{"data":{"id":16500,"title":"Roberts Space Industries and Cloud Imperium Games launch Star Citizen Alpha 3.1","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/16500-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/16500","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/16500","channel":"Undefined","category":"Undefined","series":"None","images":[],"images_count":0,"translations":{"en_EN":"LOS ANGELES, March 31, 2018 \u2014 Following on its plan to deliver quarterly updates to Star Citizen, Roberts Space Industries and Cloud Imperium Games (CIG) today announced the release of Star Citizen\u00ae Alpha 3.1 to its eager fan base. Star Citizen is an epic first-person experience where players fly highly detailed space ships, battle on foot through massive environments, explore life-sized planets and moons, and discover boundless adventure in an ever-changing and expanding galaxy.\n\nNew features in the 3.1 update include the much-anticipated character customizer, allowing players to add a distinctive look to their in-game avatars by personalizing their physical appearance, as well as the Service Beacon feature, providing players the ability to send out distress calls which other players can detect and respond to.\nAdditionally the development team polished many of the exciting features that launched with the 3.0 patch in December. Updates to the planetary technology, IFCS (flight control), AI, the Personal Manager tool on each player\u2019s mobiGlas, ship weapons, ship damage physics and overall performance optimization, all work in concert to improve the overall Star Citizen gameplay experience.\n\nFive new ships and vehicles see their flyable\/drivable debut in Alpha 3.1, including Aegis\u2019 heavy salvage ship, the Reclaimer, the Anvil Terrapin-Class exploration vessel, MISC\u2019s dedicated long-distance racer, the Razor, the Nox Kue, a flashy variant of Aopoa\u2019s popular open canopy speedster, and the Tumbril Cyclone, a capable all-terrain ground vehicle.\n\n\u201cThis is the first step in fulfilling the pledge we made to our community last December to target quarterly updates to Star Citizen,\u201d said CEO and Creative Director Chris Roberts. \u201cThese are important updates and our fans should see some significant improvements to Star Citizen\u2019s overall experience.\n\n\u201cStar Citizen is an ambitious game. We are working tirelessly to build a fully immersive experience where players will be able to have the adventures of a lifetime. One universe that can be a home for all gamers and one that will continue to grow and evolve. We are proud that so many gamers have joined with us to make Star Citizen the success that it is today.\u201d\n\nFor a downloadable set of assets for Star Citizen Alpha 3.1, please click here.\n\nStar Citizen is 100% crowdfunded and was officially announced on October 10, 2012 and is recognized by Guinness World Records as the top crowdfunded game in the world. The game recently surpassed more than two million accounts created by its fans. People interested in backing the project can visit http:\/\/robertsspaceindustries.com\/pledge.\n\nAbout Cloud Imperium Games and Roberts Space Industries\u00ae\nCloud Imperium Games Corporation and its affiliate, Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer), Sandi Gardiner, and Ortwin Freyermuth, with Erin Roberts (Starlancer, Privateer) joining the team in 2013. Operating from five studios in Los Angeles, Austin, Manchester, Derby, and Frankfurt, under Roberts\u2019 leadership, Cloud Imperium has assembled a top tier development team. Star Citizen and Squadron 42\u00ae are being marketed and launched via www.robertsspaceindustries.com\n\n###\n\nContact\nDavid Swofford\nRoberts Space Industries\ndavid.swofford@cloudimperiumgames.com\n+ 512 750-9098\n\nStar Citizen\u00ae, Squadron 42\u00ae, Cloud Imperium\u00ae, RSI\u00ae and Roberts Space Industries\u00ae are trademarks of Cloud Imperium Rights LLC. All other trademarks are the property of their respective owners.","de_DE":"LOS ANGELES, 31. M\u00e4rz 2018 - Im Anschluss an seinen Plan, viertelj\u00e4hrliche Updates f\u00fcr Star Citizen, Roberts Space Industries und Cloud Imperium Games (CIG) zu liefern, gab er heute die Ver\u00f6ffentlichung von Star Citizen\u00ae Alpha 3.1 f\u00fcr seine begeisterte Fangemeinde bekannt. Star Citizen ist eine epische First-Person-Erfahrung, bei der Spieler hochdetaillierte Raumschiffe fliegen, zu Fu\u00df durch massive Umgebungen k\u00e4mpfen, lebensgro\u00dfe Planeten und Monde erkunden und grenzenlose Abenteuer in einer sich st\u00e4ndig ver\u00e4ndernden und expandierenden Galaxie entdecken.\n\nZu den neuen Funktionen des 3.1-Updates geh\u00f6ren der lang erwartete Charakter-Customizer, mit dem die Spieler ihren Avataren im Spiel einen unverwechselbaren Look verleihen k\u00f6nnen, indem sie ihr physisches Aussehen personalisieren, sowie die Service Beacon-Funktion, die es den Spielern erm\u00f6glicht, Notrufe auszusenden, die andere Spieler erkennen und darauf reagieren k\u00f6nnen.\nZus\u00e4tzlich hat das Entwicklungsteam viele der spannenden Funktionen, die mit dem 3.0-Patch im Dezember auf den Markt kamen, weiterentwickelt. Aktualisierungen der Planetentechnologie, IFCS (Flight Control), KI, das Personal Manager Tool auf dem mobiGlas jedes Spielers, Schiffswaffen, Schiffsschadensphysik und allgemeine Leistungsoptimierung, arbeiten alle zusammen, um das gesamte Star Citizen Gameplay-Erlebnis zu verbessern.\n\nF\u00fcnf neue Schiffe und Fahrzeuge sehen ihr fliegbares\/fahrbares Deb\u00fct in Alpha 3.1, darunter das schwere Bergungsschiff von Aegis, der Reclaimer, das Forschungsschiff Anvil Terrapin-Class, der spezielle Langstrecken-Racer von MISC, der Razor, die Nox Kue, eine auff\u00e4llige Variante von Aopoa's popul\u00e4rem offenem Baldachin-Speedster, und der Tumbril Cyclone, ein leistungsf\u00e4higer Gel\u00e4ndewagen.\n\n\"Dies ist der erste Schritt, um das Versprechen zu erf\u00fcllen, das wir unserer Community im Dezember letzten Jahres gegeben haben, viertelj\u00e4hrliche Updates f\u00fcr Star Citizen vorzunehmen\", sagte CEO und Creative Director Chris Roberts. \"Dies sind wichtige Updates und unsere Fans sollten einige signifikante Verbesserungen f\u00fcr die Gesamterfahrung von Star Citizen sehen.\n\n\"Star Citizen ist ein ehrgeiziges Spiel. Wir arbeiten unerm\u00fcdlich daran, eine v\u00f6llig eintauchende Erfahrung zu schaffen, bei der die Spieler die Abenteuer ihres Lebens erleben k\u00f6nnen. Ein Universum, das ein Zuhause f\u00fcr alle Spieler sein kann und ein Universum, das weiter wachsen und sich entwickeln wird. Wir sind stolz darauf, dass sich so viele Spieler mit uns zusammengetan haben, um Star Citizen zu dem Erfolg zu machen, der es heute ist.\"\n\nF\u00fcr einen herunterladbaren Satz von Assets f\u00fcr Star Citizen Alpha 3.1 klicken Sie bitte hier.\n\nStar Citizen ist zu 100% Crowdfunded und wurde offiziell am 10. Oktober 2012 angek\u00fcndigt und wird von Guinness World Records als das Top-Spiel der Welt anerkannt. Das Spiel hat k\u00fcrzlich mehr als zwei Millionen von seinen Fans erstellte Accounts \u00fcbertroffen. Interessierte Personen, die das Projekt unterst\u00fctzen m\u00f6chten, k\u00f6nnen http:\/\/robertsspaceindustries.com\/pledge. besuchen.\n\n\u00dcber Cloud Imperium Games und Roberts Space Industries\u00ae.\nDie Cloud Imperium Games Corporation und ihre Tochtergesellschaft Roberts Space Industries Corp. wurden im April 2012 von dem renommierten Spieleentwickler Chris Roberts (Wing Commander, Freelancer, Privateer), Sandi Gardiner und Ortwin Freyermuth gegr\u00fcndet, wobei Erin Roberts (Starlancer, Privateer) 2013 in das Team aufgenommen wurde. Cloud Imperium arbeitet von f\u00fcnf Studios in Los Angeles, Austin, Manchester, Derby und Frankfurt aus und hat unter der Leitung von Roberts ein erstklassiges Entwicklungsteam zusammengestellt. Star Citizen und Squadron 42\u00ae werden \u00fcber www.robertsspaceindustries.com vermarktet und eingef\u00fchrt.\n\n###\n\nKontakt\nDavid Swofford\nRoberts Raumfahrtindustrie\ndavid.swofford@cloudimperiumgames.com\n+ 512 750-9098\n\nStar Citizen\u00ae, Squadron 42\u00ae, Cloud Imperium\u00ae, RSI\u00ae und Roberts Space Industries\u00ae sind Marken von Cloud Imperium Rights LLC. Alle anderen Marken sind Eigentum ihrer jeweiligen Inhaber.","zh_CN":"LOS ANGELES, March 31, 2018 \u2014 Following on its plan to deliver quarterly updates to Star Citizen, Roberts Space Industries and Cloud Imperium Games (CIG) today announced the release of Star Citizen\u00ae Alpha 3.1 to its eager fan base. Star Citizen is an epic first-person experience where players fly highly detailed space ships, battle on foot through massive environments, explore life-sized planets and moons, and discover boundless adventure in an ever-changing and expanding galaxy.\n\nNew features in the 3.1 update include the much-anticipated character customizer, allowing players to add a distinctive look to their in-game avatars by personalizing their physical appearance, as well as the Service Beacon feature, providing players the ability to send out distress calls which other players can detect and respond to.\nAdditionally the development team polished many of the exciting features that launched with the 3.0 patch in December. Updates to the planetary technology, IFCS (flight control), AI, the Personal Manager tool on each player\u2019s mobiGlas, ship weapons, ship damage physics and overall performance optimization, all work in concert to improve the overall Star Citizen gameplay experience.\n\nFive new ships and vehicles see their flyable\/drivable debut in Alpha 3.1, including Aegis\u2019 heavy salvage ship, the Reclaimer, the Anvil Terrapin-Class exploration vessel, MISC\u2019s dedicated long-distance racer, the Razor, the Nox Kue, a flashy variant of Aopoa\u2019s popular open canopy speedster, and the Tumbril Cyclone, a capable all-terrain ground vehicle.\n\n\u201cThis is the first step in fulfilling the pledge we made to our community last December to target quarterly updates to Star Citizen,\u201d said CEO and Creative Director Chris Roberts. \u201cThese are important updates and our fans should see some significant improvements to Star Citizen\u2019s overall experience.\n\n\u201cStar Citizen is an ambitious game. We are working tirelessly to build a fully immersive experience where players will be able to have the adventures of a lifetime. One universe that can be a home for all gamers and one that will continue to grow and evolve. We are proud that so many gamers have joined with us to make Star Citizen the success that it is today.\u201d\n\nFor a downloadable set of assets for Star Citizen Alpha 3.1, please click here.\n\nStar Citizen is 100% crowdfunded and was officially announced on October 10, 2012 and is recognized by Guinness World Records as the top crowdfunded game in the world. The game recently surpassed more than two million accounts created by its fans. People interested in backing the project can visit http:\/\/robertsspaceindustries.com\/pledge.\n\nAbout Cloud Imperium Games and Roberts Space Industries\u00ae\nCloud Imperium Games Corporation and its affiliate, Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer), Sandi Gardiner, and Ortwin Freyermuth, with Erin Roberts (Starlancer, Privateer) joining the team in 2013. Operating from five studios in Los Angeles, Austin, Manchester, Derby, and Frankfurt, under Roberts\u2019 leadership, Cloud Imperium has assembled a top tier development team. Star Citizen and Squadron 42\u00ae are being marketed and launched via www.robertsspaceindustries.com\n\n###\n\nContact\nDavid Swofford\nRoberts Space Industries\ndavid.swofford@cloudimperiumgames.com\n+ 512 750-9098\n\nStar Citizen\u00ae, Squadron 42\u00ae, Cloud Imperium\u00ae, RSI\u00ae and Roberts Space Industries\u00ae are trademarks of Cloud Imperium Rights LLC. All other trademarks are the property of their respective owners."},"links_count":3,"comment_count":0,"created_at":"2018-03-31T00:00:00+00:00","created_at_human":"8 years ago"},"meta":{"processed_at":"2026-05-08 06:25:04","valid_relations":["images","links"],"prev_id":16499,"next_id":16502}}