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3.16:\nReturn to Jumptown Full Patch Notes Read them here Welcome to Star Citizen Alpha 3.16 Release Date: December 22, 2021 The Cutlass hung calmly above Yela, its nose bobbing toward the frozen moon below. Maria slumped in the pilot\u2019s seat, agonizing over the info she\u2019d received on Grim HEX. If the old lab was really churning out \u2018product\u2019 at the rate he said, it\u2019d be worth the trip for sure\u2026 but who else had Ruto told? She turned to the war-weary mercs in the jump seats behind her. \u201cIt\u2019s either gonna be a quick grab-n-go or a bloodbath,\u201d she shouted, firing up the thrusters. \u201cSo bring your A-game, or you won\u2019t make it back alive\u2026\u201d\n\nReturn to Jumptown Trailer New gameplay, new missions, new adventures Discover the features and improvements in Star Citizen Alpha 3.16!\n\n--> Jumptown 2.0 Read More About It Hide Description Dynamic Event: Jumptown 2.0\n\nAlpha 3.16 welcomes Star Citizen\u2019s latest Dynamic Event, Jumptown 2.0. Across Stanton, three drug factories (one classic, two new) are working overtime, offering enterprising citizens the opportunity to make a fortune. Be careful though, as it\u2019s not just a leisurely grab-and-go hauling job\u2026\n\n\nIf drug-running isn\u2019t your thing, you can take on the criminals to clean up the spacelanes. Collect and hand the packages to the authorities for a less-lucrative reward but a moral victory over your nefarious competitors. Learn more about Jumptown 2.0 here.\n\n\nDrake Cutlass Steel Read More About It Hide Description New Ship: Drake Cutlass Steel\nAlpha 3.16 sees Drake unleash its latest Cutlass variant onto the \u2018verse. The Steel ditches the cargo hold for 18 jump seats and door-mounted anti-personnel guns, making it the ideal ship to get your crew into the fray and keep them safe as they advance.\n\nIf planetary combat is your game but the typical ships from the usual military do-gooders don\u2019t cut it, the Drake Cutlass Steel is calling.\n\nDerelict Ship Puzzles Read More About It Hide Description Sandbox Content: Derelict Ship Puzzles (Playable in 3.16.1)\nThe first iteration of this all-new feature litters space with crashed and abandoned ships waiting to be explored. Inside, curious players are challenged to navigate their way through the wreckage to uncover the loot within.\n\nDerelict ships also premiere laser trip mines that must be disarmed or avoided at all costs. These traps will be available to use in-game by players in a coming patch.\n\n\nGrav-Lev Rework Read More About It Hide Description Update: Vehicle Grav-Lev System Rework\nThis update improves all grav-lev vehicles in the game, making them more fun to control across the various planetary terrains of Stanton. Players can also adjust the height at which their vehicles hover; bikes will move faster the closer they are to the ground, but the risk of a serious crash on rough terrain also increases.\n\nThe grav-lev rework affects various ground vehicles, including the Drake Dragonfly, Aopoa Nox, and [REDACTED].\n\nAtmospheric Bounties Read More About It Hide Description New Content: Atmospheric Bounties\n\nNew bounties are up across Stanton, including targets hiding in-atmosphere across all of the system\u2019s major planets.\n\n\nBounty hunters can now pursue contracts above the caves on microTech, outposts on ArcCorp, and more.\n\n\nArea18 Hospital Read More About It Hide Description New Location: Hospital in Area18, ArcCorp\nWhether you\u2019ve taken a bullet stealing drugs or just barely survived a ship crash, Empire Health Services will patch you up and have you back at it in no time.\n\nLocated within the endless metropolis of Area18, this new hospital location is worth a visit if you\u2019re heading to ArcCorp or a nearby location.\n\nLaw System Improvements Read More About It Hide Description Update: Law System\n\nJust in time for Jumptown 2.0, Alpha 3.16 introduces several important tweaks to the law system, including a rework of the friendly-fire system that makes group play more fluid and enjoyable.\n\n\nUpdates include the ability to lawfully defend friends without being fired on first, victim names in infraction notices, and accidental missile locks not adding a full CrimeStat.\n\n\nDying Star Update Read More About It Hide Description Update: Arena Commander Dying Star Map\n\nArena Commander\u2019s Dying Star has been updated for Alpha 3.16, this time with revamped visuals, an increased play area, and reworked boundary at the edge of the map.\n\n\nOutfit Your Force for Jumptown 2.0 Prepare for action with these recommended dropships, air-support fighters, and ground vehicles.\n\nGet yours today Tactical Dropships Fearsome Fighters Deadly Ground Vehicles The Universe Awaits start your adventure Get in the game now Alpha 3.16: Return to Jumptown Trailer: Return to Jumptown link36 Jump Town 2.0 link36 Drake Cutlass Steel link36 Derelict Ships link36 Grav-lev Rework link36 Atmospheric Bounties link36 Area18 Hospital link36 Law System Improvements link36 Dying Star Update link36","de_DE":"Alpha 3.16:\nR\u00fcckkehr nach Jumptown Vollst\u00e4ndige Patch-Notizen Lies sie hier Willkommen zu Star Citizen Alpha 3.16 Release Date: 22. Dezember 2021 Die Cutlass schwebte ruhig \u00fcber Yela, ihre Nase wippte in Richtung des gefrorenen Mondes unter ihr. Maria sackte im Pilotensitz zusammen und gr\u00fcbelte \u00fcber die Informationen nach, die sie \u00fcber Grim HEX erhalten hatte. Wenn das alte Labor wirklich so viel \"Produkt\" herstellte, wie er sagte, w\u00fcrde sich die Reise sicher lohnen ... aber wem hatte Ruto noch davon erz\u00e4hlt? Sie wandte sich an die kriegsm\u00fcden S\u00f6ldner auf den Jump Seats hinter ihr. \"Entweder wir schnappen uns das Ding schnell oder wir veranstalten ein Blutbad\", rief sie und z\u00fcndete die Triebwerke. \"Also zeigt, was ihr drauf habt, sonst schafft ihr es nicht lebend zur\u00fcck...\"\n\nR\u00fcckkehr nach Jumptown Trailer Neues Gameplay, neue Missionen, neue Abenteuer Entdecke die Funktionen und Verbesserungen in Star Citizen Alpha 3.16!\n\n--> Jumptown 2.0 Lies mehr dar\u00fcber Beschreibung ausblenden Dynamisches Ereignis: Jumptown 2.0\n\nAlpha 3.16 begr\u00fc\u00dft Star Citizens neuestes dynamisches Ereignis, Jumptown 2.0. \u00dcberall in Stanton machen drei Drogenfabriken (eine klassische, zwei neue) \u00dcberstunden und bieten unternehmungslustigen B\u00fcrgern die M\u00f6glichkeit, ein Verm\u00f6gen zu machen. Aber sei vorsichtig, denn das ist kein einfacher Job, bei dem man einfach so losziehen kann...\n\n\nWenn der Drogenhandel nicht dein Ding ist, kannst du es mit den Kriminellen aufnehmen, um die Weltraumspuren zu s\u00e4ubern. Wenn du die Pakete einsammelst und den Beh\u00f6rden \u00fcbergibst, erh\u00e4ltst du eine weniger lukrative Belohnung, aber einen moralischen Sieg \u00fcber deine ruchlosen Konkurrenten. Erfahre hier mehr \u00fcber Jumptown 2.0.\n\n\nDrake Cutlass Steel Lies mehr dar\u00fcber Beschreibung ausblenden Neues Schiff: Drake Cutlass Steel\nMit Alpha 3.16 bringt Drake seine neueste Cutlass-Variante auf den Markt. Die Steel verzichtet auf den Frachtraum und bietet stattdessen 18 Sprungsitze und an den T\u00fcren montierte Panzerkanonen. Das macht sie zum idealen Schiff, um deine Crew ins Gefecht zu bringen und sie auf ihrem Vormarsch zu sch\u00fctzen.\n\nWenn der Planetenkampf dein Spiel ist, aber die typischen Schiffe der \u00fcblichen milit\u00e4rischen Weltverbesserer nicht ausreichen, ist die Drake Cutlass Steel genau das Richtige.\n\nDerelict Ship Puzzles Lies mehr dar\u00fcber Beschreibung ausblenden Sandbox-Inhalt: Derelict Ship Puzzles (spielbar in 3.16.1)\nDie erste Version dieses neuen Features ist mit abgest\u00fcrzten und verlassenen Schiffen \u00fcbers\u00e4t, die darauf warten, erkundet zu werden. Im Inneren m\u00fcssen sich die neugierigen Spieler\/innen einen Weg durch die Wracks bahnen, um die darin befindliche Beute zu finden.\n\nIn den verlassenen Schiffen gibt es auch Laserfallen, die entsch\u00e4rft oder um jeden Preis vermieden werden m\u00fcssen. Diese Fallen werden in einem der n\u00e4chsten Patches von den Spielern im Spiel eingesetzt werden k\u00f6nnen.\n\n\nGrav-Lev-\u00dcberarbeitung Mehr dar\u00fcber erfahren Beschreibung ausblenden Update: \u00dcberarbeitung des Grav-Lev-Systems f\u00fcr Fahrzeuge\nMit diesem Update werden alle Grav-Lev-Fahrzeuge im Spiel verbessert, damit es mehr Spa\u00df macht, sie auf den verschiedenen Planeten von Stanton zu steuern. Die Spieler\/innen k\u00f6nnen auch die H\u00f6he einstellen, in der ihre Fahrzeuge schweben; die R\u00e4der bewegen sich schneller, je n\u00e4her sie am Boden sind, aber das Risiko eines schweren Absturzes auf unwegsamem Gel\u00e4nde steigt auch.\n\nDie \u00dcberarbeitung der Schwerkraft wirkt sich auf verschiedene Bodenfahrzeuge aus, darunter die Drake Dragonfly, die Aopoa Nox und [VERZICHTET].\n\nAtmosph\u00e4rische Kopfgelder Lies mehr dar\u00fcber Beschreibung ausblenden Neuer Inhalt: Atmosph\u00e4rische Kopfgelder\n\nIn ganz Stanton gibt es neue Kopfgelder, darunter Ziele, die sich in der Atmosph\u00e4re auf allen gr\u00f6\u00dferen Planeten des Systems verstecken.\n\n\nKopfgeldj\u00e4ger k\u00f6nnen jetzt Auftr\u00e4ge oberhalb der H\u00f6hlen auf MicroTech, Au\u00dfenposten auf ArcCorp und mehr verfolgen.\n\n\nArea18 Hospital Mehr dar\u00fcber erfahren Beschreibung ausblenden Neuer Ort: Krankenhaus in Area18, ArcCorp\nEgal, ob du beim Drogendiebstahl eine Kugel abbekommen oder einen Schiffsabsturz nur knapp \u00fcberlebt hast, die Empire Health Services flicken dich wieder zusammen und bringen dich im Handumdrehen wieder auf die Beine.\n\nDieser neue Krankenhausstandort in der endlosen Metropole Area18 ist einen Besuch wert, wenn du auf dem Weg zu ArcCorp oder einem anderen Ort in der N\u00e4he bist.\n\nVerbesserungen am Rechtssystem Lies mehr dar\u00fcber Beschreibung ausblenden Update: Rechtssystem\n\nP\u00fcnktlich zu Jumptown 2.0 f\u00fchrt die Alpha 3.16 einige wichtige Verbesserungen am Rechtssystem ein, darunter eine \u00dcberarbeitung des Friendly-Fire-Systems, das das Gruppenspiel fl\u00fcssiger und angenehmer macht.\n\n\nZu den Neuerungen geh\u00f6ren die M\u00f6glichkeit, Freunde rechtm\u00e4\u00dfig zu verteidigen, ohne vorher beschossen zu werden, die Angabe der Namen der Opfer in den Benachrichtigungen bei Verst\u00f6\u00dfen und die Tatsache, dass versehentliche Raketensperren keine vollst\u00e4ndige Verbrechensstatistik hinzuf\u00fcgen.\n\n\nDying Star Update Lies mehr dar\u00fcber Beschreibung ausblenden Update: Arena Commander Dying Star Map\n\nArena Commander's Dying Star wurde f\u00fcr die Alpha 3.16 aktualisiert, diesmal mit \u00fcberarbeiteter Optik, einem vergr\u00f6\u00dferten Spielbereich und \u00fcberarbeiteter Begrenzung am Rand der Karte.\n\n\nR\u00fcste deine Truppe f\u00fcr Jumptown 2.0 aus Bereite dich mit diesen empfohlenen Dropships, Luftunterst\u00fctzungsj\u00e4gern und Bodenfahrzeugen auf die Action vor.\n\nHol dir deine noch heute Taktische Abwurfschiffe Furchteinfl\u00f6\u00dfende J\u00e4ger T\u00f6dliche Bodenfahrzeuge Das Universum erwartet dein Abenteuer Steig jetzt ins Spiel ein Alpha 3.16: R\u00fcckkehr nach Jumptown Trailer: R\u00fcckkehr nach Jumptown link36 Jump Town 2.0 link36 Drake Cutlass Steel link36 Derelict Ships link36 Grav-lev Rework link36 Atmospheric Bounties link36 Area18 Hospital link36 Law System Improvements link36 Dying Star Update link36","zh_CN":"Alpha 3.16:\nReturn to Jumptown Full Patch Notes Read them here Welcome to Star Citizen Alpha 3.16 Release Date: December 22, 2021 The Cutlass hung calmly above Yela, its nose bobbing toward the frozen moon below. Maria slumped in the pilot\u2019s seat, agonizing over the info she\u2019d received on Grim HEX. If the old lab was really churning out \u2018product\u2019 at the rate he said, it\u2019d be worth the trip for sure\u2026 but who else had Ruto told? She turned to the war-weary mercs in the jump seats behind her. \u201cIt\u2019s either gonna be a quick grab-n-go or a bloodbath,\u201d she shouted, firing up the thrusters. \u201cSo bring your A-game, or you won\u2019t make it back alive\u2026\u201d\n\nReturn to Jumptown Trailer New gameplay, new missions, new adventures Discover the features and improvements in Star Citizen Alpha 3.16!\n\n--> Jumptown 2.0 Read More About It Hide Description Dynamic Event: Jumptown 2.0\n\nAlpha 3.16 welcomes Star Citizen\u2019s latest Dynamic Event, Jumptown 2.0. Across Stanton, three drug factories (one classic, two new) are working overtime, offering enterprising citizens the opportunity to make a fortune. Be careful though, as it\u2019s not just a leisurely grab-and-go hauling job\u2026\n\n\nIf drug-running isn\u2019t your thing, you can take on the criminals to clean up the spacelanes. Collect and hand the packages to the authorities for a less-lucrative reward but a moral victory over your nefarious competitors. Learn more about Jumptown 2.0 here.\n\n\nDrake Cutlass Steel Read More About It Hide Description New Ship: Drake Cutlass Steel\nAlpha 3.16 sees Drake unleash its latest Cutlass variant onto the \u2018verse. The Steel ditches the cargo hold for 18 jump seats and door-mounted anti-personnel guns, making it the ideal ship to get your crew into the fray and keep them safe as they advance.\n\nIf planetary combat is your game but the typical ships from the usual military do-gooders don\u2019t cut it, the Drake Cutlass Steel is calling.\n\nDerelict Ship Puzzles Read More About It Hide Description Sandbox Content: Derelict Ship Puzzles (Playable in 3.16.1)\nThe first iteration of this all-new feature litters space with crashed and abandoned ships waiting to be explored. Inside, curious players are challenged to navigate their way through the wreckage to uncover the loot within.\n\nDerelict ships also premiere laser trip mines that must be disarmed or avoided at all costs. These traps will be available to use in-game by players in a coming patch.\n\n\nGrav-Lev Rework Read More About It Hide Description Update: Vehicle Grav-Lev System Rework\nThis update improves all grav-lev vehicles in the game, making them more fun to control across the various planetary terrains of Stanton. Players can also adjust the height at which their vehicles hover; bikes will move faster the closer they are to the ground, but the risk of a serious crash on rough terrain also increases.\n\nThe grav-lev rework affects various ground vehicles, including the Drake Dragonfly, Aopoa Nox, and [REDACTED].\n\nAtmospheric Bounties Read More About It Hide Description New Content: Atmospheric Bounties\n\nNew bounties are up across Stanton, including targets hiding in-atmosphere across all of the system\u2019s major planets.\n\n\nBounty hunters can now pursue contracts above the caves on microTech, outposts on ArcCorp, and more.\n\n\nArea18 Hospital Read More About It Hide Description New Location: Hospital in Area18, ArcCorp\nWhether you\u2019ve taken a bullet stealing drugs or just barely survived a ship crash, Empire Health Services will patch you up and have you back at it in no time.\n\nLocated within the endless metropolis of Area18, this new hospital location is worth a visit if you\u2019re heading to ArcCorp or a nearby location.\n\nLaw System Improvements Read More About It Hide Description Update: Law System\n\nJust in time for Jumptown 2.0, Alpha 3.16 introduces several important tweaks to the law system, including a rework of the friendly-fire system that makes group play more fluid and enjoyable.\n\n\nUpdates include the ability to lawfully defend friends without being fired on first, victim names in infraction notices, and accidental missile locks not adding a full CrimeStat.\n\n\nDying Star Update Read More About It Hide Description Update: Arena Commander Dying Star Map\n\nArena Commander\u2019s Dying Star has been updated for Alpha 3.16, this time with revamped visuals, an increased play area, and reworked boundary at the edge of the map.\n\n\nOutfit Your Force for Jumptown 2.0 Prepare for action with these recommended dropships, air-support fighters, and ground vehicles.\n\nGet yours today Tactical Dropships Fearsome Fighters Deadly Ground Vehicles The Universe Awaits start your adventure Get in the game now Alpha 3.16: Return to Jumptown Trailer: Return to Jumptown link36 Jump Town 2.0 link36 Drake Cutlass Steel link36 Derelict Ships link36 Grav-lev Rework link36 Atmospheric Bounties link36 Area18 Hospital link36 Law System Improvements link36 Dying Star Update link36"},"links_count":2,"comment_count":0,"created_at":"2021-12-22T19:00:00+00:00","created_at_human":"4 years ago"},"meta":{"processed_at":"2026-04-25 10:59:28","valid_relations":["images","links","translations"],"prev_id":18451,"next_id":18453}}