{"data":{"id":16813,"title":"Q&A: Drake Kraken","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/engineering\/16813-Q-A-Drake-Kraken","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/16813","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/16813","channel":"Engineering","category":"Development","series":"Concept Ship Q&A","images":[{"id":10825,"name":"DRAK_Kraken_Bridge_InEngine_PJ01.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/ubrkiiw5dfnlir\/source\/DRAK_Kraken_Bridge_InEngine_PJ01.jpg","alt":"","size":7604282,"mime_type":"image\/jpeg","last_modified":"2018-10-19T20:33:59+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10825","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10825\/similar"},{"id":10827,"name":"DRAK_Kraken_Promo_Action05.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/v2obaggms7lf9r\/source\/DRAK_Kraken_Promo_Action05.jpg","alt":"","size":2060331,"mime_type":"image\/jpeg","last_modified":"2018-10-19T20:33:05+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10827","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10827\/similar"},{"id":10829,"name":"Exterior-Piece-03-Action-02-V019-V2.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/2f52cpgaod5c5r\/source\/Exterior-Piece-03-Action-02-V019-V2.jpg","alt":"","size":5342421,"mime_type":"image\/jpeg","last_modified":"2018-10-19T20:34:08+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10829","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10829\/similar"},{"id":10833,"name":"Drake_Kraken_Interior_Engineering_SM01_02_CC.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/n6j9qmpdpxv47r\/source\/Drake_Kraken_Interior_Engineering_SM01_02_CC.jpg","alt":"","size":4090877,"mime_type":"image\/jpeg","last_modified":"2018-10-19T20:34:17+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10833","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10833\/similar"},{"id":10835,"name":"DRAK_Kraken_Promo_Landing_Sm02.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/memb204r1fl3wr\/source\/DRAK_Kraken_Promo_Landing_Sm02.jpg","alt":"","size":6762630,"mime_type":"image\/jpeg","last_modified":"2018-10-19T20:34:04+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10835","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10835\/similar"},{"id":25004,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/w0shv2sobeaiw\/source.jpg","alt":"","size":927693,"mime_type":"image\/jpeg","last_modified":"2019-05-09T20:01:24+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25004","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25004\/similar"},{"id":25309,"name":"CS_SC_DRAKE_COMP_01B.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/wkhdnqeidlyfsr\/source\/CS_SC_DRAKE_COMP_01B.png","alt":"","size":195341,"mime_type":"image\/png","last_modified":"2018-07-03T10:31:59+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25309","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25309\/similar"},{"id":26482,"name":"Shipdetail-Concept-Bg_bw.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/c2ae7q1c7cg63r\/source\/Shipdetail-Concept-Bg_bw.jpg","alt":"","size":1111159,"mime_type":"image\/jpeg","last_modified":"2017-05-24T19:35:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/26482","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/26482\/similar"},{"id":38062,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/huwhfjtdvra4r\/source.jpg","alt":"","size":3377215,"mime_type":"image\/jpeg","last_modified":"2025-03-21T15:18:25+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38062","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38062\/similar"}],"images_count":25,"translations":{"en_EN":"Q&A: Drake Kraken\n\nFollowing the launch of the Kraken from Drake Interplanetary, we took your community-voted questions to our designers to give you more information on the recently unveiled capital ship.\n\nSpecial thanks to John Crewe and Todd Papy for answering these questions.\n\n\nDo the Kraken\u2019s shields cover other ships parked on the deck?\nThe Kraken\u2019s shields cover the hull of the ship and do not cover the ships or people that may be on the exposed landing pads. Ships contained inside the Hangars are covered by the shields. With the improvements to shield tech coming with Single Distance Field in the future, the projected bubble people currently see will be removed with a more hull wrapping projection of shield energy.\n\n\n\nWhat are the Kraken\u2019s refuel, restock, and repair abilities for docked ships?\nThe Kraken is, in many ways, a mobile base. This means it is able to refuel, restock and repair ships that have landed on it but these resources must be taken from the Kraken\u2019s stores.\n\n\nCan you quantum travel while ships are parked on the deck? What about with people on the deck?\nYes, you\u2019ll be able to Quantum with ships parked on the deck. Quantum drives in our universe create a little bubble around the ship to move it and protects outward to cover those in very close proximity to the hull. Like other ships in our game, being outside your ship when in Quantum travel is an extremely dangerous scenario, so it\u2019s not recommended due to the slightest misstep resulting in death or abandonment in deep space.\n\n\nWhat are your plans for landing on the Kraken while it is in motion?\nLike the Idris or other ships where you can land whilst they are in motion, we\u2019ll provide automated landing solutions for those who do not wish to attempt a manual landing. This will provide a safe and secure landing at the expense of time, similar to our current automated landings at stations and rest stops.\n\n\nCan you spawn ships from the Kraken?\nWhen you spawn your Kraken, you will be able to spawn ships in\/on it if you own them, but beyond that point no other ships can be spawned dynamically on-board. It is similar to how the Constellation will be able to have a ground vehicle within when spawned but is unable to spawn another ground vehicle in the hold, mid-flight. Players landing on the ship during game-play will have their ships permanently on the pad.\n\n\nWhat happens to the landed\/hangar-landed ships if the Kraken pilot logs off\/is disconnected? And what will happen when the owners of the landed ships log off? Do their ships persist until the Kraken is despawned, or is the pad free for another one to land on?\nThe Kraken will follow the same rule-set as the persistent bed log off system we current have in game, if the owner of the Kraken logs off and there are no other players on-board, then it will be despawned. If there are still players on-board, then the Kraken and ships on-board will persist. If a player lands their ship on a Kraken, then proceeds to log off, their ship will persist with the Kraken until the point the Kraken is despawned or destroyed, at which point if the player then rejoins they will either have it respawn at the point the Kraken was or have to reclaim it in the event it was destroyed.\n\n\nHow does the Kraken\u2019s armor compare to other ships in its size-class, like the Idris?\nIn true Drake fashion, the approach to construction prizes pragmatism and cost-effectiveness. Consequently, the Kraken is substantially less sturdy than the Idris and other dedicated military ships that are expected to face direct heavy or capital-scale firepower.\n\n\nWhat is meant by \u201cTowards the rear of the ship public accommodations can be found for visitors and associates?\u201d Does the Kraken offer any special function or gameplay for public services like shops, bars, medical, or trading for those who are waiting for repair or just visiting?\nThere are onboard accommodation rooms to cover 1-2 players per landing pad. These are basic habs like you\u2019d find at GrimHex and provide somewhere to rest, change, and sleep. There are no dedicated facilities like bars or trading areas on-board at this time.\n\n\nWith the Kraken being capital ship size will it have escape pods now unlike other Drake ships?\nDrake sees no need to provide expensive escape pods when the Kraken can hold plenty of ships to facilitate escape in the \u201cunlikely\u201d event of an emergency.\n\n\nHow many ships can the Kraken hold and still quantum drive with?\nThe current design for Quantum Travel requires all the doors to be shut before the Quantum Drive can be initiated, with no requirements beyond that, such as checking for maximum ship amounts. The Kraken can therefore quantum travel with a full complement of ships, although as mentioned earlier, being on deck is a risky proposition.\n\n\nCan the Kraken equip military grade items or only civilian\/industrial?\nThe Kraken can only equip Civilian and Industrial items and comes with Civilian Grade C items by default.\n\n\nThe Kraken brochure talks about configuring the rear hangars to fit our needs. Does this mean that the Kraken might have some modular capabilities to outfit those hangars to suit other functions like extended medical\/S&R or salvage processing?\n\nDrake always look to maximize the use of their spaceships, and whilst these rear cargo holds are ostensibly for cargo, there is a significant amount of real estate that could be re-purposed in the future for alternative uses.\n\n\nHow will this ship defend against armed boarding parties or other guests who refuse to leave?\nThe internal layout of the ship provides quite a few choke-points from the landing pads, allowing a somewhat organized defense against boarding. There are no inbuilt mechanics within the ship to deal with guests who refuse to leave. That will be down to the owners persuasion techniques.\n\n\nCan we transfer cargo between docked\/landed ships? If not, can cargo be transferred between docked\/landed ships and the Kraken?\n\nEvery external landing pad has access to the internal tram route via a loading hatch located within the airlock antechamber. The internal tram is primarily designed to carry cargo between the pads and the main cargo hold of the ship to facilitate cargo moving between ships and the Kraken itself.\n\n\nThe Kraken shows some concept of it landed in a desert, as well as parked at Lorville . How can we expect it to fare in atmospheric flight. Does it have VTOL?\n\nAs with all ships of this size, the atmospheric flight performance can be characterized as poor at best, but the Kraken does have multiple VTOL thrusters to allow it to take off and land in atmosphere. There are two located under the front \u201cears\u201d that pivot to face 90 degrees down and more are built into the underside of the rear hull in a permanent down-facing layout.","de_DE":"F&A: Drake Kraken\n\nNach dem Start des Kraken von Drake Interplanetary haben wir Ihre Fragen an unsere Designer weitergeleitet, um Ihnen weitere Informationen \u00fcber das k\u00fcrzlich vorgestellte Hauptschiff zu geben.\n\nBesonderen Dank an John Crewe und Todd Papy f\u00fcr die Beantwortung dieser Fragen.\n\n\nBedecken die Schilde des Kraken andere Schiffe, die auf dem Deck geparkt sind?\nDie Schilde des Kraken bedecken den Rumpf des Schiffes und decken nicht die Schiffe oder Personen ab, die sich auf den freiliegenden Landepl\u00e4tzen befinden k\u00f6nnen. Schiffe, die sich in den Hangars befinden, werden von den Schilden abgedeckt. Mit den Verbesserungen der Schildtechnologie, die mit dem Single Distance Field in der Zukunft kommen, wird die projizierte Blase, die die Menschen derzeit sehen, durch eine mehr h\u00fclsenf\u00f6rmige Projektion der Schildenergie entfernt.\n\n\nWelche F\u00e4higkeiten hat der Krake zum Tanken, Auff\u00fcllen und Reparieren von angedockten Schiffen?\nDer Krake ist in vielerlei Hinsicht eine mobile Basis. Das bedeutet, dass es in der Lage ist, Schiffe, die auf ihm gelandet sind, zu betanken, aufzuf\u00fcllen und zu reparieren, aber diese Ressourcen m\u00fcssen aus den Lagern des Kraken genommen werden.\n\n\nKannst du Quantenreisen, w\u00e4hrend Schiffe auf dem Deck geparkt sind? Was ist mit den Leuten auf dem Deck?\n\nJa, Sie k\u00f6nnen Quantum mit Schiffen erreichen, die auf dem Deck geparkt sind. Quantenantriebe in unserem Universum erzeugen eine kleine Blase um das Schiff herum, um es zu bewegen, und sch\u00fctzen nach au\u00dfen, um diejenigen in unmittelbarer N\u00e4he des Rumpfes abzudecken. Wie bei anderen Schiffen in unserem Spiel ist es extrem gef\u00e4hrlich, au\u00dferhalb deines Schiffes zu sein, wenn du in Quantum reist, daher wird es nicht empfohlen, da der kleinste Fehltritt zum Tod oder zur Aufgabe im Weltraum f\u00fchrt.\n\n\nWelche Pl\u00e4ne hast du, w\u00e4hrend der Fahrt auf dem Kraken zu landen?\nWie die Idris oder andere Schiffe, auf denen Sie w\u00e4hrend der Fahrt landen k\u00f6nnen, bieten wir automatisierte Landeanweisungen f\u00fcr diejenigen, die keine manuelle Landung versuchen wollen. Dies wird eine sichere Landung auf Kosten der Zeit erm\u00f6glichen, \u00e4hnlich wie bei unseren derzeitigen automatisierten Landungen an Bahnh\u00f6fen und Rastst\u00e4tten.\n\n\nKannst du Schiffe aus dem Kraken spawnen?\nWenn du deinen Kraken laichst, kannst du Schiffe in\/auf ihm laichen, wenn du sie besitzt, aber dar\u00fcber hinaus k\u00f6nnen keine anderen Schiffe dynamisch an Bord laichen. Es ist \u00e4hnlich wie bei der Konstellation, wie sie ein Bodenfahrzeug in sich tragen kann, wenn sie gelaicht wird, aber nicht in der Lage ist, ein anderes Bodenfahrzeug im Laderaum, w\u00e4hrend des Fluges, zu laichen. Spieler, die w\u00e4hrend des Spiels auf dem Schiff landen, haben ihre Schiffe dauerhaft auf dem Pad.\n\n\nWas passiert mit den gelandeten\/hangargelandeten Schiffen, wenn sich der Kraken-Pilot abmeldet oder die Verbindung unterbrochen wird? Und was wird passieren, wenn sich die Eigent\u00fcmer der gelandeten Schiffe abmelden? Dauern ihre Schiffe so lange, bis der Krake zerst\u00f6rt ist, oder ist das Pad frei f\u00fcr einen anderen, auf dem er landen kann?\n\nDer Krake folgt den gleichen Regeln wie das permanente Bett-Abmeldesystem, das wir derzeit im Spiel haben, wenn sich der Besitzer des Kraken abmeldet und keine anderen Spieler an Bord sind, dann wird er ausgemustert. Wenn noch Spieler an Bord sind, bleiben der Krake und die Schiffe an Bord bestehen. Wenn ein Spieler sein Schiff auf einem Kraken landet und sich dann abmeldet, bleibt sein Schiff beim Kraken bis zu dem Punkt, an dem der Krake entsch\u00e4digt oder zerst\u00f6rt wird, und wenn der Spieler dann wieder beitritt, wird er es entweder an dem Punkt wiederbeleben lassen, an dem der Krake war, oder es im Falle seiner Zerst\u00f6rung zur\u00fcckfordern m\u00fcssen.\n\n\nWie steht die R\u00fcstung des Kraken im Vergleich zu anderen Schiffen seiner Gr\u00f6\u00dfenklasse, wie der Idris?\nIn echter Drake-Mode, dem Ansatz f\u00fcr den Bau, werden Pragmatismus und Kosteneffizienz ausgezeichnet. Infolgedessen ist der Krake wesentlich weniger stabil als die Idris und andere spezielle Milit\u00e4rschiffe, von denen erwartet wird, dass sie direkt mit schwerer oder gro\u00dfr\u00e4umiger Feuerkraft konfrontiert werden.\n\n\nWas versteht man unter \"Nach hinten auf dem Schiff befinden sich \u00f6ffentliche Unterk\u00fcnfte f\u00fcr Besucher und Mitarbeiter\"? Bietet der Krake eine spezielle Funktion oder ein besonderes Gameplay f\u00fcr \u00f6ffentliche Dienste wie Gesch\u00e4fte, Bars, medizinische Einrichtungen oder den Handel f\u00fcr diejenigen, die auf eine Reparatur oder einen Besuch warten?\nEs gibt Unterk\u00fcnfte an Bord, um 1-2 Spieler pro Landeplatz zu versorgen. Dies sind grundlegende Gewohnheiten, wie sie bei GrimHex zu finden sind und die einen Platz zum Ausruhen, \u00c4ndern und Schlafen bieten. Es gibt derzeit keine speziellen Einrichtungen wie Bars oder Handelspl\u00e4tze an Bord.\n\n\nDa der Krake die Gr\u00f6\u00dfe eines Hauptschiffes hat, wird er jetzt Fluchtkapseln haben, im Gegensatz zu anderen Drake-Schiffen?\nDrake sieht keine Notwendigkeit, teure Fluchtkapseln bereitzustellen, wenn der Krake viele Schiffe aufnehmen kann, um im \"unwahrscheinlichen\" Notfall die Flucht zu erleichtern.\n\n\nWie viele Schiffe kann der Krake halten und trotzdem mit Quantenantrieb fahren?\nDas aktuelle Design f\u00fcr Quantum Travel erfordert, dass alle T\u00fcren geschlossen werden, bevor der Quantum Drive gestartet werden kann, ohne dass dar\u00fcber hinausgehende Anforderungen wie die \u00dcberpr\u00fcfung auf maximale Schiffsmengen gestellt werden. Der Krake kann also mit einer vollen Anzahl von Schiffen Quanten reisen, obwohl, wie bereits erw\u00e4hnt, es ein riskantes Unterfangen ist, an Deck zu sein.\n\n\nKann der Krake milit\u00e4rische Gegenst\u00e4nde oder nur zivile\/industrielle Gegenst\u00e4nde ausr\u00fcsten?\nDer Krake kann nur zivile und industrielle Gegenst\u00e4nde ausr\u00fcsten und wird standardm\u00e4\u00dfig mit zivilen Gegenst\u00e4nden der Klasse C geliefert.\n\n\nIn der Kraken-Brosch\u00fcre geht es darum, die Hinterachshangars an unsere Bed\u00fcrfnisse anzupassen. Bedeutet dies, dass der Kraken \u00fcber einige modulare M\u00f6glichkeiten verf\u00fcgt, diese Hangars f\u00fcr andere Funktionen wie erweiterte medizinische\/S&R- oder Bergungsarbeiten auszustatten?\n\nDrake achten immer darauf, die Nutzung ihrer Raumschiffe zu maximieren, und w\u00e4hrend diese hinteren Lader\u00e4ume angeblich f\u00fcr Fracht vorgesehen sind, gibt es eine betr\u00e4chtliche Menge an Immobilien, die in Zukunft f\u00fcr alternative Nutzungen genutzt werden k\u00f6nnten.\n\n\nWie wird sich dieses Schiff gegen bewaffnete Boarding-Parteien oder andere G\u00e4ste verteidigen, die sich weigern zu gehen?\nDas Innenlayout des Schiffes bietet von den Landepl\u00e4tzen aus etliche Drosselklappen, die eine etwas organisierte Verteidigung gegen das Einsteigen erm\u00f6glichen. Es gibt keine eingebaute Mechanik im Schiff, die sich um G\u00e4ste k\u00fcmmert, die sich weigern zu gehen. Das liegt an den \u00dcberzeugungstechniken der Besitzer.\n\n\nK\u00f6nnen wir Fracht zwischen angedockten\/gelandeten Schiffen umladen? Wenn nicht, kann die Ladung zwischen angedockten\/gelandeten Schiffen und dem Kraken umgeladen werden?\n\nJeder Au\u00dfenlandeplatz hat \u00fcber eine Ladeluke im Schleusenvorraum Zugang zur internen Stra\u00dfenbahnstrecke. Die interne Stra\u00dfenbahn ist in erster Linie f\u00fcr den Transport von Fracht zwischen den Pads und dem Hauptladeraum des Schiffes ausgelegt, um die Bef\u00f6rderung von Fracht zwischen Schiffen und dem Kraken selbst zu erleichtern.\n\n\nDer Krake zeigt einige Konzepte von ihm, die in einer W\u00fcste gelandet sind, sowie in Lorville geparkt. Wie k\u00f6nnen wir erwarten, dass es im atmosph\u00e4rischen Flug vergeht? Hat es VTOL?\n\nWie bei allen Schiffen dieser Gr\u00f6\u00dfe kann die atmosph\u00e4rische Flugleistung bestenfalls als schlecht bezeichnet werden, aber der Krake verf\u00fcgt \u00fcber mehrere VTOL-Triebwerke, damit er in der Atmosph\u00e4re starten und landen kann. Es gibt zwei unter den vorderen \"Ohren\", die sich um 90 Grad nach unten schwenken lassen, und weitere sind in die Unterseite des Hinterrumpfes in einem permanent nach unten gerichteten Layout eingebaut.","zh_CN":"Q&A: Drake Kraken\n\nFollowing the launch of the Kraken from Drake Interplanetary, we took your community-voted questions to our designers to give you more information on the recently unveiled capital ship.\n\nSpecial thanks to John Crewe and Todd Papy for answering these questions.\n\n\nDo the Kraken\u2019s shields cover other ships parked on the deck?\nThe Kraken\u2019s shields cover the hull of the ship and do not cover the ships or people that may be on the exposed landing pads. Ships contained inside the Hangars are covered by the shields. With the improvements to shield tech coming with Single Distance Field in the future, the projected bubble people currently see will be removed with a more hull wrapping projection of shield energy.\n\n\n\nWhat are the Kraken\u2019s refuel, restock, and repair abilities for docked ships?\nThe Kraken is, in many ways, a mobile base. This means it is able to refuel, restock and repair ships that have landed on it but these resources must be taken from the Kraken\u2019s stores.\n\n\nCan you quantum travel while ships are parked on the deck? What about with people on the deck?\nYes, you\u2019ll be able to Quantum with ships parked on the deck. Quantum drives in our universe create a little bubble around the ship to move it and protects outward to cover those in very close proximity to the hull. Like other ships in our game, being outside your ship when in Quantum travel is an extremely dangerous scenario, so it\u2019s not recommended due to the slightest misstep resulting in death or abandonment in deep space.\n\n\nWhat are your plans for landing on the Kraken while it is in motion?\nLike the Idris or other ships where you can land whilst they are in motion, we\u2019ll provide automated landing solutions for those who do not wish to attempt a manual landing. This will provide a safe and secure landing at the expense of time, similar to our current automated landings at stations and rest stops.\n\n\nCan you spawn ships from the Kraken?\nWhen you spawn your Kraken, you will be able to spawn ships in\/on it if you own them, but beyond that point no other ships can be spawned dynamically on-board. It is similar to how the Constellation will be able to have a ground vehicle within when spawned but is unable to spawn another ground vehicle in the hold, mid-flight. Players landing on the ship during game-play will have their ships permanently on the pad.\n\n\nWhat happens to the landed\/hangar-landed ships if the Kraken pilot logs off\/is disconnected? And what will happen when the owners of the landed ships log off? Do their ships persist until the Kraken is despawned, or is the pad free for another one to land on?\nThe Kraken will follow the same rule-set as the persistent bed log off system we current have in game, if the owner of the Kraken logs off and there are no other players on-board, then it will be despawned. If there are still players on-board, then the Kraken and ships on-board will persist. If a player lands their ship on a Kraken, then proceeds to log off, their ship will persist with the Kraken until the point the Kraken is despawned or destroyed, at which point if the player then rejoins they will either have it respawn at the point the Kraken was or have to reclaim it in the event it was destroyed.\n\n\nHow does the Kraken\u2019s armor compare to other ships in its size-class, like the Idris?\nIn true Drake fashion, the approach to construction prizes pragmatism and cost-effectiveness. Consequently, the Kraken is substantially less sturdy than the Idris and other dedicated military ships that are expected to face direct heavy or capital-scale firepower.\n\n\nWhat is meant by \u201cTowards the rear of the ship public accommodations can be found for visitors and associates?\u201d Does the Kraken offer any special function or gameplay for public services like shops, bars, medical, or trading for those who are waiting for repair or just visiting?\nThere are onboard accommodation rooms to cover 1-2 players per landing pad. These are basic habs like you\u2019d find at GrimHex and provide somewhere to rest, change, and sleep. There are no dedicated facilities like bars or trading areas on-board at this time.\n\n\nWith the Kraken being capital ship size will it have escape pods now unlike other Drake ships?\nDrake sees no need to provide expensive escape pods when the Kraken can hold plenty of ships to facilitate escape in the \u201cunlikely\u201d event of an emergency.\n\n\nHow many ships can the Kraken hold and still quantum drive with?\nThe current design for Quantum Travel requires all the doors to be shut before the Quantum Drive can be initiated, with no requirements beyond that, such as checking for maximum ship amounts. The Kraken can therefore quantum travel with a full complement of ships, although as mentioned earlier, being on deck is a risky proposition.\n\n\nCan the Kraken equip military grade items or only civilian\/industrial?\nThe Kraken can only equip Civilian and Industrial items and comes with Civilian Grade C items by default.\n\n\nThe Kraken brochure talks about configuring the rear hangars to fit our needs. Does this mean that the Kraken might have some modular capabilities to outfit those hangars to suit other functions like extended medical\/S&R or salvage processing?\n\nDrake always look to maximize the use of their spaceships, and whilst these rear cargo holds are ostensibly for cargo, there is a significant amount of real estate that could be re-purposed in the future for alternative uses.\n\n\nHow will this ship defend against armed boarding parties or other guests who refuse to leave?\nThe internal layout of the ship provides quite a few choke-points from the landing pads, allowing a somewhat organized defense against boarding. There are no inbuilt mechanics within the ship to deal with guests who refuse to leave. That will be down to the owners persuasion techniques.\n\n\nCan we transfer cargo between docked\/landed ships? If not, can cargo be transferred between docked\/landed ships and the Kraken?\n\nEvery external landing pad has access to the internal tram route via a loading hatch located within the airlock antechamber. The internal tram is primarily designed to carry cargo between the pads and the main cargo hold of the ship to facilitate cargo moving between ships and the Kraken itself.\n\n\nThe Kraken shows some concept of it landed in a desert, as well as parked at Lorville . How can we expect it to fare in atmospheric flight. Does it have VTOL?\n\nAs with all ships of this size, the atmospheric flight performance can be characterized as poor at best, but the Kraken does have multiple VTOL thrusters to allow it to take off and land in atmosphere. There are two located under the front \u201cears\u201d that pivot to face 90 degrees down and more are built into the underside of the rear hull in a permanent down-facing layout."},"links_count":0,"comment_count":128,"created_at":"2018-10-19T00:00:00+00:00","created_at_human":"7 years ago"},"meta":{"processed_at":"2026-05-07 22:46:28","valid_relations":["images","links"],"prev_id":16812,"next_id":16814}}