{"data":{"id":16085,"title":"Faceware Technologies Announcement","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/16085-Faceware-Technologies-Announcement","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/16085","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/16085","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":5222,"name":"Anvil_Terrapin_Piece_01_Hangar.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/vp2iul8kfn5nqr\/source\/Anvil_Terrapin_Piece_01_Hangar.jpg","alt":"","size":7109019,"mime_type":"image\/jpeg","last_modified":"2020-05-14T17:23:57+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5222","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/5222\/similar"},{"id":14950,"name":"Merchantnan_final.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/y08hmljhxrzd0r\/source\/Merchantnan_final.jpg","alt":"","size":1469800,"mime_type":"image\/jpeg","last_modified":"2015-07-29T17:44:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/14950","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/14950\/similar"},{"id":25118,"name":"Faceware_clip.mp4","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/6tjggocg1slkcr\/source\/Faceware_clip.mp4","alt":"","size":759993,"mime_type":"video\/mp4","last_modified":"2017-08-25T16:07:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25118","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25118\/similar"},{"id":26775,"name":"Faceware-Header-Image.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/iy24ii7esvslgr\/source\/Faceware-Header-Image.png","alt":"","size":682979,"mime_type":"image\/png","last_modified":"2017-08-25T16:59:40+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/26775","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/26775\/similar"}],"images_count":4,"translations":{"en_EN":"Greetings Citizens!\n\nWe\u2019re very excited to announce a new partnership with Faceware Technologies, the leading provider of markerless 3D facial motion capture solutions!\n\nTogether, we\u2019ve utilized Faceware\u2019s LiveSDK to build what we\u2019re calling Face Over Internet Protocol, or FOIP, which has allowed us to start working on new features that will change the online gaming experience: Real-time player-driven facial animation, hardware-less head tracking, and 3D audio positioning.\n\nFOIP Features\nWith Faceware\u2019s upcoming motion sensor, you\u2019ll be able to have all of your facial animations scanned, analyzed, and instantly streamed at 60fps right onto your character\u2019s face within the \u2018Verse. Alternatively, you can use your system\u2019s built-in webcam (quality of the facial detection may very by model).\n\nUsing your microphone or other audio input device, we\u2019ll be able to capture your voice and broadcast it from the point in 3D space where your character is located.\n\nWe\u2019ve further modified the tech so that we can also utilize Faceware to track the direction and movement of your head and eyes. This will allow you to freely look around your cockpit without any additional hardware or peripherals.\n\n\nBefore now, players were limited to text and voice communications with each other, often through third party platforms. With Faceware and FOIP, we can now represent the full range of human emotions, all in real-time, and all within the Star Citizen ecosystem!\n\nOur Technical Director of Content Sean Tracy has given an overview and demonstration of Faceware and FOIP technology, so come check it out now!","de_DE":"Gr\u00fc\u00dfe B\u00fcrger!\n\nWir freuen uns sehr, eine neue Partnerschaft mit Faceware Technologies, dem f\u00fchrenden Anbieter von markerlosen 3D-Gesichtsbewegungserfassungsl\u00f6sungen, bekannt zu geben!\n\nGemeinsam haben wir das LiveSDK von Faceware genutzt, um das aufzubauen, was wir Face Over Internet Protocol oder FOIP nennen, was es uns erm\u00f6glicht hat, mit der Arbeit an neuen Funktionen zu beginnen, die das Online-Gaming-Erlebnis ver\u00e4ndern werden: Spielergesteuerte Gesichtsanimation in Echtzeit, hardwareloses Head-Tracking und 3D-Audio-Positionierung.\n\nFOIP Merkmale\n\n\n\nMit dem kommenden Bewegungssensor von Faceware k\u00f6nnen Sie alle Ihre Gesichtsanimationen mit 60 fps direkt auf das Gesicht Ihrer Figur in der Strophe scannen, analysieren und sofort streamen lassen. Alternativ k\u00f6nnen Sie auch die in Ihrem System integrierte Webcam verwenden (die Qualit\u00e4t der Gesichtserkennung kann je nach Modell sehr unterschiedlich sein). Mit Ihrem Mikrofon oder einem anderen Audioeingabeger\u00e4t k\u00f6nnen wir Ihre Stimme aufnehmen und von dem Punkt im 3D-Raum aus \u00fcbertragen, an dem sich Ihre Figur befindet. Wir haben die Technologie weiter modifiziert, so dass wir auch Faceware verwenden k\u00f6nnen, um die Richtung und Bewegung von Kopf und Augen zu verfolgen. So k\u00f6nnen Sie sich ohne zus\u00e4tzliche Hardware oder Peripherieger\u00e4te frei in Ihrem Cockpit umsehen.\n\nBisher beschr\u00e4nkten sich die Spieler auf die Text- und Sprachkommunikation untereinander, oft \u00fcber Plattformen von Drittanbietern. Mit Faceware und FOIP k\u00f6nnen wir jetzt die gesamte Bandbreite menschlicher Emotionen in Echtzeit und innerhalb des Star Citizen \u00d6kosystems darstellen!\n\nUnser technischer Direktor von Content Sean Tracy hat einen \u00dcberblick und eine Demonstration der Faceware- und FOIP-Technologie gegeben, also schau es dir jetzt an!","zh_CN":"Greetings Citizens!\n\nWe\u2019re very excited to announce a new partnership with Faceware Technologies, the leading provider of markerless 3D facial motion capture solutions!\n\nTogether, we\u2019ve utilized Faceware\u2019s LiveSDK to build what we\u2019re calling Face Over Internet Protocol, or FOIP, which has allowed us to start working on new features that will change the online gaming experience: Real-time player-driven facial animation, hardware-less head tracking, and 3D audio positioning.\n\nFOIP Features\nWith Faceware\u2019s upcoming motion sensor, you\u2019ll be able to have all of your facial animations scanned, analyzed, and instantly streamed at 60fps right onto your character\u2019s face within the \u2018Verse. Alternatively, you can use your system\u2019s built-in webcam (quality of the facial detection may very by model).\n\nUsing your microphone or other audio input device, we\u2019ll be able to capture your voice and broadcast it from the point in 3D space where your character is located.\n\nWe\u2019ve further modified the tech so that we can also utilize Faceware to track the direction and movement of your head and eyes. This will allow you to freely look around your cockpit without any additional hardware or peripherals.\n\n\nBefore now, players were limited to text and voice communications with each other, often through third party platforms. With Faceware and FOIP, we can now represent the full range of human emotions, all in real-time, and all within the Star Citizen ecosystem!\n\nOur Technical Director of Content Sean Tracy has given an overview and demonstration of Faceware and FOIP technology, so come check it out now!"},"links_count":0,"comment_count":244,"created_at":"2017-08-26T00:00:00+00:00","created_at_human":"8 years ago"},"meta":{"processed_at":"2026-05-14 15:38:42","valid_relations":["images","links"],"prev_id":16084,"next_id":16087}}