{"data":{"id":17753,"title":"Roadmap Roundup - August 28th, 2020","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/spectrum-dispatch\/17753-Roadmap-Roundup-August-28th-2020","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/17753","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/17753","channel":"Spectrum Dispatch","category":"Lore","series":"Roadmap Roundup","images":[{"id":22318,"name":"TRAVEL_WARNING.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/xoh0h57yqhmror\/source\/TRAVEL_WARNING.png","alt":"","size":18693,"mime_type":"image\/png","last_modified":"2016-05-05T03:15:45+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22318","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22318\/similar"},{"id":22598,"name":"Source-6.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/xkgpg49opojvor\/source\/Source-6.jpg","alt":"","size":681890,"mime_type":"image\/jpeg","last_modified":"2019-09-06T14:55:47+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22598","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22598\/similar"},{"id":38018,"name":"source.png","rsi_url":"https:\/\/media.robertsspaceindustries.com\/5nw60s8x71rw5\/source.png","alt":"","size":2192228,"mime_type":"image\/png","last_modified":"2025-02-25T15:29:09+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38018","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38018\/similar"}],"images_count":3,"translations":{"en_EN":"Roadmap Roundup\nHappy Friday, everyone!\n\nEach and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for August 28th, 2020\nElevator Panel Updates\nWe took a little extra time on early UI work which pushed the handover for these updates past their intended completion date. For this specific card, Props & Art needed to complete their work before handing over to Design. With that work complete, the task has been passed off to level design and, with such a tight turnaround, our Level Design does not have enough bandwidth to get the work in before 3.11\u2019s branch day. The majority of our level designers are focusing on other 3.11.0 tasks that have been deemed higher priority (ex. Space Station \u2013 Cargo Decks), and we made the decision to not pull them off of that work. Because of this, Elevator Panel Updates has been moved to the Alpha 3.12 column.\n\nMissile Operator Mode\nWe\u2019ve decided to move Missile Operator Mode to release simultaneously with additional improvements to missiles we have planned for early 2021 in order to make a bigger and more comprehensive impact on the missile gameplay at once. This card has been removed from the Roadmap, expected to release alongside missile improvements in 2021.\n\nThat\u2019s all for this week! Join the discussion on Spectrum","de_DE":"Zusammenfassung der Roadmap\nAlles Gute zum Freitag!\n\nJede Woche begleiten wir die Aktualisierung der Roadmap mit einer kurzen Erl\u00e4uterung, um Ihnen einen Einblick in die Entscheidungsfindung zu geben, die zu den \u00c4nderungen gef\u00fchrt hat. Dies ist Teil unserer Bem\u00fchungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher f\u00fcr alle von Ihnen zu gestalten, die dazu beitragen, den Sternenb\u00fcrger und das Geschwader 42 zu erm\u00f6glichen.\n\nLassen Sie uns mit dieser Feststellung fortfahren und in das Roundup der Roadmap dieser Woche eintauchen!\n\n-CIG-Gemeinschaftsteam\n\nNennenswerte \u00c4nderungen f\u00fcr den 28. August 2020\nAktualisierungen der Aufzugstafel\nWir nahmen uns etwas mehr Zeit f\u00fcr die fr\u00fchen Arbeiten an der Benutzeroberfl\u00e4che, wodurch die \u00dcbergabe dieser Aktualisierungen \u00fcber das geplante Fertigstellungsdatum hinaus verschoben wurde. F\u00fcr diese spezielle Karte mussten Requisiten & Kunst ihre Arbeit vor der \u00dcbergabe an Design abschlie\u00dfen. Nachdem diese Arbeit abgeschlossen war, wurde die Aufgabe an das Leveldesign \u00fcbergeben, und bei einem so knappen Zeitplan hat unser Leveldesign nicht genug Bandbreite, um die Arbeit vor dem Zweigtag am 3.11. Die Mehrheit unserer Ebenendesigner konzentriert sich auf andere 3.11.0-Aufgaben, die als h\u00f6here Priorit\u00e4t eingestuft wurden (z.B. Raumstation - Frachtdecks), und wir haben beschlossen, sie nicht von dieser Arbeit abzuziehen. Aus diesem Grund wurde Elevator Panel Updates in die Spalte Alpha 3.12 verschoben.\n\nRaketen-Operator-Modus\nWir haben beschlossen, den Raketen-Betreibermodus gleichzeitig mit zus\u00e4tzlichen Verbesserungen an den Raketen, die wir f\u00fcr Anfang 2021 geplant haben, freizugeben, um sofort einen gr\u00f6\u00dferen und umfassenderen Einfluss auf das Raketen-Gameplay zu haben. Diese Karte wurde aus der Roadmap gestrichen und wird voraussichtlich 2021 zusammen mit den Verbesserungen an den Raketen ver\u00f6ffentlicht.\n\nDas ist alles f\u00fcr diese Woche! Beteiligen Sie sich an der Diskussion \u00fcber Spektrum","zh_CN":"Roadmap Roundup\nHappy Friday, everyone!\n\nEach and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for August 28th, 2020\nElevator Panel Updates\nWe took a little extra time on early UI work which pushed the handover for these updates past their intended completion date. For this specific card, Props & Art needed to complete their work before handing over to Design. With that work complete, the task has been passed off to level design and, with such a tight turnaround, our Level Design does not have enough bandwidth to get the work in before 3.11\u2019s branch day. The majority of our level designers are focusing on other 3.11.0 tasks that have been deemed higher priority (ex. Space Station \u2013 Cargo Decks), and we made the decision to not pull them off of that work. Because of this, Elevator Panel Updates has been moved to the Alpha 3.12 column.\n\nMissile Operator Mode\nWe\u2019ve decided to move Missile Operator Mode to release simultaneously with additional improvements to missiles we have planned for early 2021 in order to make a bigger and more comprehensive impact on the missile gameplay at once. This card has been removed from the Roadmap, expected to release alongside missile improvements in 2021.\n\nThat\u2019s all for this week! Join the discussion on Spectrum"},"links_count":2,"comment_count":0,"created_at":"2020-08-28T22:00:00+00:00","created_at_human":"5 years ago"},"meta":{"processed_at":"2026-05-07 20:53:19","valid_relations":["images","links"],"prev_id":17752,"next_id":17755}}