{"data":{"id":15921,"title":"Q&A: Aegis Eclipse","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/engineering\/15921-Q-A-Aegis-Eclipse","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/15921","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/15921","channel":"Engineering","category":"Development","series":"Concept Ship 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Aegis Eclipse\n\nGreetings Citizens!\n\nSince the introduction of the Hull Series back in April 2015, every new concept ship reveal has had an accompanying Q&A post, where we spend a couple days collecting questions from you, pass those on to the relevant ship designer, and provide you the best answers we have available at that time.\n\nWith the recent addition of Spectrum, we can now allow you to add your vote to the questions you most want to see answered. The questions included below are a combination of those that received the most votes, similar questions that were merged into a single instance, and those we felt we could comfortably answer at this stage in the Aegis Eclipse\u2019s life.\n\nNow that the ship is concept complete, it will enter our development pipeline where many of the answers you see below will be fleshed out, and those missing will be determined and implemented. While it will still be some time before we see the Aegis Eclipse in game, we hope you\u2019re as excited as we are as the game expands with the further development of stealth mechanics for the Star Citizen universe.\n\nAs always, a special thanks to Geoffrey Coffin, John Crewe, Todd Papy and Ben Lesnick for their help in answering your questions.\n\nLet\u2019s get to it. -DL\n\nWhat does \u201cstealth\u201d mean within the Star citizen universe?\nStealth in Star Citizen resolves around being hard to detect via in-game systems, these being primarily radars and scanners. As mentioned previously in the Sabre Q&A, the Sabre and Eclipse are both built from the ground up around the concept of stealth whereas the Hornet Ghost was retrofitted to this mechanic. Not only does the specific hull design of the Sabre and Eclipse provide benefits to reduce their visibility on radar, but they are both equipped by default with Stealth-class items.\n\nThe item\/component classes we currently have are Military, Civilian, Industrial, Stealth and Competition. Stealth class items of each item type provide the lowest emissions (IR and EM) at the expense of raw output and durability. Other classes will have comparable benefits and weaknesses allowing players to mix and match items to tune their ship\u2019s behavior. Ships like the Eclipse come default with all Stealth class items, whereas the Sabre comes with some Military and some Stealth and the Ghost has Civilian and Stealth. We\u2019ll be discussing the different classes of items in-depth in the future.\n\n\nIt\u2019s said that the Eclipse will bring unique stealth components to the game. Will older stealth ships like the Sabre and Hornet Ghost be updated to include these stealth components, or are they specific only to the Eclipse?\nIt is very rare that these items are hull locked and currently none of the default items (i.e. power plants and shield generators) are tied to a specific ship such as the Eclipse. As mentioned previously, we have the stealth class of items which provide significant benefits to signature reduction and applicable ships will either come default with these or be able to equip them.\n\n\nWouldn\u2019t Size 9 torpedoes in fighters be considered \u201cgame breaking\u201d when the Retaliator already has S9 and the Polaris capital ship has S10?\nThe Eclipse was designed from the start to carry S9\u2019s, the tradeoff is it doesn\u2019t carry much else and is neither very tough, nor agile. It\u2019s not designed to be a dogfighter, but rather a very specialized bomber that wants to approach a target silently, fire its payload, and leave. The Eclipse carries three size 9 torpedoes, and two size 2 ballistic gatling weapons. These larger torpedoes take a while to lock on to smaller ships, and combined with its relative lack of agility, that will mean the Eclipse will have a tricky time trying to use them in a dogfight.\n\n\nThe Eventual $330 Flight ready tag is quite expensive for a single-person ship and given how little detail we have at this stage. What is the intention behind the ship\u2019s design that warrants the high tag that we may be missing at initial glance?\nFor its size, the Eclipse punches far above its weight class with its ordnance armament. It\u2019s capable of destroying large ships, and causing serious damage to capital ships. Its specialized loadout of stealth equipment and large torpedoes all contribute to its ability to perform this task.\n\nWith regards to the announced future price, keep in mind that every Star Citizen concept ship is priced below its component value in the in-game economy. In the past, it was difficult to predict the final price with ships going through significant iterations between the concept and flight ready stages. With the ship pipeline functioning as it does today, we can now provide a solid estimate of future pricing.\n\n\nWill there be any civilian companies looking to retrofit this military craft\u2019s torpedo ports allowing for stealth cargo running?\nA fun idea, but this is not something we\u2019re currently exploring.\n\n\nWill the Eclipse torpedo bay be modular, so that the ship can be used for other purposes such as electronic warfare?\nThis is not something currently planned. The Eclipse was designed around this sole purpose, while something like the Vanguard series will be more flexible with its modularity.\n\n\nCan the Eclipse carry anything other than 3xS9 torpedoes (like for instance a ton of regular missiles or multiples of smaller torpedoes like the S5 carried by the Gladiator)?\nAgain, the Eclipse is an extremely specialized vessel, designed to excel at its intended task and role, so this is not something currently planned.\n\n\nWhat ship hangars will the Eclipse fit into?\nIt\u2019s a sizable ship, to be certain. While it cannot fit into the Polaris, it should be able to operate snugly out of a Javelin hangar.\n\n\nCan the Eclipse bomb both air-to-air AND air-to-ground?\nIf you can lock on to the target, you can attack it with the torpedoes whether it is air-to-air or air-to-ground.\n\n\nWhat kind of quantum jumping range can we expect from this ship?\nThe Eclipse currently sits in-between the Gladiator (essentially a carrier born torpedo bomber) and the Harbinger in terms of range, and is expected to stay around there. It doesn\u2019t currently have a lot of fuel reserves so a single mission is the best plan of attack rather than daisy chaining a few together, where a Retaliator or Harbinger would fare better.\n\n\nCan a Terrapin pick up the trail of an approaching Eclipse (both in their default configuration) in time to warn a nearby fleet?\nIt\u2019s possible, but it won\u2019t be easy for either ship. Terrapins are extremely strong at detecting signatures and whilst the Eclipse is very good at having low signatures, it still has one. With a Terrapin in a good location, with an operator on their toes they should be able to detect it but whether they have time to get the message across is a different problem entirely.\n\n\nWhat purpose does the Eclipse serve in the civilian market? Can the bay be retrofitted for carrying cargo or data storage modules, or some other use, or is this a dedicated bomber suited for private military contractor use only?\nThere are no plans for swap-able bays, it is a dedicated bomber with that sole focus.\n\n\nWhat are the expected Speed and Agility levels of the Eclipse\nThe Eclipse is currently planned to be pretty fast (in a straight line), having comparable speed to the Gladius, but it\u2019s also not an agile ship. It\u2019s currently planned to be comparable with the Gladiator for flight agility.\n\n\nHow many Eclipse will it take to take down say a 890 Jump, Polaris or Idris?\nAs always, we must preface this by reminding everyone that all things are subject to change during game development, but our current thinking about how this should currently play out is:\n\nA pair of Eclipses, going unnoticed attacking an Idris with its shields down and its defense turrets disabled can cripple the ship if they hit in the right areas. Attacking such a large target like this though would be fairly foolish with such a small attack force though once you factor in the overall shields and defensive capabilities of everyone involved. Sub Capital ships however are much more vulnerable to an Eclipse or two, whereas assaulting a capital ship would most likely require a first strike with an Eclipse or two followed by a heavier sustained assault with Retaliators, Gladiators or Harbingers.\n\n\nIs 2x fixed ballistic S2 really going to hurt anything significant?\nWhile the weapon compliment is only one component in the overall success of any dogfight, similar loadouts on other ships designed for that purpose can often be more effective than on a ship with a specialized focus like the Eclipse. Here, they function more as deterrent, or tool to finish off a crippled target, than an effective fighting loadout. The Eclipse isn\u2019t supposed to be hanging around in a dogfight. This is a specialist ship with a very niche role: to deliver its devastating torpedo payload to unsuspecting targets.\n\n\nConsidering the sensitive nature of this ship, will purchases of this ship be limited in game, like by reputation? Does the UEE try to prevent ships like this from falling into pirate hands?\nWith the 2947 announcement, we consider the Eclipse to now be \u2018for export,\u2019 meaning that it can be sold to select groups outside the UEE military (including you). We anticipate there will be any number of limitations in the game world including both the number of bombers produced at any given time and other factors relating to reputation. It seems unlikely that the UEE would sell bombers directly to known pirates or other criminals, but it\u2019s also easy to imagine other ways for such individuals to acquire military spec\u2019d ships.\n\n\nHow does the Eclipse place among other bombers, specifically in range, speed, maneuverability, armament, survivability, role flexibility, and jump capability?\nRange can be a tricky one to quantify, but basing it on duration and distance we see it as follows: Polaris, Retaliator, Harbinger, Eclipse, Gladiator. The first three all have support for long duration trips with on-board facilities while the Eclipse and Gladiator do not.\n\nAs speeds will naturally change over the course of development, the current ordering in terms of max SCM speed, going from fastest to slowest in a straight line acceleration, is as follows: Eclipse, Gladiator, Harbinger, Retaliator, Polaris\n\nManeuverability will be the Eclipse\u2019s \u201cAchilles\u2019 Heel\u201d and is squarely at the bottom of the smaller ships in this trait, with both the Gladiator and Harbinger outmaneuvering it.\n\nArmament is another trait not easily compared straight across against other ships, as it obviously packs a devastating punch with its torpedoes, but once those are gone it will be considerably outgunned if you choose to stick around without re-arming. If you intended to hang around after attacking then the Eclipse is not the ship for this and a Gladiator or Harbinger are much more suited to that role. Survivability also comes into play here with the Eclipse being less durable than either the Gladiator or Harbinger, currently expected to have a similar durability to that of a 300i.\n\nBasically, if you use it for it\u2019s intended role, we expect the Eclipse to excel above others, but deviating outside of that the Eclipse will not fare well with its lack of cargo space, a single seat with no interior and limited weaponry. The Harbinger will allow you to maintain a longer time in the \u2018verse and the Gladiator will pack a more rounded punch.\n\nTo summarize the intended roles between the four bombers (Polaris excluded):\n\nThe Gladiator is the short range bomber, capable of absorbing and dishing out damage.\n\nThe Eclipse is the mid range stealth bomber, capable of sneaking behind enemy lines and delivering a high damage strike, but should not stay in combat due to its defensive shortcomings.\n\nThe Harbinger is the mid to long range endurance bomber, carrying more weapons and armament than the Gladiator and able to take more of a pounding and survive deeper into space, but without the stealth capabilities of the Eclipse.\n\nThe Retaliator is the dedicated long range bomber, able to carry the most ordnance, the most men and the most weaponry to defend itself via its turrets. It can sustain itself and its crew much deeper in the verse and is ideal for striking targets a long way away. This is a good opportunity to mention that we are well aware of many in the community\u2019s issues with the Retaliator (capacity, turret behavior, layouts, etc) and whilst we can\u2019t commit to changes presently in the short term, it is on our radar and we\u2019ll be reviewing at some point in the future.\n\n\nWill I be able to purchase a large cloth to keep this covered in my hanger?\nWhile the Historical Truth Act has permitted an unprecedented release of previously-classified UEEN military information (including the existence of the Eclipse bomber) it has NOT authorized any discussion of the Crusader Industries B419-AR Tactical Stealth Utility Tarp (TSUT.) Any discussion of its capabilities or availability should be reported to the nearest Advocacy agent.","de_DE":"F&A: Aegis Eclipse\n\nGr\u00fc\u00dfe B\u00fcrger!\n\nSeit der Einf\u00fchrung der Hull Series im April 2015 hatte jede neue Konzeptschiffsedition einen begleitenden Q&A-Post, wo wir ein paar Tage damit verbringen, Fragen von Ihnen zu sammeln, diese an den jeweiligen Schiffsdesigner weiterzugeben und Ihnen die besten Antworten zu geben, die wir zu diesem Zeitpunkt zur Verf\u00fcgung hatten.\n\nMit der j\u00fcngsten Erweiterung von Spectrum k\u00f6nnen wir Ihnen nun erm\u00f6glichen, Ihre Stimme zu den Fragen hinzuzuf\u00fcgen, die Sie am meisten beantwortet sehen m\u00f6chten. Die unten aufgef\u00fchrten Fragen sind eine Kombination aus denjenigen, die die meisten Stimmen erhalten haben, \u00e4hnlichen Fragen, die zu einer einzigen Instanz zusammengefasst wurden, und denjenigen, von denen wir der Meinung waren, dass wir sie in dieser Phase im Leben von Aegis Eclipse bequem beantworten k\u00f6nnten.\n\nNun, da das Schiff das Konzept abgeschlossen hat, wird es in unsere Entwicklungspipeline aufgenommen, wo viele der Antworten, die Sie unten sehen, ausgearbeitet werden, und die fehlenden werden bestimmt und umgesetzt. Obwohl es noch einige Zeit dauern wird, bis wir die Aegis Eclipse im Spiel sehen, hoffen wir, dass du genauso begeistert bist wie wir, wie das Spiel mit der Weiterentwicklung der Stealth-Mechanik f\u00fcr das Star Citizen-Universum erweitert wird.\n\nWie immer ein besonderer Dank gilt Geoffrey Coffin, John Crewe, Todd Papy und Ben Lesnick f\u00fcr ihre Hilfe bei der Beantwortung Ihrer Fragen.\n\nKommen wir zur Sache. -DL\n\nWas bedeutet \"Heimlichkeit\" innerhalb des Sternenb\u00fcrgeruniversums?\nStealth in Star Citizen l\u00f6st die Frage, ob es schwierig ist, sie \u00fcber In-Game-Systeme zu erkennen, die in erster Linie Radare und Scanner sind. Wie bereits in der Sabre Q&A erw\u00e4hnt, sind Sabre und Eclipse beide von Grund auf um das Konzept des Stealth herum aufgebaut, w\u00e4hrend der Hornet Ghost f\u00fcr diesen Mechaniker nachger\u00fcstet wurde. Das spezifische Rumpfdesign von Sabre und Eclipse bietet nicht nur Vorteile, um die Sichtbarkeit auf dem Radar zu verringern, sondern sie sind auch standardm\u00e4\u00dfig beide mit Stealth-Klasse-Elementen ausgestattet.\n\nDie Artikel-\/Komponentenklassen, die wir derzeit haben, sind Milit\u00e4r, Zivil, Industrie, Stealth und Wettbewerb. Stealth-Klassenartikel jeder Artikelart bieten die niedrigsten Emissionen (IR und EM) auf Kosten der Rohproduktion und Haltbarkeit. Andere Klassen werden vergleichbare Vor- und Nachteile haben, so dass die Spieler Gegenst\u00e4nde kombinieren und abgleichen k\u00f6nnen, um das Verhalten ihres Schiffes zu optimieren. Schiffe wie die Eclipse sind standardm\u00e4\u00dfig mit allen Gegenst\u00e4nden der Stealth-Klasse ausgestattet, w\u00e4hrend der S\u00e4bel mit etwas Milit\u00e4r und etwas Stealth geliefert wird und der Geist Zivilist und Stealth hat. Wir werden die verschiedenen Kategorien von Themen in Zukunft ausf\u00fchrlich besprechen.\n\n\nEs wird gesagt, dass die Eclipse einzigartige Stealth-Komponenten in das Spiel einbringen wird. Werden \u00e4ltere Stealth-Schiffe wie die Sabre und Hornet Ghost aktualisiert, um diese Stealth-Komponenten aufzunehmen, oder sind sie nur f\u00fcr die Eclipse spezifisch?\nEs ist sehr selten, dass diese Gegenst\u00e4nde rumpffest sind und derzeit keines der Standardelemente (z.B. Kraftwerke und Schildgeneratoren) an ein bestimmtes Schiff wie die Eclipse gebunden ist. Wie bereits erw\u00e4hnt, haben wir die Tarnkategorie der Gegenst\u00e4nde, die erhebliche Vorteile f\u00fcr die Reduzierung der Unterschrift bieten, und die anwendbaren Schiffe werden entweder mit diesen ausgestattet oder in der Lage sein, sie auszur\u00fcsten.\n\n\nW\u00fcrden nicht Torpedos der Gr\u00f6\u00dfe 9 in J\u00e4gern als \"Spielbruch\" betrachtet werden, wenn der Vergelter bereits S9 und das Polaris-Hauptschiff S10 hat?\nDie Eclipse wurde von Anfang an f\u00fcr S9's entwickelt, der Kompromiss ist, dass sie nicht viel mehr tr\u00e4gt und weder sehr hart noch agil ist. Es ist nicht als Luftk\u00e4mpfer konzipiert, sondern als sehr spezialisierter Bomber, der sich einem Ziel lautlos n\u00e4hern, seine Nutzlast abfeuern und verschwinden will. Die Eclipse tr\u00e4gt drei Torpedos der Gr\u00f6\u00dfe 9 und zwei ballistische Gatlingwaffen der Gr\u00f6\u00dfe 2. Diese gr\u00f6\u00dferen Torpedos brauchen eine Weile, um sich an kleinere Schiffe zu binden, und in Kombination mit ihrer relativen mangelnden Agilit\u00e4t wird die Eclipse eine schwierige Zeit haben, wenn sie versucht, sie in einem Luftkampf einzusetzen.\n\n\nDas Eventual $330 Flight ready Tag ist ziemlich teuer f\u00fcr ein Einpersonenschiff und zeigt, wie wenig Details wir zu diesem Zeitpunkt haben. Was ist die Absicht hinter dem Schiffsdesign, das den hohen Tag rechtfertigt, den wir auf den ersten Blick vermissen?\nDie Eclipse stanzt aufgrund ihrer Gr\u00f6\u00dfe mit ihrer Gesch\u00fctzr\u00fcstung weit \u00fcber ihrer Gewichtsklasse. Sie ist in der Lage, gro\u00dfe Schiffe zu zerst\u00f6ren und Gro\u00dfschiffe schwer zu besch\u00e4digen. Seine spezielle Verladung von Tarnausr\u00fcstung und gro\u00dfen Torpedos tragen alle dazu bei, dass er diese Aufgabe erf\u00fcllen kann.\n\nIm Hinblick auf den angek\u00fcndigten zuk\u00fcnftigen Preis ist zu beachten, dass jedes Star Citizen Konzeptschiff unter seinem Komponentenwert in der In-Game-Wirtschaft verteuert ist. In der Vergangenheit war es schwierig, den Endpreis vorherzusagen, wenn Schiffe bedeutende Iterationen zwischen dem Konzept und den flugbereiten Phasen durchlaufen. Da die Schiffspipeline so funktioniert, wie sie heute funktioniert, k\u00f6nnen wir nun eine solide Sch\u00e4tzung der zuk\u00fcnftigen Preise abgeben.\n\n\nWird es zivile Unternehmen geben, die die Torpedoh\u00e4fen dieses Milit\u00e4rfahrzeugs nachr\u00fcsten wollen, um heimliche Ladung zu transportieren?\nEine lustige Idee, aber das ist nicht etwas, das wir gerade erforschen.\n\n\nWird die Torpedobucht der Eclipse modular sein, so dass das Schiff f\u00fcr andere Zwecke wie die elektronische Kriegsf\u00fchrung genutzt werden kann?\nDas ist derzeit nicht geplant. Die Eclipse wurde speziell f\u00fcr diesen Zweck entwickelt, w\u00e4hrend so etwas wie die Vanguard-Serie durch ihre Modularit\u00e4t flexibler wird.\n\n\nKann die Eclipse etwas anderes als 3xS9-Torpedos tragen (wie z.B. eine Tonne normale Raketen oder ein Vielfaches kleinerer Torpedos wie die S5 des Gladiators)?\nAuch hier ist die Eclipse ein extrem spezialisiertes Schiff, das entwickelt wurde, um seine beabsichtigte Aufgabe und Rolle zu erf\u00fcllen, so dass dies derzeit nicht geplant ist.\n\n\nIn welche Schiffshallen wird die Eclipse passen?\nEs ist ein gro\u00dfes Schiff, um sicher zu sein. Sie kann zwar nicht in die Polaris passen, sollte aber aus einem Speerwerfer-Hangar heraus komfortabel funktionieren k\u00f6nnen.\n\n\nKann die Eclipse sowohl Luft-Luft- als auch Luft-Bodenbomben bauen?\nWenn du das Ziel erfassen kannst, kannst du es mit den Torpedos angreifen, egal ob es sich um Luft zu Luft oder Luft zu Boden handelt.\n\n\nWelche Art von Quantensprungbereich k\u00f6nnen wir von diesem Schiff erwarten?\nDie Eclipse befindet sich derzeit in Bezug auf die Reichweite zwischen dem Gladiator (im Wesentlichen ein Torpedobomber, der von einem Tr\u00e4ger getragen wird) und dem Harbinger und wird voraussichtlich dort bleiben. Es hat derzeit nicht viele Treibstoffreserven, so dass eine einzige Mission der beste Angriffsplan ist, anstatt einige wenige miteinander zu verketten, wo es einem Vergelter oder Harbinger besser geht.\n\n\nKann eine Schildkr\u00f6te die Spur einer sich n\u00e4hernden Eclipse (beide in ihrer Standardkonfiguration) rechtzeitig aufnehmen, um eine nahe gelegene Flotte zu warnen?\nEs ist m\u00f6glich, aber es wird f\u00fcr beide Schiffe nicht einfach sein. Schildkr\u00f6ten sind extrem stark bei der Erkennung von Signaturen und obwohl die Eclipse sehr gut bei niedrigen Signaturen ist, hat sie immer noch eine. Mit einer Schildkr\u00f6te an einem guten Ort, mit einem Bediener auf den Beinen, sollten sie in der Lage sein, sie zu erkennen, aber ob sie Zeit haben, die Botschaft zu vermitteln, ist ein ganz anderes Problem.\n\n\nWelchen Zweck erf\u00fcllt die Eclipse auf dem zivilen Markt? Kann das Feld f\u00fcr den Transport von Fracht oder Datenspeichermodulen oder f\u00fcr andere Zwecke nachger\u00fcstet werden, oder ist dies ein spezieller Bomber, der nur f\u00fcr den Einsatz als privater Milit\u00e4rdienstleister geeignet ist?\nEs gibt keine Pl\u00e4ne f\u00fcr austauschbare Buchten, es ist ein spezieller Bomber mit diesem Fokus.\n\n\nWas sind die erwarteten Geschwindigkeits- und Agilit\u00e4tsstufen der Eclipse?\nDie Eclipse soll derzeit ziemlich schnell (in einer geraden Linie) sein und eine vergleichbare Geschwindigkeit wie die Gladius haben, aber es ist auch kein agiles Schiff. Es ist derzeit geplant, in Bezug auf die Flugagilit\u00e4t mit dem Gladiator vergleichbar zu sein.\n\n\nWie viele Eclipse wird es brauchen, um einen 890 Jump, Polaris oder Idris zu entfernen?\nWie immer m\u00fcssen wir dies einleiten, indem wir alle daran erinnern, dass sich alle Dinge w\u00e4hrend der Spieleentwicklung \u00e4ndern k\u00f6nnen, aber wir denken derzeit dar\u00fcber nach, wie sich das derzeit entwickeln sollte:\n\nEin Paar Finsternisse, die unbemerkt einen Idris mit seinen Schilden nach unten und seinen deaktivierten Verteidigungst\u00fcrmen angreifen, k\u00f6nnen das Schiff lahmlegen, wenn sie in den richtigen Bereichen treffen. Ein so gro\u00dfes Ziel wie dieses anzugreifen, w\u00e4re mit einer so kleinen Angriffskraft jedoch ziemlich dumm, wenn man einmal die Gesamtschilde und Verteidigungsf\u00e4higkeiten aller Beteiligten ber\u00fccksichtigt. Sub Capital Schiffe sind jedoch viel anf\u00e4lliger f\u00fcr eine oder zwei Eclipse, w\u00e4hrend der Angriff auf ein Kapitalschiff h\u00f6chstwahrscheinlich einen ersten Schlag mit einer oder zwei Eclipse erfordern w\u00fcrde, gefolgt von einem schwereren nachhaltigen Angriff mit Vergeltern, Gladiatoren oder Vorboten.\n\n\nWird 2x feste ballistische S2 wirklich etwas Wichtiges verletzen?\nW\u00e4hrend das Waffenkompliment nur eine Komponente f\u00fcr den Gesamterfolg eines Luftkampfes ist, k\u00f6nnen \u00e4hnliche Ladungen auf anderen Schiffen, die f\u00fcr diesen Zweck entwickelt wurden, oft effektiver sein als auf einem Schiff mit einem speziellen Fokus wie der Eclipse. Hier wirken sie eher als Abschreckungsmittel oder Werkzeug, um ein verkr\u00fcppeltes Ziel zu erledigen, als als eine effektive Kampfverladung. Die Eclipse sollte nicht in einem Luftkampf herumh\u00e4ngen. Dies ist ein Spezialschiff mit einer Nischenrolle: seine verheerende Torpedonutzlast an ahnungslose Ziele zu liefern.\n\n\nIn Anbetracht der sensiblen Natur dieses Schiffes, wird der Kauf dieses Schiffes im Spiel begrenzt sein, wie durch den Ruf? Versucht die UEE zu verhindern, dass solche Schiffe in die H\u00e4nde von Piraten geraten?\nMit der Ank\u00fcndigung von 2947 betrachten wir die Eclipse nun als \"f\u00fcr den Export\", was bedeutet, dass sie an ausgew\u00e4hlte Gruppen au\u00dferhalb des UEE-Milit\u00e4rs (einschlie\u00dflich Ihnen) verkauft werden kann. Wir gehen davon aus, dass es in der Spielwelt eine Reihe von Einschr\u00e4nkungen geben wird, einschlie\u00dflich der Anzahl der zu einem bestimmten Zeitpunkt produzierten Bomber und anderer Faktoren, die sich auf den Ruf beziehen. Es scheint unwahrscheinlich, dass die UEE Bomber direkt an bekannte Piraten oder andere Kriminelle verkaufen w\u00fcrde, aber es ist auch einfach, sich andere M\u00f6glichkeiten vorzustellen, wie solche Personen milit\u00e4rische Spezialschiffe erwerben k\u00f6nnen.\n\n\nWie platziert sich die Eclipse unter anderen Bombern, insbesondere in Reichweite, Geschwindigkeit, Man\u00f6vrierf\u00e4higkeit, Bewaffnung, \u00dcberlebensf\u00e4higkeit, Rollenflexibilit\u00e4t und Sprungf\u00e4higkeit?\nDie Reichweite kann schwierig zu quantifizieren sein, aber basierend auf Dauer und Entfernung sehen wir sie wie folgt: Polaris, Vergelter, Vorbote, Finsternis, Gladiator. Die ersten drei haben alle Unterst\u00fctzung f\u00fcr l\u00e4ngere Reisen mit bordeigenen Einrichtungen, w\u00e4hrend die Eclipse und der Gladiator dies nicht tun.\n\nDa sich die Geschwindigkeiten im Laufe der Entwicklung nat\u00fcrlich \u00e4ndern werden, stellt sich die aktuelle Ordnung in Bezug auf die maximale SCM-Geschwindigkeit, die von der schnellsten zur langsamsten in einer geraden Beschleunigung \u00fcbergeht, wie folgt dar: Finsternis, Gladiator, Vorbote, Vergelter, Polaris\n\nDie Man\u00f6vrierf\u00e4higkeit wird die \"Achillesferse\" der Finsternis sein und liegt direkt auf dem Boden der kleineren Schiffe in dieser Eigenschaft, wobei sowohl der Gladiator als auch der Harbinger sie ausman\u00f6vrieren.\n\nBewaffnung ist ein weiteres Merkmal, das nicht leicht direkt mit anderen Schiffen verglichen werden kann, da es offensichtlich einen verheerenden Schlag mit seinen Torpedos einbringt, aber sobald diese weg sind, wird es erheblich unterlegen sein, wenn man sich entscheidet, ohne Wiederbewaffnung in der N\u00e4he zu bleiben. Wenn du vorhast, nach einem Angriff hier herumzuh\u00e4ngen, dann ist die Eclipse nicht das Schiff daf\u00fcr und ein Gladiator oder Vorbote sind viel besser f\u00fcr diese Rolle geeignet. Auch hier kommt die \u00dcberlebensf\u00e4higkeit ins Spiel, da die Eclipse weniger langlebig ist als der Gladiator oder der Harbinger, von denen derzeit eine \u00e4hnliche Haltbarkeit wie bei einem 300i erwartet wird.\n\nIm Grunde genommen, wenn Sie es f\u00fcr die beabsichtigte Rolle verwenden, erwarten wir, dass sich die Eclipse \u00fcber anderen hervorhebt, aber au\u00dferhalb davon wird die Eclipse mit ihrem Mangel an Laderaum, einem Einzelsitz ohne Innenausstattung und begrenzten Waffen nicht gut abschneiden. Der Vorbote erlaubt es dir, eine l\u00e4ngere Zeit im Vers beizubehalten, und der Gladiator wird einen abgerundeten Schlag einbringen.\n\nZusammenfassen der beabsichtigten Rollen zwischen den vier Bombern (ohne Polaris):\n\nDer Gladiator ist der Kurzstreckenbomber, der in der Lage ist, Sch\u00e4den zu absorbieren und zu beseitigen. Die Eclipse ist der Mittelklasse-Tarnkappenbomber, der in der Lage ist, sich hinter feindliche Linien zu schleichen und einen Schlag mit hohem Schaden zu liefern, aber aufgrund seiner defensiven M\u00e4ngel nicht im Kampf bleiben sollte. Der Harbinger ist der mittel- bis weitr\u00e4umige Dauerbomber, der mehr Waffen und R\u00fcstung tr\u00e4gt als der Gladiator und in der Lage ist, mehr von einem Schlag zu ertragen und tiefer in den Weltraum zu \u00fcberleben, aber ohne die Tarnf\u00e4higkeiten der Eclipse. Der Vergelter ist der engagierte Langstreckenbomber, der in der Lage ist, die meisten Gesch\u00fctze, die meisten M\u00e4nner und die meisten Waffen zu tragen, um sich \u00fcber seine T\u00fcrme zu verteidigen. Er kann sich selbst und seine Crew viel tiefer in den Versen halten und ist ideal, um Ziele in weiter Ferne zu treffen. Dies ist eine gute Gelegenheit, um zu erw\u00e4hnen, dass wir uns vieler Probleme der Gemeinschaft mit dem Vergelter bewusst sind (Kapazit\u00e4t, Turmverhalten, Layouts usw.) und obwohl wir uns kurzfristig nicht zu \u00c4nderungen verpflichten k\u00f6nnen, ist es auf unserem Radar und wir werden es irgendwann in der Zukunft \u00fcberpr\u00fcfen.\nKann ich ein gro\u00dfes Tuch kaufen, um es in meinem Kleiderb\u00fcgel zu verstecken?\nW\u00e4hrend der Historical Truth Act eine beispiellose Freigabe von zuvor klassifizierten UEEN-Milit\u00e4rinformationen (einschlie\u00dflich der Existenz des Eclipse-Bombers) erm\u00f6glicht hat, hat er KEINE Diskussion \u00fcber die Crusader Industries B419-AR Tactical Stealth Utility Tarp (TSUT.) genehmigt. Jede Diskussion \u00fcber ihre F\u00e4higkeiten oder Verf\u00fcgbarkeit sollte dem n\u00e4chsten Advocacy-Agenten gemeldet werden.","zh_CN":"Q&A: Aegis Eclipse\n\nGreetings Citizens!\n\nSince the introduction of the Hull Series back in April 2015, every new concept ship reveal has had an accompanying Q&A post, where we spend a couple days collecting questions from you, pass those on to the relevant ship designer, and provide you the best answers we have available at that time.\n\nWith the recent addition of Spectrum, we can now allow you to add your vote to the questions you most want to see answered. The questions included below are a combination of those that received the most votes, similar questions that were merged into a single instance, and those we felt we could comfortably answer at this stage in the Aegis Eclipse\u2019s life.\n\nNow that the ship is concept complete, it will enter our development pipeline where many of the answers you see below will be fleshed out, and those missing will be determined and implemented. While it will still be some time before we see the Aegis Eclipse in game, we hope you\u2019re as excited as we are as the game expands with the further development of stealth mechanics for the Star Citizen universe.\n\nAs always, a special thanks to Geoffrey Coffin, John Crewe, Todd Papy and Ben Lesnick for their help in answering your questions.\n\nLet\u2019s get to it. -DL\n\nWhat does \u201cstealth\u201d mean within the Star citizen universe?\nStealth in Star Citizen resolves around being hard to detect via in-game systems, these being primarily radars and scanners. As mentioned previously in the Sabre Q&A, the Sabre and Eclipse are both built from the ground up around the concept of stealth whereas the Hornet Ghost was retrofitted to this mechanic. Not only does the specific hull design of the Sabre and Eclipse provide benefits to reduce their visibility on radar, but they are both equipped by default with Stealth-class items.\n\nThe item\/component classes we currently have are Military, Civilian, Industrial, Stealth and Competition. Stealth class items of each item type provide the lowest emissions (IR and EM) at the expense of raw output and durability. Other classes will have comparable benefits and weaknesses allowing players to mix and match items to tune their ship\u2019s behavior. Ships like the Eclipse come default with all Stealth class items, whereas the Sabre comes with some Military and some Stealth and the Ghost has Civilian and Stealth. We\u2019ll be discussing the different classes of items in-depth in the future.\n\n\nIt\u2019s said that the Eclipse will bring unique stealth components to the game. Will older stealth ships like the Sabre and Hornet Ghost be updated to include these stealth components, or are they specific only to the Eclipse?\nIt is very rare that these items are hull locked and currently none of the default items (i.e. power plants and shield generators) are tied to a specific ship such as the Eclipse. As mentioned previously, we have the stealth class of items which provide significant benefits to signature reduction and applicable ships will either come default with these or be able to equip them.\n\n\nWouldn\u2019t Size 9 torpedoes in fighters be considered \u201cgame breaking\u201d when the Retaliator already has S9 and the Polaris capital ship has S10?\nThe Eclipse was designed from the start to carry S9\u2019s, the tradeoff is it doesn\u2019t carry much else and is neither very tough, nor agile. It\u2019s not designed to be a dogfighter, but rather a very specialized bomber that wants to approach a target silently, fire its payload, and leave. The Eclipse carries three size 9 torpedoes, and two size 2 ballistic gatling weapons. These larger torpedoes take a while to lock on to smaller ships, and combined with its relative lack of agility, that will mean the Eclipse will have a tricky time trying to use them in a dogfight.\n\n\nThe Eventual $330 Flight ready tag is quite expensive for a single-person ship and given how little detail we have at this stage. What is the intention behind the ship\u2019s design that warrants the high tag that we may be missing at initial glance?\nFor its size, the Eclipse punches far above its weight class with its ordnance armament. It\u2019s capable of destroying large ships, and causing serious damage to capital ships. Its specialized loadout of stealth equipment and large torpedoes all contribute to its ability to perform this task.\n\nWith regards to the announced future price, keep in mind that every Star Citizen concept ship is priced below its component value in the in-game economy. In the past, it was difficult to predict the final price with ships going through significant iterations between the concept and flight ready stages. With the ship pipeline functioning as it does today, we can now provide a solid estimate of future pricing.\n\n\nWill there be any civilian companies looking to retrofit this military craft\u2019s torpedo ports allowing for stealth cargo running?\nA fun idea, but this is not something we\u2019re currently exploring.\n\n\nWill the Eclipse torpedo bay be modular, so that the ship can be used for other purposes such as electronic warfare?\nThis is not something currently planned. The Eclipse was designed around this sole purpose, while something like the Vanguard series will be more flexible with its modularity.\n\n\nCan the Eclipse carry anything other than 3xS9 torpedoes (like for instance a ton of regular missiles or multiples of smaller torpedoes like the S5 carried by the Gladiator)?\nAgain, the Eclipse is an extremely specialized vessel, designed to excel at its intended task and role, so this is not something currently planned.\n\n\nWhat ship hangars will the Eclipse fit into?\nIt\u2019s a sizable ship, to be certain. While it cannot fit into the Polaris, it should be able to operate snugly out of a Javelin hangar.\n\n\nCan the Eclipse bomb both air-to-air AND air-to-ground?\nIf you can lock on to the target, you can attack it with the torpedoes whether it is air-to-air or air-to-ground.\n\n\nWhat kind of quantum jumping range can we expect from this ship?\nThe Eclipse currently sits in-between the Gladiator (essentially a carrier born torpedo bomber) and the Harbinger in terms of range, and is expected to stay around there. It doesn\u2019t currently have a lot of fuel reserves so a single mission is the best plan of attack rather than daisy chaining a few together, where a Retaliator or Harbinger would fare better.\n\n\nCan a Terrapin pick up the trail of an approaching Eclipse (both in their default configuration) in time to warn a nearby fleet?\nIt\u2019s possible, but it won\u2019t be easy for either ship. Terrapins are extremely strong at detecting signatures and whilst the Eclipse is very good at having low signatures, it still has one. With a Terrapin in a good location, with an operator on their toes they should be able to detect it but whether they have time to get the message across is a different problem entirely.\n\n\nWhat purpose does the Eclipse serve in the civilian market? Can the bay be retrofitted for carrying cargo or data storage modules, or some other use, or is this a dedicated bomber suited for private military contractor use only?\nThere are no plans for swap-able bays, it is a dedicated bomber with that sole focus.\n\n\nWhat are the expected Speed and Agility levels of the Eclipse\nThe Eclipse is currently planned to be pretty fast (in a straight line), having comparable speed to the Gladius, but it\u2019s also not an agile ship. It\u2019s currently planned to be comparable with the Gladiator for flight agility.\n\n\nHow many Eclipse will it take to take down say a 890 Jump, Polaris or Idris?\nAs always, we must preface this by reminding everyone that all things are subject to change during game development, but our current thinking about how this should currently play out is:\n\nA pair of Eclipses, going unnoticed attacking an Idris with its shields down and its defense turrets disabled can cripple the ship if they hit in the right areas. Attacking such a large target like this though would be fairly foolish with such a small attack force though once you factor in the overall shields and defensive capabilities of everyone involved. Sub Capital ships however are much more vulnerable to an Eclipse or two, whereas assaulting a capital ship would most likely require a first strike with an Eclipse or two followed by a heavier sustained assault with Retaliators, Gladiators or Harbingers.\n\n\nIs 2x fixed ballistic S2 really going to hurt anything significant?\nWhile the weapon compliment is only one component in the overall success of any dogfight, similar loadouts on other ships designed for that purpose can often be more effective than on a ship with a specialized focus like the Eclipse. Here, they function more as deterrent, or tool to finish off a crippled target, than an effective fighting loadout. The Eclipse isn\u2019t supposed to be hanging around in a dogfight. This is a specialist ship with a very niche role: to deliver its devastating torpedo payload to unsuspecting targets.\n\n\nConsidering the sensitive nature of this ship, will purchases of this ship be limited in game, like by reputation? Does the UEE try to prevent ships like this from falling into pirate hands?\nWith the 2947 announcement, we consider the Eclipse to now be \u2018for export,\u2019 meaning that it can be sold to select groups outside the UEE military (including you). We anticipate there will be any number of limitations in the game world including both the number of bombers produced at any given time and other factors relating to reputation. It seems unlikely that the UEE would sell bombers directly to known pirates or other criminals, but it\u2019s also easy to imagine other ways for such individuals to acquire military spec\u2019d ships.\n\n\nHow does the Eclipse place among other bombers, specifically in range, speed, maneuverability, armament, survivability, role flexibility, and jump capability?\nRange can be a tricky one to quantify, but basing it on duration and distance we see it as follows: Polaris, Retaliator, Harbinger, Eclipse, Gladiator. The first three all have support for long duration trips with on-board facilities while the Eclipse and Gladiator do not.\n\nAs speeds will naturally change over the course of development, the current ordering in terms of max SCM speed, going from fastest to slowest in a straight line acceleration, is as follows: Eclipse, Gladiator, Harbinger, Retaliator, Polaris\n\nManeuverability will be the Eclipse\u2019s \u201cAchilles\u2019 Heel\u201d and is squarely at the bottom of the smaller ships in this trait, with both the Gladiator and Harbinger outmaneuvering it.\n\nArmament is another trait not easily compared straight across against other ships, as it obviously packs a devastating punch with its torpedoes, but once those are gone it will be considerably outgunned if you choose to stick around without re-arming. If you intended to hang around after attacking then the Eclipse is not the ship for this and a Gladiator or Harbinger are much more suited to that role. Survivability also comes into play here with the Eclipse being less durable than either the Gladiator or Harbinger, currently expected to have a similar durability to that of a 300i.\n\nBasically, if you use it for it\u2019s intended role, we expect the Eclipse to excel above others, but deviating outside of that the Eclipse will not fare well with its lack of cargo space, a single seat with no interior and limited weaponry. The Harbinger will allow you to maintain a longer time in the \u2018verse and the Gladiator will pack a more rounded punch.\n\nTo summarize the intended roles between the four bombers (Polaris excluded):\n\nThe Gladiator is the short range bomber, capable of absorbing and dishing out damage.\n\nThe Eclipse is the mid range stealth bomber, capable of sneaking behind enemy lines and delivering a high damage strike, but should not stay in combat due to its defensive shortcomings.\n\nThe Harbinger is the mid to long range endurance bomber, carrying more weapons and armament than the Gladiator and able to take more of a pounding and survive deeper into space, but without the stealth capabilities of the Eclipse.\n\nThe Retaliator is the dedicated long range bomber, able to carry the most ordnance, the most men and the most weaponry to defend itself via its turrets. It can sustain itself and its crew much deeper in the verse and is ideal for striking targets a long way away. This is a good opportunity to mention that we are well aware of many in the community\u2019s issues with the Retaliator (capacity, turret behavior, layouts, etc) and whilst we can\u2019t commit to changes presently in the short term, it is on our radar and we\u2019ll be reviewing at some point in the future.\n\n\nWill I be able to purchase a large cloth to keep this covered in my hanger?\nWhile the Historical Truth Act has permitted an unprecedented release of previously-classified UEEN military information (including the existence of the Eclipse bomber) it has NOT authorized any discussion of the Crusader Industries B419-AR Tactical Stealth Utility Tarp (TSUT.) Any discussion of its capabilities or availability should be reported to the nearest Advocacy agent."},"links_count":1,"comment_count":170,"created_at":"2017-05-24T00:00:00+00:00","created_at_human":"8 years ago"},"meta":{"processed_at":"2026-05-08 00:12:40","valid_relations":["images","links"],"prev_id":15920,"next_id":15923}}