{"data":{"id":18252,"title":"Roadmap Roundup - July 28th, 2021","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/spectrum-dispatch\/18252-Roadmap-Roundup-July-28th-2021","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/18252","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/18252","channel":"Spectrum Dispatch","category":"Lore","series":"Roadmap Roundup","images":[{"id":22318,"name":"TRAVEL_WARNING.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/xoh0h57yqhmror\/source\/TRAVEL_WARNING.png","alt":"","size":18693,"mime_type":"image\/png","last_modified":"2016-05-05T03:15:45+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22318","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22318\/similar"},{"id":22598,"name":"Source-6.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/xkgpg49opojvor\/source\/Source-6.jpg","alt":"","size":681890,"mime_type":"image\/jpeg","last_modified":"2019-09-06T14:55:47+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22598","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/22598\/similar"},{"id":38018,"name":"source.png","rsi_url":"https:\/\/media.robertsspaceindustries.com\/5nw60s8x71rw5\/source.png","alt":"","size":2192228,"mime_type":"image\/png","last_modified":"2025-02-25T15:29:09+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38018","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38018\/similar"}],"images_count":3,"translations":{"en_EN":"Roadmap Roundup\nHappy Wednesday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for July 28th, 2021\nProgress Tracker\nThese deliverables have been added to the Progress Tracker:\n\nProximity Mine\nImplementing proximity mines into the game, which are explosives that have a defined area trigger zone. When someone or something enters that zone, the trigger is tripped and the mine explodes.\n\nMale Specialist Heavy RRS Armor\nCreating an RRS Specialist heavy armor set, including its material variants.\n\nRelease View\nHacking \u2013 Tech\nDevelopment on Hacking is continuing to make good progress. After a round of internal feedback, we\u2019ve made the decision to spend some additional time on this feature in order to release it in a more polished state. For this reason, this card has been moved to Q4 (3.16).\n\n\u2014\u2014\n\nThat\u2019s all for this week! Join the discussion on Spectrum","de_DE":"Roadmap-Roundup\nSch\u00f6nen Mittwoch, allerseits!\n\nAlle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erl\u00e4uterung, um Ihnen einen Einblick in die Entscheidungsfindung zu geben, die zu den \u00c4nderungen gef\u00fchrt hat. Dies ist Teil unserer Bem\u00fchungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher f\u00fcr alle von Ihnen zu machen, die helfen, Star Citizen und Squadron 42 m\u00f6glich zu machen.\n\nIn diesem Sinne, lassen Sie uns in das Roadmap Roundup dieser Woche eintauchen!\n\n-CIG Community Team\n\nBemerkenswerte \u00c4nderungen f\u00fcr den 28. Juli 2021\nFortschritts-Tracker\nDiese Ergebnisse wurden zum Progress Tracker hinzugef\u00fcgt:\n\nProximity Mine\nImplementierung von Ann\u00e4herungsminen in das Spiel, die Sprengstoffe sind, die eine definierte Ausl\u00f6sezone haben. Wenn jemand oder etwas diese Zone betritt, wird der Ausl\u00f6ser ausgel\u00f6st und die Mine explodiert.\n\nM\u00e4nnlicher Spezialist schwere RRS-R\u00fcstung\nErstellen eines schweren RRS-Spezialist-R\u00fcstungssets, einschlie\u00dflich seiner Materialvarianten.\n\nAnsicht freigeben\nHacking - Technik\nDie Entwicklung von Hacking macht weiterhin gute Fortschritte. Nach einer Runde mit internem Feedback haben wir die Entscheidung getroffen, etwas zus\u00e4tzliche Zeit auf diese Funktion zu verwenden, um sie in einem ausgefeilteren Zustand zu ver\u00f6ffentlichen. Aus diesem Grund wurde diese Karte auf Q4 (3.16) verschoben.\n\n--\n\nDas war's f\u00fcr diese Woche! Beteiligen Sie sich an der Diskussion auf Spectrum","zh_CN":"Roadmap Roundup\nHappy Wednesday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for July 28th, 2021\nProgress Tracker\nThese deliverables have been added to the Progress Tracker:\n\nProximity Mine\nImplementing proximity mines into the game, which are explosives that have a defined area trigger zone. When someone or something enters that zone, the trigger is tripped and the mine explodes.\n\nMale Specialist Heavy RRS Armor\nCreating an RRS Specialist heavy armor set, including its material variants.\n\nRelease View\nHacking \u2013 Tech\nDevelopment on Hacking is continuing to make good progress. After a round of internal feedback, we\u2019ve made the decision to spend some additional time on this feature in order to release it in a more polished state. For this reason, this card has been moved to Q4 (3.16).\n\n\u2014\u2014\n\nThat\u2019s all for this week! Join the discussion on Spectrum"},"links_count":2,"comment_count":0,"created_at":"2021-07-28T21:00:00+00:00","created_at_human":"4 years ago"},"meta":{"processed_at":"2026-05-07 19:51:17","valid_relations":["images","links"],"prev_id":18251,"next_id":18253}}