{"data":{"id":18107,"title":"Roadmap Roundup - May 5th, 2021","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/spectrum-dispatch\/18107-Roadmap-Roundup-May-5th-2021","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/18107","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/18107","channel":"Spectrum Dispatch","category":"Lore","series":"Roadmap Roundup","images":[{"id":22318,"name":"TRAVEL_WARNING.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/xoh0h57yqhmror\/source\/TRAVEL_WARNING.png","alt":"","size":18693,"mime_type":"image\/png","last_modified":"2016-05-05T03:15:45+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22318","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22318\/similar"},{"id":22598,"name":"Source-6.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/xkgpg49opojvor\/source\/Source-6.jpg","alt":"","size":681890,"mime_type":"image\/jpeg","last_modified":"2019-09-06T14:55:47+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22598","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22598\/similar"},{"id":38018,"name":"source.png","rsi_url":"https:\/\/media.robertsspaceindustries.com\/5nw60s8x71rw5\/source.png","alt":"","size":2192228,"mime_type":"image\/png","last_modified":"2025-02-25T15:29:09+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38018","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38018\/similar"}],"images_count":3,"translations":{"en_EN":"Roadmap Roundup\nHappy Wednesday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for May 5th, 2021\nProgress Tracker\nThe following deliverables have been added to the Progress Tracker:\n\nDrake Corsair\nBuilding, balancing, and implementing Drake Interplanetary\u2019s multi-crew explorer, the Corsair, into the game.\n\nVehicle Door Improvements\nUpdates to the underlying implementation of vehicle door setup that will allow for more advanced interactions, including ramps aligning to terrain and other ship-specific behaviors.\n\nLife Support T0\nImplementing the first iteration of onboard life support systems in ships, which entails a ship component that generates air when turned on, and management of said life support component within the vehicle loadout manager.\n\n\u2014\u2014\n\nPreviously marked as Unannounced, these deliverables have now been revealed on the Progress Tracker:\n\nBanu Merchantman\nBuilding, balancing, and implementing the Merchantman, the Banu-made trading vessel, into the game.\n\nAopoa San\u2019tok.yai\nBuilding, balancing, and implementing Aopoa\u2019s medium fighter, the San\u2019tok.y\u0101i, into the game.\n\nDrake Vulture\nBuilding, balancing, and implementing Drake Interplanetary\u2019s light salvage ship, the Vulture, into the game.\n\n\u2014\u2014\n\nThe following deliverables have been removed temporarily from the Progress Tracker as schedules are being finalized following planning meetings, in addition to allowing room for the Life Support T0 and Vehicle Door Improvements deliverables mentioned above.\n\nMultiGrid SDF \u2013 Capital Ship Destruction\n\nCulling\/Streaming Exterior\/Interior Ships\n\nAnimated Dashboard State\n\nM50 Engine Swap\n\n\nRelease View\nThese deliverables have successfully passed their final review. For this reason, we have updated the label on their cards to \u201cCommitted\u201d and changed their color to blue.\n\nShip to Station Docking\n\nMissions \u2013 Spawn Closets\n\nNew Horizon\nWe\u2019re aiming to extend the horizon of both the Progress Tracker and Release View to Q1 2022 with our next publish, on May 19th. This publish will include only the upstream teams\u2019 schedules for the time being. As a reminder, downstream teams are reactive to upstream, so their schedules won\u2019t show the entire year. Therefore downstream\u2019s schedule will be updated to Q3 2021 shortly thereafter in a following publish.\n\nThat\u2019s all for this week! Join the discussion on Spectrum","de_DE":"Roadmap-Roundup\nSch\u00f6nen Mittwoch, allerseits!\n\nAlle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erl\u00e4uterung, um Ihnen einen Einblick in die Entscheidungsfindung zu geben, die zu den \u00c4nderungen gef\u00fchrt hat. Dies ist Teil unserer Bem\u00fchungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher f\u00fcr alle von Ihnen zu machen, die helfen, Star Citizen und Squadron 42 m\u00f6glich zu machen.\n\nIn diesem Sinne, lassen Sie uns in das Roadmap Roundup dieser Woche eintauchen!\n\n-CIG Community Team\n\nBemerkenswerte \u00c4nderungen f\u00fcr den 5. Mai 2021\nFortschritts-Tracker\nDie folgenden Deliverables wurden zum Progress Tracker hinzugef\u00fcgt:\n\nDrake Corsair\nBau, Balancing und Implementierung von Drake Interplanetary's Multi-Crew-Explorer, dem Corsair, in das Spiel.\n\nFahrzeugt\u00fcr-Verbesserungen\nAktualisierungen der grundlegenden Implementierung der Fahrzeugt\u00fcr-Einrichtung, die fortschrittlichere Interaktionen erm\u00f6glichen, einschlie\u00dflich Rampen, die sich am Terrain ausrichten, und andere schiffsspezifische Verhaltensweisen.\n\nLebenserhaltung T0\nImplementierung der ersten Iteration von Onboard-Lebenserhaltungssystemen in Schiffen, was eine Schiffskomponente beinhaltet, die Luft erzeugt, wenn sie eingeschaltet wird, und die Verwaltung dieser Lebenserhaltungskomponente innerhalb des Fahrzeug-Loadout-Managers.\n\n--\n\nZuvor als unangek\u00fcndigt markiert, wurden diese Leistungen nun im Progress Tracker bekannt gegeben:\n\nBanu Merchantman\nBau, Balancing und Implementierung des Merchantman, des von den Banu hergestellten Handelsschiffs, in das Spiel.\n\nAopoa San'tok.yai\nBau, Balancing und Implementierung von Aopoas mittelgro\u00dfem J\u00e4ger, dem San'tok.y\u0101i, in das Spiel.\n\nDrake Geier\nBau, Balancing und Implementierung von Drake Interplanetaires leichtem Bergungsschiff, der Vulture, in das Spiel.\n\n--\n\nDie folgenden Aufgaben wurden vor\u00fcbergehend aus dem Progress Tracker entfernt, da die Zeitpl\u00e4ne nach den Planungsbesprechungen finalisiert werden, um Platz f\u00fcr die oben erw\u00e4hnten Aufgaben Life Support T0 und Vehicle Door Improvements zu schaffen.\n\nMultiGrid SDF - Capital Ship Destruction Culling\/Streaming Exterior\/Interior Ships Animated Dashboard State M50 Engine Swap\nAnsicht freigeben\nDiese Deliverables haben ihre abschlie\u00dfende Pr\u00fcfung erfolgreich bestanden. Aus diesem Grund haben wir die Beschriftung auf ihren Karten auf \"Committed\" aktualisiert und ihre Farbe auf blau ge\u00e4ndert.\n\nSchiff-an-Station-Andockmissionen - Spawn Closets New Horizon\nMit unserer n\u00e4chsten Ver\u00f6ffentlichung am 19. Mai wollen wir den Horizont sowohl des Progress Trackers als auch der Release-Ansicht auf Q1 2022 erweitern. Diese Ver\u00f6ffentlichung wird vorerst nur die Zeitpl\u00e4ne der vorgelagerten Teams enthalten. Zur Erinnerung: Downstream-Teams sind reaktiv gegen\u00fcber Upstream, so dass ihre Zeitpl\u00e4ne nicht das gesamte Jahr zeigen. Daher wird der Zeitplan der Downstream-Teams kurz darauf in einer folgenden Ver\u00f6ffentlichung auf Q3 2021 aktualisiert werden.\n\nDas war's f\u00fcr diese Woche! Beteiligen Sie sich an der Diskussion auf Spectrum","zh_CN":"Roadmap Roundup\nHappy Wednesday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for May 5th, 2021\nProgress Tracker\nThe following deliverables have been added to the Progress Tracker:\n\nDrake Corsair\nBuilding, balancing, and implementing Drake Interplanetary\u2019s multi-crew explorer, the Corsair, into the game.\n\nVehicle Door Improvements\nUpdates to the underlying implementation of vehicle door setup that will allow for more advanced interactions, including ramps aligning to terrain and other ship-specific behaviors.\n\nLife Support T0\nImplementing the first iteration of onboard life support systems in ships, which entails a ship component that generates air when turned on, and management of said life support component within the vehicle loadout manager.\n\n\u2014\u2014\n\nPreviously marked as Unannounced, these deliverables have now been revealed on the Progress Tracker:\n\nBanu Merchantman\nBuilding, balancing, and implementing the Merchantman, the Banu-made trading vessel, into the game.\n\nAopoa San\u2019tok.yai\nBuilding, balancing, and implementing Aopoa\u2019s medium fighter, the San\u2019tok.y\u0101i, into the game.\n\nDrake Vulture\nBuilding, balancing, and implementing Drake Interplanetary\u2019s light salvage ship, the Vulture, into the game.\n\n\u2014\u2014\n\nThe following deliverables have been removed temporarily from the Progress Tracker as schedules are being finalized following planning meetings, in addition to allowing room for the Life Support T0 and Vehicle Door Improvements deliverables mentioned above.\n\nMultiGrid SDF \u2013 Capital Ship Destruction\n\nCulling\/Streaming Exterior\/Interior Ships\n\nAnimated Dashboard State\n\nM50 Engine Swap\n\n\nRelease View\nThese deliverables have successfully passed their final review. For this reason, we have updated the label on their cards to \u201cCommitted\u201d and changed their color to blue.\n\nShip to Station Docking\n\nMissions \u2013 Spawn Closets\n\nNew Horizon\nWe\u2019re aiming to extend the horizon of both the Progress Tracker and Release View to Q1 2022 with our next publish, on May 19th. This publish will include only the upstream teams\u2019 schedules for the time being. As a reminder, downstream teams are reactive to upstream, so their schedules won\u2019t show the entire year. Therefore downstream\u2019s schedule will be updated to Q3 2021 shortly thereafter in a following publish.\n\nThat\u2019s all for this week! Join the discussion on Spectrum"},"links_count":2,"comment_count":0,"created_at":"2021-05-05T22:00:00+00:00","created_at_human":"4 years ago"},"meta":{"processed_at":"2026-04-25 23:15:25","valid_relations":["images","links","translations"],"prev_id":18106,"next_id":18108}}