{"data":{"id":15207,"title":"PTU Invites","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/15207-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/15207","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/15207","channel":"Undefined","category":"Undefined","series":"None","images":[],"images_count":0,"translations":{"en_EN":"PTU Invites\nWe thought we\u2019d take a minute to discuss how we\u2019ll be running invites to early rounds of Public Test Universe (PTU) testing.\n\nThe PTU is designed to be a staging environment where we can deploy builds for external players to test before it goes to the \u2018Live\u2019 service. As most early builds on a new release aren\u2019t anywhere close to being ready for prime time, they require multiple rounds of bug fixing, new builds, and additional downloads. We then make several iterative changes to test the new content and features plus work on stability across the service before deploying to Live.\n\nAs part of this process, we learned that the signal-to-noise ratio for the early iterations of a build was far too low; sifting through the mountains of data on our forums that thousands of players would provide in order to find information that would help us make the build better was a logistical nightmare.\n\nWe asked ourselves: Wouldn\u2019t it be far more fruitful to have a small group of technically-minded players hammering away on the early builds to accurately get us the information we needed to make it better?\n\nEnter Evocati Test Flight.\n\nThe Evocati are a small group of testers we\u2019ve picked from Issue Council reporters and PTU participants who get a very early build of a release version. These builds the Evocati get are deemed \u201cnot quite ready for normal PTU\u201d either due to bugs or due to features that might be removed depending on how the testing goes.\n\nOnce a build is stabilized and features are completed, we then roll that build out to a wider audience.\n\nThe current PTU release format is as follows:\n\n** Evocati (800 invites): Our smallest group of testers who help us get our releases ready for a proper public viewing more quickly! Picked from Issue Council posters with multiple submissions or contributions and from our most active PTU testers.\n\n** Wave One (6,000 invites): Approximately 1,000 accounts from participating on Issue Council with one New Report and one Contribution, plus 5,000 accounts who have played more than five PTU builds in the last three months.\n\n** Wave Two (12,000 additional invites, 18,000 total): 12,000 accounts who have played three to five PTU builds in the last three months.\n\n** Wave Three (16,000 additional invites, 34,000 total): 16,000 accounts who have played two PTU builds.\n\n** Wave Four (80,000 additional invites, 114,000 total): 80,000 accounts who have played one PTU build in the last three months.\n\n** Wave Five: Open to all.\n\nSince we\u2019ve started this process, we\u2019ve only used the Wave One PTU Testers. Should there be a situation where more players are needed for a stress test, we\u2019ll invite additional Waves.\n\nPlease note: Even though we call it the \u2018Live\u2019 service, it\u2019s still very much in the Alpha stage of development, and there are tons of features and optimizations to be added. Players on the \u2018Live\u2019 service are very much testers, too!\n\nStill, it\u2019s easy to get involved with PTU! We\u2019ll update our invite numbers every few months, so make sure you are active within the Issue Council as well as playing as many PTU builds as possible!","de_DE":"PTU l\u00e4dt ein\nWir dachten, wir w\u00fcrden uns eine Minute Zeit nehmen, um zu besprechen, wie wir Einladungen zu fr\u00fchen Runden des Public Test Universe (PTU) Tests durchf\u00fchren werden.\n\nDie PTU ist als Staging-Umgebung konzipiert, in der wir Builds f\u00fcr externe Player zum Testen bereitstellen k\u00f6nnen, bevor sie an den \"Live\"-Dienst geht. Da die meisten fr\u00fchen Builds auf einem neuen Release noch lange nicht bereit f\u00fcr die Prime Time sind, erfordern sie mehrere Runden Bugfixing, neue Builds und zus\u00e4tzliche Downloads. Anschlie\u00dfend nehmen wir mehrere iterative \u00c4nderungen vor, um die neuen Inhalte und Funktionen zu testen und die Stabilit\u00e4t des gesamten Dienstes zu verbessern, bevor wir sie in Live bereitstellen.\n\nAls Teil dieses Prozesses lernten wir, dass der Signal-Rausch-Abstand f\u00fcr die fr\u00fchen Iterationen eines Builds viel zu niedrig war; das Durchsuchen der Datenberge in unseren Foren, die Tausende von Spielern zur Verf\u00fcgung stellen w\u00fcrden, um Informationen zu finden, die uns helfen w\u00fcrden, den Build besser zu machen, war ein logistischer Alptraum.\n\nWir fragten uns selbst: W\u00e4re es nicht viel fruchtbarer, wenn eine kleine Gruppe von technisch orientierten Spielern an den fr\u00fchen Builds herumh\u00e4mmern w\u00fcrde, um uns genau die Informationen zu liefern, die wir brauchen, um es besser zu machen?\n\nEvocati Testflug eingeben.\n\nDie Evocati sind eine kleine Gruppe von Testern, die wir von Issue Council-Reportern und PTU-Teilnehmern ausgew\u00e4hlt haben, die einen sehr fr\u00fchen Build einer Release-Version erhalten. Diese Builds, die die Evocati erhalten, gelten als \"nicht ganz bereit f\u00fcr normale PTU\", entweder aufgrund von Fehlern oder aufgrund von Funktionen, die je nach Ablauf des Tests entfernt werden k\u00f6nnen.\n\nSobald ein Build stabilisiert ist und die Funktionen abgeschlossen sind, f\u00fchren wir diesen Build f\u00fcr ein breiteres Publikum ein.\n\nDas aktuelle PTU-Release Format sieht wie folgt aus:\n\n\n\nEvocati (800 Einladungen): Unsere kleinste Gruppe von Testern, die uns helfen, unsere Releases schneller f\u00fcr ein ordentliches Public Viewing vorzubereiten! Ausgew\u00e4hlt von Issue Council-Postern mit mehreren Einreichungen oder Beitr\u00e4gen und von unseren aktivsten PTU-Testern.\n\nWave One (6.000 Einladungen): Etwa 1.000 Konten aus der Teilnahme am Issue Council mit einem neuen Bericht und einem Beitrag sowie 5.000 Konten, die in den letzten drei Monaten mehr als f\u00fcnf PTU-Builds gespielt haben.\n\nWave Two (12.000 zus\u00e4tzliche Einladungen, 18.000 insgesamt): 12.000 Accounts, die in den letzten drei Monaten drei bis f\u00fcnf PTU-Builds gespielt haben.\n\nWelle Drei (16.000 zus\u00e4tzliche Einladungen, 34.000 insgesamt): 16.000 Konten, die zwei PTU-Builds gespielt haben.\n\nWave Four (80.000 zus\u00e4tzliche Einladungen, 114.000 insgesamt): 80.000 Accounts, die in den letzten drei Monaten einen PTU Build gespielt haben.\n\nWave Five: Offen f\u00fcr alle. Seitdem wir diesen Prozess gestartet haben, verwenden wir nur noch die Wave One PTU-Tester. Sollte es eine Situation geben, in der mehr Spieler f\u00fcr einen Stresstest ben\u00f6tigt werden, werden wir zus\u00e4tzliche Waves einladen.\n\nBitte beachten Sie: Auch wenn wir es den Live-Service nennen, befindet es sich noch sehr im Alpha-Stadium der Entwicklung, und es gibt eine Menge Features und Optimierungen, die hinzugef\u00fcgt werden m\u00fcssen. Die Spieler des Live-Dienstes sind auch sehr viele Tester!\n\nDennoch ist es einfach, sich mit PTU zu besch\u00e4ftigen! Wir werden unsere Einladungsnummern alle paar Monate aktualisieren, also stellen Sie sicher, dass Sie im Issue Council aktiv sind und so viele PTU-Builds wie m\u00f6glich spielen!","zh_CN":"PTU Invites\nWe thought we\u2019d take a minute to discuss how we\u2019ll be running invites to early rounds of Public Test Universe (PTU) testing.\n\nThe PTU is designed to be a staging environment where we can deploy builds for external players to test before it goes to the \u2018Live\u2019 service. As most early builds on a new release aren\u2019t anywhere close to being ready for prime time, they require multiple rounds of bug fixing, new builds, and additional downloads. We then make several iterative changes to test the new content and features plus work on stability across the service before deploying to Live.\n\nAs part of this process, we learned that the signal-to-noise ratio for the early iterations of a build was far too low; sifting through the mountains of data on our forums that thousands of players would provide in order to find information that would help us make the build better was a logistical nightmare.\n\nWe asked ourselves: Wouldn\u2019t it be far more fruitful to have a small group of technically-minded players hammering away on the early builds to accurately get us the information we needed to make it better?\n\nEnter Evocati Test Flight.\n\nThe Evocati are a small group of testers we\u2019ve picked from Issue Council reporters and PTU participants who get a very early build of a release version. These builds the Evocati get are deemed \u201cnot quite ready for normal PTU\u201d either due to bugs or due to features that might be removed depending on how the testing goes.\n\nOnce a build is stabilized and features are completed, we then roll that build out to a wider audience.\n\nThe current PTU release format is as follows:\n\n** Evocati (800 invites): Our smallest group of testers who help us get our releases ready for a proper public viewing more quickly! Picked from Issue Council posters with multiple submissions or contributions and from our most active PTU testers.\n\n** Wave One (6,000 invites): Approximately 1,000 accounts from participating on Issue Council with one New Report and one Contribution, plus 5,000 accounts who have played more than five PTU builds in the last three months.\n\n** Wave Two (12,000 additional invites, 18,000 total): 12,000 accounts who have played three to five PTU builds in the last three months.\n\n** Wave Three (16,000 additional invites, 34,000 total): 16,000 accounts who have played two PTU builds.\n\n** Wave Four (80,000 additional invites, 114,000 total): 80,000 accounts who have played one PTU build in the last three months.\n\n** Wave Five: Open to all.\n\nSince we\u2019ve started this process, we\u2019ve only used the Wave One PTU Testers. Should there be a situation where more players are needed for a stress test, we\u2019ll invite additional Waves.\n\nPlease note: Even though we call it the \u2018Live\u2019 service, it\u2019s still very much in the Alpha stage of development, and there are tons of features and optimizations to be added. Players on the \u2018Live\u2019 service are very much testers, too!\n\nStill, it\u2019s easy to get involved with PTU! We\u2019ll update our invite numbers every few months, so make sure you are active within the Issue Council as well as playing as many PTU builds as possible!"},"links_count":0,"comment_count":0,"created_at":"2019-11-01T00:00:00+00:00","created_at_human":"6 years ago"},"meta":{"processed_at":"2026-05-08 15:08:47","valid_relations":["images","links"],"prev_id":15204,"next_id":15208}}