{"data":{"id":16865,"title":"Letter from the Chairman","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/transmission\/16865-Letter-From-The-Chairman","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/16865","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/16865","channel":"Transmission","category":"General","series":"From the Chairman","images":[{"id":7306,"name":"07_RN_Cyclone.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/1sb87xe48u7tlr\/source\/07_RN_Cyclone.jpg","alt":"","size":531519,"mime_type":"image\/jpeg","last_modified":"2018-09-27T18:11:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/7306","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/7306\/similar"},{"id":7324,"name":"05_Table-Min.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/9bqbe35to4wx5r\/source\/05_Table-Min.png","alt":"","size":3294379,"mime_type":"image\/png","last_modified":"2018-10-01T14:11:09+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/7324","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/7324\/similar"},{"id":7328,"name":"00_Bar-Min.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/41dvc58t4yniir\/source\/00_Bar-Min.png","alt":"","size":3343537,"mime_type":"image\/png","last_modified":"2018-10-01T14:11:26+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/7328","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/7328\/similar"},{"id":14255,"name":"Backerss.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/uwzzf20kw74gkr\/source\/Backerss.png","alt":"","size":9146839,"mime_type":"image\/png","last_modified":"2018-11-18T02:16:47+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/14255","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/14255\/similar"}],"images_count":4,"translations":{"en_EN":"Dear Citizens,\nTwo Hundred Million Dollars.\n\nWow.\n\nThe amount is the highest total for any project in the history of crowdfunding and is beyond anything I could have imagined in my wildest dreams.\n\nWhile the number is impressive, that is not what sets Star Citizen and Squadron 42 apart.\n\nThe true celebration is one of how a community came together to enable a shared dream to come to life. How gamers from all over the world came together to finance one of the biggest and most ambitious projects ever embarked on. There is no publisher. No big conglomerate. This is all grassroots, funded by gamers for gamers.\n\nTo highlight just how global the support is, the person that took us past this milestone, Algared, hails from New South Wales in Australia and has been a backer since 2014. We have backers from 171 countries, from some of the smallest like San Marino or the Maldives to the largest like India and China. We cover the globe, pole to pole from Antarctica to Svalbard and Jan Mayen. Considering there are only 193 countries in the world, that\u2019s an amazing number and shows how universal the appeal of Star Citizen is.\n\nAnd it\u2019s more than just the funding, it\u2019s been six years of ground breaking open development, where all of you have been actively involved in what we are building.\n\nYou have watched us grow from a handful of people to a global staff of over 500, across 5 studios, 4 time zones and 3 countries. Some of the best talent in the industry is working on Star Citizen and Squadron 42, most of who are gamers that are inspired by your passion to push the boundaries of what is possible.\n\nWe give you multiple updates every week and have been since the inception of the project. This year we rolled out a live roadmap for Star Citizen\u2019s development that is linked to our internal task and scheduling system and shows the planned features and content for the next four upcoming releases of Star Citizen Alpha. This December, we will also add the roadmap for Squadron 42\u2019s completion.\n\nSpeaking on behalf of the team, we are always amazed and humbled by the talent, imagination, creativity and passion that we see from the community. The beautiful screen shots and videos, the streamers that push the boundaries of what the game can do even in Alpha, the detailed proposals and feedback on how to make things better and the patient bug hunting so many of you do.\n\nTo reduce Star Citizen to just be about the amount raised is to do a disservice to all this. No other game shares as much information on a weekly basis, and no other game I know of is as focused on listening to and working with its community to make the best game possible. When I look around and see other games, even ones from major publishers, copying our playbook, I know we have had a positive influence on the gaming industry.\n\nHow Star Citizen is made, in public, warts and all, is part of what makes it special. It should be a no-brainer to cheer on a grassroots funded game that is literally shooting for the stars. No one is attempting to do what we are doing, in the manner we are doing it, nor being as open about as we are. Different and new can be scary, but it can also be exhilarating and rewarding. These uncharted frontiers of game development and funding, mirror the draw of the game itself; the lure of distant planets to explore, realized to an unprecedented detail and scale.\n\nThis is why I believe Star Citizen has resonated with so many; we\u2019re breaking both real and virtual barriers and boldly going where no gamer and game has gone before. And we couldn\u2019t be doing it without all of you, our partners in this journey and the best community in gaming!\n\nThis milestone is coming at a very exciting time for the project having just released Star Citizen Alpha 3.3 with Object Container Streaming (OCS) and Client Bind Culling, which makes a huge difference in client performance and memory usage. Face over IP (FOIP) is in the community\u2019s hands and is proving to be a game changer. No other game has the ability to drive your avatar\u2019s face and look via a webcam, as well as to place your voice diegetically inside the game. The possibilities for social interactions inside the world of Star Citizen now mirror what you can do in the real world. Lastly, with ship purchasing live in 3.3, we have a full game loop with basic progression, where you have a reason to haul cargo, take missions or mine.\n\nThis week marks the start of our 2948 Anniversary Event, which celebrates the end of the original crowdfunding campaign back in November 2012. This year we are particularly excited by our Free Fly event where we are opening the opportunity to try out the 80 flyable ships and vehicles in game.\n\nStar Citizen Alpha 3.3.5, which brings a lot more content, including the planet of Hurston, it\u2019s moons and the major landing zone Lorville, is currently in PTU and should be Live in the next few days.\n\nWe are getting closer all the time to having a living, breathing persistent universe and as we close out this year, I look at the technology we must complete to achieve the vision and realize we are nearer to the end than the start.\n\nThis knowledge, aided by the continued support and excitement we feel from all of you propels us forward with enthusiasm and a thirst for seeing the universe of Star Citizen become a home for gamers everywhere.\n\nThank you, each and every one of you, for believing in the vision, supporting its development with unwavering commitment and making gaming history.\n\nSee you in the \u2018Verse!\n\n\u2014 Chris Roberts","de_DE":"Sehr geehrte B\u00fcrgerinnen und B\u00fcrger,\nZweihundert Millionen Dollar.\n\nWow.\n\nDer Betrag ist die h\u00f6chste Summe f\u00fcr jedes Projekt in der Geschichte der Crowdfunding und liegt \u00fcber allem, was ich mir in meinen k\u00fchnsten Tr\u00e4umen h\u00e4tte vorstellen k\u00f6nnen.\n\nObwohl die Zahl beeindruckend ist, ist es nicht das, was Star Citizen und Squadron 42 auszeichnet.\n\nDas wahre Fest ist eines der Ereignisse, bei denen eine Gemeinschaft zusammenkam, um einen gemeinsamen Traum zum Leben zu erwecken. Wie Spieler aus der ganzen Welt zusammenkamen, um eines der gr\u00f6\u00dften und ehrgeizigsten Projekte zu finanzieren, die jemals gestartet wurden. Es gibt keinen Verlag. Kein gro\u00dfes Konglomerat. Das ist alles an der Basis, finanziert von Spielern f\u00fcr Spieler.\n\nUm zu verdeutlichen, wie global die Unterst\u00fctzung ist, kommt die Person, die uns an diesem Meilenstein vorbeigebracht hat, Algared, aus New South Wales in Australien und unterst\u00fctzt uns seit 2014. Wir haben Geldgeber aus 171 L\u00e4ndern, von einigen der kleinsten wie San Marino oder den Malediven bis hin zu den gr\u00f6\u00dften wie Indien und China. Wir decken die ganze Welt ab, von der Antarktis bis Spitzbergen und Jan Mayen. Wenn man bedenkt, dass es nur 193 L\u00e4nder auf der Welt gibt, ist das eine erstaunliche Zahl und zeigt, wie universell die Attraktivit\u00e4t von Star Citizen ist.\n\nUnd es ist mehr als nur die Finanzierung, es sind sechs Jahre bahnbrechender Entwicklung, in denen Sie alle aktiv an dem beteiligt waren, was wir bauen.\n\nSie haben gesehen, wie wir von einer Handvoll Menschen zu einem globalen Team von \u00fcber 500 Mitarbeitern in 5 Studios, 4 Zeitzonen und 3 L\u00e4ndern gewachsen sind. Einige der besten Talente der Branche arbeiten an Star Citizen und Squadron 42, die meisten von ihnen sind Spieler, die von deiner Leidenschaft inspiriert sind, die Grenzen des Machbaren zu \u00fcberschreiten.\n\nWir geben Ihnen jede Woche mehrere Updates und das seit Beginn des Projekts. In diesem Jahr haben wir eine Live-Roadmap f\u00fcr die Entwicklung von Star Citizen erstellt, die mit unserem internen Aufgaben- und Planungssystem verkn\u00fcpft ist und die geplanten Funktionen und Inhalte f\u00fcr die n\u00e4chsten vier kommenden Versionen von Star Citizen Alpha zeigt. Im Dezember dieses Jahres werden wir auch die Roadmap f\u00fcr die Fertigstellung der Staffel 42 hinzuf\u00fcgen.\n\nIm Namen des Teams sprechend, sind wir immer wieder erstaunt und dem\u00fctig \u00fcber das Talent, die Phantasie, die Kreativit\u00e4t und die Leidenschaft, die wir von der Gemeinschaft sehen. Die sch\u00f6nen Screenshots und Videos, die Streamer, die die Grenzen dessen \u00fcberschreiten, was das Spiel auch in Alpha kann, die detaillierten Vorschl\u00e4ge und das Feedback, wie man die Dinge besser macht und die geduldige Fehlersuche, die so viele von euch machen.\n\nWenn man Star Citizen so reduziert, dass es nur um den Betrag geht, der gesammelt wurde, dann tut man all dem einen schlechten Dienst. Kein anderes Spiel teilt so viele Informationen auf w\u00f6chentlicher Basis, und kein anderes Spiel, das ich kenne, ist so darauf ausgerichtet, seiner Community zuzuh\u00f6ren und mit ihr zusammenzuarbeiten, um das bestm\u00f6gliche Spiel zu erm\u00f6glichen. Wenn ich mich umsehe und andere Spiele sehe, sogar solche von gro\u00dfen Publishern, die unser Spielbuch kopieren, wei\u00df ich, dass wir einen positiven Einfluss auf die Spieleindustrie hatten.\n\nWie der Sternenb\u00fcrger in der \u00d6ffentlichkeit, in der \u00d6ffentlichkeit, in den Warzen und so weiter hergestellt wird, ist Teil dessen, was ihn auszeichnet. Es sollte ein Kinderspiel sein, ein von der Basis finanziertes Spiel anzufeuern, das buchst\u00e4blich nach den Sternen schie\u00dft. Niemand versucht, das zu tun, was wir tun, so wie wir es tun, noch so offen zu sein wie wir. Anders und neu kann be\u00e4ngstigend sein, aber es kann auch berauschend und lohnend sein. Diese unerforschten Grenzen der Spieleentwicklung und -finanzierung spiegeln die Anziehungskraft des Spiels selbst wider; den Reiz entfernter Planeten, die es zu erforschen gilt, in einem beispiellosen Detail und Ausma\u00df realisiert.\n\nDeshalb glaube ich, dass Star Citizen bei so vielen Menschen angekommen ist; wir durchbrechen sowohl reale als auch virtuelle Barrieren und gehen mutig dorthin, wo noch kein Spieler und kein Spiel zuvor war. Und wir k\u00f6nnten es nicht ohne euch alle, unsere Partner auf dieser Reise und die beste Community im Gaming-Bereich machen!\n\nDieser Meilenstein kommt zu einem sehr aufregenden Zeitpunkt f\u00fcr das Projekt, das gerade Star Citizen Alpha 3.3 mit Object Container Streaming (OCS) und Client Bind Culling ver\u00f6ffentlicht hat, was einen gro\u00dfen Unterschied in der Client-Performance und der Speichernutzung macht. Face over IP (FOIP) liegt in den H\u00e4nden der Community und erweist sich als entscheidender Faktor. Kein anderes Spiel hat die F\u00e4higkeit, das Gesicht deines Avatars zu steuern und \u00fcber eine Webcam zu schauen, sowie deine Stimme di\u00e4tetisch innerhalb des Spiels zu platzieren. Die M\u00f6glichkeiten der sozialen Interaktion innerhalb der Welt von Star Citizen spiegeln nun wider, was man in der realen Welt tun kann. Schlie\u00dflich, mit dem Schiffskauf live in 3.3, haben wir eine komplette Spielrunde mit einfacher Progression, bei der Sie einen Grund haben, Fracht zu transportieren, Missionen zu \u00fcbernehmen oder Minen zu bauen.\n\nDiese Woche beginnt unser 2948 Anniversary Event, das das Ende der urspr\u00fcnglichen Crowdfunding-Kampagne im November 2012 feiert. In diesem Jahr freuen wir uns besonders \u00fcber unser Free Fly Event, bei dem wir die M\u00f6glichkeit er\u00f6ffnen, die 80 fliegenden Schiffe und Fahrzeuge im Spiel auszuprobieren.\n\nStar Citizen Alpha 3.3.5, das viel mehr Inhalt bringt, einschlie\u00dflich des Planeten Hurston, seiner Monde und der gro\u00dfen Landezone Lorville, ist derzeit in der PTU und sollte in den n\u00e4chsten Tagen live sein.\n\nWir n\u00e4hern uns st\u00e4ndig einem lebendigen, atmenden und best\u00e4ndigen Universum, und wenn wir dieses Jahr abschlie\u00dfen, schaue ich mir die Technologie an, die wir vervollst\u00e4ndigen m\u00fcssen, um die Vision zu verwirklichen und zu erkennen, dass wir dem Ende n\u00e4her sind als dem Anfang.\n\nDieses Wissen, unterst\u00fctzt durch die anhaltende Unterst\u00fctzung und Begeisterung, die wir von euch allen empfinden, treibt uns mit Begeisterung und dem Durst voran, dass das Universum von Star Citizen zu einem Zuhause f\u00fcr Spieler \u00fcberall wird.\n\nIch danke Ihnen allen, dass Sie an die Vision glauben, ihre Entwicklung mit unersch\u00fctterlichem Engagement unterst\u00fctzen und Spielegeschichte schreiben.\n\nWir sehen uns im Vers!\n\n- Chris Roberts","zh_CN":"Dear Citizens,\nTwo Hundred Million Dollars.\n\nWow.\n\nThe amount is the highest total for any project in the history of crowdfunding and is beyond anything I could have imagined in my wildest dreams.\n\nWhile the number is impressive, that is not what sets Star Citizen and Squadron 42 apart.\n\nThe true celebration is one of how a community came together to enable a shared dream to come to life. How gamers from all over the world came together to finance one of the biggest and most ambitious projects ever embarked on. There is no publisher. No big conglomerate. This is all grassroots, funded by gamers for gamers.\n\nTo highlight just how global the support is, the person that took us past this milestone, Algared, hails from New South Wales in Australia and has been a backer since 2014. We have backers from 171 countries, from some of the smallest like San Marino or the Maldives to the largest like India and China. We cover the globe, pole to pole from Antarctica to Svalbard and Jan Mayen. Considering there are only 193 countries in the world, that\u2019s an amazing number and shows how universal the appeal of Star Citizen is.\n\nAnd it\u2019s more than just the funding, it\u2019s been six years of ground breaking open development, where all of you have been actively involved in what we are building.\n\nYou have watched us grow from a handful of people to a global staff of over 500, across 5 studios, 4 time zones and 3 countries. Some of the best talent in the industry is working on Star Citizen and Squadron 42, most of who are gamers that are inspired by your passion to push the boundaries of what is possible.\n\nWe give you multiple updates every week and have been since the inception of the project. This year we rolled out a live roadmap for Star Citizen\u2019s development that is linked to our internal task and scheduling system and shows the planned features and content for the next four upcoming releases of Star Citizen Alpha. This December, we will also add the roadmap for Squadron 42\u2019s completion.\n\nSpeaking on behalf of the team, we are always amazed and humbled by the talent, imagination, creativity and passion that we see from the community. The beautiful screen shots and videos, the streamers that push the boundaries of what the game can do even in Alpha, the detailed proposals and feedback on how to make things better and the patient bug hunting so many of you do.\n\nTo reduce Star Citizen to just be about the amount raised is to do a disservice to all this. No other game shares as much information on a weekly basis, and no other game I know of is as focused on listening to and working with its community to make the best game possible. When I look around and see other games, even ones from major publishers, copying our playbook, I know we have had a positive influence on the gaming industry.\n\nHow Star Citizen is made, in public, warts and all, is part of what makes it special. It should be a no-brainer to cheer on a grassroots funded game that is literally shooting for the stars. No one is attempting to do what we are doing, in the manner we are doing it, nor being as open about as we are. Different and new can be scary, but it can also be exhilarating and rewarding. These uncharted frontiers of game development and funding, mirror the draw of the game itself; the lure of distant planets to explore, realized to an unprecedented detail and scale.\n\nThis is why I believe Star Citizen has resonated with so many; we\u2019re breaking both real and virtual barriers and boldly going where no gamer and game has gone before. And we couldn\u2019t be doing it without all of you, our partners in this journey and the best community in gaming!\n\nThis milestone is coming at a very exciting time for the project having just released Star Citizen Alpha 3.3 with Object Container Streaming (OCS) and Client Bind Culling, which makes a huge difference in client performance and memory usage. Face over IP (FOIP) is in the community\u2019s hands and is proving to be a game changer. No other game has the ability to drive your avatar\u2019s face and look via a webcam, as well as to place your voice diegetically inside the game. The possibilities for social interactions inside the world of Star Citizen now mirror what you can do in the real world. Lastly, with ship purchasing live in 3.3, we have a full game loop with basic progression, where you have a reason to haul cargo, take missions or mine.\n\nThis week marks the start of our 2948 Anniversary Event, which celebrates the end of the original crowdfunding campaign back in November 2012. This year we are particularly excited by our Free Fly event where we are opening the opportunity to try out the 80 flyable ships and vehicles in game.\n\nStar Citizen Alpha 3.3.5, which brings a lot more content, including the planet of Hurston, it\u2019s moons and the major landing zone Lorville, is currently in PTU and should be Live in the next few days.\n\nWe are getting closer all the time to having a living, breathing persistent universe and as we close out this year, I look at the technology we must complete to achieve the vision and realize we are nearer to the end than the start.\n\nThis knowledge, aided by the continued support and excitement we feel from all of you propels us forward with enthusiasm and a thirst for seeing the universe of Star Citizen become a home for gamers everywhere.\n\nThank you, each and every one of you, for believing in the vision, supporting its development with unwavering commitment and making gaming history.\n\nSee you in the \u2018Verse!\n\n\u2014 Chris Roberts"},"links_count":0,"comment_count":181,"created_at":"2018-11-18T00:00:00+00:00","created_at_human":"7 years ago"},"meta":{"processed_at":"2026-05-07 22:43:07","valid_relations":["images","links"],"prev_id":16864,"next_id":16866}}