{"data":{"id":17710,"title":"This Week in Star Citizen","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/citizens\/17710-This-Week-In-Star-Citizen","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/17710","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/17710","channel":"Undefined","category":"Undefined","series":"This Week in Star 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Monday, everyone!\n\nAlpha 3.10 is currently open to all backers on the PTU, and I wanted to take a moment to thank you for all of your ongoing support in testing and providing feedback. We\u2019re super close to pushing this one out the door and can\u2019t wait to take to the skies (or slopes if you\u2019re a Pico the penguin fan) with you in the coming days \u2013 you can find more details in our Patch Watch Update further down this Comm-Link.\n\nSpeaking of playing together: the Foundation Festival continues! We know that many of you incredible Guides out there have been waiting for the new players coming to check out Alpha 3.10 before diving in. Because Alpha 3.10\u2019s delayed arrival put a wrench in those plans, we\u2019re going to be extending the Foundation Festival rewards and the related screenshot contest until August 19th.\n\nIf you were vying for one of the \u201ctop guide\u201d spots to earn yourself a free ship, fear not, as this contest will still end on August 5th\u2026 however your chances have now doubled. On August 5th, we\u2019ll kick off another Top Guides Contest with the same prizes rewarding the 10 top guides, running until August 19th. That\u2019s right. Double the contest, double the prizes!\n\nNow, let\u2019s see what\u2019s going on this week:\nAre you a bounty hunter trying to learn more about your targets? Then don\u2019t miss the Lore Post this Tuesday, as the Narrative Team will take us deeper into the world of crime with a portfolio on the Otoni Group crime syndicate. (Including information worth knowing for pirates, too!)\n\nOn Wednesday, we\u2019ll publish both the Star Citizen and Squadron 42 Monthly Reports for July.\n\nOn Thursday, Inside Star Citizen will be back with a new episode, this week with a return of the Sprint Report and more!\n\nOn Friday you\u2019ll see a Roadmap update and Roundup, an update to the Subscriber Vault, and the weekly RSI Newsletter delivered to your inbox. Last but not least, we\u2019ll welcome a new episode of Star Citizen Live, which will broadcast on our Star Citizen Twitch channel at 9am Pacific \/ 4pm UTC. Lead Props Artist Cory Bamford and Props Artist Jake Taylor will host a Gamedev episode showcasing the process of creating FPS weapons for Star Citizen and Squadron 42.\n\nHave a great week!\n\nChristian Schmitt\nAssociate Community Manager\n\nScreenshot by Captain-Han-Solo and Team Lucky Goods Co. The Weekly Community Content Schedule\nMONDAY, AUGUST 3rd, 2020\nThis Week in Star Citizen\nTUESDAY, AUGUST 4th, 2020\nLore Post \u2013 Portfolio: Otoni Group\nWEDNESDAY, AUGUST 5th, 2020\nPU Monthly Report\nSQ42 Monthly Report\nTHURSDAY, AUGUST 6th, 2020\nInside Star Citizen (youtube.com\/user\/RobertsSpaceInd)\nFRIDAY, AUGUST 7th, 2020\nStar Citizen Live (twitch.tv\/StarCitizen)\nRoadmap Update (robertsspaceindustries.com\/roadmap\/board\/1-Star-Citizen)\nRoadmap Roundup\nSubscriber Vault Update\nWeekly Newsletter\nALPHA 3.10 PATCH WATCH\nBelow you\u2019ll find a quick update on the status of the Alpha 3.10 patch release, as well as a look at what issues we had to solve during the 3.10 PTU cycle. Current PTU Patch: Alpha 3.10.0t PTU.5771442 | Patch Notes\nWe\u2019re currently very close to releasing Alpha 3.10 to the live servers, with our current target being this week. More specifically, we\u2019ve been battling two blockers that are being squashed right now. Players have been reporting various gameplay delays, such as missions updating and rocks fracturing. We have been digging in and investigating, with a possible fix already incoming in the next build thanks to data provided by all of you. We have also been experiencing some frustrating issues related to impounding, but a quick fix has already been delivered.\n\nWith these potential fixes either checked in, or about to be checked in, we\u2019ll look to confirm the fixes were succesful and then publish to the live servers! Thanks so much to everyone who participated in early testing!\n\n\n\nAlpha 3.10 PTU Cycle\nAlbeit long, we had an incredibly successful PTU cycle that allowed us to fix a myriad of issues, thanks to all of our testers\u2019 help.\n\nWe\u2019d like to share some more of the specific bugs that have been fixed below. Please note that neither of the following lists are exhaustive. At the time of writing this, we\u2019ve fixed 282 individual issues and 142 instances that caused crashes during this PTU cycle.\n\n\n\nBugs from Alpha 3.9 that have been fixed as of the latest PTU build:\n\nAuthorized Execution Warrant missions from Hurston should no longer award the player with a crimestat\n\nFixed ADS positions on FPS weapons to be centered so that crosshairs line up to the bullets firing\n\nWeapon lockers on the 890 Jump, Constellations, Vanguard Sentinel, and Carrack should now persist weapons when the ship is stored and retrieved\n\nHangar 02 in CRU-L4 rest stop should now be accessible via elevator\n\nPlanetary weather effects should no longer clip through MFD\u2019s in ship \/ vehicle cockpits\n\nFixed missing areas of gravity on the surface of Delamar\n\nNotable issues fixed since initial PTU build:\n\nAnalog throttle stopped working\n\nExploit allowing players to send masses of aUEC via the mo.Trader app\n\nVanguard poor flight feeling\n\n600i atmospheric flight difficulties\n\nLanding splines being missing in certain circumstances\n\nAll ships exploding arriving or leaving out of Area18\n\nLack of available resources for Greycat ROC\n\nPitch ladder did not conform to the horizon\n\nFlares did not work as a countermeasure\n\nNew Babbage elevators not functional\n\nDot in the middle of the players screen in first person\n\nAs usual, your feedback is extremely valuable to us as we work towards exterminating remaining bugs, both on older and newer content.\n\n\nIf you come across an issue in-game, please consider contributing to the Issue Council, and if you have something to say about a new addition to the game, let us know by contributing to the official feedback threads on Spectrum.\n\nWeekly Wisdom: Renting Ships with aUEC\nLast week we explained how to buy a ship with aUEC in-game, but if you\u2019re not sure which ship best suits your needs, why don\u2019t you just rent one first?\n\nYou can rent ships for 1, 3, 7, or 30 days to put them to the test. Head over to Vantage Rentals at Teasa Spaceport on Hurston, Traveler Rentals at Area18\u2019s Ryker Memorial Spaceport on ArcCorp, or Regal Luxury Rentals at the New Babbage Interstellar Spaceport on microTech.\n\nWalk up to the terminal, Hold F, and select a ship. Then use the drop-down menu on the right side to choose the duration. Click Rent Ship, and the vehicle will be available retrieve from any ASOP terminal at your nearest spaceport.\n\nCommunity MVP: August 3rd, 2020\n\nUpdate 3.10 Teaser by T3chno\nWith the release of Alpha 3.10 so close, I wanted to highlight this awesome teaser by T3chno. Just in case you need inspiration on planning your first Alpha 3.10 adventure with your crew.\n\n\n\nWatch the video on the Community Hub","de_DE":"Ich w\u00fcnsche allen einen sch\u00f6nen Montag!\n\nAlpha 3.10 steht derzeit allen Bef\u00fcrwortern der PTU offen, und ich wollte mir einen Moment Zeit nehmen, um Ihnen f\u00fcr all Ihre fortw\u00e4hrende Unterst\u00fctzung beim Testen und bei der Bereitstellung von Feedback zu danken. Wir stehen kurz davor, diesen Test zu beenden und k\u00f6nnen es kaum erwarten, in den kommenden Tagen mit Ihnen in die L\u00fcfte (oder auf die Piste, wenn Sie ein Pico der Pinguin-Fan sind) zu gehen - weitere Einzelheiten finden Sie in unserem Patch Watch Update weiter unten in diesem Comm-Link.\n\nApropos gemeinsam spielen: das Stiftungsfest geht weiter! Wir wissen, dass viele von euch unglaublichen Guides da drau\u00dfen auf die neuen Spieler gewartet haben, die kommen, um sich Alpha 3.10 anzusehen, bevor sie eintauchen. Da die versp\u00e4tete Ankunft von Alpha 3.10 diesen Pl\u00e4nen einen Strich durch die Rechnung gemacht hat, werden wir die Belohnungen des Foundation Festivals und den damit verbundenen Screenshot-Wettbewerb bis zum 19. August verl\u00e4ngern.\n\nWenn Sie um einen der \"Top-Guide\"-Pl\u00e4tze wetteiferten, um sich ein freies Schiff zu verdienen, f\u00fcrchten Sie sich nicht, denn dieser Wettbewerb endet immer noch am 5. August... aber Ihre Chancen haben sich jetzt verdoppelt. Am 5. August starten wir einen weiteren \"Top-Guides\"-Wettbewerb mit den gleichen Preisen f\u00fcr die 10 besten Guides, der bis zum 19. August l\u00e4uft. Das ist richtig. Verdoppeln Sie den Wettbewerb, verdoppeln Sie die Preise!\n\nMal sehen, was in dieser Woche los ist:\nSind Sie ein Kopfgeldj\u00e4ger, der versucht, mehr \u00fcber seine Ziele zu erfahren? Dann verpassen Sie diesen Dienstag auf keinen Fall die Lore Post, denn das Erz\u00e4hlteam wird uns mit einer Mappe \u00fcber das Verbrechersyndikat der Otoni-Gruppe tiefer in die Welt des Verbrechens einf\u00fchren. (Mit wissenswerten Informationen auch f\u00fcr Piraten!)\n\nAm Mittwoch werden wir sowohl den Sternenb\u00fcrger- als auch den Geschwader 42-Monatsbericht f\u00fcr Juli ver\u00f6ffentlichen.\n\nAm Donnerstag ist Inside Star Citizen mit einer neuen Episode zur\u00fcck, diese Woche mit einer R\u00fcckkehr des Sprintberichts und mehr!\n\nAm Freitag erhalten Sie eine Aktualisierung und ein Roundup der Roadmap, eine Aktualisierung des Subscriber Vault und den w\u00f6chentlichen RSI-Newsletter in Ihrem Posteingang. Last but not least begr\u00fc\u00dfen wir eine neue Folge von Star Citizen Live, die auf unserem Kanal Star Citizen Twitch ausgestrahlt wird. Weitere Einzelheiten zu den G\u00e4sten dieser Woche werden wir im Laufe dieser Woche bekannt geben.\n\nIch w\u00fcnsche Ihnen eine sch\u00f6ne Woche!\n\nChristian Schmitt\nAssoziierter Community-Manager\n\nScreenshot von Captain-Han-Solo und Team Lucky Goods Co.\n\n\nDer w\u00f6chentliche Zeitplan f\u00fcr Gemeinschaftsinhalte\nMONTAG, 3. AUGUST, 2020\nDiese Woche im Sternenb\u00fcrger\nTUESDAY, 4. AUGUST, 2020\nLore Post - Mappe: Otoni-Gruppe\nMITTWOCH, 5. AUGUST, 2020\nPU Monatlicher Bericht\nSQ42 Monatlicher Bericht\nDONNERSTAG, 6. AUGUST, 2020\nInside Star Citizen (youtube.com\/user\/RobertsSpaceInd)\nFREITAG, 7. AUGUST, 2020\nStar Citizen Live (twitch.tv\/StarCitizen)\nAktualisierung der Roadmap (robertsspaceindustries.com\/roadmap\/board\/1-Star-Citizen)\nFahrplan-Roundup\nAbonnenten-Tresor-Update\nW\u00f6chentlicher Newsletter\nALPHA 3.10 PATCH-\u00dcBERWACHUNG\n\nNachfolgend finden Sie ein kurzes Update zum Status des Alpha 3.10 Patch-Release sowie einen Blick auf die Probleme, die wir w\u00e4hrend des 3.10 PTU-Zyklus l\u00f6sen mussten. Aktueller PTU-Patch: Alpha 3.10.0t PTU.5771442 | Patch-Hinweise\nWir stehen derzeit kurz davor, Alpha 3.10 f\u00fcr die Live-Server freizugeben, wobei unser aktuelles Ziel diese Woche ist. Genauer gesagt haben wir gegen zwei Blocker gek\u00e4mpft, die im Moment zerquetscht werden. Die Spieler haben von verschiedenen Verz\u00f6gerungen im Spiel berichtet, z.B. bei der Aktualisierung von Missionen und beim Zerbrechen von Felsen. Wir haben uns eingegraben und Nachforschungen angestellt, und dank der Daten, die Sie alle zur Verf\u00fcgung gestellt haben, ist eine m\u00f6gliche L\u00f6sung bereits in der n\u00e4chsten Version verf\u00fcgbar. Wir haben auch einige frustrierende Probleme im Zusammenhang mit der Beschlagnahmung erlebt, aber eine schnelle L\u00f6sung wurde bereits geliefert.\n\nWenn diese potenziellen Fehlerbehebungen entweder eingecheckt sind oder kurz davor stehen, eingecheckt zu werden, werden wir pr\u00fcfen, ob die Fehlerbehebungen erfolgreich waren, und sie dann auf den Live-Servern ver\u00f6ffentlichen! Vielen Dank an alle, die an den ersten Tests teilgenommen haben!\n\n\nAlpha 3.10 PTU-Zyklus\nWenn auch lange, so hatten wir doch einen unglaublich erfolgreichen PTU-Zyklus, der es uns dank der Hilfe all unserer Tester erm\u00f6glichte, eine Unzahl von Problemen zu beheben.\nIm Folgenden m\u00f6chten wir einige weitere der spezifischen Fehler vorstellen, die behoben wurden. Bitte beachten Sie, dass keine der folgenden Listen ersch\u00f6pfend ist. Zum Zeitpunkt des Verfassens dieses Artikels haben wir 282 Einzelprobleme und 142 Instanzen behoben, die in diesem PTU-Zyklus zu Abst\u00fcrzen f\u00fchrten.\n\n\nFehler aus Alpha 3.9, die mit dem letzten PTU-Build behoben wurden:\n\nAutorisierte Eins\u00e4tze mit Vollstreckungsbefehl von Hurston sollten dem Spieler nicht l\u00e4nger ein Crimestat zuerkennen Feste ADS-Positionen auf FPS-Waffen, die so zu zentrieren sind, dass die Fadenkreuze auf die Kugeln ausgerichtet sind, die die Waffenschr\u00e4nke auf dem 890 Jump, Constellations, Vanguard Sentinel abfeuern, und Carrack sollten nun beim Ein- und Auslagern des Schiffes die Waffen beibehalten Hangar 02 in der CRU-L4-Rastst\u00e4tte sollte nun \u00fcber einen Aufzug erreichbar sein Planetarische Wettereffekte sollten sich nicht mehr durch die MFDs in den Schiffs-\/Fahrzeugcockpits kappen Planetarische Wettereffekte sollten sich nicht mehr durch die MFDs in den Schiffs-\/Fahrzeugcockpits kappen Fehlende Gravitationsbereiche auf der Oberfl\u00e4che von Delamar Bemerkenswerte Probleme seit dem urspr\u00fcnglichen PTU-Bau behoben:\n\nAnaloge Drosselklappe funktioniert nicht mehr Exploit erm\u00f6glicht es den Spielern, Massen von aUEC \u00fcber das mo zu senden.Trader app Vanguard schlechtes Fluggef\u00fchl 600i atmosph\u00e4rische Flugschwierigkeiten Lande-Splines fehlen unter bestimmten Umst\u00e4nden Alle explodierenden Schiffe bei der Ankunft oder beim Verlassen der Area18 Mangel an verf\u00fcgbaren Ressourcen f\u00fcr Greycat ROC Pitch Ladder entsprach nicht dem Horizont Flares funktionierten nicht als Gegenma\u00dfnahme Neue Babbage-Aufz\u00fcge funktionierten nicht Punkt in der Mitte des Spielerbildschirms in der ersten Person Wie \u00fcblich ist Ihr Feedback f\u00fcr uns \u00e4u\u00dferst wertvoll, da wir daran arbeiten, verbleibende Bugs zu beseitigen, sowohl bei \u00e4lteren als auch bei neueren Inhalten.\n\n\nWenn Sie im Spiel auf ein Problem sto\u00dfen, erw\u00e4gen Sie bitte, einen Beitrag zum Issue Council zu leisten, und wenn Sie etwas zu einer Neuerung im Spiel zu sagen haben, lassen Sie es uns wissen, indem Sie zu den offiziellen Feedback-Threads zu Spectrum beitragen.\n\n\nW\u00f6chentliche Weisheit: Mieten von Schiffen mit aUEC\nLetzte Woche haben wir erkl\u00e4rt, wie man ein Schiff mit aUEC im Spiel kauft, aber wenn Sie sich nicht sicher sind, welches Schiff am besten zu Ihren Bed\u00fcrfnissen passt, warum mieten Sie nicht erst ein Schiff?\nSie k\u00f6nnen Schiffe f\u00fcr 1, 3, 7 oder 30 Tage mieten, um sie auf die Probe zu stellen. Besuchen Sie Vantage Rentals am Teasa Spaceport in Hurston, Traveler Rentals am Ryker Memorial Spaceport von Area18 in ArcCorp oder Regal Luxury Rentals am New Babbage Interstellar Spaceport in MicroTech.\nGehen Sie zum Terminal, halten Sie F gedr\u00fcckt und w\u00e4hlen Sie ein Schiff aus. Verwenden Sie dann das Dropdown-Men\u00fc auf der rechten Seite, um die Dauer auszuw\u00e4hlen. Klicken Sie auf Schiff mieten, und das Fahrzeug kann von jedem ASOP-Terminal am n\u00e4chstgelegenen Weltraumbahnhof abgeholt werden.\n\nCommunity MVP: 3. August 2020\n\n\nAktualisierung 3.10 Teaser von T3chno\nDa die Ver\u00f6ffentlichung von Alpha 3.10 so kurz bevorsteht, wollte ich diesen gro\u00dfartigen Teaser von T3chno hervorheben. Nur f\u00fcr den Fall, dass Sie Inspiration f\u00fcr die Planung Ihres ersten Alpha 3.10-Abenteuers mit Ihrer Crew ben\u00f6tigen.\n\n\nSehen Sie sich das Video \u00fcber den Community Hub an","zh_CN":"Happy Monday, everyone!\n\nAlpha 3.10 is currently open to all backers on the PTU, and I wanted to take a moment to thank you for all of your ongoing support in testing and providing feedback. We\u2019re super close to pushing this one out the door and can\u2019t wait to take to the skies (or slopes if you\u2019re a Pico the penguin fan) with you in the coming days \u2013 you can find more details in our Patch Watch Update further down this Comm-Link.\n\nSpeaking of playing together: the Foundation Festival continues! We know that many of you incredible Guides out there have been waiting for the new players coming to check out Alpha 3.10 before diving in. Because Alpha 3.10\u2019s delayed arrival put a wrench in those plans, we\u2019re going to be extending the Foundation Festival rewards and the related screenshot contest until August 19th.\n\nIf you were vying for one of the \u201ctop guide\u201d spots to earn yourself a free ship, fear not, as this contest will still end on August 5th\u2026 however your chances have now doubled. On August 5th, we\u2019ll kick off another Top Guides Contest with the same prizes rewarding the 10 top guides, running until August 19th. That\u2019s right. Double the contest, double the prizes!\n\nNow, let\u2019s see what\u2019s going on this week:\nAre you a bounty hunter trying to learn more about your targets? Then don\u2019t miss the Lore Post this Tuesday, as the Narrative Team will take us deeper into the world of crime with a portfolio on the Otoni Group crime syndicate. (Including information worth knowing for pirates, too!)\n\nOn Wednesday, we\u2019ll publish both the Star Citizen and Squadron 42 Monthly Reports for July.\n\nOn Thursday, Inside Star Citizen will be back with a new episode, this week with a return of the Sprint Report and more!\n\nOn Friday you\u2019ll see a Roadmap update and Roundup, an update to the Subscriber Vault, and the weekly RSI Newsletter delivered to your inbox. Last but not least, we\u2019ll welcome a new episode of Star Citizen Live, which will broadcast on our Star Citizen Twitch channel at 9am Pacific \/ 4pm UTC. Lead Props Artist Cory Bamford and Props Artist Jake Taylor will host a Gamedev episode showcasing the process of creating FPS weapons for Star Citizen and Squadron 42.\n\nHave a great week!\n\nChristian Schmitt\nAssociate Community Manager\n\nScreenshot by Captain-Han-Solo and Team Lucky Goods Co. The Weekly Community Content Schedule\nMONDAY, AUGUST 3rd, 2020\nThis Week in Star Citizen\nTUESDAY, AUGUST 4th, 2020\nLore Post \u2013 Portfolio: Otoni Group\nWEDNESDAY, AUGUST 5th, 2020\nPU Monthly Report\nSQ42 Monthly Report\nTHURSDAY, AUGUST 6th, 2020\nInside Star Citizen (youtube.com\/user\/RobertsSpaceInd)\nFRIDAY, AUGUST 7th, 2020\nStar Citizen Live (twitch.tv\/StarCitizen)\nRoadmap Update (robertsspaceindustries.com\/roadmap\/board\/1-Star-Citizen)\nRoadmap Roundup\nSubscriber Vault Update\nWeekly Newsletter\nALPHA 3.10 PATCH WATCH\nBelow you\u2019ll find a quick update on the status of the Alpha 3.10 patch release, as well as a look at what issues we had to solve during the 3.10 PTU cycle. Current PTU Patch: Alpha 3.10.0t PTU.5771442 | Patch Notes\nWe\u2019re currently very close to releasing Alpha 3.10 to the live servers, with our current target being this week. More specifically, we\u2019ve been battling two blockers that are being squashed right now. Players have been reporting various gameplay delays, such as missions updating and rocks fracturing. We have been digging in and investigating, with a possible fix already incoming in the next build thanks to data provided by all of you. We have also been experiencing some frustrating issues related to impounding, but a quick fix has already been delivered.\n\nWith these potential fixes either checked in, or about to be checked in, we\u2019ll look to confirm the fixes were succesful and then publish to the live servers! Thanks so much to everyone who participated in early testing!\n\n\n\nAlpha 3.10 PTU Cycle\nAlbeit long, we had an incredibly successful PTU cycle that allowed us to fix a myriad of issues, thanks to all of our testers\u2019 help.\n\nWe\u2019d like to share some more of the specific bugs that have been fixed below. Please note that neither of the following lists are exhaustive. At the time of writing this, we\u2019ve fixed 282 individual issues and 142 instances that caused crashes during this PTU cycle.\n\n\n\nBugs from Alpha 3.9 that have been fixed as of the latest PTU build:\n\nAuthorized Execution Warrant missions from Hurston should no longer award the player with a crimestat\n\nFixed ADS positions on FPS weapons to be centered so that crosshairs line up to the bullets firing\n\nWeapon lockers on the 890 Jump, Constellations, Vanguard Sentinel, and Carrack should now persist weapons when the ship is stored and retrieved\n\nHangar 02 in CRU-L4 rest stop should now be accessible via elevator\n\nPlanetary weather effects should no longer clip through MFD\u2019s in ship \/ vehicle cockpits\n\nFixed missing areas of gravity on the surface of Delamar\n\nNotable issues fixed since initial PTU build:\n\nAnalog throttle stopped working\n\nExploit allowing players to send masses of aUEC via the mo.Trader app\n\nVanguard poor flight feeling\n\n600i atmospheric flight difficulties\n\nLanding splines being missing in certain circumstances\n\nAll ships exploding arriving or leaving out of Area18\n\nLack of available resources for Greycat ROC\n\nPitch ladder did not conform to the horizon\n\nFlares did not work as a countermeasure\n\nNew Babbage elevators not functional\n\nDot in the middle of the players screen in first person\n\nAs usual, your feedback is extremely valuable to us as we work towards exterminating remaining bugs, both on older and newer content.\n\n\nIf you come across an issue in-game, please consider contributing to the Issue Council, and if you have something to say about a new addition to the game, let us know by contributing to the official feedback threads on Spectrum.\n\nWeekly Wisdom: Renting Ships with aUEC\nLast week we explained how to buy a ship with aUEC in-game, but if you\u2019re not sure which ship best suits your needs, why don\u2019t you just rent one first?\n\nYou can rent ships for 1, 3, 7, or 30 days to put them to the test. Head over to Vantage Rentals at Teasa Spaceport on Hurston, Traveler Rentals at Area18\u2019s Ryker Memorial Spaceport on ArcCorp, or Regal Luxury Rentals at the New Babbage Interstellar Spaceport on microTech.\n\nWalk up to the terminal, Hold F, and select a ship. Then use the drop-down menu on the right side to choose the duration. Click Rent Ship, and the vehicle will be available retrieve from any ASOP terminal at your nearest spaceport.\n\nCommunity MVP: August 3rd, 2020\n\nUpdate 3.10 Teaser by T3chno\nWith the release of Alpha 3.10 so close, I wanted to highlight this awesome teaser by T3chno. Just in case you need inspiration on planning your first Alpha 3.10 adventure with your crew.\n\n\n\nWatch the video on the Community Hub"},"links_count":15,"comment_count":29,"created_at":"2020-08-07T00:00:00+00:00","created_at_human":"5 years ago"},"meta":{"processed_at":"2026-05-07 20:56:55","valid_relations":["images","links"],"prev_id":17709,"next_id":17711}}