{"data":{"id":15110,"title":"Star Citizen Alpha 2.0 is Live as Game Nears $100 Million in Crowd Funding","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/15110-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/15110","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/15110","channel":"Undefined","category":"Undefined","series":"None","images":[],"images_count":0,"translations":{"en_EN":"LOS ANGELES, December 11, 2015 \u2014 Cloud Imperium Games (CIG), the company behind the hugely popular Star Citizen space simulation game, announced today that the game\u2019s Alpha 2.0 version is now available for all backers to play. The major milestone comes as Star Citizen nears another milestone \u2014 more than $100 million in crowd funding. Star Citizen is recognized by Guinness World Records as the top crowd funded project and top crowd funded game in the world.\n\n\u201cAlpha 2.0 is a major breakthrough for Stars Citizen,\u201d said Roberts. \u201cIt represents the first true slice of gameplay that includes much of what Star Citizen will bring to our fans: thrilling space combat in a massive play area, first person battles and multi-crew ships where you and your friends can adventure together in a portion of the universe on the same ship. It\u2019s all technology that has never been undertaken to this scale and depth before in our industry.\u201d\n\nSome of the other features in Star Citizen Alpha 2.0 are: EVA (Extra Vehicular Activity) \u2013 drift out of your ship\u2019s airlock and venture into the void of space and back\n\n20+ random encounters \u2013 combat and exploration (lost wrecks and abandoned space stations)\n\nQuantum travel \u2013 travel in ships through the vastness of space at 0.2 the speed of light\n\nNew flyable ships including the Constellation, the Retaliator and the Vanguard.\n\nLarge world tech \u2013 explore extremely large expanses of space seamlessly, without loading screens\n\nLocations to explore: One planet (Crusader)\n\nThree moons\n\nThree distinct space stations\n\nOne repair\/restock station\n\nNine comm arrays\n\n\n\nWreckage to scavenge and never-ending battles in the Yela asteroid belt\n\n\u2026and much more\n\nFans of Star Citizen continue to support the game in record numbers. There are now more than one-million \u201ccitizens.\u201d There are more than 32-thousand fan-created organizations, the largest of which numbers more than 11-thousand people. Many players are active participants in forums, fan events, live streams, social media, and other events designed to give backers direct access to the dev team creating the game.\n\n\u201cWe are forever grateful for our backers and fans,\u201d said Roberts. \u201cThey been there from the beginning when we launched Star Citizen\u2019s funding campaign three years ago. And they\u2019ve helped create the most passionate and loyal community in our industry. They are helping us every step along the way in creating the best damn space sim ever.\u201d\n\nStar Citizen is 100% crowd funded and was officially announced on October 10, 2012. The money raised pays for the development of the game including the Roberts Space Industries platform where fans and backers can interact with the team, view multiple weekly webcasts about Star Citizen, learn about the story behind the game, read constant updates on the game\u2019s progress and much more. Star Citizen is recognized by Guinness World Records as the top crowd funded project and game in the world. People interested in backing the project can do so at http:\/\/www.robertsspaceindustries.com\/pledge.\n\nTo see the Star Citizen Alpha 2.0 trailer click here.\n\nAbout Cloud Imperium Games\nCloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts\u2019 leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG\u2019s international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen\u2019s first person universe. Star Citizen and Squadron 42 are being marketed and launched via www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at www.cloudimperiumgames.com.\n\nContact\nDavid Swofford\nCloud Imperium Games\ndavid.swofford@cloudimperiumgames.com\n512 750-9098\n\n###\n\nStar Citizen, Squadron 42, Cloud Imperium, Roberts Space Industries are trademarks of Cloud Imperium Games Corporation. All other trademarks are the property of their respective owners.","de_DE":"LOS ANGELES, 11. Dezember 2015 - Cloud Imperium Games (CIG), das Unternehmen hinter dem \u00e4u\u00dferst beliebten Weltraumsimulationsspiel Star Citizen, gab heute bekannt, dass die Alpha 2.0-Version des Spiels nun f\u00fcr alle Geldgeber verf\u00fcgbar ist. Der wichtigste Meilenstein kommt, wenn sich Star Citizen einem weiteren Meilenstein n\u00e4hert - mehr als 100 Millionen Dollar an Massenfinanzierung. Star Citizen wird von Guinness World Records als das Projekt mit der h\u00f6chsten Zuschauerzahl und als das Spiel mit der h\u00f6chsten Zuschauerzahl weltweit anerkannt.\n\n\"Alpha 2.0 ist ein gro\u00dfer Durchbruch f\u00fcr Stars Citizen\", sagte Roberts. \"Es ist das erste wahre St\u00fcck Gameplay, das viel von dem beinhaltet, was Star Citizen unseren Fans bringen wird: spannende Weltraumk\u00e4mpfe in einem riesigen Spielbereich, First-Person-K\u00e4mpfe und Multi-Crew-Schiffe, in denen du und deine Freunde gemeinsam in einem Teil des Universums auf demselben Schiff Abenteuer erleben k\u00f6nnen. Es ist alles Technologie, die in dieser Gr\u00f6\u00dfenordnung und Tiefe in unserer Branche noch nie zuvor eingesetzt wurde.\"\n\nEinige der anderen Funktionen in Star Citizen Alpha 2.0 sind:\n\n\nEVA (Extra Vehicular Activity) - driften Sie aus der Luftschleuse Ihres Schiffes und wagen Sie sich in die Leere des Weltraums und zur\u00fcck 20+ zuf\u00e4llige Begegnungen - Kampf und Erforschung (verlorene Wracks und verlassene Raumstationen) Quantenreise - reisen Sie mit Schiffen durch die Weite des Weltraums mit 0,2 der Geschwindigkeit des Lichts Neue fliegende Schiffe einschlie\u00dflich der Constellation, des Retaliators und der Avantgarde. Gro\u00dfe Welttechnologie - erkunden Sie extrem gro\u00dfe Fl\u00e4chen nahtlos, ohne Bildschirme zu laden Standorte zu erkunden: Ein Planet (Kreuzritter) Drei Monde Drei verschiedene Raumstationen Eine Reparatur- und Auff\u00fcllstation Neun Gemeinschaftsarrays Tr\u00fcmmer zum Abfangen und endlosen K\u00e4mpfen im Yela-Asteroideng\u00fcrtel ....und vieles mehr\nFans von Star Citizen unterst\u00fctzen das Spiel weiterhin in Rekordzahl. Inzwischen gibt es mehr als eine Million \"B\u00fcrger\". Es gibt mehr als 32.000 von Fans gegr\u00fcndete Organisationen, von denen die gr\u00f6\u00dfte mehr als 11.000 Menschen z\u00e4hlt. Viele Spieler sind aktive Teilnehmer in Foren, Fan-Events, Live-Streams, Social Media und anderen Veranstaltungen, die den Geldgebern den direkten Zugang zum Entwickler-Team erm\u00f6glichen sollen.\n\n\"Wir sind f\u00fcr immer dankbar f\u00fcr unsere Geldgeber und Fans\", sagte Roberts. \"Sie waren von Anfang an dabei, als wir vor drei Jahren die F\u00f6rderkampagne Star Citizen's starteten. Und sie haben dazu beigetragen, die leidenschaftlichste und treueste Community unserer Branche zu schaffen. Sie helfen uns bei jedem Schritt auf dem Weg zur besten verdammten Weltraumsimulation aller Zeiten.\"\n\nStar Citizen ist zu 100% von der Menge finanziert und wurde am 10. Oktober 2012 offiziell angek\u00fcndigt. Das gesammelte Geld zahlt f\u00fcr die Entwicklung des Spiels, einschlie\u00dflich der Roberts Space Industries-Plattform, auf der Fans und Geldgeber mit dem Team interagieren k\u00f6nnen, mehrere w\u00f6chentliche Webcasts \u00fcber Star Citizen ansehen, mehr \u00fcber die Geschichte hinter dem Spiel erfahren, st\u00e4ndige Updates \u00fcber den Fortschritt des Spiels lesen und vieles mehr. Star Citizen wird von Guinness World Records als das meistgenutzte Projekt und Spiel der Welt anerkannt. Interessenten, die das Projekt unterst\u00fctzen m\u00f6chten, k\u00f6nnen dies unter http:\/\/www.robertsspaceindustries.com\/pledge. tun.\n\nUm den Star Citizen Alpha 2.0 Trailer zu sehen, klicken Sie hier.\n\n\u00dcber Cloud Imperium Spiele\nDie Cloud Imperium Games Corporation und ihre Tochtergesellschaft Roberts Space Industries Corp. wurden im April 2012 von dem renommierten Spieleentwickler Chris Roberts (Wing Commander, Freelancer, Privateer) und seinem Gesch\u00e4ftspartner und langj\u00e4hrigen internationalen Medienanwalt Ortwin Freyermuth gegr\u00fcndet. Cloud Imperium operiert von Los Angeles und Austin aus unter Roberts' F\u00fchrung und nutzt seine langj\u00e4hrigen Beziehungen im Spielebereich. Cloud Imperium stellte schnell ein erstklassiges Entwicklungsteam f\u00fcr die Erstellung von Kunstwerken, Story-Elementen und einem umfangreichen Prototyp f\u00fcr Star Citizen zusammen. Nachdem die britische Erin Roberts 2013 beigetreten war, um ihren umfangreichen Hintergrund in der Spieleproduktion einzubringen, f\u00fcgten die Roberts und Freyermuth die internationalen Aktivit\u00e4ten der CIG in Manchester, Gro\u00dfbritannien, hinzu, um die missionsgesteuerte Squadron 42 zu entwickeln, die im First-Person-Universum von Star Citizen spielt. Star Citizen und Squadron 42 werden \u00fcber www.robertsspaceindustries.com. vermarktet und gestartet. Weitere Informationen \u00fcber das Unternehmen, einschlie\u00dflich Jobs und Kontaktinformationen, finden Sie unter www.cloudimperiumgames.com.\n\nKontakt\nDavid Swofford\nCloud Imperium Spiele\ndavid.swofford@cloudimperiumgames.com\n512 750-9098\n\n###\n\nStar Citizen, Squadron 42, Cloud Imperium, Roberts Space Industries sind Marken der Cloud Imperium Games Corporation. Alle anderen Marken sind Eigentum ihrer jeweiligen Inhaber.","zh_CN":"LOS ANGELES, December 11, 2015 \u2014 Cloud Imperium Games (CIG), the company behind the hugely popular Star Citizen space simulation game, announced today that the game\u2019s Alpha 2.0 version is now available for all backers to play. The major milestone comes as Star Citizen nears another milestone \u2014 more than $100 million in crowd funding. Star Citizen is recognized by Guinness World Records as the top crowd funded project and top crowd funded game in the world.\n\n\u201cAlpha 2.0 is a major breakthrough for Stars Citizen,\u201d said Roberts. \u201cIt represents the first true slice of gameplay that includes much of what Star Citizen will bring to our fans: thrilling space combat in a massive play area, first person battles and multi-crew ships where you and your friends can adventure together in a portion of the universe on the same ship. It\u2019s all technology that has never been undertaken to this scale and depth before in our industry.\u201d\n\nSome of the other features in Star Citizen Alpha 2.0 are: EVA (Extra Vehicular Activity) \u2013 drift out of your ship\u2019s airlock and venture into the void of space and back\n\n20+ random encounters \u2013 combat and exploration (lost wrecks and abandoned space stations)\n\nQuantum travel \u2013 travel in ships through the vastness of space at 0.2 the speed of light\n\nNew flyable ships including the Constellation, the Retaliator and the Vanguard.\n\nLarge world tech \u2013 explore extremely large expanses of space seamlessly, without loading screens\n\nLocations to explore: One planet (Crusader)\n\nThree moons\n\nThree distinct space stations\n\nOne repair\/restock station\n\nNine comm arrays\n\n\n\nWreckage to scavenge and never-ending battles in the Yela asteroid belt\n\n\u2026and much more\n\nFans of Star Citizen continue to support the game in record numbers. There are now more than one-million \u201ccitizens.\u201d There are more than 32-thousand fan-created organizations, the largest of which numbers more than 11-thousand people. Many players are active participants in forums, fan events, live streams, social media, and other events designed to give backers direct access to the dev team creating the game.\n\n\u201cWe are forever grateful for our backers and fans,\u201d said Roberts. \u201cThey been there from the beginning when we launched Star Citizen\u2019s funding campaign three years ago. And they\u2019ve helped create the most passionate and loyal community in our industry. They are helping us every step along the way in creating the best damn space sim ever.\u201d\n\nStar Citizen is 100% crowd funded and was officially announced on October 10, 2012. The money raised pays for the development of the game including the Roberts Space Industries platform where fans and backers can interact with the team, view multiple weekly webcasts about Star Citizen, learn about the story behind the game, read constant updates on the game\u2019s progress and much more. Star Citizen is recognized by Guinness World Records as the top crowd funded project and game in the world. People interested in backing the project can do so at http:\/\/www.robertsspaceindustries.com\/pledge.\n\nTo see the Star Citizen Alpha 2.0 trailer click here.\n\nAbout Cloud Imperium Games\nCloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts\u2019 leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG\u2019s international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen\u2019s first person universe. Star Citizen and Squadron 42 are being marketed and launched via www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at www.cloudimperiumgames.com.\n\nContact\nDavid Swofford\nCloud Imperium Games\ndavid.swofford@cloudimperiumgames.com\n512 750-9098\n\n###\n\nStar Citizen, Squadron 42, Cloud Imperium, Roberts Space Industries are trademarks of Cloud Imperium Games Corporation. All other trademarks are the property of their respective owners."},"links_count":8,"comment_count":0,"created_at":"2015-12-11T00:00:00+00:00","created_at_human":"10 years ago"},"meta":{"processed_at":"2026-05-12 09:44:03","valid_relations":["images","links"],"prev_id":15109,"next_id":15111}}