{"data":{"id":17392,"title":"Q&A: Drake Kraken Privateer","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/engineering\/17392-Q-A-Drake-Kraken-Privateer","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/17392","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/17392","channel":"Engineering","category":"Development","series":"Concept Ship Q&A","images":[{"id":10825,"name":"DRAK_Kraken_Bridge_InEngine_PJ01.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/ubrkiiw5dfnlir\/source\/DRAK_Kraken_Bridge_InEngine_PJ01.jpg","alt":"","size":7604282,"mime_type":"image\/jpeg","last_modified":"2018-10-19T20:33:59+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10825","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10825\/similar"},{"id":10835,"name":"DRAK_Kraken_Promo_Landing_Sm02.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/memb204r1fl3wr\/source\/DRAK_Kraken_Promo_Landing_Sm02.jpg","alt":"","size":6762630,"mime_type":"image\/jpeg","last_modified":"2018-10-19T20:34:04+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10835","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/10835\/similar"},{"id":23304,"name":"DRAK_Kraken_Promo_landed04_Grey_PJ03.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/8t2ixvajktxtcr\/source\/DRAK_Kraken_Promo_landed04_Grey_PJ03.jpg","alt":"","size":2581938,"mime_type":"image\/jpeg","last_modified":"2019-12-11T13:44:37+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/23304","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/23304\/similar"},{"id":23305,"name":"Drake-Kraken-Interior-Acommodation-Habs-V014.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/d6tcsvenxvphlr\/source\/Drake-Kraken-Interior-Acommodation-Habs-V014.jpg","alt":"","size":4635551,"mime_type":"image\/jpeg","last_modified":"2019-12-11T13:44:41+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/23305","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/23305\/similar"},{"id":25004,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/w0shv2sobeaiw\/source.jpg","alt":"","size":927693,"mime_type":"image\/jpeg","last_modified":"2019-05-09T20:01:24+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25004","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25004\/similar"},{"id":25309,"name":"CS_SC_DRAKE_COMP_01B.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/wkhdnqeidlyfsr\/source\/CS_SC_DRAKE_COMP_01B.png","alt":"","size":195341,"mime_type":"image\/png","last_modified":"2018-07-03T10:31:59+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25309","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/25309\/similar"},{"id":26482,"name":"Shipdetail-Concept-Bg_bw.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/c2ae7q1c7cg63r\/source\/Shipdetail-Concept-Bg_bw.jpg","alt":"","size":1111159,"mime_type":"image\/jpeg","last_modified":"2017-05-24T19:35:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/26482","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/26482\/similar"},{"id":38062,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/huwhfjtdvra4r\/source.jpg","alt":"","size":3377215,"mime_type":"image\/jpeg","last_modified":"2025-03-21T15:18:25+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38062","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38062\/similar"}],"images_count":23,"translations":{"en_EN":"Q&A: Drake Kraken Privateer\n\nFollowing the launch of the Kraken Privateer from Drake Interplanetary, we took your community-voted questions to our designers to give you more information on the recently unveiled capital retail platform.\n\nSpecial thanks to John Crewe and Tony Zurovec for answering these questions.\n\n\nCan the Privateer conversion kit be removed once applied, restoring the Kraken to its original state? Can you swap back and forth?\nNo, the kit is a full conversion from one variant to another. To convert between the two in-game, you will need to take the Kraken to a capable shipyard, pay a significant fee, and wait for the work to be completed. This is the same mechanic we will have in place for other capital-tier ship upgrades and customization.\n\n\nWhat are the advantages\/disadvantages of the Kraken Privateer over the Banu Merchantman?\nThe Kraken\u2019s major advantage is the landing pad array that allows it to function completely independently. The downside is its size \u2013 the Merchantman is approximately 1\/3 smaller than the Privateer currently.\n\n\nWill the shops be visited by NPC customers?\nYes. It\u2019s envisaged that NPCs will make up 90% of the universe. They\u2019ll be able to land and traverse locations with various routines and will provide the backbone of the wider economy.\n\n\nCan you detail how shops will be controlled by the player?\nThe very high-level approach will be: - Chose the shop type (weapons, clothing, etc.) - Hire a shopkeeper - Buy stock - Set a profit margin - Sell to players and NPCs\n\n\nHow will people know that you have shops open on your ship? Will information be available on the mobiGlas or map?\nCurrently, there isn\u2019t a specific mechanic to allow owners to advertise that their ship is open for business. However, there are plenty of ways to get the word out, including in-game chat and Spectrum. Plus, the Kraken Privateer isn\u2019t the most subtle ship, so it should get plenty of passing trade if parked in a high-traffic location.\n\n\nWhen owners log off, will the Kraken remain online? How will other people take advantage of purchasing, selling, renting, etc. when owners aren\u2019t online?\nThe ship will follow the same rules as others for remaining online: if players are on or nearby, it won\u2019t be removed from play until various conditions are satisfied.\n\n\nDo I need the Privateer to sell fuel, ammo, weapons, and gear, or can I do that with my normal Kraken (space permitting of course)?\nThe regular Kraken can only refuel, rearm, and resupply ships landed on its pads or in its hangars. These supplies come from the Kraken\u2019s own stock or cargo grid, so in a very rudimentary sense it can, but it doesn\u2019t have any means of safely charging customers.\n\n\n\nHow big of a ship can fit in the internal hangar?\nThe internal hangars are designed to take ships that fit on the current XS landing pads, such as the Buccaneer and Herald.\n\n\nAre the private stores scannable by law enforcement (or other players), or is it shielded to some extent?\nThey are shielded from scanning to make them incredibly hard to detect from the outside.\n\n\nAm I able to use whatever parts of the kit I want and not use others? For instance, can I keep the cargo bay from the Kraken and put two shops in place of the Dragonfly bay?\nNo. You cannot mix and match each variant\u2019s pieces. It\u2019s one variant or the other as the corridors and paths between the various areas differ.\n\n\nWill the shops, ship repair, refueling, and respawn service work if the Kraken stands on a landing platform on a planet?\nYes. The Kraken and other services work independently of the location they\u2019re in. However, as hangars and landing locations have a physical inventory, doing so won\u2019t create a way to infinitely resupply ships as implied.\n\n\nWill the Privateer have a medical bay, and can one of the shops be a medical clinic to provide medical services?\nWhile not originally specced to have a medbay, we are considering adding a very low-level facility when we start active production of the interior.\n\n\nDoes the conversion add any extra security to the internal and external areas of the Kraken due to the added population on board?\nAside from the shielded and security patrolled private market, there are no other security features added to the Privateer.\n\n\nWill this kit be available to earn in-game?\nThe Privateer isn\u2019t just a kit but an entire hull variant. Like all variants, we plan to make everything obtainable in-game with the exception of a few limited-edition ships and variants.","de_DE":"F&A: Drake Kraken Freibeuter\n\nNach der Einf\u00fchrung des Kraken Privateer von Drake Interplanetary haben wir Ihre Fragen an unsere Designer weitergeleitet, um Ihnen weitere Informationen \u00fcber die k\u00fcrzlich vorgestellte Capital Retail Platform zu geben.\n\nBesonderer Dank gilt John Crewe und Tony Zurovec f\u00fcr die Beantwortung dieser Fragen.\n\n\nKann der Privateer-Umr\u00fcstsatz nach der Anwendung entfernt werden, um den Kraken wieder in seinen urspr\u00fcnglichen Zustand zu versetzen? Kannst du hin und her tauschen?\nNein, das Kit ist eine vollst\u00e4ndige Umstellung von einer Variante auf eine andere. Um zwischen den beiden im Spiel zu wechseln, m\u00fcssen Sie den Kraken zu einer leistungsf\u00e4higen Werft bringen, eine betr\u00e4chtliche Geb\u00fchr zahlen und warten, bis die Arbeiten abgeschlossen sind. Dies ist derselbe Mechanismus, den wir f\u00fcr andere Schiffsupgrades und -anpassungen auf der Kapitalebene haben werden.\n\n\nWelche Vor- und Nachteile hat der Kraken Privateer gegen\u00fcber dem Banu Merchantman?\nDer gr\u00f6\u00dfte Vorteil des Kraken ist die Landeplatzanordnung, die es ihm erm\u00f6glicht, v\u00f6llig unabh\u00e4ngig zu arbeiten. Der Nachteil ist seine Gr\u00f6\u00dfe - der Merchantman ist etwa 1\/3 kleiner als der Privateer derzeit.\n\n\nWerden die Gesch\u00e4fte von NPC-Kunden besucht?\nJa. Es ist vorgesehen, dass NSCs 90% des Universums ausmachen werden. Sie werden in der Lage sein, Standorte mit verschiedenen Routinen zu landen und zu durchqueren und werden das R\u00fcckgrat der gesamten Wirtschaft bilden.\n\n\nKannst du detailliert beschreiben, wie die Gesch\u00e4fte vom Spieler gesteuert werden?\nDer sehr hochrangige Ansatz wird sein:\n- W\u00e4hlen Sie den Ladentyp (Waffen, Kleidung, etc.).\n- Stellen Sie einen Ladenbesitzer ein.\n- Aktien kaufen\n- Eine Gewinnmarge festlegen\n- Verkauf an Spieler und NSCs\n\n\nWoher sollen die Leute wissen, dass Sie auf Ihrem Schiff Gesch\u00e4fte haben? Werden Informationen auf dem mobiGlas oder der Karte verf\u00fcgbar sein?\nDerzeit gibt es keinen speziellen Mechaniker, der es den Eignern erlaubt, daf\u00fcr zu werben, dass ihr Schiff f\u00fcr den Betrieb ge\u00f6ffnet ist. Es gibt jedoch viele M\u00f6glichkeiten, das Wort zu verbreiten, einschlie\u00dflich In-Game-Chat und Spectrum. Au\u00dferdem ist die Kraken Privateer nicht das subtilste Schiff, so dass sie, wenn sie an einem stark frequentierten Ort geparkt wird, viel Passing Trade erhalten sollte.\n\n\nWenn sich die Besitzer abmelden, bleibt der Krake dann online? Wie werden andere Menschen die Vorteile von Kauf, Verkauf, Miete usw. nutzen, wenn die Besitzer nicht online sind?\nDas Schiff folgt den gleichen Regeln wie andere, um online zu bleiben: Wenn Spieler in der N\u00e4he sind, wird es nicht aus dem Spiel genommen, bis verschiedene Bedingungen erf\u00fcllt sind.\n\n\nBrauche ich den Freibeuter, um Treibstoff, Munition, Waffen und Ausr\u00fcstung zu verkaufen, oder kann ich das mit meinem normalen Kraken machen (wenn es der Platz erlaubt)?\nDer normale Krake kann nur auftanken, aufr\u00fcsten und wieder versorgen, wenn seine Schiffe auf seinen Pads oder in seinen Hangars landen. Diese Lieferungen stammen aus dem eigenen Lager- oder Frachtnetz des Kraken, k\u00f6nnen also in einem sehr rudiment\u00e4ren Sinne, haben aber keine M\u00f6glichkeit, Kunden sicher zu belasten.\n\n\n\n\nWie gro\u00df kann ein Schiff in den internen Hangar passen?\nDie internen Hangars sind f\u00fcr Schiffe ausgelegt, die auf die aktuellen XS-Landepl\u00e4tze wie Buccaneer und Herald passen.\n\n\nSind die privaten Gesch\u00e4fte von der Strafverfolgungsbeh\u00f6rde (oder anderen Akteuren) scannbar oder sind sie teilweise abgeschirmt?\nSie sind vor dem Scannen gesch\u00fctzt, so dass sie von au\u00dfen unglaublich schwer zu erkennen sind.\n\n\nBin ich in der Lage, beliebige Teile des Kits zu verwenden und keine anderen zu verwenden? Kann ich zum Beispiel den Laderaum vom Kraken fernhalten und zwei Gesch\u00e4fte anstelle des Libelle-Buchtes einrichten?\nNein. Du kannst die Figuren jeder Variante nicht mischen und zuordnen. Es ist die eine oder andere Variante, da die Korridore und Wege zwischen den verschiedenen Bereichen unterschiedlich sind.\n\n\nWerden die Werkst\u00e4tten, die Schiffsreparatur, das Betanken und das Wiederbeleben des Kraken funktionieren, wenn er auf einer Landeplattform auf einem Planeten steht?\nJa. Der Krake und andere Dienste arbeiten unabh\u00e4ngig vom Ort, an dem sie sich befinden. Da Hangars und Anlegepl\u00e4tze jedoch \u00fcber eine physische Bestandsaufnahme verf\u00fcgen, wird dies keine M\u00f6glichkeit schaffen, die Schiffe unendlich nachzuf\u00fcllen, wie dies implizit der Fall ist.\n\n\nWird der Privateer eine medizinische Bucht haben, und kann einer der Gesch\u00e4fte eine medizinische Klinik sein, die medizinische Dienstleistungen anbietet?\nObwohl urspr\u00fcnglich nicht als medbay vorgesehen, erw\u00e4gen wir, eine sehr niedrige Anlage hinzuzuf\u00fcgen, wenn wir mit der aktiven Produktion des Innenraums beginnen.\n\n\nBringt der Umbau aufgrund der gestiegenen Bev\u00f6lkerung an Bord eine zus\u00e4tzliche Sicherheit f\u00fcr die Innen- und Au\u00dfenbereiche des Kraken?\nAbgesehen vom abgeschirmten und sicherheits\u00fcberwachten Privatmarkt gibt es keine weiteren Sicherheitsmerkmale, die dem Privateer hinzugef\u00fcgt wurden.\n\n\nWird dieses Kit verf\u00fcgbar sein, um im Spiel zu verdienen?\nDer Privateer ist nicht nur ein Bausatz, sondern eine ganze Rumpfvariante. Wie alle Varianten planen wir, alles im Spiel verf\u00fcgbar zu machen, mit Ausnahme einiger weniger Schiffe und Varianten in limitierter Auflage.","zh_CN":"Q&A: Drake Kraken Privateer\n\nFollowing the launch of the Kraken Privateer from Drake Interplanetary, we took your community-voted questions to our designers to give you more information on the recently unveiled capital retail platform.\n\nSpecial thanks to John Crewe and Tony Zurovec for answering these questions.\n\n\nCan the Privateer conversion kit be removed once applied, restoring the Kraken to its original state? Can you swap back and forth?\nNo, the kit is a full conversion from one variant to another. To convert between the two in-game, you will need to take the Kraken to a capable shipyard, pay a significant fee, and wait for the work to be completed. This is the same mechanic we will have in place for other capital-tier ship upgrades and customization.\n\n\nWhat are the advantages\/disadvantages of the Kraken Privateer over the Banu Merchantman?\nThe Kraken\u2019s major advantage is the landing pad array that allows it to function completely independently. The downside is its size \u2013 the Merchantman is approximately 1\/3 smaller than the Privateer currently.\n\n\nWill the shops be visited by NPC customers?\nYes. It\u2019s envisaged that NPCs will make up 90% of the universe. They\u2019ll be able to land and traverse locations with various routines and will provide the backbone of the wider economy.\n\n\nCan you detail how shops will be controlled by the player?\nThe very high-level approach will be: - Chose the shop type (weapons, clothing, etc.) - Hire a shopkeeper - Buy stock - Set a profit margin - Sell to players and NPCs\n\n\nHow will people know that you have shops open on your ship? Will information be available on the mobiGlas or map?\nCurrently, there isn\u2019t a specific mechanic to allow owners to advertise that their ship is open for business. However, there are plenty of ways to get the word out, including in-game chat and Spectrum. Plus, the Kraken Privateer isn\u2019t the most subtle ship, so it should get plenty of passing trade if parked in a high-traffic location.\n\n\nWhen owners log off, will the Kraken remain online? How will other people take advantage of purchasing, selling, renting, etc. when owners aren\u2019t online?\nThe ship will follow the same rules as others for remaining online: if players are on or nearby, it won\u2019t be removed from play until various conditions are satisfied.\n\n\nDo I need the Privateer to sell fuel, ammo, weapons, and gear, or can I do that with my normal Kraken (space permitting of course)?\nThe regular Kraken can only refuel, rearm, and resupply ships landed on its pads or in its hangars. These supplies come from the Kraken\u2019s own stock or cargo grid, so in a very rudimentary sense it can, but it doesn\u2019t have any means of safely charging customers.\n\n\n\nHow big of a ship can fit in the internal hangar?\nThe internal hangars are designed to take ships that fit on the current XS landing pads, such as the Buccaneer and Herald.\n\n\nAre the private stores scannable by law enforcement (or other players), or is it shielded to some extent?\nThey are shielded from scanning to make them incredibly hard to detect from the outside.\n\n\nAm I able to use whatever parts of the kit I want and not use others? For instance, can I keep the cargo bay from the Kraken and put two shops in place of the Dragonfly bay?\nNo. You cannot mix and match each variant\u2019s pieces. It\u2019s one variant or the other as the corridors and paths between the various areas differ.\n\n\nWill the shops, ship repair, refueling, and respawn service work if the Kraken stands on a landing platform on a planet?\nYes. The Kraken and other services work independently of the location they\u2019re in. However, as hangars and landing locations have a physical inventory, doing so won\u2019t create a way to infinitely resupply ships as implied.\n\n\nWill the Privateer have a medical bay, and can one of the shops be a medical clinic to provide medical services?\nWhile not originally specced to have a medbay, we are considering adding a very low-level facility when we start active production of the interior.\n\n\nDoes the conversion add any extra security to the internal and external areas of the Kraken due to the added population on board?\nAside from the shielded and security patrolled private market, there are no other security features added to the Privateer.\n\n\nWill this kit be available to earn in-game?\nThe Privateer isn\u2019t just a kit but an entire hull variant. Like all variants, we plan to make everything obtainable in-game with the exception of a few limited-edition ships and variants."},"links_count":1,"comment_count":73,"created_at":"2019-12-12T19:00:00+00:00","created_at_human":"6 years ago"},"meta":{"processed_at":"2026-05-07 21:37:46","valid_relations":["images","links"],"prev_id":17391,"next_id":17393}}