Inventar hinzugef\u00fcgt und du kannst einen anderen anschlie\u00dfen. Es scheint auch hier wichtig zu sein, dass es sich bei den Upgrade-Kits um permanente Gegenst\u00e4nde handelt, die in Ihrem Hangar erscheinen und nicht um Einweg-Token (eine andere Analogie: denken Sie daran, dass sie wie ein Satz Schneereifen f\u00fcr Ihr Auto sind. Sie entfernen Ihre vorhandenen Reifen und setzen die Schneereifen auf und k\u00f6nnen dann je nach Situation hin und her wechseln.\n\nWird die Verwendung eines dieser Mittel tats\u00e4chlich die harten Punkte des Schiffes ver\u00e4ndern? Verwandeln Sie es von einem vollwertigen Gef\u00e4ngnisdirektor in einen vollwertigen Vorl\u00e4ufer?\nJa, die Kits geben Ihnen die gleichen Statistiken wie das andere Schiff und ersetzen bei Bedarf Teile. (Das bedeutendste Beispiel daf\u00fcr ist der Harbinger Bausatz, der durch den Austausch der gesamten Fluchtkapsel interne Torpedoh\u00e4rte hinzuf\u00fcgt.) Der einzige Unterschied zum Basisschiff wird das Aussehen sein: Sie werden die aufger\u00fcstete Ausr\u00fcstung sehen, aber stilistische \u00c4nderungen, die sich nicht auf die Spezifikationen auswirken, werden sich nicht \u00e4ndern (d.h. Ihr Schiff wird weder Farbe noch Gesamtform \u00e4ndern.).\n\nWie viele modulare R\u00e4ume gibt es auf dem Schiff? Ist es nur das Pod, oder gibt es Platz f\u00fcr Ver\u00e4nderungen im R\u00fccken?\nEs ist schwer, das genau zu quantifizieren! Unsere Schiffe sind deutlich modularer, als wir es normalerweise tun: Waffen, Innenteile, Sensoren, Computer, Software und sogar Strukturelemente wie Fl\u00fcgel k\u00f6nnen in verschiedenen Situationen ver\u00e4ndert werden. Die Fluchtkapsel ist dem \"modularen\" Konzept der Vergeltungskapseln am \u00e4hnlichsten, aber die Upgrade-Kits beinhalten auch andere \u00c4nderungen (z.B. andere Bugwaffen, eine andere Turmhalterung f\u00fcr den Bereich direkt hinter dem Cockpit, etc.\n\nWie unterscheiden sich die E-War-F\u00e4higkeiten des Vanguard Sentinel von anderen Schiffen, die sie haben sollen, wie die Herald?\nDer W\u00e4chter ist als eine Art Trickser-Schiff gedacht, das darauf ausgerichtet ist, Verwirrung auf dem Schlachtfeld zu stiften. Von EMP-Impulsen bis hin zu Befehls- und Kontrollst\u00f6rungen wird der Vanguard Sentinel die Schlachtfeldoperationen unterst\u00fctzen, indem er es den Gegnern umso schwerer macht, in Kontakt zu bleiben und \u00fcber die richtigen Informationen zu verf\u00fcgen. Der Herald hingegen ist auf ein anderes Ziel ausgerichtet: das Abfangen und Weiterleiten wertvoller \u00dcbertragungen und anderer Daten. Beide Schiffe haben die F\u00e4higkeit, die Rolle des anderen zu \u00fcbernehmen, aber sie werden wahrscheinlich an verschiedenen Orten Erfolg haben!\n\nGibt es im Fluchtmodul keine kleinen, ausziehbaren Sitze? Wird der zweite Besatzungsmitglied beim Man\u00f6vrieren grunds\u00e4tzlich immer im Turm sitzen m\u00fcssen?\nEs gibt keine Pl\u00e4tze; die Fluchtkapsel-Navigation ist eine Stehstation. Aber keine Sorge: Die Triebwerke sind ziemlich schwach!\n\nKann der Sentinel kommerzielle Info-Auftr\u00e4ge ausf\u00fchren?\nWie oben erw\u00e4hnt, ja, das kann es, obwohl es in bestimmte Einschr\u00e4nkungen l\u00e4uft, die der Herald nicht hat. Diese werden sich in erster Linie auf den Avionikraum konzentrieren. Der Herald hat einen gro\u00dfen Datenkern, um die riesigen Datenmengen zu speichern, die er sammeln muss, w\u00e4hrend der Sentinel dies nicht tut. Piloten, die einen Sentinel zur Information neu ausrichten wollen, wird empfohlen, einige Upgrades am gesamten Datenspeicher vorzunehmen, sobald sie sich in der Strophe befinden.","zh_CN":"Greetings Citizens,\nYou\u2019ve got questions, we\u2019ve got answers! Last week, we kicked off a concept sale for two new variants of the Vanguard deep space fighter. This week, we\u2019ll be answering questions collected on the forums on Wednesday and Friday. These questions have been reviewed by designer Calix Reneau and will hopefully clear up anything you\u2019re wondering about the ship.\n\nWe will also be premiering a new piece of concept art with each Q&A post, available to the right below the blueprint. Enjoy!\n\nQuestion & Answer\nWill the battlefield upgrade kits come with LTI like the Retaliator modules?\nThis is, by far, the most popular question! And so we\u2019d like to begin with the standard disclaimer that LTI does not matter. It is a minor convenience to reward backers who supported a concept early (Star Citizen itself for the base ships and individual concepts later.) You should not base your plans on the LTI status.\n\nWith that said: like the Retaliator modules, the two new Vanguard Battlefield Upgrade Kits (BUKs) will include LTI. The Sentinel and Harbinger packages will include LTI, while the Warden will include two year insurance (because it was offered previously as part of the base ship; this prevents anyone from being able to game the system and create a new version of an already-existing LTI ship.)\n\nWhen the Vanguard is Flight ready will we be able to swap from the variants and vice versa if we own the Battlefield Kits for Arena Commander?\nThe plan is for the BUKs to be available in Arena Commander and for you to be able to change them using the holotable, although we can\u2019t guarantee that this will happen the day the Vanguard becomes flight ready. (It\u2019s likely, for instance, that the base Vanguard might be hangar ready before the variants, in which case variant owners would get a loaner ship to fly.) The limiting reagent here is that there are some additional weapons and technologies (see next question) that are being developed for the variants independently of the ships themselves (the same is true of the UI\/process for switching them via the holotable.)\n\nIs the main nose gun on the variants the same or different than the Warden? People keep speculating the Harbinger has railguns, but I see no text that confirms that.\nYes! All three Vanguards will have different nose guns. The weapons for the Harbinger and the Sentinel are still in development with the component pipeline, so they may different somewhat in appearance from the versions used in the concept art. The central gun on the Warden is an APOC Death Ballistic Gatling gun, while the central guns on the Sentinel and Harbinger are a plasma gun and a mass driver rail gun, respectively. (Manufacturers have yet to be assigned.) The four secondary guns are also different. The standard model uses Behring M4A lasers, the Sentinel has two distortion cannons and two MaxOx electron guns and the Harbinger has four higher damage lasers.\n\nIf I have a Vanguard Warden and I buy a Sentinel BFUK , do I also need a Warden BFUK to go back to my initial setup?\nNo, you do not. The Vanguard Warden you have already purchased comes with the base equipment. There\u2019s no need to buy a second upgrade kit (unless you want backup equipment.)\n\nIf I buy just one battlefield upgrade kit and equip it, would un-equipping it turn it back again?\nThink of it more like plugging three different devices into a USB slot. If you remove one, and it is then added to your overall Hangar inventory and you can plug in another. It also seems important here to note that the upgrade kits are permanent items which will appear in your Hangar and not \u2018single use\u2019 tokens. (Another analogy: think of them as like having a set of snow tires for your car. You remove your existing tires and put on the snow tires and can then switch back and forth as the situation warrants.)\n\nWill using one of these actually change the hard points of the ship? Turn it from a full fledged Warden into a full fledged Harbinger?\nYes, the kits give you the same statistics as the other ship, replacing parts where needed. (The most significant example of this is the Harbinger kit, which adds internal torpedo hardpoints by swapping the entire escape pod.) The only difference with the base ship will be the appearance: you\u2019ll see the upgraded equipment, but stylistic changes that don\u2019t impact specifications will not alter (ie, your ship won\u2019t change color or overall shape.)\n\nHow many modular spaces are on the ship? Is it just the pod, or is there room for changes in the back?\nIt\u2019s hard to quantify this exactly! Our ships are significantly more modular than we usually mention: weapons, internal parts, sensors, computers, software and even structural elements like wings can be changed in various situations. The escape pod is the most similar \u2018modular\u2019 concept to the Retaliator pods, but the upgrade kits include other changes (such as different nose guns, a different turret mount for the area just behind the cockpit, etc.)\n\nHow do the E-War capabilities of the Vanguard Sentinel compare to other ships which are supposed to have them, like the Herald?\nThe Sentinel is intended as something of a \u2018trickster\u2019 ship, oriented towards causing confusion on the battlefield. From EMP pulses to command and control interference, the Vanguard Sentinel will support battlefield operations by making it all that much harder for opponents to stay in contact and have proper information. The Herald, on the other hand, is built around a different goal: intercepting and relaying valuable transmissions and other data. Both ships have some ability to do the others\u2019 role, but they will likely find success in different places!\n\nAre there no small, pull-out seats anywhere in the escape module? Basically, will the 2nd crewman always have to sit in the turret when maneuvering?\nThere are no seats; the escape pod navigation is a standing station. No worries, though: the thrusters are quite weak!\n\nCan the Sentinel perform commercial info running jobs?\nAs mentioned above, yes it can, although it will run into certain limitations that the Herald does not. These will primarily center around avionics space. The Herald has a large data core for holding the vast amounts of data it needs to collect, while the Sentinel does not. Pilots wanting to reorient a Sentinel for inforunning would be advised to make some upgrades to the overall data storage once they\u2019re in the \u2018Verse!"},"links_count":1,"comment_count":229,"created_at":"2015-09-02T00:00:00+00:00","created_at_human":"10 years ago"},"meta":{"processed_at":"2026-05-08 05:18:44","valid_relations":["images","links"],"prev_id":14933,"next_id":14935}}