{"data":{"id":15453,"title":"Argo MPUV","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/15453-Argo-MPUV","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/15453","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/15453","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":5155,"name":"Landing_v01.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/fgi7cen4bdvzkr\/source\/Landing_v01.jpg","alt":"","size":2069664,"mime_type":"image\/jpeg","last_modified":"2016-08-24T13:50:37+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5155","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5155\/similar"},{"id":5156,"name":"TopGun_v01.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/7m8e2rslpyz91r\/source\/TopGun_v01.jpg","alt":"","size":1244212,"mime_type":"image\/jpeg","last_modified":"2016-08-12T13:41:57+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5156","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5156\/similar"},{"id":5157,"name":"Brochure_2-1.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/mt6ybiyggtey5r\/source\/Brochure_2-1.png","alt":"","size":256965,"mime_type":"image\/png","last_modified":"2016-08-19T16:45:48+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5157","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5157\/similar"},{"id":5158,"name":"01.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/vty7lrbuc0e0ir\/source\/01.png","alt":"","size":757625,"mime_type":"image\/png","last_modified":"2016-08-18T18:35:05+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5158","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5158\/similar"},{"id":5159,"name":"ModelKit_4k_v01.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/r8l5q7f86eyabr\/source\/ModelKit_4k_v01.jpg","alt":"","size":2134935,"mime_type":"image\/jpeg","last_modified":"2016-08-12T13:41:42+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5159","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5159\/similar"},{"id":22834,"name":"BatCave_4k_v02.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/mywvchg9tot3xr\/source\/BatCave_4k_v02.jpg","alt":"","size":1249399,"mime_type":"image\/jpeg","last_modified":"2016-10-27T13:39:14+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22834","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22834\/similar"},{"id":22835,"name":"Magazine_lines_Argo.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/z10a5sareggtnr\/source\/Magazine_lines_Argo.png","alt":"","size":5034,"mime_type":"image\/png","last_modified":"2016-08-19T16:45:43+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22835","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22835\/similar"},{"id":25033,"name":"Argo_anouncement-1.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/wtvmuj9kmkcder\/source\/Argo_anouncement-1.png","alt":"","size":180473,"mime_type":"image\/png","last_modified":"2016-08-19T13:41:45+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25033","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25033\/similar"},{"id":32966,"name":"source.png","rsi_url":"https:\/\/media.robertsspaceindustries.com\/dq4f0gy40dkwk\/source.png","alt":"","size":2038,"mime_type":"image\/png","last_modified":"2023-11-17T16:35:22+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/32966","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/32966\/similar"}],"images_count":9,"translations":{"en_EN":"\u201cIt doesn\u2019t have quantum drive! It doesn\u2019t have a laser cannon! Why the [redacted] would I want my own ARGO? Because I work for a living, that\u2019s why, and no interstellar commerce has ever moved from point A to point B without touching an ARGO\u2019s hull plating somewhere along the way.\u201d\n\n- Captain Danica Carraway, Licensed Hull-C #3-A48-MMT6 (\u201cFred\u2019s Pride\u201d)\n\n\n\nTHE ARGO MPUV PLATFORM\nIn a galaxy full of badass starfighters, impossibly complex explorers, massive cargo ships and rough-and-ready miners, is there room for some simplicity? The team at ARGO Astronautics says: YES. The ARGO may not be any kind of warship and it\u2019s unlikely an ARGO will ever be the first to set down on an alien world\u2026 but they are an essential part of human commerce, which makes them a valuable tool for anyone interested in building a mercantile empire.\n\nThe MPUV platform, generally called the ARGO after the company that designs and produces the ship, consists of a universal cab attached to a variety of different role-specific modules. The United Empire of Earth\u2019s military forces use ARGO variants extensively for everything from search and rescue to personnel transport to munitions loading. The ARGO is, by all accounts, easy to pick up and fly (many new pilots train on them) and especially effective in its particular roles. Today, two variants are available for service in the Stanton System.\n\nVisit the mpuv Personnel\n\n\n\nARGO MPUV VARIANTS\nThe ARGO Astronautics MPUV-1C (commonly \u2018Argo Cargo\u2019) is a dedicated merchant transfer ship, a ubiquitous intergalactic stevedore. Vast numbers of Argo Cargos are responsible for loading and unloading goods onto massive long-haul transports and miners that cannot otherwise land on planets or drydocks, such as the Hull D and the Orion. Some captains choose to own and operate their own Argo, while others pay privately owned ships operating as port services a rental fee for performing the unloading process.\n\nThe second variant is the ARGO Astronautics MPUV-1P (commonly \u2018Argo Personnel.\u2019) This version of the Argo is geared towards a simple but incredibly important responsibility: moving grounds of people from place to place. The UEE Navy uses MPUV-1Ps extensively, and any new recruit can likely recall those terrifying moments in which such a ship carried them to their first space assignment. In civilian hands, Argo Personnel ships are adapted for everything from standard taxi services to use as makeshift combat dropships. The ARGO is capable of carrying up to eight humans and their equipment.\n\nA third ARGO variant is in development. The MPUV-1S will replace the utility pod with a dedicated search and rescue area featuring medical equipment. More details about the MPUV-1S will be available in the future.\n\nVisit the mpuv Cargo\n\n\n\nIN THE GAME\nThe ARGO MPUV was developed for two purposes. The first was a co-starring role in Squadron 42, Star Citizen\u2019s single player adventure. As seen in the \u2018Morrow Tour\u2019 displayed at CItizenCon 2015, the Argo Personnel will transport your character to his first assignment in the game. The second purpose of the Argo was part of Star Citizen\u2019s raison d\u2019\u00eatre: immersion. We believe strongly that the galaxy should not consist only of \u2018hero\u2019 ships, but should instead be a complex patchwork of \u2018working\u2019 ships that explain how and why our universe functions. The Argo, which helps makes commerce happen and moves people from place to place, helps us speak directly to that immersive complexity!\n\nWe would like to pay special attention to the backers who asked that we offer the Argo as a pledge ship. The Argo has been completed because of its role in Squadron 42, and backers have asked that they be allowed to fly it in the current game. Since the ship is fully functional, we had no objection to this and have included the first two Argo variants in Alpha 2.5. The ship is available now in the persistent universe. Backers who have already pledged for the Idris or Javelin in the past will already have an ARGO in their inventory (Personnel for the Idris, Cargo for the Javelin.)\n\nTo learn more about the ARGO, check out the brochure linked above or the holoviewer model below. The team building the ARGO did not cut any corners; it is just as detailed as any of Star Citizen\u2019s other ships or locations! We hope you enjoy exploring it and are confident that even before cargo transport is added to the game that backers will find interesting things to do with this ship around Port Olisar.\n\n\nAbout the Sale\nThe Personnel and Cargo variants of the ARGO are being offered for the first time as a limited concept sale. This means that the ship design meets our specifications. Unlike other concept sales, both ships are ready to fly in Star Citizen 2.5! The sale includes Lifetime Insurance on the ship hulls. Additional in-game features, such as cargo transport, will be added to the persistent universe in the future to better support the roles intended for the ARGO. In future sales, he ship price will increase and the offer will not include Life Time Insurance or these extras.\n\nIf you\u2019d like to add one to your fleet, they\u2019re available in the pledge store until September 5th, 2016. You can also view a detail of the Argo MPUV in the Holo Viewer in the Tech Overview of the ship page!\n\nDisclaimer\nRemember: we are offering this pledge ship to help fund Star Citizen\u2019s development. The funding generated by sales such as this is what allows us to include deeper, non-combat oriented features in the Star Citizen world. Concept ships will be available for in-game credits in the final universe, and they are not required to start the game. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the persistent universe launches.","de_DE":"\"Es hat keinen Quantenantrieb! Es hat keine Laserkanone! Warum sollte ich meinen eigenen ARGO wollen? Weil ich f\u00fcr meinen Lebensunterhalt arbeite, deshalb, und kein interstellarer Handel hat sich jemals von Punkt A nach Punkt B bewegt, ohne die H\u00fclle eines ARGOs irgendwo auf dem Weg zu ber\u00fchren.\"\n\n- Captain Danica Carraway, Lizenzierter Rumpf-C #3-A48-MMT6 (\"Freds Stolz\")\n\n\n\nDIE ARGO MPUV PLATTFORM\nGibt es in einer Galaxie voller knallharter Sternenk\u00e4mpfer, unm\u00f6glich komplexer Entdecker, massiver Frachtschiffe und rauer Bergleute Platz f\u00fcr etwas Einfachheit? Das Team von ARGO Astronautics sagt: JA. Die ARGO mag keine Art von Kriegsschiff sein, und es ist unwahrscheinlich, dass ein ARGO jemals das erste sein wird, das sich auf eine fremde Welt einl\u00e4sst.... aber sie sind ein wesentlicher Bestandteil des menschlichen Handels, was sie zu einem wertvollen Werkzeug f\u00fcr jeden macht, der daran interessiert ist, ein Handelsimperium aufzubauen.\n\nDie MPUV-Plattform, die nach dem Unternehmen, das das Schiff entwirft und produziert, allgemein ARGO genannt wird, besteht aus einer universellen Kabine, die an einer Vielzahl von verschiedenen rollenspezifischen Modulen befestigt ist. Die Streitkr\u00e4fte des Vereinigten Reiches der Erde nutzen ARGO-Varianten umfassend f\u00fcr alles, von der Suche und Rettung \u00fcber den Personentransport bis hin zur Verladung von Munition. Der ARGO ist, wie man h\u00f6rt, leicht zu erfassen und zu fliegen (viele neue Piloten trainieren darauf) und besonders effektiv in seinen besonderen Rollen. Heute stehen zwei Varianten f\u00fcr den Service im Stanton-System zur Verf\u00fcgung.\n\nBesuchen Sie das mpuv Personal\n\n\nARGO MPUV VARIANTEN\nDie ARGO Astronautik MPUV-1C (allgemein Argo Cargo\") ist ein spezielles Handelstransferschiff, ein allgegenw\u00e4rtiger intergalaktischer Stauer. Eine gro\u00dfe Anzahl von Argo Cargos ist f\u00fcr das Be- und Entladen von G\u00fctern auf riesige Langstreckentransporte und Bergleute verantwortlich, die sonst nicht auf Planeten oder Trockendocks landen k\u00f6nnen, wie der Hull D und der Orion. Einige Kapit\u00e4ne beschlie\u00dfen, ihr eigenes Argo zu besitzen und zu betreiben, w\u00e4hrend andere private Schiffe, die als Hafendienste t\u00e4tig sind, eine Mietgeb\u00fchr f\u00fcr die Durchf\u00fchrung des Entladevorgangs zahlen.\n\nDie zweite Variante ist der ARGO Astronautik MPUV-1P (allgemein \"Argo Personal\"). Diese Version des Argo ist auf eine einfache, aber unglaublich wichtige Aufgabe ausgerichtet: das Bewegen von Menschen von Ort zu Ort. Die UEE Navy verwendet MPUV-1Ps ausgiebig, und jeder neue Rekrut kann sich wahrscheinlich an die schrecklichen Momente erinnern, in denen ein solches Schiff sie zu ihrem ersten Weltraumeinsatz brachte. In ziviler Hand werden die Argo-Personalschiffe vom Standardtaxi-Service bis hin zum provisorischen Kampfdropschiff angepasst. Der ARGO ist in der Lage, bis zu acht Personen und deren Ausr\u00fcstung zu transportieren.\n\nEine dritte ARGO-Variante befindet sich in der Entwicklung. Der MPUV-1S wird den Utility-Pod durch einen speziellen Such- und Rettungsbereich mit medizinischer Ausr\u00fcstung ersetzen. Weitere Details zum MPUV-1S werden in Zukunft verf\u00fcgbar sein.\n\nBesuchen Sie den mpuv Cargo\n\n\nIM SPIEL\nDer ARGO MPUV wurde f\u00fcr zwei Zwecke entwickelt. Die erste war eine Mitrolle in Squadron 42, dem Einzelspieler-Abenteuer von Star Citizen. Wie bei der'Morrow Tour' auf der CItizenCon 2015 zu sehen ist, transportiert das Argo-Personal Ihren Charakter zu seiner ersten Aufgabe im Spiel. Der zweite Zweck des Argo war Teil der Daseinsberechtigung des Sternenb\u00fcrgers: das Eintauchen. Wir glauben fest daran, dass die Galaxie nicht nur aus \"Heldenschiffen\" bestehen sollte, sondern vielmehr ein komplexes Flickwerk von \"funktionierenden\" Schiffen sein sollte, die erkl\u00e4ren, wie und warum unser Universum funktioniert. Das Argo, das hilft, den Handel zu erm\u00f6glichen und die Menschen von Ort zu Ort zu bewegen, hilft uns, direkt mit dieser immersiven Komplexit\u00e4t zu sprechen!\n\nBesonderes Augenmerk m\u00f6chten wir auf die Geldgeber richten, die uns gebeten haben, die Argo als Pfandboot anzubieten. Das Argo wurde wegen seiner Rolle in Staffel 42 fertiggestellt, und die Unterst\u00fctzer haben darum gebeten, dass sie es im aktuellen Spiel fliegen d\u00fcrfen. Da das Schiff voll funktionsf\u00e4hig ist, hatten wir keinen Einwand und haben die ersten beiden Argo-Varianten in Alpha 2.5 aufgenommen. Das Schiff ist jetzt im persistenten Universum verf\u00fcgbar. Unterst\u00fctzer, die sich bereits in der Vergangenheit f\u00fcr den Idris oder Speer verpflichtet haben, werden bereits einen ARGO in ihrem Bestand haben (Personal f\u00fcr den Idris, Fracht f\u00fcr den Speer.).\n\nUm mehr \u00fcber den ARGO zu erfahren, lesen Sie die oben verlinkte Brosch\u00fcre oder das Holoviewer-Modell unten. Das Team, das die ARGO aufbaut, hat keine Abstriche gemacht; es ist genauso detailliert wie jedes andere Schiff oder jeder andere Standort von Star Citizen! Wir w\u00fcnschen Ihnen viel Spa\u00df beim Erkunden und sind zuversichtlich, dass die Geldgeber schon vor dem Hinzuf\u00fcgen des Frachtverkehrs zu dem Spiel interessante Dinge mit diesem Schiff rund um Port Olisar zu tun haben werden.\n\n\n\u00dcber den Verkauf\nDie Varianten Personnel und Cargo des ARGO werden erstmals als limitierter Konzeptverkauf angeboten. Das bedeutet, dass das Schiffsdesign unseren Spezifikationen entspricht. Im Gegensatz zu anderen Konzeptverk\u00e4ufen sind beide Schiffe in Star Citizen 2.5 flugbereit! Der Verkauf beinhaltet eine Lebensversicherung f\u00fcr die Schiffsr\u00fcmpfe. Zus\u00e4tzliche Funktionen im Spiel, wie z.B. der Frachtverkehr, werden in Zukunft dem persistenten Universum hinzugef\u00fcgt, um die f\u00fcr das ARGO vorgesehenen Rollen besser zu unterst\u00fctzen. In Zukunft wird der Versandpreis steigen und das Angebot wird keine Lebensversicherung oder diese Extras beinhalten.\n\nWenn Sie Ihren Fuhrpark erweitern m\u00f6chten, sind diese bis zum 5. September 2016 im Pfandleihhaus erh\u00e4ltlich. Sie k\u00f6nnen auch ein Detail des Argo MPUV im Holo Viewer in der Tech Overview der Schiffsseite sehen!\n\nHaftungsausschluss\nDenken Sie daran: Wir bieten dieses Pfandboot an, um die Entwicklung von Star Citizen zu unterst\u00fctzen. Die durch einen solchen Verkauf generierte Finanzierung erm\u00f6glicht es uns, tiefere, nicht kampforientierte Merkmale in die Welt von Star Citizen einzubeziehen. Konzeptschiffe werden f\u00fcr In-Game-Credits im finalen Universum zur Verf\u00fcgung stehen, und sie sind nicht verpflichtet, das Spiel zu starten. Ziel ist es, zus\u00e4tzliche Schiffe zur Verf\u00fcgung zu stellen, die den Spielern beim Start des persistenten Universums eine andere Erfahrung und keinen besonderen Vorteil bieten.","zh_CN":"\u201cIt doesn\u2019t have quantum drive! It doesn\u2019t have a laser cannon! Why the [redacted] would I want my own ARGO? Because I work for a living, that\u2019s why, and no interstellar commerce has ever moved from point A to point B without touching an ARGO\u2019s hull plating somewhere along the way.\u201d\n\n- Captain Danica Carraway, Licensed Hull-C #3-A48-MMT6 (\u201cFred\u2019s Pride\u201d)\n\n\n\nTHE ARGO MPUV PLATFORM\nIn a galaxy full of badass starfighters, impossibly complex explorers, massive cargo ships and rough-and-ready miners, is there room for some simplicity? The team at ARGO Astronautics says: YES. The ARGO may not be any kind of warship and it\u2019s unlikely an ARGO will ever be the first to set down on an alien world\u2026 but they are an essential part of human commerce, which makes them a valuable tool for anyone interested in building a mercantile empire.\n\nThe MPUV platform, generally called the ARGO after the company that designs and produces the ship, consists of a universal cab attached to a variety of different role-specific modules. The United Empire of Earth\u2019s military forces use ARGO variants extensively for everything from search and rescue to personnel transport to munitions loading. The ARGO is, by all accounts, easy to pick up and fly (many new pilots train on them) and especially effective in its particular roles. Today, two variants are available for service in the Stanton System.\n\nVisit the mpuv Personnel\n\n\n\nARGO MPUV VARIANTS\nThe ARGO Astronautics MPUV-1C (commonly \u2018Argo Cargo\u2019) is a dedicated merchant transfer ship, a ubiquitous intergalactic stevedore. Vast numbers of Argo Cargos are responsible for loading and unloading goods onto massive long-haul transports and miners that cannot otherwise land on planets or drydocks, such as the Hull D and the Orion. Some captains choose to own and operate their own Argo, while others pay privately owned ships operating as port services a rental fee for performing the unloading process.\n\nThe second variant is the ARGO Astronautics MPUV-1P (commonly \u2018Argo Personnel.\u2019) This version of the Argo is geared towards a simple but incredibly important responsibility: moving grounds of people from place to place. The UEE Navy uses MPUV-1Ps extensively, and any new recruit can likely recall those terrifying moments in which such a ship carried them to their first space assignment. In civilian hands, Argo Personnel ships are adapted for everything from standard taxi services to use as makeshift combat dropships. The ARGO is capable of carrying up to eight humans and their equipment.\n\nA third ARGO variant is in development. The MPUV-1S will replace the utility pod with a dedicated search and rescue area featuring medical equipment. More details about the MPUV-1S will be available in the future.\n\nVisit the mpuv Cargo\n\n\n\nIN THE GAME\nThe ARGO MPUV was developed for two purposes. The first was a co-starring role in Squadron 42, Star Citizen\u2019s single player adventure. As seen in the \u2018Morrow Tour\u2019 displayed at CItizenCon 2015, the Argo Personnel will transport your character to his first assignment in the game. The second purpose of the Argo was part of Star Citizen\u2019s raison d\u2019\u00eatre: immersion. We believe strongly that the galaxy should not consist only of \u2018hero\u2019 ships, but should instead be a complex patchwork of \u2018working\u2019 ships that explain how and why our universe functions. The Argo, which helps makes commerce happen and moves people from place to place, helps us speak directly to that immersive complexity!\n\nWe would like to pay special attention to the backers who asked that we offer the Argo as a pledge ship. The Argo has been completed because of its role in Squadron 42, and backers have asked that they be allowed to fly it in the current game. Since the ship is fully functional, we had no objection to this and have included the first two Argo variants in Alpha 2.5. The ship is available now in the persistent universe. Backers who have already pledged for the Idris or Javelin in the past will already have an ARGO in their inventory (Personnel for the Idris, Cargo for the Javelin.)\n\nTo learn more about the ARGO, check out the brochure linked above or the holoviewer model below. The team building the ARGO did not cut any corners; it is just as detailed as any of Star Citizen\u2019s other ships or locations! We hope you enjoy exploring it and are confident that even before cargo transport is added to the game that backers will find interesting things to do with this ship around Port Olisar.\n\n\nAbout the Sale\nThe Personnel and Cargo variants of the ARGO are being offered for the first time as a limited concept sale. This means that the ship design meets our specifications. Unlike other concept sales, both ships are ready to fly in Star Citizen 2.5! The sale includes Lifetime Insurance on the ship hulls. Additional in-game features, such as cargo transport, will be added to the persistent universe in the future to better support the roles intended for the ARGO. In future sales, he ship price will increase and the offer will not include Life Time Insurance or these extras.\n\nIf you\u2019d like to add one to your fleet, they\u2019re available in the pledge store until September 5th, 2016. You can also view a detail of the Argo MPUV in the Holo Viewer in the Tech Overview of the ship page!\n\nDisclaimer\nRemember: we are offering this pledge ship to help fund Star Citizen\u2019s development. The funding generated by sales such as this is what allows us to include deeper, non-combat oriented features in the Star Citizen world. Concept ships will be available for in-game credits in the final universe, and they are not required to start the game. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the persistent universe launches."},"links_count":1,"comment_count":159,"created_at":"2016-08-25T00:00:00+00:00","created_at_human":"9 years ago"},"meta":{"processed_at":"2026-05-08 00:44:48","valid_relations":["images","links"],"prev_id":15452,"next_id":15454}}