{"data":{"id":17088,"title":"Q&A: Tumbril Ranger","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/engineering\/17088-Q-A-Tumbril-Ranger","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/17088","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/17088","channel":"Engineering","category":"Development","series":"Concept Ship Q&A","images":[{"id":19974,"name":"Tavern_upload_large-3.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/jp644g0vaex3yr\/source\/Tavern_upload_large-3.jpg","alt":"","size":187076,"mime_type":"image\/jpeg","last_modified":"2019-05-22T16:28:45+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/19974","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/19974\/similar"},{"id":19975,"name":"Tavern_upload_large-2.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/at8qzfp7sh852r\/source\/Tavern_upload_large-2.jpg","alt":"","size":626203,"mime_type":"image\/jpeg","last_modified":"2019-05-22T16:27:01+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/19975","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/19975\/similar"},{"id":19976,"name":"Tavern_upload_large-1.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/1swxg0g8pt1ilr\/source\/Tavern_upload_large-1.jpg","alt":"","size":75631,"mime_type":"image\/jpeg","last_modified":"2019-05-22T16:25:03+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/19976","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/19976\/similar"},{"id":19977,"name":"Tavern_upload_large.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/wy4svf679qnaur\/source\/Tavern_upload_large.jpg","alt":"","size":127032,"mime_type":"image\/jpeg","last_modified":"2019-05-22T16:21:34+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/19977","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/19977\/similar"},{"id":25004,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/w0shv2sobeaiw\/source.jpg","alt":"","size":927693,"mime_type":"image\/jpeg","last_modified":"2019-05-09T20:01:24+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25004","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25004\/similar"},{"id":26482,"name":"Shipdetail-Concept-Bg_bw.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/c2ae7q1c7cg63r\/source\/Shipdetail-Concept-Bg_bw.jpg","alt":"","size":1111159,"mime_type":"image\/jpeg","last_modified":"2017-05-24T19:35:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/26482","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/26482\/similar"},{"id":38062,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/huwhfjtdvra4r\/source.jpg","alt":"","size":3377215,"mime_type":"image\/jpeg","last_modified":"2025-03-21T15:18:25+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38062","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38062\/similar"}],"images_count":22,"translations":{"en_EN":"Q&A: Tumbril Ranger\n\nFollowing the launch of the Ranger from Tumbril Land Systems, we took your community-voted questions to our designers to give you more information on the latest all-terrain adventurer.\n\n\nWhy would I choose an earthbound bike over a hovering\/flying one?\n\n\u2018Earthbound\u2019 bikes have lower signatures due to the lack of thrusters\/hover units and are generally more compact, allowing better access to smaller spaces and transport. In the future, there will be environmental hazards that restrict the ability to fly in specific areas which hover bikes will be somewhat impacted by too.\n\n\n\nIs the \u2018cargo vest\u2019 actually functional? Will it allow players to carry more stuff (presumably down the road when physicalized inventories are implemented)?\nEventually, all players will have a local inventory and clothing\/items will be able to modify its capacity (both positively and negatively). As such, clothing items like the cargo vest will most likely end up increasing the player\u2019s local inventory capacity.\n\n\nWill the bikes have a lower signature due to not being grav-lev? This, to me, would give a gameplay reason to use one over the alternatives.\nYes. As mentioned above, by removing the components required to permit grav-lev and space flight, the Ranger bike has a lower signature than existing grav-lev bikes, such as Dragonfly, Nox, and X1..\n\n\nCan you name the flight-ready ships that can transport a Ranger?\nThe Ranger bike is currently our smallest in-universe, player-ownable vehicle. As such, it can fit in a huge variety of ships, even the ARGO MPUV. While the list of ships it could fit in is huge, a general rule of thumb is if a ship can fit a Greycat PTV buggy, it can easily fit a Ranger.\n\n\nI\u2019m going to just come right out with it: Wheelies?\nImplementing two-wheeled ground vehicles into the game is a much trickier coding and balancing task than the current four-wheeled vehicles. We don\u2019t want bikes to simply behave like short-axle quads, we want them to behave like actual bikes and possess all the interesting behaviors they come with. And, given our current vehicles can do wheelies in certain environmental situations, we don\u2019t see this behavior being excluded from bikes.\n\n\nThe Ranger CV, as written, comes with a capacity for 1.2 SCU. Does this mean it can carry more than a Cyclone and, when 1 SCU is 8 mission boxes as it currently stands in-game, will it carry more than 8 mission boxes or only 3 and 0.375 SCU?\nThe stated 1.2 SCU is incorrect and the result of changes during production that chose to favor increased powerplant size over cargo capacity. The final concept is indeed capable of only carrying 0.375 SCU (3\u00d7 0.125 mission boxes). The text on the brochure and website will be updated accordingly.\n\n\nWill you be able to use your personal weapon (pistol) while riding a Ranger?\nWe\u2019ll evaluate this once the ability to use FPS weapons in vehicle seats comes online. The second seat on the Dragonfly uses this too. However, unlike the Dragonfly, riding and shooting requires a lot more animation overhead, as you need to single-handedly keep control of the bike. Because of this, we don\u2019t want to commit one way or another at this point.\n\n\nWill we be able to \u2018right\u2019 the bike if it gets stuck upside down or falls over?\nYes, there will be interactions to put the bike back on its wheels to mirror the self-righting functionality of grav-lev vehicles.\n\n\nBoth batteries and fuel tanks are mentioned in the text. What fuel\/power systems do the bikes use?\nAll Ranger bikes use a vehicle-sized power plant that consumes fuel as their primary method of generating power to propel the wheels. A second powerplant in the RC model provides additional power and, as with any vehicle, a battery can be used to provide an alternate time-limited power source with lower signature emission.\n\n\nCan we move the cargo rack to the other bikes?\nNo, the cargo pannier is bespoke to the CV and cannot be placed on other Rangers.\n\n\nApproximately what speeds will these vehicles be capable of?\nWe envisage their top speed being faster than the current wheeled-vehicle top speeds (currently around 45m\/s), but not as fast as the grav-lev vehicles (currently around 60m\/s). They will also accelerate better on appropriate surfaces than other wheeled vehicles.\n\n\nAre the size 1 weapons gimbaled? Otherwise, how are we expected to aim the guns without moving the bike for every minor aim adjustment?\nThe Ranger\u2019s weapons are mounted on a bespoke mount that allows limited gimbal adjustment to account for this.\n\n\nHow does the Ranger steer, since I see no forks, and how sharply can it turn?\n\nThere is currently approximately + and \u2013 15 degrees of steering angle within the forks. However, we\u2019ll revisit this when the vehicle is in production if it becomes apparent that it\u2019s too little.\n\n\nThe Tumbril Ranger TR has one s1 weapon in the technical description, while two weapons on the picture, with one on each side. How many weapons are there on the Ranger TR?\n\nThe Ranger TR comes with 2xS1 weapons. The original design brief called for a single weapon but, during one of the later concept review meetings, it was changed to two. Any messaging stating 1xS1 will be updated.\n\n\nWill the strength of planet\/moon gravity effect the amount of traction the bike has, or will it be simulated by the grippy tires?\n\nLike all our current wheeled vehicles, the Ranger\u2019s traction will be affected by gravity. However, Tumbril vehicles have a unique wheel design that, while not currently functional in-game, will be able to be \u2018deployed\u2019 to improve grip.","de_DE":"F&A: Tumbril Waldl\u00e4ufer\n\nNach dem Start des Rangers von Tumbril Land Systems haben wir Ihre Fragen an unsere Designer weitergeleitet, um Ihnen mehr Informationen \u00fcber den neuesten All-Terrain-Abenteurer zu geben.\n\n\nWarum sollte ich ein erdgebundenes Fahrrad \u00fcber ein schwebendes\/fliegendes w\u00e4hlen?\n\nErdgebundene Fahrr\u00e4der haben aufgrund des Fehlens von Triebwerken\/Hubwerken niedrigere Signaturen und sind im Allgemeinen kompakter, was einen besseren Zugang zu kleineren R\u00e4umen und Transport erm\u00f6glicht. In Zukunft wird es Umweltgefahren geben, die die Flugf\u00e4higkeit in bestimmten Gebieten einschr\u00e4nken, von denen auch Hover-Bikes etwas betroffen sein werden.\n\n\nIst die \"Cargo-Weste\" tats\u00e4chlich funktionsf\u00e4hig? Wird es den Spielern erlauben, mehr Zeug mitzunehmen (vermutlich die Stra\u00dfe hinunter, wenn physische Best\u00e4nde durchgef\u00fchrt werden)?\nSchlie\u00dflich werden alle Spieler \u00fcber ein lokales Inventar verf\u00fcgen und Kleidung \/ Gegenst\u00e4nde k\u00f6nnen ihre Kapazit\u00e4t \u00e4ndern (sowohl positiv als auch negativ). Daher werden Kleidungsst\u00fccke wie die Frachtweste h\u00f6chstwahrscheinlich die lokale Bestandskapazit\u00e4t des Spielers erh\u00f6hen.\n\n\nWerden die Fahrr\u00e4der eine niedrigere Signatur haben, da sie nicht im Gravitationsbereich stehen? Dieses zu mir w\u00fcrde einen Gameplaygrund geben, um ein \u00fcber den Alternativen zu verwenden.\nJa. Wie bereits erw\u00e4hnt, hat das Ranger-Bike durch das Entfernen der Komponenten, die f\u00fcr die Gravitations- und Raumfahrt erforderlich sind, eine niedrigere Signatur als bestehende Gravitationsbikes wie Dragonfly, Nox und X1....\n\n\nK\u00f6nnen Sie die flugbereiten Schiffe nennen, die einen Waldl\u00e4ufer transportieren k\u00f6nnen?\nDas Ranger-Bike ist derzeit unser kleinstes, im Universum erh\u00e4ltliches, spielerfreundliches Fahrzeug. Damit passt er in eine Vielzahl von Schiffen, sogar in den ARGO MPUV. W\u00e4hrend die Liste der Schiffe, in die es passen k\u00f6nnte, riesig ist, ist eine allgemeine Faustregel, wenn ein Schiff einen Greycat PTV Buggy aufnehmen kann, kann es leicht einen Waldl\u00e4ufer aufnehmen.\n\n\nIch werde mich gleich darum k\u00fcmmern: Wheelies?\n\nDie Implementierung von zweir\u00e4drigen Bodenfahrzeugen in das Spiel ist eine viel schwierigere Codierungs- und Ausgleichsaufgabe als die aktuellen vierr\u00e4drigen Fahrzeuge. Wir wollen nicht, dass sich Fahrr\u00e4der einfach wie Kurzachsquads verhalten, wir wollen, dass sie sich wie echte Fahrr\u00e4der verhalten und all die interessanten Verhaltensweisen besitzen, die sie mitbringen. Und da unsere aktuellen Fahrzeuge in bestimmten Umgebungssituationen Wheelies fahren k\u00f6nnen, sehen wir nicht, dass dieses Verhalten vom Fahrrad ausgeschlossen wird.\n\n\nDer Ranger CV, wie geschrieben, verf\u00fcgt \u00fcber eine Kapazit\u00e4t f\u00fcr 1,2 SCU. Bedeutet das, dass er mehr als einen Zyklon tragen kann, und wenn 1 SCU 8 Missionsboxen sind, wie sie derzeit im Spiel stehen, wird er mehr als 8 Missionsboxen oder nur 3 und 0,375 SCU tragen?\nDie angegebene 1.2 SCU ist falsch und das Ergebnis von \u00c4nderungen w\u00e4hrend der Produktion, die sich daf\u00fcr entschieden haben, eine gr\u00f6\u00dfere Triebwerksgr\u00f6\u00dfe gegen\u00fcber der Ladekapazit\u00e4t zu bevorzugen. Das endg\u00fcltige Konzept ist in der Tat in der Lage, nur 0,375 SCU (3\u00d7 0,125 Mission Boxen) zu transportieren. Der Text auf der Brosch\u00fcre und der Website wird entsprechend aktualisiert.\n\n\nKannst du deine pers\u00f6nliche Waffe (Pistole) benutzen, w\u00e4hrend du einen Waldl\u00e4ufer reitest?\nWir werden dies auswerten, sobald die M\u00f6glichkeit, FPS-Waffen in Fahrzeugsitzen einzusetzen, online ist. Auch der zweite Sitz der Libelle nutzt diesen. Im Gegensatz zum Dragonfly erfordert das Fahren und Schie\u00dfen jedoch viel mehr Animation \u00fcber Kopf, da Sie die Kontrolle \u00fcber das Motorrad mit einer Hand behalten m\u00fcssen. Aus diesem Grund wollen wir uns an dieser Stelle nicht auf die eine oder andere Weise festlegen.\n\n\nWerden wir das Fahrrad \"richtig\" machen k\u00f6nnen, wenn es kopf\u00fcber stecken bleibt oder umkippt?\n\nJa, es wird Interaktionen geben, um das Fahrrad wieder auf die R\u00e4der zu stellen, die die selbstaufrichtende Funktionalit\u00e4t von Gravitationsfahrzeugen widerspiegeln.\n\n\nSowohl Batterien als auch Kraftstofftanks werden im Text erw\u00e4hnt. Welche Kraftstoff- und Energiesysteme verwenden die Fahrr\u00e4der?\nAlle Ranger-Bikes verwenden ein fahrzeuggro\u00dfes Kraftwerk, das als prim\u00e4re Methode der Energieerzeugung Kraftstoff verbraucht, um die R\u00e4der anzutreiben. Ein zweites Triebwerk im RC-Modell sorgt f\u00fcr zus\u00e4tzliche Leistung, und wie bei jedem Fahrzeug kann eine Batterie verwendet werden, um eine alternative zeitlich begrenzte Stromquelle mit geringerer Signaturemission bereitzustellen.\n\n\nK\u00f6nnen wir den Laderaum zu den anderen Bikes verschieben?\nNein, die Frachttasche ist auf den Lebenslauf zugeschnitten und kann nicht auf andere Waldl\u00e4ufer gestellt werden.\n\n\nZu welchen Geschwindigkeiten werden diese Fahrzeuge in etwa in der Lage sein?\nWir gehen davon aus, dass ihre H\u00f6chstgeschwindigkeit schneller ist als die aktuelle H\u00f6chstgeschwindigkeit des Radfahrzeugs (derzeit rund 45 m\/s), aber nicht so schnell wie die der Gravitationsfahrzeuge (derzeit rund 60 m\/s). Sie beschleunigen auch auf geeigneten Oberfl\u00e4chen besser als andere Radfahrzeuge.\n\n\nSind die Waffen der Gr\u00f6\u00dfe 1 kardanisch aufgeh\u00e4ngt? Andernfalls, wie sollen wir die Gesch\u00fctze richten, ohne das Fahrrad bei jeder kleinen Zielvorgabe zu bewegen?\n\nDie Waffen des Waldl\u00e4ufers sind auf einer ma\u00dfgeschneiderten Halterung montiert, die eine begrenzte Kardangelenkregulierung erm\u00f6glicht.\n\n\nWie steuert der Waldl\u00e4ufer, da ich keine Gabeln sehe, und wie scharf kann er sich drehen?\n\nDerzeit gibt es ca. + und - 15 Grad Lenkwinkel innerhalb der Gabeln. Wir werden dies jedoch noch einmal \u00fcberpr\u00fcfen, wenn das Fahrzeug in Produktion ist, wenn sich herausstellt, dass es zu wenig ist.\n\n\nDer Tumbril Ranger TR hat eine s1 Waffe in der technischen Beschreibung, w\u00e4hrend zwei Waffen auf dem Bild, mit einer auf jeder Seite. Wie viele Waffen gibt es auf dem Ranger TR?\n\nDer Ranger TR wird mit 2xS1 Waffen geliefert. Der urspr\u00fcngliche Entwurf sah eine einzige Waffe vor, aber w\u00e4hrend eines der sp\u00e4teren Treffen zur Konzeptbewertung wurde sie auf zwei ge\u00e4ndert. Alle Nachrichten, die 1xS1 enthalten, werden aktualisiert.\n\n\nWird die St\u00e4rke der Planeten\/Mond-Schwerkraft die Traktion des Fahrrads beeinflussen oder wird sie von den Greifreifen simuliert?\n\nWie alle unsere aktuellen Radfahrzeuge wird auch die Traktion des Waldl\u00e4ufers durch die Schwerkraft beeinflusst. Tumbril-Fahrzeuge haben jedoch ein einzigartiges Raddesign, das zwar derzeit nicht funktionst\u00fcchtig im Spiel ist, aber zur Verbesserung der Bodenhaftung eingesetzt werden kann.","zh_CN":"Q&A: Tumbril Ranger\n\nFollowing the launch of the Ranger from Tumbril Land Systems, we took your community-voted questions to our designers to give you more information on the latest all-terrain adventurer.\n\n\nWhy would I choose an earthbound bike over a hovering\/flying one?\n\n\u2018Earthbound\u2019 bikes have lower signatures due to the lack of thrusters\/hover units and are generally more compact, allowing better access to smaller spaces and transport. In the future, there will be environmental hazards that restrict the ability to fly in specific areas which hover bikes will be somewhat impacted by too.\n\n\n\nIs the \u2018cargo vest\u2019 actually functional? Will it allow players to carry more stuff (presumably down the road when physicalized inventories are implemented)?\nEventually, all players will have a local inventory and clothing\/items will be able to modify its capacity (both positively and negatively). As such, clothing items like the cargo vest will most likely end up increasing the player\u2019s local inventory capacity.\n\n\nWill the bikes have a lower signature due to not being grav-lev? This, to me, would give a gameplay reason to use one over the alternatives.\nYes. As mentioned above, by removing the components required to permit grav-lev and space flight, the Ranger bike has a lower signature than existing grav-lev bikes, such as Dragonfly, Nox, and X1..\n\n\nCan you name the flight-ready ships that can transport a Ranger?\nThe Ranger bike is currently our smallest in-universe, player-ownable vehicle. As such, it can fit in a huge variety of ships, even the ARGO MPUV. While the list of ships it could fit in is huge, a general rule of thumb is if a ship can fit a Greycat PTV buggy, it can easily fit a Ranger.\n\n\nI\u2019m going to just come right out with it: Wheelies?\nImplementing two-wheeled ground vehicles into the game is a much trickier coding and balancing task than the current four-wheeled vehicles. We don\u2019t want bikes to simply behave like short-axle quads, we want them to behave like actual bikes and possess all the interesting behaviors they come with. And, given our current vehicles can do wheelies in certain environmental situations, we don\u2019t see this behavior being excluded from bikes.\n\n\nThe Ranger CV, as written, comes with a capacity for 1.2 SCU. Does this mean it can carry more than a Cyclone and, when 1 SCU is 8 mission boxes as it currently stands in-game, will it carry more than 8 mission boxes or only 3 and 0.375 SCU?\nThe stated 1.2 SCU is incorrect and the result of changes during production that chose to favor increased powerplant size over cargo capacity. The final concept is indeed capable of only carrying 0.375 SCU (3\u00d7 0.125 mission boxes). The text on the brochure and website will be updated accordingly.\n\n\nWill you be able to use your personal weapon (pistol) while riding a Ranger?\nWe\u2019ll evaluate this once the ability to use FPS weapons in vehicle seats comes online. The second seat on the Dragonfly uses this too. However, unlike the Dragonfly, riding and shooting requires a lot more animation overhead, as you need to single-handedly keep control of the bike. Because of this, we don\u2019t want to commit one way or another at this point.\n\n\nWill we be able to \u2018right\u2019 the bike if it gets stuck upside down or falls over?\nYes, there will be interactions to put the bike back on its wheels to mirror the self-righting functionality of grav-lev vehicles.\n\n\nBoth batteries and fuel tanks are mentioned in the text. What fuel\/power systems do the bikes use?\nAll Ranger bikes use a vehicle-sized power plant that consumes fuel as their primary method of generating power to propel the wheels. A second powerplant in the RC model provides additional power and, as with any vehicle, a battery can be used to provide an alternate time-limited power source with lower signature emission.\n\n\nCan we move the cargo rack to the other bikes?\nNo, the cargo pannier is bespoke to the CV and cannot be placed on other Rangers.\n\n\nApproximately what speeds will these vehicles be capable of?\nWe envisage their top speed being faster than the current wheeled-vehicle top speeds (currently around 45m\/s), but not as fast as the grav-lev vehicles (currently around 60m\/s). They will also accelerate better on appropriate surfaces than other wheeled vehicles.\n\n\nAre the size 1 weapons gimbaled? Otherwise, how are we expected to aim the guns without moving the bike for every minor aim adjustment?\nThe Ranger\u2019s weapons are mounted on a bespoke mount that allows limited gimbal adjustment to account for this.\n\n\nHow does the Ranger steer, since I see no forks, and how sharply can it turn?\n\nThere is currently approximately + and \u2013 15 degrees of steering angle within the forks. However, we\u2019ll revisit this when the vehicle is in production if it becomes apparent that it\u2019s too little.\n\n\nThe Tumbril Ranger TR has one s1 weapon in the technical description, while two weapons on the picture, with one on each side. How many weapons are there on the Ranger TR?\n\nThe Ranger TR comes with 2xS1 weapons. The original design brief called for a single weapon but, during one of the later concept review meetings, it was changed to two. Any messaging stating 1xS1 will be updated.\n\n\nWill the strength of planet\/moon gravity effect the amount of traction the bike has, or will it be simulated by the grippy tires?\n\nLike all our current wheeled vehicles, the Ranger\u2019s traction will be affected by gravity. However, Tumbril vehicles have a unique wheel design that, while not currently functional in-game, will be able to be \u2018deployed\u2019 to improve grip."},"links_count":1,"comment_count":81,"created_at":"2019-05-22T00:00:00+00:00","created_at_human":"6 years ago"},"meta":{"processed_at":"2026-05-16 13:58:30","valid_relations":["images","links"],"prev_id":17087,"next_id":17089}}