{"data":{"id":17443,"title":"This Week in Star Citizen","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/citizens\/17443-This-Week-In-Star-Citizen","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/17443","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/17443","channel":"Undefined","category":"Undefined","series":"This Week in Star 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Monday, everyone!\n\nTake to the skies, celebrate the Red Festival in the \u2018verse, and pick up some serious horsepower with some limited-time ships. Learn all about the Lunar New Year festivities here!\n\nSearch & support with the newly flyable Cutlass Red! Equipped with medbed gameplay and ICU capabilities, the Cutlass Red is the emergency response ship for when the going gets tough.\n\nNow, let\u2019s see what\u2019s going on this week:\nOn Tuesday the Narrative Team will treat us to the first part of a new Serialized Fiction: Instrument of Surrender.\n\nWe\u2019re in for a new episode of Inside Star Citizen on Thursday. In this week\u2019s episode, we\u2019ll be hanging out with the Character team and taking a look at upcoming designs for Orison\u2019s residents, checking in with Producers around the globe, and more!\n\nFriday brings a Roadmap update and the RSI Newsletter will be delivered right to your inbox. We also welcome a new episode of Star Citizen Live, which broadcasts LIVE on our Star Citizen Channel at 12pm Pacific \/ 8pm UTC. This week, Sean Tracy will be answering all your questions about the upcoming Theaters of War game mode. Leave a question for him here!\n\nSee you in the \u2018verse!\n\nMolly Joseph\nAssociate Community Manager\n\nScreenshot by Petit_Scarabes\n\nThe Weekly Community Content Schedule\nMONDAY, JANUARY 27th, 2020\nThis Week in Star Citizen\nTUESDAY, JANUARY 28th, 2020\nLore Post \u2013 Serialized Fiction: Instrument of Surrender\nTHURSDAY, JANUARY 30th, 2020\nInside Star Citizen (https:\/\/www.youtube.com\/user\/RobertsSpaceInd)\nFRIDAY, JANUARY 31st, 2020\nStar Citizen Live (https:\/\/www.twitch.tv\/StarCitizen)\nJump Point January Issues\nRoadmap Update (https:\/\/robertsspaceindustries.com\/roadmap\/board\/1-Star-Citizen)\nRoadmap Roundup\nWeekly Newsletter\nSubscriber Vault Update\nPlayer Relations Update\nWe\u2019ve seen an incredible amount of new players take to the stars in Alpha 3.8.1. We\u2019re very happy to see so many having an amazing time. We wanted to give you a quick update on the state of the live patch right from the desk of our Player Relations team, including updates and workarounds for hot-topic issues and feedback. Current Live Patch: Alpha 3.8.1 | Patch Notes.\nIssue Tracking\nWe are closely monitoring a few new issues that have popped up with our latest patch, and will keep you updated as we know more. These are the most reported issues we\u2019ve received, and what you should do if you encounter them in the wild. For a list of our most reported issues updated daily, keep an eye on our Known Issues list.\n\nCheck Your System Clock | Please make certain that your computer\u2019s system clock is set to be synced with the current Internet time! This is normally done automatically, but faulty hardware or internet outages may cause troubles.\n\nVanishing Ship and Personal Equipment | There have been many reports of players finding that after switching out either their ship or personal equipment, the swapped out components and items vanish from their inventory and cannot be used again. If you run into this issue in the wild, please add your account to the appropriate issue council report, broken down in the link above!\n\nError 30009 \u2013 Disconnect on Loading | We are tracking an issue where players are encountering error 30009 when attempting to login to the game. Sometimes, this will clear up after enough time has passed but other times you\u2019ll need to contact RSI Support for assistance with their account.\n\nShips Spawn with Missing Components | Sometimes when spawning a ship, it will appear missing key components and thus cannot be used. This may occur even after an insurance claim has been filed on the ship, and seems more prevalent after a player has had to force quit the game for some reason, such as after a game crash. If you come across this issue please help us reproduce the steps by contributing to the Issue Council.\n\nIn-Game Character Issues | We are currently aware of and tracking a few different issues that may occur that can have one or more of the following symptoms occur during play. Check the link above for a potential workaround!\n\nInfinite Loading Screen | Currently we are aware of and tracking an issue where players may find themselves at the loading screen for the persistent universe (PU) for an indefinite amount of time. Typically this may occur after leaving the PU while being a member of a party or after previously encountering trouble forming a party. We plan to include fixes in Alpha 3.8.2, and will continue tracking it to see if we got it squashed. In the meantime, check the link above for a potential workaround!\n\nOther frequently reported issues we are aware of include and are currently investigating: The ship 3D ship radars (usually a globe) showing up as a D20\n\nCrusader routing OM-1 through the Stanton star\n\nIssues with mining and rocks vanishing\n\nHigh CPU utilization\n\nHeavy pirate AI spawning around major stations\n\nKeep in mind that this is not an exhaustive list, and we\u2019re monitoring and tracking a number of issues that have been reported on a smaller scale.\n\nIf you come across an issue in-game, you can help us squash that bug by reporting it on The Issue Council.\n\nFeedback Desk\nWe\u2019re always keeping our ears to the ground for your feedback.\n\nLots of discussion about the flight model was generated from some of the roadmap updates and we are definitely paying attention. Some issues we\u2019re keeping an eye on include: Imprecise interaction system\n\nREC ships not being customizeable\n\nFines for legally parked ships and fines in general\n\nSize 1 gimbals not being in shops\n\nGeneral Starmap issues\n\nClient desync issues\n\nGeneral quantum travel issues\n\nHave a piece of feedback you didn\u2019t see listed here? We want to hear it! Let us know what you think about all aspects of our latest release in our feedback threads here on Spectrum.\n\nWeekly Wisdom: MedBed Gameplay\n\nMedical Bed gameplay functionality came to the verse with the recently released Alpha 3.8.1 update.\n\n\nIn the Cutlass Red & 890 Jump, you can manually set your respawn point to a medical bed by entering the bed and selecting \u201cset as preferred ICU.\u201d Upon death, you\u2019ll respawn at the selected MedBed if you die less than 4 million meters away. Additionally, you\u2019re able to heal by selecting the \u201ctreat injuries\u201d at any MedBed location.\n\n\nMedBeds are especially useful during particularly dangerous missions or fierce PVP combat. Instruct your team to select the MedBed as their respawn point and jump right back into the action upon an untimely death.\n\nCommunity MVP: JANUARY 27TH, 2020\n\nWe are constantly amazed by the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, a YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub. Don\u2019t forget to submit your content to our Community Hub for a chance at seeing it here!\n\n(Mine)crafted 890 Jump by Wefling2004\nWefling2004 created an incredible Minecraft replica of the Origin 890 Jump in painstaking detail. Check out the complete interior and walk through the block-style ship in a full gallery of images on the community hub.","de_DE":"Sch\u00f6nen Montag, allerseits!\n\nFliegen Sie in den Himmel, feiern Sie das Rote Fest in den 'Versen' und sammeln Sie mit einigen zeitlich begrenzten Schiffen einige ernsthafte Pferdest\u00e4rken. Erfahren Sie hier alles \u00fcber die Feierlichkeiten zum Mondsilvester!\n\nSuche & Unterst\u00fctzung mit dem neu fliegbaren Cutlass Red! Die Cutlass Red ist mit einem Spielger\u00e4t mit medizinischer Ausstattung und ICU-F\u00e4higkeiten ausgestattet und ist das Notfallschiff, wenn es hart auf hart kommt.\n\nMal sehen, was in dieser Woche los ist:\nAm Dienstag wird uns das Erz\u00e4hlteam den ersten Teil einer neuen Fortsetzungsliteratur pr\u00e4sentieren: Instrument der Kapitulation.\n\nAm Donnerstag kommt eine neue Folge von \"Inside Star Citizen\". In dieser Woche werden wir mit dem Charakter-Team zusammen sein und einen Blick auf die kommenden Entw\u00fcrfe f\u00fcr die Bewohner von Orison werfen, mit Produzenten auf der ganzen Welt Kontakt aufnehmen und vieles mehr!\n\nDer Freitag bringt eine Aktualisierung der Roadmap und der RSI-Newsletter wird direkt in Ihren Posteingang geliefert. Wir begr\u00fc\u00dfen auch eine neue Episode von Star Citizen Live, die LIVE auf unserem Star Citizen Channel um 12 Uhr Pazifik \/ 20 Uhr UTC ausgestrahlt wird. Diese Woche wird Sean Tracy all Ihre Fragen zum kommenden Theaters of War-Spielmodus beantworten. Lass eine Frage an ihn hier stehen!\n\nWir sehen uns in den 'Versen'!\n\nMolly Joseph\nAssoziierter Community Manager\n\nBildschirmfoto von Petit_Scarabes\n\nDer w\u00f6chentliche Zeitplan f\u00fcr Community Content\nMONTAG, JANUAR 27. JANUAR 2020\nDiese Woche in Star Citizen\nDIENSTAG, 28. JANUAR 2020\nLore Post - Serielle Belletristik: Verzichtsinstrument\nDONNERSTAG, 30. JANUAR 2020\nInside Star Citizen (https:\/\/www.youtube.com\/user\/RobertsSpaceInd)\nFREITAG, 31. JANUAR 2020\nSternenb\u00fcrger Live (https:\/\/www.twitch.tv\/StarCitizen)\nJump Point Januar-Ausgaben\nAktualisierung des Fahrplans (https:\/\/robertsspaceindustries.com\/roadmap\/board\/1-Star-Citizen)\nFahrplan-Roundup\nW\u00f6chentlicher Newsletter\nAbonnenten-Tresor-Update\nAktualisierung der Spielerbeziehungen\n\nWir haben gesehen, wie unglaublich viele neue Spieler in Alpha 3.8.1 zu den Sternen gegriffen haben. Wir freuen uns sehr, dass so viele eine tolle Zeit haben. Wir wollten Ihnen direkt vom Schreibtisch unseres Player-Relations-Teams aus einen schnellen \u00dcberblick \u00fcber den Stand des Live-Patches geben, einschlie\u00dflich Updates und Workarounds f\u00fcr aktuelle Themen und Feedback. Aktueller Live-Patch: Alpha 3.8.1 | Patch-Notizen.\nProblemverfolgung\nWir verfolgen aufmerksam einige neue Ausgaben, die mit unserem neuesten Patch aufgetaucht sind, und werden Sie auf dem Laufenden halten, sobald wir mehr wissen. Dies sind die am h\u00e4ufigsten gemeldeten Probleme, die wir erhalten haben, und was man tun sollte, wenn man ihnen in der freien Natur begegnet. Eine t\u00e4glich aktualisierte Liste der am h\u00e4ufigsten gemeldeten Probleme finden Sie in unserer Liste der bekannten Probleme.\n\n\u00dcberpr\u00fcfen Sie Ihre Systemuhr | Bitte stellen Sie sicher, dass die Systemuhr Ihres Computers so eingestellt ist, dass sie mit der aktuellen Internetzeit synchronisiert ist! Dies geschieht normalerweise automatisch, aber fehlerhafte Hardware oder Internetausf\u00e4lle k\u00f6nnen Probleme verursachen. Verschwindendes Schiff und pers\u00f6nliche Ausr\u00fcstung | Es gibt viele Berichte von Spielern, die feststellen, dass nach dem Austauschen ihres Schiffes oder ihrer pers\u00f6nlichen Ausr\u00fcstung die ausgetauschten Komponenten und Gegenst\u00e4nde aus ihrem Inventar verschwinden und nicht mehr verwendet werden k\u00f6nnen. Wenn Sie auf dieses Problem in der freien Natur sto\u00dfen, f\u00fcgen Sie bitte Ihr Konto dem entsprechenden Bericht des Emissionsrates hinzu, der im obigen Link aufgeschl\u00fcsselt ist! Fehler 30009 - Unterbrechung der Verbindung beim Laden | Wir verfolgen ein Problem, bei dem Spieler beim Versuch, sich in das Spiel einzuloggen, auf den Fehler 30009 sto\u00dfen. Manchmal kl\u00e4rt sich das nach gen\u00fcgend Zeit, aber manchmal m\u00fcssen Sie sich an den RSI-Support wenden, um Hilfe mit seinem Konto zu erhalten. Schiffe laichen mit fehlenden Komponenten | Manchmal erscheint beim Laichen eines Schiffes, dass wichtige Komponenten fehlen und daher nicht verwendet werden k\u00f6nnen. Dies kann sogar nach einem Versicherungsanspruch auf dem Schiff auftreten und scheint h\u00e4ufiger zu sein, nachdem ein Spieler aus irgendeinem Grund, z.B. nach einem Spielabsturz, das Spiel zwangsweise verlassen musste. Wenn Sie auf dieses Thema sto\u00dfen, helfen Sie uns bitte, die Schritte zu reproduzieren, indem Sie zum Issue Council beitragen. Charakterprobleme im Spiel | Wir sind uns derzeit einiger verschiedener Probleme bewusst, die w\u00e4hrend des Spiels auftreten k\u00f6nnen und verfolgen sie. Diese k\u00f6nnen eines oder mehrere der folgenden Symptome haben Pr\u00fcfen Sie den obigen Link f\u00fcr eine m\u00f6gliche Abhilfe! Unendlicher Ladebildschirm | Derzeit sind wir uns eines Problems bewusst und verfolgen es, bei dem sich Spieler f\u00fcr eine unbestimmte Zeit am Ladebildschirm des persistenten Universums (PU) befinden k\u00f6nnten. Typischerweise kann dies nach dem Austritt aus der PU w\u00e4hrend der Mitgliedschaft in einer Partei oder nach fr\u00fcheren Schwierigkeiten bei der Parteigr\u00fcndung geschehen. Wir planen, Korrekturen in Alpha 3.8.2 aufzunehmen, und wir werden sie weiter verfolgen, um zu sehen, ob wir sie gequetscht haben. Pr\u00fcfen Sie in der Zwischenzeit den obigen Link f\u00fcr eine m\u00f6gliche Abhilfe! Weitere h\u00e4ufig berichtete Probleme, die uns bekannt sind, sind und werden derzeit untersucht:\n\n\nDas Schiff 3D-Schiffsradar (in der Regel ein Globus) zeigt sich als D20 Crusader, der OM-1 durch den Stanton-Stern leitet Probleme mit dem Bergbau und dem Verschwinden von Gestein Hohe CPU-Auslastung Schwere Piraten-KI laicht um die Hauptstationen\nDenken Sie daran, dass dies keine vollst\u00e4ndige Liste ist, und wir \u00fcberwachen und verfolgen eine Reihe von Problemen, \u00fcber die in kleinerem Ma\u00dfstab berichtet wurde.\n\nWenn Sie im Spiel auf ein Problem sto\u00dfen, k\u00f6nnen Sie uns helfen, diesen Fehler zu beseitigen, indem Sie ihn im The Issue Council melden.\n\nFeedback-Schreibtisch\nWir haben immer ein offenes Ohr f\u00fcr Ihr Feedback.\n\nAus einigen der Aktualisierungen der Roadmap ergaben sich viele Diskussionen \u00fcber das Flugmodell, und wir schenken ihm auf jeden Fall unsere Aufmerksamkeit. Einige Themen, die wir im Auge behalten, sind unter anderem:\n\n\nUngenaues Interaktionssystem REC-Schiffe sind nicht anpassbar Bu\u00dfgelder f\u00fcr legal geparkte Schiffe und Bu\u00dfgelder im Allgemeinen Kardangelenke der Gr\u00f6\u00dfe 1, die sich nicht in den Gesch\u00e4ften befinden Allgemeine Starmap-Probleme Kundendesynchronisationsprobleme Allgemeine Quantenreiseprobleme\nHaben Sie eine R\u00fcckmeldung, die Sie hier nicht aufgelistet sehen? Wir wollen es h\u00f6ren! Lassen Sie uns in unseren Feedback-Threads hier auf Spectrum wissen, was Sie \u00fcber alle Aspekte unserer neuesten Version denken.\n\n\nW\u00f6chentliche Weisheit: MedBed-Gameplay\n\nMit dem k\u00fcrzlich ver\u00f6ffentlichten Alpha 3.8.1-Update kam die Funktionalit\u00e4t des Medical Bed-Gameplays auf den Vers.\nIm Cutlass Red & 890 Jump k\u00f6nnen Sie Ihren Respawn-Punkt manuell auf ein medizinisches Bett setzen, indem Sie das Bett betreten und \"als bevorzugte Intensivstation festlegen\" w\u00e4hlen. Nach dem Tod werden Sie am ausgew\u00e4hlten MedBed wieder auftauchen, wenn Sie weniger als 4 Millionen Meter entfernt sterben. Au\u00dferdem k\u00f6nnen Sie durch die Auswahl der \"Verletzungen behandeln\" an jedem beliebigen MedBed-Standort heilen.\nMedBeds sind besonders n\u00fctzlich bei besonders gef\u00e4hrlichen Eins\u00e4tzen oder bei heftigen PVP-K\u00e4mpfen. Weisen Sie Ihr Team an, das MedBed als ihren Respawn-Punkt zu w\u00e4hlen und bei einem vorzeitigen Tod sofort wieder in die Aktion einzusteigen.\n\nCommunity MVP: 27. JANUAR 2020\n\nWir sind immer wieder erstaunt \u00fcber die Beitr\u00e4ge der Sternenb\u00fcrger-Community. Ob es sich um Fankunst, einen Film, einen YouTube-F\u00fchrer oder sogar um einen 3D-Ausdruck Ihres Lieblingsschiffes handelt, wir lieben das alles! Jede Woche w\u00e4hlen wir einen Inhalt aus, der beim Community Hub eingereicht wird, und heben ihn hier hervor. Der Urheber der hervorgehobenen Inhalte erh\u00e4lt ein MVP-Abzeichen auf Spectrum und wird in unserem MVP-Bereich des Hubs verewigt. Vergessen Sie nicht, Ihre Inhalte bei unserem Community Hub einzureichen, damit Sie sie hier sehen k\u00f6nnen!\n\n\n890 Jump by Wefling2004 (Mein)handgefertigt\nWefling2004 schuf in m\u00fchevoller Kleinarbeit eine unglaubliche Nachbildung des Origin 890 Jump. Schauen Sie sich das komplette Interieur an und gehen Sie durch das Schiff im Blockstil in einer vollst\u00e4ndigen Bildergalerie des Gemeindezentrums.","zh_CN":"Happy Monday, everyone!\n\nTake to the skies, celebrate the Red Festival in the \u2018verse, and pick up some serious horsepower with some limited-time ships. Learn all about the Lunar New Year festivities here!\n\nSearch & support with the newly flyable Cutlass Red! Equipped with medbed gameplay and ICU capabilities, the Cutlass Red is the emergency response ship for when the going gets tough.\n\nNow, let\u2019s see what\u2019s going on this week:\nOn Tuesday the Narrative Team will treat us to the first part of a new Serialized Fiction: Instrument of Surrender.\n\nWe\u2019re in for a new episode of Inside Star Citizen on Thursday. In this week\u2019s episode, we\u2019ll be hanging out with the Character team and taking a look at upcoming designs for Orison\u2019s residents, checking in with Producers around the globe, and more!\n\nFriday brings a Roadmap update and the RSI Newsletter will be delivered right to your inbox. We also welcome a new episode of Star Citizen Live, which broadcasts LIVE on our Star Citizen Channel at 12pm Pacific \/ 8pm UTC. This week, Sean Tracy will be answering all your questions about the upcoming Theaters of War game mode. Leave a question for him here!\n\nSee you in the \u2018verse!\n\nMolly Joseph\nAssociate Community Manager\n\nScreenshot by Petit_Scarabes\n\nThe Weekly Community Content Schedule\nMONDAY, JANUARY 27th, 2020\nThis Week in Star Citizen\nTUESDAY, JANUARY 28th, 2020\nLore Post \u2013 Serialized Fiction: Instrument of Surrender\nTHURSDAY, JANUARY 30th, 2020\nInside Star Citizen (https:\/\/www.youtube.com\/user\/RobertsSpaceInd)\nFRIDAY, JANUARY 31st, 2020\nStar Citizen Live (https:\/\/www.twitch.tv\/StarCitizen)\nJump Point January Issues\nRoadmap Update (https:\/\/robertsspaceindustries.com\/roadmap\/board\/1-Star-Citizen)\nRoadmap Roundup\nWeekly Newsletter\nSubscriber Vault Update\nPlayer Relations Update\nWe\u2019ve seen an incredible amount of new players take to the stars in Alpha 3.8.1. We\u2019re very happy to see so many having an amazing time. We wanted to give you a quick update on the state of the live patch right from the desk of our Player Relations team, including updates and workarounds for hot-topic issues and feedback. Current Live Patch: Alpha 3.8.1 | Patch Notes.\nIssue Tracking\nWe are closely monitoring a few new issues that have popped up with our latest patch, and will keep you updated as we know more. These are the most reported issues we\u2019ve received, and what you should do if you encounter them in the wild. For a list of our most reported issues updated daily, keep an eye on our Known Issues list.\n\nCheck Your System Clock | Please make certain that your computer\u2019s system clock is set to be synced with the current Internet time! This is normally done automatically, but faulty hardware or internet outages may cause troubles.\n\nVanishing Ship and Personal Equipment | There have been many reports of players finding that after switching out either their ship or personal equipment, the swapped out components and items vanish from their inventory and cannot be used again. If you run into this issue in the wild, please add your account to the appropriate issue council report, broken down in the link above!\n\nError 30009 \u2013 Disconnect on Loading | We are tracking an issue where players are encountering error 30009 when attempting to login to the game. Sometimes, this will clear up after enough time has passed but other times you\u2019ll need to contact RSI Support for assistance with their account.\n\nShips Spawn with Missing Components | Sometimes when spawning a ship, it will appear missing key components and thus cannot be used. This may occur even after an insurance claim has been filed on the ship, and seems more prevalent after a player has had to force quit the game for some reason, such as after a game crash. If you come across this issue please help us reproduce the steps by contributing to the Issue Council.\n\nIn-Game Character Issues | We are currently aware of and tracking a few different issues that may occur that can have one or more of the following symptoms occur during play. Check the link above for a potential workaround!\n\nInfinite Loading Screen | Currently we are aware of and tracking an issue where players may find themselves at the loading screen for the persistent universe (PU) for an indefinite amount of time. Typically this may occur after leaving the PU while being a member of a party or after previously encountering trouble forming a party. We plan to include fixes in Alpha 3.8.2, and will continue tracking it to see if we got it squashed. In the meantime, check the link above for a potential workaround!\n\nOther frequently reported issues we are aware of include and are currently investigating: The ship 3D ship radars (usually a globe) showing up as a D20\n\nCrusader routing OM-1 through the Stanton star\n\nIssues with mining and rocks vanishing\n\nHigh CPU utilization\n\nHeavy pirate AI spawning around major stations\n\nKeep in mind that this is not an exhaustive list, and we\u2019re monitoring and tracking a number of issues that have been reported on a smaller scale.\n\nIf you come across an issue in-game, you can help us squash that bug by reporting it on The Issue Council.\n\nFeedback Desk\nWe\u2019re always keeping our ears to the ground for your feedback.\n\nLots of discussion about the flight model was generated from some of the roadmap updates and we are definitely paying attention. Some issues we\u2019re keeping an eye on include: Imprecise interaction system\n\nREC ships not being customizeable\n\nFines for legally parked ships and fines in general\n\nSize 1 gimbals not being in shops\n\nGeneral Starmap issues\n\nClient desync issues\n\nGeneral quantum travel issues\n\nHave a piece of feedback you didn\u2019t see listed here? We want to hear it! Let us know what you think about all aspects of our latest release in our feedback threads here on Spectrum.\n\nWeekly Wisdom: MedBed Gameplay\n\nMedical Bed gameplay functionality came to the verse with the recently released Alpha 3.8.1 update.\n\n\nIn the Cutlass Red & 890 Jump, you can manually set your respawn point to a medical bed by entering the bed and selecting \u201cset as preferred ICU.\u201d Upon death, you\u2019ll respawn at the selected MedBed if you die less than 4 million meters away. Additionally, you\u2019re able to heal by selecting the \u201ctreat injuries\u201d at any MedBed location.\n\n\nMedBeds are especially useful during particularly dangerous missions or fierce PVP combat. Instruct your team to select the MedBed as their respawn point and jump right back into the action upon an untimely death.\n\nCommunity MVP: JANUARY 27TH, 2020\n\nWe are constantly amazed by the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, a YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub. Don\u2019t forget to submit your content to our Community Hub for a chance at seeing it here!\n\n(Mine)crafted 890 Jump by Wefling2004\nWefling2004 created an incredible Minecraft replica of the Origin 890 Jump in painstaking detail. Check out the complete interior and walk through the block-style ship in a full gallery of images on the community hub."},"links_count":20,"comment_count":24,"created_at":"2020-01-28T02:00:00+00:00","created_at_human":"6 years ago"},"meta":{"processed_at":"2026-05-07 21:33:05","valid_relations":["images","links"],"prev_id":17442,"next_id":17444}}