{"data":{"id":18434,"title":"Roadmap Roundup - November 17th, 2021","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/18434-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/18434","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/18434","channel":"Spectrum Dispatch","category":"Lore","series":"Roadmap Roundup","images":[],"images_count":0,"translations":{"en_EN":"Roadmap Roundup\n11\/17\/2021 - 1:00 PM\n\nHappy Wednesday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for November 17th, 2021\nProgress Tracker\nWith this publish, we are beginning to add the schedules for Q3 2022 to the upstream teams, with more to come very soon. With this additional quarter added, these teams have also re-calibrated their schedules as a whole, including some notable changes.\n\nThe following deliverables have been added to the Progress Tracker:\n\nSolar Burst\nSolar Bursts are dangerous natural disasters that happen regularly around older stars like Pyro. In these instances, the sun erupts with an high energy particle wave, generated from its surface, traveling at 15% the speed of light through the entire star-system. This dangerous high energy particle wave can be avoided by hiding behind other objects that are big enough.\n\nFlak Ammunition\nThis new damage type triggers on proximity or expiration, causing a concentrated burst of shrapnel to damage targets in an area.\n\nGravlev Physics Rework\nA significant rework of the flight and driving model for gravlev vehicles when hovering. The aim is to improve general feel and stability, resulting in a far better experience for players using hover bikes.\n\nDrake Cutlass Gold Standard\nImplementing, polishing, and optimizing all features required to bring the Drake Cutlass to gold standard.\n\nThe following deliverable, previously removed, is now returning to the Progress Tracker:\n\nProne\nAll tasks relating to improving prone (lying down) movement by the player and NPCs.\n\nThe following deliverables are being removed temporarily as the upstream teams continue to calibrate their schedules for 2022:\n\nLong Distance Probing\n\nHangar Manager App V1\n\nBounty Hunter V2\n\nRSI Lynx\n\nRelease View\nThe following features have passed their final review. Therefore, we are marking their cards as Committed and changing their color to blue:\n\n3.15\nCrusader Ares Starfighter Ion\n\nCrusader Ares Starfighter Inferno\n\nAegis Redeemer\n\nBehring S7 Ballistic Gatling\n\nBehring S7 Laser Cannon\n\n3.16\nArea 18 Hospital\n\nDerelict Spaceships - Points of Interest\n\nUpdates - Dying Star Map\n\nGravlev Physics Rework\n\nLaser Trip Mine T0\n\nMISC Hull C\nThe Hull C's work is wrapping up in Q4, however the team is opting to give the ship both more time for polish as well as bringing it online with full functionality. Therefore this card is being relocated to the 3.18 release window, alongside the following new card.\n\nThe following card has been added to Release View:\n\nCargo System Refactor\nThis refactor of the ship cargo system will allow both found and purchased cargo to be picked up, moved around, and placed into the cargo grid of a ship. This card is being added to the Alpha 3.18 release window.\n\nThat's all for this week! Join the discussion on Spectrum.","de_DE":"Roadmap Roundup\n17.11.2021 - 13:00 UHR\n\nEinen sch\u00f6nen Mittwoch euch allen!\n\nAlle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erl\u00e4uterung, um euch einen Einblick in die Entscheidungsfindung zu geben, die zu den \u00c4nderungen gef\u00fchrt hat. Dies ist Teil unserer Bem\u00fchungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher f\u00fcr euch alle zu machen, die ihr dabei helft, Star Citizen und Squadron 42 m\u00f6glich zu machen.\n\nIn diesem Sinne: Auf geht's zum Roadmap Roundup dieser Woche!\n\n-CIG Community Team\n\nBemerkenswerte \u00c4nderungen f\u00fcr den 3. November 2021\nFortschritts-Tracker\nMit dieser Ver\u00f6ffentlichung fangen wir an, die Zeitpl\u00e4ne f\u00fcr Q3 2022 zu den vorgelagerten Teams hinzuzuf\u00fcgen, und weitere werden bald folgen. Mit diesem zus\u00e4tzlichen Quartal haben diese Teams auch ihre Zeitpl\u00e4ne insgesamt neu kalibriert, einschlie\u00dflich einiger bemerkenswerter \u00c4nderungen.\n\nDie folgenden Leistungen wurden dem Progress Tracker hinzugef\u00fcgt:\n\nSolar Burst\nSolar Bursts sind gef\u00e4hrliche Naturkatastrophen, die regelm\u00e4\u00dfig in der N\u00e4he \u00e4lterer Sterne wie Pyro auftreten. In diesen F\u00e4llen bricht die Sonne mit einer hochenergetischen Teilchenwelle aus, die von ihrer Oberfl\u00e4che ausgeht und sich mit 15% der Lichtgeschwindigkeit durch das gesamte Sternensystem bewegt. Diese gef\u00e4hrliche hochenergetische Teilchenwelle kann vermieden werden, indem man sich hinter anderen Objekten versteckt, die gro\u00df genug sind.\n\nFlak-Munition\nDiese neue Schadensart wird bei Ann\u00e4herung oder Ablauf ausgel\u00f6st und verursacht einen konzentrierten Granatsplitter, der Ziele in einem Gebiet besch\u00e4digt.\n\n\u00dcberarbeitung der Gravlev-Physik\nEine umfassende \u00dcberarbeitung des Flug- und Fahrmodells f\u00fcr Gravlev-Fahrzeuge im Schwebezustand. Das Ziel ist es, das allgemeine Fahrgef\u00fchl und die Stabilit\u00e4t zu verbessern, um den Spielern ein besseres Erlebnis zu bieten, wenn sie Hoverbikes benutzen.\n\nDrake Cutlass Gold Standard\nWir implementieren, polieren und optimieren alle Funktionen, die n\u00f6tig sind, um die Drake Cutlass auf Goldstandard zu bringen.\n\nDas folgende Projekt, das zuvor entfernt wurde, kehrt nun in den Progress Tracker zur\u00fcck:\n\nBauchlage\nAlle Aufgaben, die sich auf die Verbesserung der liegenden Bewegung von Spielern und NSCs beziehen.\n\nDie folgenden Aufgaben werden vor\u00fcbergehend entfernt, da die vorgelagerten Teams ihre Zeitpl\u00e4ne f\u00fcr 2022 weiter abstimmen:\n\nLong Distance Probing\n\nHangar Manager App V1\n\nKopfgeldj\u00e4ger V2\n\nRSI Luchs\n\nFreigabe-Ansicht\nDie folgenden Features haben die endg\u00fcltige Pr\u00fcfung bestanden. Daher markieren wir ihre Karten als \"Committed\" und \u00e4ndern ihre Farbe zu blau:\n\n3.15\nKreuzfahrer Ares Starfighter Ion\n\nKreuzfahrer Ares Starfighter Inferno\n\nAegis Redeemer\n\nBehring S7 Ballistische Gatling\n\nBehring S7 Laserkanone\n\n3.16\nArea 18 Krankenhaus\n\nVerlassene Raumschiffe - Punkte von Interesse\n\nUpdates - Dying Star Karte\n\n\u00dcberarbeitung der Gravlev-Physik\n\nLaser Trip Mine T0\n\nMISC Rumpf C\nDie Arbeiten an der H\u00fclle C werden im vierten Quartal abgeschlossen, aber das Team m\u00f6chte dem Schiff mehr Zeit f\u00fcr den Feinschliff geben und es mit voller Funktionalit\u00e4t online stellen. Daher wird diese Karte zusammen mit der folgenden neuen Karte in das Release-Fenster 3.18 verschoben.\n\nDie folgende Karte wurde der Versionsansicht hinzugef\u00fcgt:\n\nRefactor des Frachtsystems\nDiese \u00dcberarbeitung des Schiffsfrachtsystems erm\u00f6glicht es, sowohl gefundene als auch gekaufte Fracht aufzunehmen, zu bewegen und in das Frachtgitter eines Schiffes zu legen. Diese Karte wird zum Release-Fenster der Alpha 3.18 hinzugef\u00fcgt.\n\nDas war's f\u00fcr diese Woche! Beteilige dich an der Diskussion auf Spectrum.","zh_CN":"Roadmap Roundup\n11\/17\/2021 - 1:00 PM\n\nHappy Wednesday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for November 17th, 2021\nProgress Tracker\nWith this publish, we are beginning to add the schedules for Q3 2022 to the upstream teams, with more to come very soon. With this additional quarter added, these teams have also re-calibrated their schedules as a whole, including some notable changes.\n\nThe following deliverables have been added to the Progress Tracker:\n\nSolar Burst\nSolar Bursts are dangerous natural disasters that happen regularly around older stars like Pyro. In these instances, the sun erupts with an high energy particle wave, generated from its surface, traveling at 15% the speed of light through the entire star-system. This dangerous high energy particle wave can be avoided by hiding behind other objects that are big enough.\n\nFlak Ammunition\nThis new damage type triggers on proximity or expiration, causing a concentrated burst of shrapnel to damage targets in an area.\n\nGravlev Physics Rework\nA significant rework of the flight and driving model for gravlev vehicles when hovering. The aim is to improve general feel and stability, resulting in a far better experience for players using hover bikes.\n\nDrake Cutlass Gold Standard\nImplementing, polishing, and optimizing all features required to bring the Drake Cutlass to gold standard.\n\nThe following deliverable, previously removed, is now returning to the Progress Tracker:\n\nProne\nAll tasks relating to improving prone (lying down) movement by the player and NPCs.\n\nThe following deliverables are being removed temporarily as the upstream teams continue to calibrate their schedules for 2022:\n\nLong Distance Probing\n\nHangar Manager App V1\n\nBounty Hunter V2\n\nRSI Lynx\n\nRelease View\nThe following features have passed their final review. Therefore, we are marking their cards as Committed and changing their color to blue:\n\n3.15\nCrusader Ares Starfighter Ion\n\nCrusader Ares Starfighter Inferno\n\nAegis Redeemer\n\nBehring S7 Ballistic Gatling\n\nBehring S7 Laser Cannon\n\n3.16\nArea 18 Hospital\n\nDerelict Spaceships - Points of Interest\n\nUpdates - Dying Star Map\n\nGravlev Physics Rework\n\nLaser Trip Mine T0\n\nMISC Hull C\nThe Hull C's work is wrapping up in Q4, however the team is opting to give the ship both more time for polish as well as bringing it online with full functionality. Therefore this card is being relocated to the 3.18 release window, alongside the following new card.\n\nThe following card has been added to Release View:\n\nCargo System Refactor\nThis refactor of the ship cargo system will allow both found and purchased cargo to be picked up, moved around, and placed into the cargo grid of a ship. This card is being added to the Alpha 3.18 release window.\n\nThat's all for this week! Join the discussion on Spectrum."},"links_count":0,"comment_count":0,"created_at":"2021-11-17T23:00:00+00:00","created_at_human":"4 years ago"},"meta":{"processed_at":"2026-04-25 22:53:52","valid_relations":["images","links","translations"],"prev_id":18433,"next_id":18435}}