{"data":{"id":18022,"title":"Roadmap Roundup - March 10th, 2021","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/spectrum-dispatch\/18022-Roadmap-Roundup-March-10th-2021","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/18022","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/18022","channel":"Spectrum Dispatch","category":"Lore","series":"Roadmap Roundup","images":[{"id":22318,"name":"TRAVEL_WARNING.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/xoh0h57yqhmror\/source\/TRAVEL_WARNING.png","alt":"","size":18693,"mime_type":"image\/png","last_modified":"2016-05-05T03:15:45+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22318","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22318\/similar"},{"id":22598,"name":"Source-6.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/xkgpg49opojvor\/source\/Source-6.jpg","alt":"","size":681890,"mime_type":"image\/jpeg","last_modified":"2019-09-06T14:55:47+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22598","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22598\/similar"},{"id":38018,"name":"source.png","rsi_url":"https:\/\/media.robertsspaceindustries.com\/5nw60s8x71rw5\/source.png","alt":"","size":2192228,"mime_type":"image\/png","last_modified":"2025-02-25T15:29:09+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38018","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38018\/similar"}],"images_count":3,"translations":{"en_EN":"Roadmap Roundup\nHappy Wednesday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for March 10th, 2021\nProgress Tracker\nWeapon Misfire & Wear and FPS Weapon Overheat\nThese two deliverables were originally slated to start work in the back half of 2021. However, it was decided to give more resources, time, and priority to the upcoming Salvage feature, pushing these deliverables into 2022.\n\nFuel Scooping\nA higher priority was given to an overhaul of ship Multi-Function Displays in 2021. Therefore, the Fuel Scooping feature is now slated to start work in 2022. This deliverable will appear again in the future when additional quarters are revealed.\n\nAnti-Personnel Turrets\nDue to a reallocation of resources on the Weapon Content Team, this deliverable was de-prioritized in favor of other weapons and tools in 2021, therefore we have removed it from the Progress Tracker.\n\n\nRelease View\nStanton System Polish\nThis deliverable has successfully passed its final review. For this reason, we have updated the label on its card to \u201cCommitted\u201d and changed its color to blue.\n\nPhysical Inventory\nThis deliverable has been renamed to \u201cPersonal Inventory\u201d, in order to more accurately describe the scope of this feature, as outlined in the most recent episode of Calling All Devs.\n\n\u2014\u2014\n\nThe following deliverables have been added to the Release view:\n\nMissions \u2013 Timed Multi-Drop Deliveries\nImplement timed delivery missions with multiple drops and varied timers. This will require players to prioritize drops and plan routes to ensure all packages are delivered on time. These missions will vary between local drops and long-distance deliveries.\n\nMissions \u2013 Quantum Sensitive Deliveries\nImplement cargo missions that will require players to be extra careful with their deliveries and prohibit use of their quantum drives.\n\nThat\u2019s all for this week! Join the discussion on Spectrum","de_DE":"Roadmap-Roundup\nSch\u00f6nen Mittwoch, allerseits!\n\nAlle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erl\u00e4uterung, um Ihnen einen Einblick in die Entscheidungsfindung zu geben, die zu den \u00c4nderungen gef\u00fchrt hat. Dies ist Teil unserer Bem\u00fchungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher f\u00fcr alle von Ihnen zu machen, die helfen, Star Citizen und Squadron 42 m\u00f6glich zu machen.\n\nIn diesem Sinne, lassen Sie uns in das Roadmap Roundup dieser Woche eintauchen!\n\n-CIG Community Team\n\nBemerkenswerte \u00c4nderungen f\u00fcr den 10. M\u00e4rz 2021\nFortschritts-Tracker\nWaffen-Fehlz\u00fcndung & Verschlei\u00df und FPS-Waffen-\u00dcberhitzung\nDiese beiden Projekte sollten urspr\u00fcnglich in der zweiten H\u00e4lfte des Jahres 2021 in Angriff genommen werden. Es wurde jedoch beschlossen, mehr Ressourcen, Zeit und Priorit\u00e4t auf das kommende Salvage-Feature zu verwenden, so dass diese Aufgaben in das Jahr 2022 verschoben wurden.\n\nFuel Scooping\nEine h\u00f6here Priorit\u00e4t wurde der \u00dcberarbeitung der Schiffs-Multifunktionsanzeigen im Jahr 2021 einger\u00e4umt. Daher soll das Feature Fuel Scooping nun im Jahr 2022 in Betrieb genommen werden. Dieses Deliverable wird in der Zukunft wieder erscheinen, wenn weitere Quartale enth\u00fcllt werden.\n\nAnti-Personen-Gesch\u00fctzt\u00fcrme\nAufgrund einer Umverteilung von Ressourcen im Weapon Content Team wurde diese Leistung zugunsten anderer Waffen und Werkzeuge im Jahr 2021 entpriorisiert, daher haben wir sie aus dem Progress Tracker entfernt.\n\n\nAnsicht freigeben\nStanton-System polieren\nDieses Deliverable hat seine abschlie\u00dfende Pr\u00fcfung erfolgreich bestanden. Aus diesem Grund haben wir die Beschriftung auf seiner Karte auf \"Committed\" aktualisiert und seine Farbe auf blau ge\u00e4ndert.\n\nInventarisierung\nDieses Deliverable wurde in \"Personal Inventory\" umbenannt, um den Umfang dieser Funktion genauer zu beschreiben, wie er in der letzten Folge von Calling All Devs beschrieben wurde.\n\n--\n\nDie folgenden Deliverables wurden zur Ansicht \"Release\" hinzugef\u00fcgt:\n\nMissionen - Zeitgesteuerte Multi-Drop-Lieferungen\nImplementieren Sie zeitgesteuerte Auslieferungsmissionen mit mehreren Abw\u00fcrfen und unterschiedlichen Zeitvorgaben. Dies erfordert von den Spielern eine Priorisierung der Lieferungen und eine Planung der Routen, um sicherzustellen, dass alle Pakete rechtzeitig geliefert werden. Diese Missionen werden zwischen lokalen Abgaben und Langstreckenlieferungen variieren.\n\nMissionen - Quantensensible Lieferungen\nImplementieren Sie Frachtmissionen, die von den Spielern verlangen, bei ihren Lieferungen besonders vorsichtig zu sein und den Einsatz ihrer Quantenantentriebe zu verbieten.\n\nDas war's f\u00fcr diese Woche! Beteiligen Sie sich an der Diskussion auf Spectrum","zh_CN":"Roadmap Roundup\nHappy Wednesday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for March 10th, 2021\nProgress Tracker\nWeapon Misfire & Wear and FPS Weapon Overheat\nThese two deliverables were originally slated to start work in the back half of 2021. However, it was decided to give more resources, time, and priority to the upcoming Salvage feature, pushing these deliverables into 2022.\n\nFuel Scooping\nA higher priority was given to an overhaul of ship Multi-Function Displays in 2021. Therefore, the Fuel Scooping feature is now slated to start work in 2022. This deliverable will appear again in the future when additional quarters are revealed.\n\nAnti-Personnel Turrets\nDue to a reallocation of resources on the Weapon Content Team, this deliverable was de-prioritized in favor of other weapons and tools in 2021, therefore we have removed it from the Progress Tracker.\n\n\nRelease View\nStanton System Polish\nThis deliverable has successfully passed its final review. For this reason, we have updated the label on its card to \u201cCommitted\u201d and changed its color to blue.\n\nPhysical Inventory\nThis deliverable has been renamed to \u201cPersonal Inventory\u201d, in order to more accurately describe the scope of this feature, as outlined in the most recent episode of Calling All Devs.\n\n\u2014\u2014\n\nThe following deliverables have been added to the Release view:\n\nMissions \u2013 Timed Multi-Drop Deliveries\nImplement timed delivery missions with multiple drops and varied timers. This will require players to prioritize drops and plan routes to ensure all packages are delivered on time. These missions will vary between local drops and long-distance deliveries.\n\nMissions \u2013 Quantum Sensitive Deliveries\nImplement cargo missions that will require players to be extra careful with their deliveries and prohibit use of their quantum drives.\n\nThat\u2019s all for this week! Join the discussion on Spectrum"},"links_count":3,"comment_count":0,"created_at":"2021-03-10T22:00:00+00:00","created_at_human":"5 years ago"},"meta":{"processed_at":"2026-04-25 19:24:33","valid_relations":["images","links","translations"],"prev_id":18021,"next_id":18023}}