{"data":{"id":15646,"title":"Star Citizen Alpha 2.6 with Star Marine Available!","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/15646-Star-Citizen-Alpha-26-With-Star-Marine-Available","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/15646","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/15646","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":5421,"name":"Drake_Herald_LandingPad.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/x1m4krrom448ur\/source\/Drake_Herald_LandingPad.jpg","alt":"","size":2554408,"mime_type":"image\/jpeg","last_modified":"2016-12-15T22:15:58+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5421","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5421\/similar"},{"id":5445,"name":"Squadron-Battle-V2.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/ojqr00g0fhnrgr\/source\/Squadron-Battle-V2.jpg","alt":"","size":21058657,"mime_type":"image\/jpeg","last_modified":"2016-12-23T19:25:46+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5445","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5445\/similar"},{"id":5447,"name":"IGN1.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/36fk34htnszq4r\/source\/IGN1.jpg","alt":"","size":3132984,"mime_type":"image\/jpeg","last_modified":"2016-12-20T20:17:40+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5447","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5447\/similar"},{"id":5448,"name":"IGN2.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/n6gpozavho7xmr\/source\/IGN2.jpg","alt":"","size":6188993,"mime_type":"image\/jpeg","last_modified":"2016-12-20T20:17:42+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5448","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5448\/similar"},{"id":5450,"name":"Vanduul-Swarm-V3.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/1qkx5cabf8gm0r\/source\/Vanduul-Swarm-V3.jpg","alt":"","size":8856161,"mime_type":"image\/jpeg","last_modified":"2016-12-21T20:13:02+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5450","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5450\/similar"},{"id":5451,"name":"Battle-Royale.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/wejurohl9qu4br\/source\/Battle-Royale.jpg","alt":"","size":7047492,"mime_type":"image\/jpeg","last_modified":"2016-12-23T19:27:09+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5451","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5451\/similar"},{"id":5453,"name":"Vlcsnap-2016-12-21-14h46m08s077.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/0os23km116ffer\/source\/Vlcsnap-2016-12-21-14h46m08s077.png","alt":"","size":1736705,"mime_type":"image\/png","last_modified":"2016-12-21T22:47:05+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5453","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5453\/similar"},{"id":5455,"name":"Pirate_01.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/q8kstt2fo1jzsr\/source\/Pirate_01.jpg","alt":"","size":1688797,"mime_type":"image\/jpeg","last_modified":"2016-12-20T22:09:37+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5455","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5455\/similar"},{"id":5457,"name":"City_image_02.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/p2ds9upjjt5svr\/source\/City_image_02.jpg","alt":"","size":3159061,"mime_type":"image\/jpeg","last_modified":"2016-12-22T21:48:08+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5457","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5457\/similar"},{"id":5458,"name":"Vlcsnap-2016-12-21-14h18m56s890.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/3079b185nip05r\/source\/Vlcsnap-2016-12-21-14h18m56s890.png","alt":"","size":729850,"mime_type":"image\/png","last_modified":"2016-12-21T22:19:55+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5458","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5458\/similar"},{"id":5459,"name":"Behring_Logo_white.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/kgjv9j2nehwqfr\/source\/Behring_Logo_white.png","alt":"","size":106615,"mime_type":"image\/png","last_modified":"2016-12-22T22:44:09+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5459","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5459\/similar"},{"id":5460,"name":"BEHR_Pathfinder_S4.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/8epq4nf6dyqrmr\/source\/BEHR_Pathfinder_S4.png","alt":"","size":1766789,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:16+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5460","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5460\/similar"},{"id":5461,"name":"BEHR_Pioneer_S1.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/zkmonxmr0q913r\/source\/BEHR_Pioneer_S1.png","alt":"","size":1953411,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:17+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5461","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5461\/similar"},{"id":5462,"name":"BEHR_Marksman_S1.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/f8hgo2vtcfs3kr\/source\/BEHR_Marksman_S1.png","alt":"","size":1769407,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:15+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5462","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5462\/similar"},{"id":5463,"name":"BEHR_LaserCannon_S3.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/vq7a5d5ekylw8r\/source\/BEHR_LaserCannon_S3.png","alt":"","size":1019502,"mime_type":"image\/png","last_modified":"2020-05-14T17:31:53+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5463","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5463\/similar"},{"id":5464,"name":"BEHR_LaserCannon_S2.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/aasq2eu8n8e84r\/source\/BEHR_LaserCannon_S2.png","alt":"","size":999256,"mime_type":"image\/png","last_modified":"2016-12-22T21:28:11+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5464","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5464\/similar"},{"id":5465,"name":"BEHR_LaserCannon_S1-1.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/q9zysnkc65k3rr\/source\/BEHR_LaserCannon_S1-1.png","alt":"","size":822850,"mime_type":"image\/png","last_modified":"2016-12-22T21:28:09+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5465","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5465\/similar"},{"id":5466,"name":"BEHR_LaserCannon_S5.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/bimn4szyn7kbwr\/source\/BEHR_LaserCannon_S5.png","alt":"","size":8314538,"mime_type":"image\/png","last_modified":"2020-05-14T17:26:11+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5466","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5466\/similar"},{"id":5467,"name":"BEHR_LaserCannon_S4.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/0smvx0qhsevhmr\/source\/BEHR_LaserCannon_S4.png","alt":"","size":976387,"mime_type":"image\/png","last_modified":"2020-05-14T17:31:32+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5467","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5467\/similar"},{"id":5468,"name":"Firestorm.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/f7hpeu3948erkr\/source\/Firestorm.png","alt":"","size":35663,"mime_type":"image\/png","last_modified":"2016-12-22T22:43:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5468","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5468\/similar"},{"id":5469,"name":"FSKI_Thunderbolt_S3.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/9p0wcgbpyljesr\/source\/FSKI_Thunderbolt_S3.png","alt":"","size":1748836,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:15+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5469","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5469\/similar"},{"id":5470,"name":"FSKI_Arrester_S3.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/8477i4csgpo60r\/source\/FSKI_Arrester_S3.png","alt":"","size":1463553,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:18+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5470","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5470\/similar"},{"id":5471,"name":"FSKI_Tempest_S2.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/8l09ox085kfjnr\/source\/FSKI_Tempest_S2.png","alt":"","size":1404223,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:18+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5471","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5471\/similar"},{"id":5472,"name":"FSKI_Ignite_S2.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/uxlduflrvjuqlr\/source\/FSKI_Ignite_S2.png","alt":"","size":1639928,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:15+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5472","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5472\/similar"},{"id":5473,"name":"FSKI_Spark_S1.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/70f0y8bieccr9r\/source\/FSKI_Spark_S1.png","alt":"","size":1557985,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:19+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5473","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5473\/similar"},{"id":5474,"name":"CS_SC_NOVA_FINAL_01A_WHITE.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/tregktpomn3z4r\/source\/CS_SC_NOVA_FINAL_01A_WHITE.png","alt":"","size":108239,"mime_type":"image\/png","last_modified":"2016-12-22T22:43:58+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5474","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5474\/similar"},{"id":5475,"name":"NOVP_Viper_S3.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/43yplmuo6ua15r\/source\/NOVP_Viper_S3.png","alt":"","size":1624746,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:20+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5475","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5475\/similar"},{"id":5476,"name":"NOVP_Rattler_S2.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/gq4ni681q4p03r\/source\/NOVP_Rattler_S2.png","alt":"","size":1659521,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:16+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5476","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5476\/similar"},{"id":5477,"name":"CS_SC_TALON_LOGO_WHITE.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/idvcglhik251zr\/source\/CS_SC_TALON_LOGO_WHITE.png","alt":"","size":25186,"mime_type":"image\/png","last_modified":"2016-12-22T22:43:53+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5477","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5477\/similar"},{"id":5478,"name":"TALN_Reaper_S5.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/2bfcaphgg5o3xr\/source\/TALN_Reaper_S5.png","alt":"","size":1282644,"mime_type":"image\/png","last_modified":"2020-05-14T17:26:26+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5478","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5478\/similar"},{"id":5479,"name":"TALN_Valkyrie_S5.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/twqtr0fidor2br\/source\/TALN_Valkyrie_S5.png","alt":"","size":1004342,"mime_type":"image\/png","last_modified":"2020-05-14T17:26:18+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5479","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5479\/similar"},{"id":5480,"name":"TALN_Raptor_S4.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/gxjk0vk4pdarer\/source\/TALN_Raptor_S4.png","alt":"","size":1620157,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:17+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5480","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5480\/similar"},{"id":5482,"name":"TALN_Dominator_S2.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/k44e1ufxdzqxvr\/source\/TALN_Dominator_S2.png","alt":"","size":1531757,"mime_type":"image\/png","last_modified":"2016-12-22T19:49:20+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5482","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5482\/similar"},{"id":5483,"name":"TALN_Argos_S9.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/djj0sn8dk2zgor\/source\/TALN_Argos_S9.png","alt":"","size":873791,"mime_type":"image\/png","last_modified":"2020-05-14T17:28:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5483","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5483\/similar"},{"id":5484,"name":"TALN_Seeker_S9.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/pfmi030i73rggr\/source\/TALN_Seeker_S9.png","alt":"","size":1005114,"mime_type":"image\/png","last_modified":"2020-05-14T17:28:57+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5484","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5484\/similar"},{"id":5485,"name":"TALN_Typhoon_S9.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/ls94e9y7vc6ctr\/source\/TALN_Typhoon_S9.png","alt":"","size":1380746,"mime_type":"image\/png","last_modified":"2020-05-14T17:29:04+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5485","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5485\/similar"},{"id":5486,"name":"TALN_Stalker_S5.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/jgq1bn1kalgb7r\/source\/TALN_Stalker_S5.png","alt":"","size":981348,"mime_type":"image\/png","last_modified":"2016-12-22T21:01:44+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5486","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5486\/similar"},{"id":5487,"name":"Thermyte_Concern_Final-White.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/05gl6bbbpbyp4r\/source\/Thermyte_Concern_Final-White.png","alt":"","size":125440,"mime_type":"image\/png","last_modified":"2016-12-22T22:44:07+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5487","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5487\/similar"},{"id":5488,"name":"THCN_StrikeForce_S2.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/sd0edg4hvg8f0r\/source\/THCN_StrikeForce_S2.png","alt":"","size":1527673,"mime_type":"image\/png","last_modified":"2016-11-07T19:04:43+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5488","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5488\/similar"},{"id":5489,"name":"THCN_TaskForce_S1.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/hig8vk2txleowr\/source\/THCN_TaskForce_S1.png","alt":"","size":1593317,"mime_type":"image\/png","last_modified":"2016-11-07T18:59:25+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5489","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5489\/similar"},{"id":22570,"name":"CONTROLS.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/61kd7m3o1dhufr\/source\/CONTROLS.png","alt":"","size":18902,"mime_type":"image\/png","last_modified":"2016-06-10T00:31:45+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22570","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22570\/similar"}],"images_count":43,"translations":{"en_EN":"Greetings Citizens,\nStar Citizen Alpha 2.6 is now available for all backers! Alpha 2.6 includes the first iteration of Star Marine, our dedicated FPS module, as well as significant updates to the rest of the Star Citizen experience. Star Marine offers two game modes that will give you a taste of first person combat in the \u2019verse while a new Pirate Swarm game mode has been added to Arena Commander and a grand total of eight new ships are available in the PU. The patch also includes a major spaceflight balance pass, a brand new menu system, as well as dozens of bug fixes, quality of life improvements and other changes. The Alpha 2.6 patch is now available for download via the Star Citizen launcher.\n\nYou can read the complete Patch Notes here.\n\nJoin the Fight\u2026\nStar Marine is here! Star Citizen\u2019s first-person combat simulator lets backers engage in pitched FPS battles complete with multiple game modes, leaderboards and an all-new user interface. The initial launch of Star Marine includes two maps, OP Station Demien and Echo Eleven, as well as two game modes. Elimination is a free-for-all everyone-for-themselves fight where players duke it out for the highest kill score. Last Stand offers a chance for players to team up and battle for dominance over several Control Points in a fight where proper teamwork will determine victory.\n\nStar Marine features numerous updates to Star Citizen\u2019s FPS systems including grenades, vaulting, and combat emotes. The Player Health System has been updated so that you can now bleed out, when injured your health pool decreases over time until it reaches a fatal limit or the player heals. Competitive leaderboards have also been\nincluded, as well as a major UI update to the lobby. Star Marine is\naccessible to all backers with Star Citizen packages.\n\nNew Features:\nStar Marine\u2019s initial release features two maps: OP Station Demien and Echo Eleven.\n\nStar Marine has two available game modes for 2.6. Elimination, an every-man-for themselves mode where you duke it out for the highest kill-score. Last Stand, where Outlaws and Marines battle for control of four key computer access points to earn points.\n\nGrenades are also available in Star Marine from the ammo crates.\n\nEpic Space Battles\u2026\nStar Marine isn\u2019t the only major update in Star Citizen Alpha 2.6. The Arena Commander \u2018dogfighting module\u2019 has been updated and expanded with a special focus on improvements to overall flight balance. Three multi-crew ships have also been added to Arena Commander\u2019s private matches: the Retaliator, the Caterpillar and the Constellation Andromeda.Thanks to an incredible testing effort by our internal Quality Assurance teams and the Evocati backer group, we\u2019ve come up with some flight balance changes that we think improve the overall experience. We\u2019re eager to hear what you think, so please test out your favorite ship and then sound off on the forums.\n\nA new game mode, Pirate Swarm, has also been added to Arena Commander, allowing players to fend off increasingly difficult waves of the notorious Nova Rider outlaw pack. To celebrate this new mode, we are offering two new \u2018bounty missions\u2019 with this patch: defeating the updated Vanduul Swarm and the new Pirate Swarm modes will earn you an account badge. Receiving the Vanduul Swarm badge will once again give players access to purchase a Glaive from a limited stock of 1,500 ships, while the Pirate Swarm badge will give access to\npurchase a unique pirate-skinned Caterpillar that will be available in the\nstore for a two week limited-run.\n\nNew Features\nBattle increasingly difficult waves of outlaws in the Pirate Swarm game mode for both Drone Sim and Spectrum matchups.\n\nEnemies in specific game modes (Vanduul Swarm, Pirate Swarm, Squadron Battle, Battle Royale) now drop pickup items including Afterburner fuel, missiles, ammo or repairs.\n\nWe have also made the following ships available in Arena Commander, though they are restricted to Private Matches and Single Player games: Constellation Andromeda, Retaliator, and the Caterpillar.\n\nFantastic Ships and How to Fly Them\nIn 2.6, we\u2019ve taken a long look at the internal QA testing as well as feedback from the community about their gameplay experience and taken a new approach to the flight model in general. This update will introduce this new approach along with a myriad of other updates and revisions to help balance the various ships and components.\n\nNew Features\n8 new ships and variants are hangar and flight ready in 2.6.\n\nMassive overhaul of ship flight mechanics.\n\nComplete rebalance of SCM speeds and ship handling for all ships.\n\nAfterburner and Boost functionality has been completely revised. The goal is that Afterburner becomes the method to engage\/disengage combat as well as gives the choice between outright speed or better handling.\n\nWe\u2019ve also reinvented our Fuel System. All ships have had a pass on their thruster fuel consumption values, intake regeneration rates and fuel tank capacities.\n\nComplete rebalance of all shields, all missiles and missile racks\nand countermeasure ammo for all ships.\n\nOut of the Cocoon\u2026\nThe Drake Caterpillar is flyable in Star Citizen Alpha 2.6 joining the MISC Starfarer and the Aegis Starfarer Gemini in Star Citizen\u2019s fleet of large multi-crew ships. Intended to form the lead ship in raiding groups, the Caterpillar is a flagship any outlaw or \u2018legitimate businessperson\u2019 can be proud of. Future patches will add additional functionality, including the detachment feature for the Command Module and new upgrades for the Caterpillar\u2019s segments and mounts.\n\nYou can learn more about the Drake Caterpillar here.\n\nHark, the Herald\u2019s Engines Sing\u2026\nThe Drake Herald is flight ready in Alpha 2.6. The Herald joins an elite group of fast ships which includes the M50, 350R and Mustang Gamma. QA reports that navigating the Murray Cup map in Arena Commander using the Herald is a true challenge \u2026 are you pilot enough? Additional functionality relating to the Herald, including systems related to data and hacking, will be introduced in future Persistent Universe patches.\n\nYou can learn more about the Herald here.\n\nSheer Luxury\u2026\nThe Origin 85X is a snub and a half! This luxury touring spacecraft was originally created to launch from the Origin 890 JUMP and is now flight ready for all backers.\n\nThe Spice of Life\u2026\nIn addition to the Caterpillar, Herald and 85X, Star Citizen Alpha 2.6 adds a total of five ship variants to the lineup! These include the Vanguard Hoplite landing craft and the four variants created for Star Citizen\u2019s 4th anniversary: the Hornet Wildfire, Sabre Comet, Gladius Valiant and Avenger Titan Renegade.\n\nEquipment that Won\u2019t MISS\u2026\nThe Items 2.0 rollout continues with Star Citizen 2.6, with a special focus this month on missiles! The patch adds ten missile types, fifteen new missile racks and three guns to finish out the Behring MXA series.\n\nYou can check out the variety of new missile racks here.\n\nYou can find many of the new missiles and guns below.\n\nWhat Else is New?\nThere are plenty of other additions and new features that Alpha 2.6 brings along with it, from numerous under the hood adjustments to more noticeable quality of life improvements.\n\nPersistent Universe\nOl \u201838 Bar added to Grim HEX landing zone.\n\nCrusader has several new locations to visit and a new ICC Probe mission.\n\nThe Yela Asteroid belt has received some updates, with a much denser field and more varied salvage locations.\n\nLobby Refactor\nOur new front end user interface is now implemented, with updated graphics and new features.\n\nAll new loadout customization section for Arena Commander that allows players to edit their ship components for Arena Commander matches through the game interface without the use of Port Modification. This changes will also be retained between play sessions.\n\nUpdated Leaderboards for Star Marine and Arena Commander on the website now rank players in each game utilizing actual UEE ranks.\n\nThird-Person Camera System\nThe third-person cameras for Vehicle and On-Foot have been much improved in 2.6. Players can now select lens size and offset the camera to create cinematic and dynamic framing.\n\nHealth System Updates\nBleeding has been added to the game, in both the Persistent Universe and Star Marine. This debuff stacks (additively) with itself and will decrease your total health pool each second it ticks down until healed.\n\nThank You, Citizens!\nPatches like Alpha 2.6 can only happen thanks to the thousands of Evocati and PTU testers who put early builds through their paces. And that says nothing of the countless other community members whose passion for Star Citizen inspires the team every day. This project would not be possible without the support of backers around the world. Thank you for everything.","de_DE":"Gr\u00fc\u00dfe B\u00fcrger,\nStar Citizen Alpha 2.6 ist jetzt f\u00fcr alle Geldgeber verf\u00fcgbar! Alpha 2.6 beinhaltet die erste Iteration von Star Marine, unser spezielles FPS-Modul, sowie wichtige Updates f\u00fcr den Rest der Star Citizen Erfahrung. Star Marine bietet zwei Spielmodi an, die Ihnen einen Eindruck vom Kampf der ersten Person in der Strophe vermitteln, w\u00e4hrend dem Arena Commander ein neuer Piratenschwarm-Spielmodus hinzugef\u00fcgt wurde und insgesamt acht neue Schiffe in der PU verf\u00fcgbar sind. Der Patch enth\u00e4lt auch einen gro\u00dfen Balancepass f\u00fcr die Raumfahrt, ein brandneues Men\u00fcsystem sowie Dutzende von Bugfixes, Verbesserungen der Lebensqualit\u00e4t und andere \u00c4nderungen. Der Alpha 2.6 Patch steht nun \u00fcber den Star Citizen Launcher zum Download bereit.\n\nDie kompletten Patch Notes k\u00f6nnen Sie hier nachlesen.\n\nNehmen Sie am Kampf teil.....\nStar Marine ist hier! Star Citizens First-Person-Kampfsimulator erm\u00f6glicht es den Geldgebern, in abgelegenen FPS-K\u00e4mpfen zu k\u00e4mpfen, komplett mit mehreren Spielmodi, Ranglisten und einer v\u00f6llig neuen Benutzeroberfl\u00e4che. Der erste Start von Star Marine beinhaltet zwei Karten, OP Station Demien und Echo Eleven, sowie zwei Spielmodi. Eliminierung ist ein Kampf f\u00fcr alle, bei dem die Spieler um die h\u00f6chste Killpunktzahl k\u00e4mpfen. Last Stand bietet Spielern die M\u00f6glichkeit, sich zusammenzuschlie\u00dfen und um die Vorherrschaft \u00fcber mehrere Kontrollpunkte zu k\u00e4mpfen, in einem Kampf, in dem die richtige Teamarbeit den Sieg bestimmt.\n\nStar Marine verf\u00fcgt \u00fcber zahlreiche Aktualisierungen der FPS-Systeme von Star Citizen, darunter Granaten, Voltigieren und Kampfemotes. Das Spieler-Gesundheitssystem wurde aktualisiert, so dass du nun bluten kannst, wenn du verletzt bist, nimmt dein Gesundheitspool im Laufe der Zeit ab, bis er eine t\u00f6dliche Grenze erreicht oder der Spieler heilt. Wettbewerbsbewertungen wurden ebenfalls durchgef\u00fchrt.\ninklusive, sowie ein umfangreiches UI-Update in der Lobby. Star Marine ist\nzug\u00e4nglich f\u00fcr alle Geldgeber mit Star Citizen-Paketen.\n\nNeue Funktionen:\nDie erste Version von Star Marine enth\u00e4lt zwei Karten: OP Station Demien und Echo Eleven. Star Marine hat zwei verf\u00fcgbare Spielmodi f\u00fcr 2.6. Eliminierung, ein All-Mensch f\u00fcr sich selbst Modus, in dem du ihn f\u00fcr den h\u00f6chsten Kill-Score herausforderst. Letzter Stand, wo Gesetzlose und Marines um die Kontrolle von vier wichtigen Computerzugangspunkten k\u00e4mpfen, um Punkte zu sammeln. Granaten sind auch in Star Marine aus den Munitionskisten erh\u00e4ltlich. Epische Weltraumschlachten.....\nStar Marine ist nicht das einzige gro\u00dfe Update in Star Citizen Alpha 2.6. Das Arena Commander'Dogfighting Module' wurde aktualisiert und erweitert, wobei ein besonderer Schwerpunkt auf der Verbesserung der allgemeinen Flugbalance liegt. Dank des unglaublichen Testaufwands unserer internen Qualit\u00e4tssicherungsteams und der Evocati-Backer-Gruppe haben wir einige \u00c4nderungen an der Flugbilanz vorgenommen, die unserer Meinung nach das Gesamterlebnis verbessern. Wir sind gespannt, was Sie denken, also testen Sie bitte Ihr Lieblingsschiff und h\u00f6ren Sie dann im Forum zu.\n\nEin neuer Spielmodus, Piratenschwarm, wurde ebenfalls dem Arena Commander hinzugef\u00fcgt, so dass die Spieler immer schwierigere Wellen des ber\u00fcchtigten Nova Rider Outlaw Packs abwehren k\u00f6nnen. Um diesen neuen Modus zu feiern, bieten wir mit diesem Patch zwei neue Bounty-Missionen an: Die Niederlage gegen den aktualisierten Vanduul-Schwarm und den neuen Piraten-Schwarm-Modus bringt dir ein Kontoausweis. Der Erhalt des Vanduul-Schwarm-Badges erm\u00f6glicht es den Spielern erneut, aus einem begrenzten Bestand von 1.500 Schiffen ein Glaive zu kaufen, w\u00e4hrend das Piratenschwarm-Badge den Zugang zu folgenden Produkten erm\u00f6glicht\nKaufen Sie eine einzigartige Piratenhaut Raupe, die in den USA erh\u00e4ltlich sein wird.\nf\u00fcr einen zweiw\u00f6chigen limitierten Lauf lagern.\n\nNeue Funktionen\nK\u00e4mpfen Sie im Piratenschwarm-Spielmodus gegen immer schwierigere Wellen von Gesetzlosen, sowohl f\u00fcr Drohnen-Sim als auch f\u00fcr Spectrum-Matchups. Feinde in bestimmten Spielmodi (Vanduul-Schwarm, Piratenschwarm, Staffelschlacht, Kampf Royale) lassen nun Gegenst\u00e4nde wie Nachbrenner, Raketen, Munition oder Reparaturen fallen. Wir haben auch die folgenden Schiffe in Arena Commander zur Verf\u00fcgung gestellt, obwohl sie auf Privatspiele und Einzelspielerspiele beschr\u00e4nkt sind: Sternbild Andromeda, Vergelter und die Raupe. Fantastische Schiffe und wie man sie fliegt\nIn 2.6 haben wir uns die internen QA-Tests sowie das Feedback der Community \u00fcber ihre Spielerfahrung genauer angesehen und einen neuen Ansatz f\u00fcr das Flugmodell im Allgemeinen gew\u00e4hlt. Dieses Update wird diesen neuen Ansatz zusammen mit einer Vielzahl anderer Aktualisierungen und \u00dcberarbeitungen vorstellen, um das Gleichgewicht zwischen den verschiedenen Schiffen und Komponenten zu verbessern.\n\nNeue Funktionen\n8 neue Schiffe und Varianten sind Hangar und flugbereit in 2.6. Massive \u00dcberholung der Schiffsflugmechanik. Vollst\u00e4ndiges Rebalancing der SCM-Geschwindigkeiten und des Schiffshandlings f\u00fcr alle Schiffe. Die Nachbrenner- und Boost-Funktionalit\u00e4t wurde komplett \u00fcberarbeitet. Das Ziel ist, dass Afterburner zur Methode wird, um den Kampf zu aktivieren\/abzuziehen und die Wahl zwischen absoluter Geschwindigkeit oder besserer Handhabung zu haben. Wir haben auch unser Kraftstoffsystem neu erfunden. Alle Schiffe haben ihre Treibstoffverbrauchswerte, Einlass-Regenerationsraten und Treibstofftankkapazit\u00e4ten weitergegeben. Vollst\u00e4ndige Neugewichtung aller Schilde, aller Raketen und Raketenablagen\nund Gegenma\u00dfnahmen Munition f\u00fcr alle Schiffe. Aus dem Kokon.....\nDie Drake Caterpillar ist in Star Citizen Alpha 2.6 fliegbar, zusammen mit dem MISC Starfarer und dem Aegis Starfarer Gemini in der Flotte der gro\u00dfen Mehrbesatzungsschiffe von Star Citizen. Die Caterpillar, die dazu bestimmt ist, das f\u00fchrende Schiff in \u00dcberfallgruppen zu bilden, ist ein Flaggschiff, auf das jeder Bandit oder \"legitimer Gesch\u00e4ftsmann\" stolz sein kann. Zuk\u00fcnftige Patches werden zus\u00e4tzliche Funktionen hinzuf\u00fcgen, einschlie\u00dflich der detachment Funktion f\u00fcr das Command Module und neuer Upgrades f\u00fcr die Segmente und Halterungen des Caterpillar.\n\nMehr \u00fcber die Drake Caterpillar erfahren Sie hier.\n\nH\u00f6rt, der Herald's Engines Sing.....\nDer Drake Herald ist flugbereit in Alpha 2.6. Die Herald geh\u00f6rt zu einer Elitegruppe von schnellen Schiffen, zu denen die M50, 350R und Mustang Gamma geh\u00f6ren. QA berichtet, dass die Navigation durch die Murray Cup-Karte in Arena Commander mit dem Herald eine echte Herausforderung ist.... sind Sie Pilot genug? Zus\u00e4tzliche Funktionen im Zusammenhang mit dem Herald, einschlie\u00dflich Systeme im Zusammenhang mit Daten und Hacking, werden in zuk\u00fcnftigen Persistent Universe Patches eingef\u00fchrt.\n\nMehr \u00fcber den Herald erfahren Sie hier.\n\nLuxus pur.....\nDie Origin 85X ist ein eineinhalb Stupse! Dieses luxuri\u00f6se Reiseraumschiff wurde urspr\u00fcnglich f\u00fcr den Start mit der Origin 890 JUMP entwickelt und ist nun flugbereit f\u00fcr alle Geldgeber.\n\nDie W\u00fcrze des Lebens.....\nZus\u00e4tzlich zu den Modellen Caterpillar, Herald und 85X erg\u00e4nzt Star Citizen Alpha 2.6 das Angebot um insgesamt f\u00fcnf Schiffsvarianten! Dazu geh\u00f6ren das Landungsboot Vanguard Hoplite und die vier Varianten, die zum 4. Geburtstag von Star Citizen kreiert wurden: Hornet Wildfire, Sabre Comet, Gladius Valiant und Avenger Titan Renegade.\n\nAusr\u00fcstung, die nicht fehlen wird.....\nDer Rollout von Items 2.0 wird mit Star Citizen 2.6 fortgesetzt, wobei in diesem Monat ein besonderer Schwerpunkt auf Raketen liegt! Mit dem Patch werden zehn Raketentypen, f\u00fcnfzehn neue Raketengestelle und drei Gesch\u00fctze hinzugef\u00fcgt, um die Behring MXA-Serie abzuschlie\u00dfen.\n\nHier k\u00f6nnen Sie sich die Vielfalt der neuen Raketenablagen ansehen.\n\nViele der neuen Raketen und Gesch\u00fctze findest du unten.\n\nWas sonst ist neu?\nEs gibt viele weitere Erg\u00e4nzungen und neue Funktionen, die Alpha 2.6 mit sich bringt, von zahlreichen Anpassungen unter der Haube bis hin zu sp\u00fcrbareren Verbesserungen der Lebensqualit\u00e4t.\n\nPersistentes Universum\nOl '38 Bar zur Landezone von Grim HEX hinzugef\u00fcgt. Crusader hat mehrere neue Standorte zu besuchen und eine neue ICC Probe Mission. Der Yela Asteroideng\u00fcrtel hat einige Aktualisierungen erhalten, mit einem viel dichteren Feld und vielf\u00e4ltigeren Bergungsstandorten. Lobby-Refaktor\nUnsere neue Front-End-Benutzeroberfl\u00e4che ist nun implementiert, mit aktualisierten Grafiken und neuen Funktionen. Ein neuer Abschnitt zur Anpassung der Auslastung f\u00fcr Arena Commander, der es Spielern erm\u00f6glicht, ihre Schiffskomponenten f\u00fcr Arena Commander-Spiele \u00fcber die Spieloberfl\u00e4che ohne die Verwendung von Port\u00e4nderungen zu bearbeiten. Diese \u00c4nderungen werden auch zwischen den Spielsitzungen beibehalten. Aktualisierte Ranglisten f\u00fcr Star Marine und Arena Commander auf der Website ordnen nun die Spieler in jedem Spiel unter Verwendung der aktuellen UEE-R\u00e4nge. Drittanbieter-Kamerasystem\nDie Third-Person-Kameras f\u00fcr Fahrzeug und On-Foot wurden in 2.6 deutlich verbessert. Spieler k\u00f6nnen nun die Objektivgr\u00f6\u00dfe ausw\u00e4hlen und die Kamera versetzen, um ein filmisches und dynamisches Bild zu erstellen. Updates des Gesundheitssystems\nBlutungen wurden dem Spiel hinzugef\u00fcgt, sowohl im Persistent Universe als auch im Star Marine. Dieser Schw\u00e4chungszauber stapelt sich (additiv) mit sich selbst und verringert deinen gesamten Gesundheitspool jede Sekunde, die er bis zur Heilung herunterzieht. Danke, B\u00fcrger!\nPatches wie Alpha 2.6 k\u00f6nnen nur dank der Tausenden von Evocati und PTU-Testern passieren, die fr\u00fche Builds auf Herz und Nieren pr\u00fcfen. Und das sagt nichts \u00fcber die unz\u00e4hligen anderen Community-Mitglieder, deren Leidenschaft f\u00fcr Star Citizen das Team jeden Tag aufs Neue begeistert. Dieses Projekt w\u00e4re ohne die Unterst\u00fctzung von Geldgebern auf der ganzen Welt nicht m\u00f6glich. Ich danke dir f\u00fcr alles.","zh_CN":"Greetings Citizens,\nStar Citizen Alpha 2.6 is now available for all backers! Alpha 2.6 includes the first iteration of Star Marine, our dedicated FPS module, as well as significant updates to the rest of the Star Citizen experience. Star Marine offers two game modes that will give you a taste of first person combat in the \u2019verse while a new Pirate Swarm game mode has been added to Arena Commander and a grand total of eight new ships are available in the PU. The patch also includes a major spaceflight balance pass, a brand new menu system, as well as dozens of bug fixes, quality of life improvements and other changes. The Alpha 2.6 patch is now available for download via the Star Citizen launcher.\n\nYou can read the complete Patch Notes here.\n\nJoin the Fight\u2026\nStar Marine is here! Star Citizen\u2019s first-person combat simulator lets backers engage in pitched FPS battles complete with multiple game modes, leaderboards and an all-new user interface. The initial launch of Star Marine includes two maps, OP Station Demien and Echo Eleven, as well as two game modes. Elimination is a free-for-all everyone-for-themselves fight where players duke it out for the highest kill score. Last Stand offers a chance for players to team up and battle for dominance over several Control Points in a fight where proper teamwork will determine victory.\n\nStar Marine features numerous updates to Star Citizen\u2019s FPS systems including grenades, vaulting, and combat emotes. The Player Health System has been updated so that you can now bleed out, when injured your health pool decreases over time until it reaches a fatal limit or the player heals. Competitive leaderboards have also been\nincluded, as well as a major UI update to the lobby. Star Marine is\naccessible to all backers with Star Citizen packages.\n\nNew Features:\nStar Marine\u2019s initial release features two maps: OP Station Demien and Echo Eleven.\n\nStar Marine has two available game modes for 2.6. Elimination, an every-man-for themselves mode where you duke it out for the highest kill-score. Last Stand, where Outlaws and Marines battle for control of four key computer access points to earn points.\n\nGrenades are also available in Star Marine from the ammo crates.\n\nEpic Space Battles\u2026\nStar Marine isn\u2019t the only major update in Star Citizen Alpha 2.6. The Arena Commander \u2018dogfighting module\u2019 has been updated and expanded with a special focus on improvements to overall flight balance. Three multi-crew ships have also been added to Arena Commander\u2019s private matches: the Retaliator, the Caterpillar and the Constellation Andromeda.Thanks to an incredible testing effort by our internal Quality Assurance teams and the Evocati backer group, we\u2019ve come up with some flight balance changes that we think improve the overall experience. We\u2019re eager to hear what you think, so please test out your favorite ship and then sound off on the forums.\n\nA new game mode, Pirate Swarm, has also been added to Arena Commander, allowing players to fend off increasingly difficult waves of the notorious Nova Rider outlaw pack. To celebrate this new mode, we are offering two new \u2018bounty missions\u2019 with this patch: defeating the updated Vanduul Swarm and the new Pirate Swarm modes will earn you an account badge. Receiving the Vanduul Swarm badge will once again give players access to purchase a Glaive from a limited stock of 1,500 ships, while the Pirate Swarm badge will give access to\npurchase a unique pirate-skinned Caterpillar that will be available in the\nstore for a two week limited-run.\n\nNew Features\nBattle increasingly difficult waves of outlaws in the Pirate Swarm game mode for both Drone Sim and Spectrum matchups.\n\nEnemies in specific game modes (Vanduul Swarm, Pirate Swarm, Squadron Battle, Battle Royale) now drop pickup items including Afterburner fuel, missiles, ammo or repairs.\n\nWe have also made the following ships available in Arena Commander, though they are restricted to Private Matches and Single Player games: Constellation Andromeda, Retaliator, and the Caterpillar.\n\nFantastic Ships and How to Fly Them\nIn 2.6, we\u2019ve taken a long look at the internal QA testing as well as feedback from the community about their gameplay experience and taken a new approach to the flight model in general. This update will introduce this new approach along with a myriad of other updates and revisions to help balance the various ships and components.\n\nNew Features\n8 new ships and variants are hangar and flight ready in 2.6.\n\nMassive overhaul of ship flight mechanics.\n\nComplete rebalance of SCM speeds and ship handling for all ships.\n\nAfterburner and Boost functionality has been completely revised. The goal is that Afterburner becomes the method to engage\/disengage combat as well as gives the choice between outright speed or better handling.\n\nWe\u2019ve also reinvented our Fuel System. All ships have had a pass on their thruster fuel consumption values, intake regeneration rates and fuel tank capacities.\n\nComplete rebalance of all shields, all missiles and missile racks\nand countermeasure ammo for all ships.\n\nOut of the Cocoon\u2026\nThe Drake Caterpillar is flyable in Star Citizen Alpha 2.6 joining the MISC Starfarer and the Aegis Starfarer Gemini in Star Citizen\u2019s fleet of large multi-crew ships. Intended to form the lead ship in raiding groups, the Caterpillar is a flagship any outlaw or \u2018legitimate businessperson\u2019 can be proud of. Future patches will add additional functionality, including the detachment feature for the Command Module and new upgrades for the Caterpillar\u2019s segments and mounts.\n\nYou can learn more about the Drake Caterpillar here.\n\nHark, the Herald\u2019s Engines Sing\u2026\nThe Drake Herald is flight ready in Alpha 2.6. The Herald joins an elite group of fast ships which includes the M50, 350R and Mustang Gamma. QA reports that navigating the Murray Cup map in Arena Commander using the Herald is a true challenge \u2026 are you pilot enough? Additional functionality relating to the Herald, including systems related to data and hacking, will be introduced in future Persistent Universe patches.\n\nYou can learn more about the Herald here.\n\nSheer Luxury\u2026\nThe Origin 85X is a snub and a half! This luxury touring spacecraft was originally created to launch from the Origin 890 JUMP and is now flight ready for all backers.\n\nThe Spice of Life\u2026\nIn addition to the Caterpillar, Herald and 85X, Star Citizen Alpha 2.6 adds a total of five ship variants to the lineup! These include the Vanguard Hoplite landing craft and the four variants created for Star Citizen\u2019s 4th anniversary: the Hornet Wildfire, Sabre Comet, Gladius Valiant and Avenger Titan Renegade.\n\nEquipment that Won\u2019t MISS\u2026\nThe Items 2.0 rollout continues with Star Citizen 2.6, with a special focus this month on missiles! The patch adds ten missile types, fifteen new missile racks and three guns to finish out the Behring MXA series.\n\nYou can check out the variety of new missile racks here.\n\nYou can find many of the new missiles and guns below.\n\nWhat Else is New?\nThere are plenty of other additions and new features that Alpha 2.6 brings along with it, from numerous under the hood adjustments to more noticeable quality of life improvements.\n\nPersistent Universe\nOl \u201838 Bar added to Grim HEX landing zone.\n\nCrusader has several new locations to visit and a new ICC Probe mission.\n\nThe Yela Asteroid belt has received some updates, with a much denser field and more varied salvage locations.\n\nLobby Refactor\nOur new front end user interface is now implemented, with updated graphics and new features.\n\nAll new loadout customization section for Arena Commander that allows players to edit their ship components for Arena Commander matches through the game interface without the use of Port Modification. This changes will also be retained between play sessions.\n\nUpdated Leaderboards for Star Marine and Arena Commander on the website now rank players in each game utilizing actual UEE ranks.\n\nThird-Person Camera System\nThe third-person cameras for Vehicle and On-Foot have been much improved in 2.6. Players can now select lens size and offset the camera to create cinematic and dynamic framing.\n\nHealth System Updates\nBleeding has been added to the game, in both the Persistent Universe and Star Marine. This debuff stacks (additively) with itself and will decrease your total health pool each second it ticks down until healed.\n\nThank You, Citizens!\nPatches like Alpha 2.6 can only happen thanks to the thousands of Evocati and PTU testers who put early builds through their paces. And that says nothing of the countless other community members whose passion for Star Citizen inspires the team every day. This project would not be possible without the support of backers around the world. Thank you for everything."},"links_count":30,"comment_count":200,"created_at":"2016-12-23T00:00:00+00:00","created_at_human":"9 years ago"},"meta":{"processed_at":"2026-05-14 03:54:10","valid_relations":["images","links"],"prev_id":15644,"next_id":15647}}