{"data":{"id":18338,"title":"Alpha 3.15 - Deadly Consequences","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/18338-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/18338","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/18338","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":27825,"name":"IMAGE_PLACEHOLDER.png","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/cl3r4lfwpw2her\/source\/IMAGE_PLACEHOLDER.png","alt":"","size":11756,"mime_type":"image\/png","last_modified":"2021-07-09T09:12:33+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/27825","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/27825\/similar"},{"id":28007,"name":"315Banner_FullSize-V2.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/tlw48uy1mozkir\/source\/315Banner_FullSize-V2.jpg","alt":"Patch 3.15 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3.15:\nDeadly Consequences Full Patch Notes Read them here Welcome to Star Citizen Alpha 3.15 Release Date: November 10th, 2021 Cowering behind a cargo crate, the merc relaxed as his thigh absorbed the MedPen contents. He grabbed his backpack, hoping to find a way out. No ammo, no weapons; just a Pico plushie and two bags of E\u2019tam. Perfect... he thought, as a grenade trickled across the concrete. Maria peered down the barrel of her rifle at the mess below. \u201cPreparation is the key to success, you know,\u201d she muttered, before tossing the slightly charred penguin into her bag and heading deeper into the facility\u2026\n\nDeadly Consequences Trailer New gameplay, new missions, new adventures Discover the features and improvements in Star Citizen Alpha 3.15!\n\n--> Death & Consequences Read More About It Hide Description Gameplay: Death\n\nDeath now brings deadly consequences in Alpha 3.15! If you suffer an untimely demise, all of your physically equipped items are dropped and persist wherever they land. These dropped items can be looted by other opportunistic players, or retrieved by you after you've regenerated at a hospital or pre-selected respawn location. If you're looking to make a name for yourself healing and reviving others, Alpha 3.15 is for you. But fly safe or you'll discover new dangers in a universe that's more unforgiving (but rewarding) than ever before.\n\n\nThis ties into the reworked Health & Healing systems and Personalized Inventory, making every trip into the unknown an endeavor that must be carefully considered.\n\n\nHealth & Healing Read More About It Hide Description Feature: Reworked Health Mechanic, including Hospitals\nDowned Status & Injuries: When injured, players will now enter a downed state, where they can call for help and be revived by others.\nThe head, torso, and limbs can now be individually injured, each impacting player control and movement. For example, a broken arm impedes a player's aim, while a head injury causes dizziness. Injuries are tiered, with less-serious ailments being temporarily treatable in the field, though all body damage must eventually be healed at a medical facility.\n\n\n\nHospitals in Orison, Grim HEX, microTech: New hospital locations are now open across Stanton. Alongside healing all injuries, players can now choose to regenerate at the nearest hospital location following death.\n\n\n\nLanding zone hospitals heal all injuries, with dedicated emergency elevators taking players from the hangar to treatment. Rest stops (and the Carrack and 890 Jump) can heal all but the worst injuries, while ambulances (such as the Cutlass Red) can treat minor wounds and stabilize patients in transit to hospital.\n\nMedical Tools & Drugs: Various medical tools are now available for use in the \u2018verse, including the CureLife medical gun and Greycat Multi-Tool healing attachment. Healing can be self-administered or given by another player. However, tool use must be carefully considered, as they affect a player\u2019s \u2018blood drug level.\u2019 If mismanaged, it could lead to overdose.\n\nLoot Generation Read More About It Hide Description Feature: Lootable items from in-game containers, downed players and NPCs\nThe loot generation system places dynamically-generated item crates throughout the universe for players to discover. From planetary surfaces to landing zones, it\u2019s worth scouring the corners of the universe to load up on guns, armor, consumables, and more.\n\nNPCs and downed enemy characters can be looted too, so players should always check for anything useful before moving on from a fight.\n\nPersonal Inventory Read More About It Hide Description Feature: Personal Inventory\nA major step towards a truly persistent universe, the Personal Inventory physicalizes everything owned by the player and manages it through the new 'NikNax' Asset Manager mobiGlas app. Of course, the size and weight of weapons, consumables, armor, and more affect what can be equipped at once, so now every journey must be well considered beforehand.\n\nPlayers must carefully gear up before missions, as inventory space is limited. However, ships with weapon lockers and personal storage can be used to store additional equipment, making long trips more manageable.\n\nNew Missions Read More About It Hide Description Missions: Infiltrate & Defend\nNew missions are available throughout the \u2018verse, this time featuring infiltrate and defend objectives. The former mission type challenges players to gain access to a specific location to collect an item or kill a target, while the latter requires players to successfully protect various locations from a variety of enemies.\n\nOrigin 400i Read More About It Hide Description Vehicle: Origin 400i\nDesigned to haul its crew and cargo across the galaxy in absolute luxury, Origin\u2019s all-new explorer has already made its mark thanks to its stunning design and long-range ability. Built for a life of adventure, it\u2019s flyable in the \u2018verse now.\n\nCrusader A2 Hercules Read More About It Hide Description Vehicle: Crusader A2 Hercules\nThe bomber variant of Crusader\u2019s vast military hauler, the A2 Hercules strikes fear into ground installations everywhere thanks to its payload of colossal S10 bombs. Additional S3 bombs, remote turrets, and heavy defense make this A2 a serious force to be reckoned with.\n\nBombing Read More About It Hide Description Feature: Bombing\nAlpha 3.15 brings bombing to the \u2018verse. Now, spaceships capable of dropping explosives benefit from a full complement of offensive abilities that can be unleashed upon unsuspecting targets across Stanton and beyond.\n\nNew Armors Read More About It Hide Description Caldera High Pressure Suits & RRS Light Armor\nExplore the \u2018verse in new armors from Caldera and RRS. Each new suit includes a backpack in support of the Personal Inventory, giving players the carrying capacity they need to survive the trials of space travel. Going forward, each new armor will receive a matching backpack along with standalone options.\n\nCrusader: Orison v2 Read More About It Hide Description Locations: Orison Landing Zone v2\nExpanding upon its debut in Alpha 3.14, the latest iteration of Orison welcomes Cousin Crow\u2019s Custom Craft, Providence Surplus, the Crusader Showroom, and various other interesting additions. Head over to Stanton\u2019s breathtaking \u2018city in the clouds\u2019 to discover what\u2019s new for yourself.\n\nThe Universe Awaits start your adventure Get in the game now Alpha 3.15: Deadly Consequences Trailer: Deadly Consequences link36 Death & Consequences link36 Health & Healing link36 Loot Generation link36 Personal Inventory link36 New Missions link36 Origin 400i link36 Crusader A2 Hercules link36 Bombing link36 New Armor link36 Crusader: Orison v2 link36","de_DE":"Alpha 3.15:\nT\u00f6dliche Konsequenzen Vollst\u00e4ndige Patchnotizen Lies sie hier Willkommen zu Star Citizen Alpha 3.15 Release Date: 10. November 2021 Der S\u00f6ldner kauerte hinter einer Frachtkiste und entspannte sich, als sein Oberschenkel den Inhalt des MedPens aufnahm. Er griff nach seinem Rucksack und hoffte, einen Ausweg zu finden. Keine Munition, keine Waffen, nur ein Pico-Pl\u00fcschtier und zwei Beutel E'tam. Perfekt... dachte er, als eine Granate \u00fcber den Beton rieselte. Maria schaute durch den Lauf ihres Gewehrs auf das Chaos unter ihm. \"Vorbereitung ist der Schl\u00fcssel zum Erfolg\", murmelte sie, bevor sie den leicht verkohlten Pinguin in ihre Tasche warf und tiefer in die Anlage ging...\n\nDeadly Consequences Trailer Neues Gameplay, neue Missionen, neue Abenteuer Entdecke die Features und Verbesserungen in Star Citizen Alpha 3.15!\n\n--> Tod & Konsequenzen Lies mehr dar\u00fcber Beschreibung ausblenden Gameplay: Tod\n\nDer Tod hat in der Alpha 3.15 t\u00f6dliche Konsequenzen! Wenn du vorzeitig stirbst, werden alle deine Gegenst\u00e4nde fallen gelassen und bleiben dort liegen, wo sie gelandet sind. Diese fallen gelassenen Gegenst\u00e4nde k\u00f6nnen von anderen Spielern gepl\u00fcndert oder von dir zur\u00fcckgeholt werden, nachdem du dich in einem Krankenhaus oder an einem vordefinierten Respawn-Ort regeneriert hast. Wenn du dir einen Namen machen willst, indem du andere heilst und wiederbelebst, ist Alpha 3.15 genau das Richtige f\u00fcr dich. Aber fliege sicher, sonst entdeckst du neue Gefahren in einem Universum, das unbarmherziger (aber lohnender) ist als je zuvor.\n\nDas h\u00e4ngt mit den \u00fcberarbeiteten Gesundheits- und Heilungssystemen und dem personalisierten Inventar zusammen und macht jeden Ausflug ins Unbekannte zu einem wohl\u00fcberlegten Unterfangen.\n\nGesundheit & Heilung Lies mehr dar\u00fcber Beschreibung ausblenden Feature: \u00dcberarbeitete Gesundheitsmechanik, einschlie\u00dflich Krankenh\u00e4user\nNiedergeschlagener Status & Verletzungen: Wenn Spieler\/innen verletzt werden, k\u00f6nnen sie jetzt in einen Zustand der Niedergeschlagenheit \u00fcbergehen, in dem sie um Hilfe rufen und von anderen wiederbelebt werden k\u00f6nnen.\nKopf, Rumpf und Gliedma\u00dfen k\u00f6nnen jetzt einzeln verletzt werden, was sich auf die Kontrolle und Bewegung des Spielers auswirkt. Ein gebrochener Arm behindert zum Beispiel das Zielen, w\u00e4hrend eine Kopfverletzung Schwindelgef\u00fchle ausl\u00f6st. Verletzungen sind gestaffelt, wobei weniger schwerwiegende Verletzungen vor\u00fcbergehend auf dem Spielfeld behandelt werden k\u00f6nnen, w\u00e4hrend alle k\u00f6rperlichen Sch\u00e4den schlie\u00dflich in einer medizinischen Einrichtung geheilt werden m\u00fcssen.\n\nKrankenh\u00e4user in Orison, Grim HEX, microTech: In ganz Stanton gibt es jetzt neue Krankenhausstandorte. Neben der Heilung aller Verletzungen k\u00f6nnen Spieler\/innen jetzt auch w\u00e4hlen, ob sie sich nach dem Tod im n\u00e4chstgelegenen Krankenhaus regenerieren wollen.\n\nDie Krankenh\u00e4user in der Landezone heilen alle Verletzungen und verf\u00fcgen \u00fcber spezielle Notaufz\u00fcge, die die Spieler\/innen vom Hangar zur Behandlung bringen. Rastst\u00e4tten (und die Carrack und 890 Jump) k\u00f6nnen nur die schlimmsten Verletzungen heilen, w\u00e4hrend Krankenwagen (wie der Cutlass Red) kleinere Wunden behandeln und Patienten auf dem Weg ins Krankenhaus stabilisieren k\u00f6nnen. Medizinische Werkzeuge und Medikamente: Es gibt jetzt verschiedene medizinische Hilfsmittel, darunter die medizinische Waffe CureLife und das Greycat Multi-Tool zur Heilung. Die Heilung kann von dir selbst oder von einem anderen Spieler durchgef\u00fchrt werden. Die Verwendung der Werkzeuge muss jedoch sorgf\u00e4ltig bedacht werden, da sie den \"Blutdrogenspiegel\" eines Spielers beeinflussen. Bei falscher Anwendung kann es zu einer \u00dcberdosis kommen.\n\n\n\nBeutegenerierung Lies mehr dar\u00fcber Beschreibung ausblenden Feature: Bezahlbare Gegenst\u00e4nde aus Containern im Spiel, von get\u00f6teten Spielern und NSCs\nDas Beutegenerierungssystem platziert dynamisch generierte Gegenstandskisten im ganzen Universum, die die Spieler\/innen entdecken k\u00f6nnen. Von Planetenoberfl\u00e4chen bis zu Landezonen lohnt es sich, die Ecken des Universums zu erkunden, um sich mit Waffen, R\u00fcstungen, Verbrauchsg\u00fctern und vielem mehr einzudecken.\n\nNSCs und ausgeschaltete gegnerische Charaktere k\u00f6nnen ebenfalls gepl\u00fcndert werden, also sollten Spieler\/innen immer nach n\u00fctzlichen Gegenst\u00e4nden suchen, bevor sie einen Kampf verlassen.\n\nPers\u00f6nliches Inventar Lies mehr dar\u00fcber Beschreibung ausblenden Feature: Pers\u00f6nliches Inventar\nDas Pers\u00f6nliche Inventar ist ein gro\u00dfer Schritt in Richtung eines wirklich persistenten Universums. Mit dem Pers\u00f6nlichen Inventar wird alles, was der Spieler besitzt, physisch erfasst und \u00fcber die neue \"NikNax\" Asset Manager mobiGlas App verwaltet. Nat\u00fcrlich wirken sich Gr\u00f6\u00dfe und Gewicht von Waffen, Verbrauchsg\u00fctern, R\u00fcstungen und mehr darauf aus, was auf einmal ausger\u00fcstet werden kann, deshalb muss jetzt jede Reise vorher gut \u00fcberlegt werden.\n\nDie Spieler\/innen m\u00fcssen sich vor den Missionen sorgf\u00e4ltig ausr\u00fcsten, da der Platz im Inventar begrenzt ist. In Schiffen mit Waffenschr\u00e4nken und pers\u00f6nlichem Stauraum kann jedoch zus\u00e4tzliche Ausr\u00fcstung gelagert werden, was lange Reisen \u00fcberschaubarer macht.\n\nNeue Missionen Lies mehr dar\u00fcber Beschreibung ausblenden Missionen: Infiltrieren & Verteidigen\nIm gesamten Verse sind neue Missionen verf\u00fcgbar, dieses Mal mit den Zielen Infiltrieren und Verteidigen. Bei der ersten Missionsart m\u00fcssen sich die Spieler\/innen Zugang zu einem bestimmten Ort verschaffen, um einen Gegenstand einzusammeln oder ein Ziel zu t\u00f6ten, w\u00e4hrend sie bei der zweiten Missionsart verschiedene Orte erfolgreich vor einer Vielzahl von Feinden sch\u00fctzen m\u00fcssen.\n\nOrigin 400i Lies mehr dar\u00fcber Beschreibung ausblenden Fahrzeug: Origin 400i\nDer brandneue Explorer von Origin wurde entwickelt, um seine Besatzung und seine Fracht in absolutem Luxus durch die Galaxie zu transportieren und hat sich dank seines atemberaubenden Designs und seiner Langstreckenf\u00e4higkeit bereits einen Namen gemacht. Er wurde f\u00fcr ein Leben voller Abenteuer gebaut und kann jetzt im Universum geflogen werden.\n\nCrusader A2 Hercules Lies mehr dar\u00fcber Beschreibung ausblenden Fahrzeug: Crusader A2 Hercules\nDer A2 Hercules ist die Bomber-Variante von Crusaders riesigem Milit\u00e4rtransporter und versetzt mit seiner Ladung aus riesigen S10-Bomben Bodenanlagen \u00fcberall in Angst und Schrecken. Zus\u00e4tzliche S3-Bomben, ferngesteuerte Gesch\u00fctzt\u00fcrme und schwere Verteidigungsanlagen machen diesen A2 zu einer ernstzunehmenden Streitmacht, mit der man rechnen muss.\n\nBombardierung Lies mehr dar\u00fcber Beschreibung ausblenden Feature: Bombardierung\nAlpha 3.15 bringt die Bombardierung ins Verse. Raumschiffe, die Sprengstoff abwerfen k\u00f6nnen, verf\u00fcgen jetzt \u00fcber eine ganze Reihe von Offensivf\u00e4higkeiten, die sie auf ahnungslose Ziele in Stanton und dar\u00fcber hinaus loslassen k\u00f6nnen.\n\nNeue R\u00fcstungen Lies mehr dar\u00fcber Beschreibung ausblenden Caldera-Hochdruckanz\u00fcge & RRS-Leichtr\u00fcstungen\nErkunde das Verse in neuen R\u00fcstungen von Caldera und RRS. Jeder neue Anzug enth\u00e4lt einen Rucksack, der das pers\u00f6nliche Inventar unterst\u00fctzt und den Spielern die n\u00f6tige Tragekapazit\u00e4t bietet, um die Strapazen der Raumfahrt zu \u00fcberstehen. In Zukunft wird es zu jeder neuen R\u00fcstung einen passenden Rucksack geben und auch eigenst\u00e4ndige Optionen.\n\nCrusader: Orison v2 Lies mehr dar\u00fcber Beschreibung ausblenden Orte: Orison Landing Zone v2\nNach seinem Deb\u00fct in Alpha 3.14 begr\u00fc\u00dft die neueste Version von Orison Cousin Crow's Custom Craft, Providence Surplus, den Crusader Showroom und verschiedene andere interessante Neuerungen. Mach dich auf den Weg zu Stantons atemberaubender \"Stadt in den Wolken\" und entdecke selbst, was es Neues gibt.\n\nDas Universum erwartet dein Abenteuer Steig jetzt in das Spiel ein Alpha 3.15: T\u00f6dliche Konsequenzen Trailer: T\u00f6dliche Konsequenzen link36 Tod & Konsequenzen link36 Gesundheit & Heilung link36 Beutegenerierung link36 Pers\u00f6nliches Inventar link36 Neue Missionen link36 Origin 400i link36 Crusader A2 Hercules link36 Bombardierung link36 Neue R\u00fcstung link36 Crusader: Orison v2 link36","zh_CN":"Alpha 3.15:\nDeadly Consequences Full Patch Notes Read them here Welcome to Star Citizen Alpha 3.15 Release Date: November 10th, 2021 Cowering behind a cargo crate, the merc relaxed as his thigh absorbed the MedPen contents. He grabbed his backpack, hoping to find a way out. No ammo, no weapons; just a Pico plushie and two bags of E\u2019tam. Perfect... he thought, as a grenade trickled across the concrete. Maria peered down the barrel of her rifle at the mess below. \u201cPreparation is the key to success, you know,\u201d she muttered, before tossing the slightly charred penguin into her bag and heading deeper into the facility\u2026\n\nDeadly Consequences Trailer New gameplay, new missions, new adventures Discover the features and improvements in Star Citizen Alpha 3.15!\n\n--> Death & Consequences Read More About It Hide Description Gameplay: Death\n\nDeath now brings deadly consequences in Alpha 3.15! If you suffer an untimely demise, all of your physically equipped items are dropped and persist wherever they land. These dropped items can be looted by other opportunistic players, or retrieved by you after you've regenerated at a hospital or pre-selected respawn location. If you're looking to make a name for yourself healing and reviving others, Alpha 3.15 is for you. But fly safe or you'll discover new dangers in a universe that's more unforgiving (but rewarding) than ever before.\n\n\nThis ties into the reworked Health & Healing systems and Personalized Inventory, making every trip into the unknown an endeavor that must be carefully considered.\n\n\nHealth & Healing Read More About It Hide Description Feature: Reworked Health Mechanic, including Hospitals\nDowned Status & Injuries: When injured, players will now enter a downed state, where they can call for help and be revived by others.\nThe head, torso, and limbs can now be individually injured, each impacting player control and movement. For example, a broken arm impedes a player's aim, while a head injury causes dizziness. Injuries are tiered, with less-serious ailments being temporarily treatable in the field, though all body damage must eventually be healed at a medical facility.\n\n\n\nHospitals in Orison, Grim HEX, microTech: New hospital locations are now open across Stanton. Alongside healing all injuries, players can now choose to regenerate at the nearest hospital location following death.\n\n\n\nLanding zone hospitals heal all injuries, with dedicated emergency elevators taking players from the hangar to treatment. Rest stops (and the Carrack and 890 Jump) can heal all but the worst injuries, while ambulances (such as the Cutlass Red) can treat minor wounds and stabilize patients in transit to hospital.\n\nMedical Tools & Drugs: Various medical tools are now available for use in the \u2018verse, including the CureLife medical gun and Greycat Multi-Tool healing attachment. Healing can be self-administered or given by another player. However, tool use must be carefully considered, as they affect a player\u2019s \u2018blood drug level.\u2019 If mismanaged, it could lead to overdose.\n\nLoot Generation Read More About It Hide Description Feature: Lootable items from in-game containers, downed players and NPCs\nThe loot generation system places dynamically-generated item crates throughout the universe for players to discover. From planetary surfaces to landing zones, it\u2019s worth scouring the corners of the universe to load up on guns, armor, consumables, and more.\n\nNPCs and downed enemy characters can be looted too, so players should always check for anything useful before moving on from a fight.\n\nPersonal Inventory Read More About It Hide Description Feature: Personal Inventory\nA major step towards a truly persistent universe, the Personal Inventory physicalizes everything owned by the player and manages it through the new 'NikNax' Asset Manager mobiGlas app. Of course, the size and weight of weapons, consumables, armor, and more affect what can be equipped at once, so now every journey must be well considered beforehand.\n\nPlayers must carefully gear up before missions, as inventory space is limited. However, ships with weapon lockers and personal storage can be used to store additional equipment, making long trips more manageable.\n\nNew Missions Read More About It Hide Description Missions: Infiltrate & Defend\nNew missions are available throughout the \u2018verse, this time featuring infiltrate and defend objectives. The former mission type challenges players to gain access to a specific location to collect an item or kill a target, while the latter requires players to successfully protect various locations from a variety of enemies.\n\nOrigin 400i Read More About It Hide Description Vehicle: Origin 400i\nDesigned to haul its crew and cargo across the galaxy in absolute luxury, Origin\u2019s all-new explorer has already made its mark thanks to its stunning design and long-range ability. Built for a life of adventure, it\u2019s flyable in the \u2018verse now.\n\nCrusader A2 Hercules Read More About It Hide Description Vehicle: Crusader A2 Hercules\nThe bomber variant of Crusader\u2019s vast military hauler, the A2 Hercules strikes fear into ground installations everywhere thanks to its payload of colossal S10 bombs. Additional S3 bombs, remote turrets, and heavy defense make this A2 a serious force to be reckoned with.\n\nBombing Read More About It Hide Description Feature: Bombing\nAlpha 3.15 brings bombing to the \u2018verse. Now, spaceships capable of dropping explosives benefit from a full complement of offensive abilities that can be unleashed upon unsuspecting targets across Stanton and beyond.\n\nNew Armors Read More About It Hide Description Caldera High Pressure Suits & RRS Light Armor\nExplore the \u2018verse in new armors from Caldera and RRS. Each new suit includes a backpack in support of the Personal Inventory, giving players the carrying capacity they need to survive the trials of space travel. Going forward, each new armor will receive a matching backpack along with standalone options.\n\nCrusader: Orison v2 Read More About It Hide Description Locations: Orison Landing Zone v2\nExpanding upon its debut in Alpha 3.14, the latest iteration of Orison welcomes Cousin Crow\u2019s Custom Craft, Providence Surplus, the Crusader Showroom, and various other interesting additions. Head over to Stanton\u2019s breathtaking \u2018city in the clouds\u2019 to discover what\u2019s new for yourself.\n\nThe Universe Awaits start your adventure Get in the game now Alpha 3.15: Deadly Consequences Trailer: Deadly Consequences link36 Death & Consequences link36 Health & Healing link36 Loot Generation link36 Personal Inventory link36 New Missions link36 Origin 400i link36 Crusader A2 Hercules link36 Bombing link36 New Armor link36 Crusader: Orison v2 link36"},"links_count":3,"comment_count":0,"created_at":"2021-11-11T01:00:00+00:00","created_at_human":"4 years ago"},"meta":{"processed_at":"2026-05-07 19:43:31","valid_relations":["images","links"],"prev_id":18337,"next_id":18339}}