{"data":{"id":18470,"title":"Q&A: MISC Odyssey","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/18470-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/18470","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/18470","channel":"Engineering","category":"Development","series":"Concept Ship Q&A","images":[],"images_count":1,"translations":{"en_EN":"MISC Odyssey Q&A\nFollowing the concept release of the MISC ODYSSEY, we took your community-voted questions to our designers to provide you with more information on the most advanced exploration ship available to civilian starfarers.\n\nAlso, check out this week's Inside Star Citizen episode \"A Space Odyssey\", as it also takes a look at MISC's latest.\n\nWhat materials can the Odyssey refine, and does refined material go straight to the fuel tanks or the cargo bay?\nThe Odyssey can refine Quantanium and hydrogen into fuel. The refinery solely exists to extend the ship\u2019s range, so refined fuel goes straight to the fuel tanks rather than the cargo bay.\n\nIs the Odyssey able to refine materials from other ships, such as the ore bags from the Prospector?\nIt\u2019s not planned at this point, as there\u2019s no way to \u201cfeed\u201d the onboard refinery other than the Odyssey\u2019s own mining arm.\n\nIn comparison to the Carrack, does the Odyssey have the capacity to conduct jump point mapping\/scanning?\nThe Odyssey does not have the ability to scan\/map jump points to the same extent as the Carrack, which remains the best current ship for that particular role. In general, all ships will be able to detect jump points, though the Carrack is simply better at doing it and from much greater ranges.\n\nWhat specialized sensors\/scanners - if any - does the Odyssey have? I don't see any dedicated scanning\/mapping rooms or equipment, what tools does it give its crew for exploration and making discoveries?\nThere are no dedicated rooms or specialized equipment as default but that doesn\u2019t mean the Odyssey is incapable of performing these functions. A lot of future exploration gameplay mechanics will be driven from stations using MFDs, so the lack of a dedicated room doesn\u2019t stop the activity from happening. (However, ships that have dedicated rooms for specific features will have buffs to their abilities as a result.)\n\nIf you want to improve the scanning functionality of the Odyssey, there are multiple ships that excel in the role that fit within the hangar, such as the Anvil F7C-R Hornet and Terrapin.\n\nWhat's the biggest difference between the Odyssey and the Carrack?\nThe biggest difference is the Carrack\u2019s specialization in various areas, such as jump point scanning\/mapping, onboard drones and repair facilities, and its three modular cargo bays that can be outfitted in the future for various purposes beyond cargo. The Odyssey, however, favors a more generalized approach, with the flexibility to do a lot of separate roles depending on how you equip it with onboard ships, ground vehicles, and supplies.\n\nCan the Odyssey refuel other ships or is it limited to the vehicles in its hangar?\nThe Odyssey can only refuel ships landed in its hangar via on-foot\/manual refueling.\n\nHow can a mail-slot cockpit have \"excellent visibility?\"\nThe \u201cmail slot\u201d is actually quite a large opening and provides significant panoramic views for everyone on the bridge.\n\nWhich ships will fit in the hangar? Can you please provide us with some examples of XS ships?\nAn XS hangar generally refers to what the community calls \u201csmall\u201d ships. The non-exhaustive list of ships includes:\n\nAvenger\n\nEclipse\n\nGladius\n\nSabre\n\nArrow\n\nGladiator\n\nHawk\n\nHornet\n\nHurricane\n\nTerrapin\n\nDefender\n\nMustang\n\nBuccaneer\n\nHerald\n\nProspector\n\n100 Series\n\n300 Series\n\nAurora\n\nBlade\n\nShips such as the Vanguard, Cutlass, Freelancer, Reliant, and Khartu-al are too big as they are the next size up.\n\nWhat are the rings you can see the people standing in in the background of this shot? Some kind of Xi'an grav-lift?\nThe Odyssey leverages a lot of Xi\u2019an tech in its construction and the image below shows the main personnel lift. The top hangar also uses Xi\u2019an tech to fold the roof door into a much smaller footprint than typically would be possible.\n\nDo the S4 shields on this large ship mean that a new component size category in between Large and Capital was added?\nCapital components are the same as Size 4 components. We have five sizes in-game, and the terms are often interchanged:\n\nVehicle (S0)\n\nSmall (S1)\n\nMedium (S2)\n\nLarge (S3)\n\nCapital (S4)\n\nDoes it come with a ground vehicle and a snub like the Carrack?\nThe standalone Odyssey comes with no included ships or ground vehicles, allowing you to customize your fleet as you wish.\n\nHow much space is there for ground vehicles? Could you fit a Spartan or multiple Cyclones?\nThe ground vehicle area in the Odyssey is quite spacious and designed to carry vehicles the size of the Ursa Rover. And while it shares an overall room with cargo, the two are separated, so carrying a maximum amount of cargo does not impede the vehicle area. This means you can also sacrifice cargo space for additional vehicles.\n\nIt\u2019s not intended at this point to carry vehicles the size of the Nova, Ballista, or Spartan, although more enterprising players may find a way to squeeze one in.\n\nThe brochure shows crew quarters, but does the captain have their own room\/facilities?\nBeing a non-military design (unlike the Carrack), there isn\u2019t a dedicated captain\u2019s quarters. However, every crew member has their own quarters, so it\u2019s up to the captain to decide which room they like best!\n\nDisclaimer\nThe answers accurately reflect development\u2019s intentions at the time of writing, but the company and development team reserve the right to adapt, improve, or change feature and ship designs in response to feedback, playtesting, design revisions, or other considerations to improve balance or the quality of the game overall.\n\nFollowing the concept release of the ANVIL Liberator, we took your community-voted questions to our designers to provide you with more information on the recently unveiled carrier.","de_DE":"MISC Odyssey Q&A\nNach der Ver\u00f6ffentlichung des Konzepts der MISC ODYSSEY haben wir uns mit euren Fragen an unsere Designer gewandt, um euch mehr Informationen \u00fcber das fortschrittlichste Erkundungsschiff zu geben, das zivilen Sternenfahrern zur Verf\u00fcgung steht.\n\nSchau dir auch die Inside Star Citizen-Episode \"A Space Odyssey\" an, in der wir einen Blick auf MISCs neueste Entwicklung werfen.\n\nWelche Materialien kann die Odyssee raffinieren, und landet das raffinierte Material direkt in den Treibstofftanks oder im Frachtraum?\nDie Odyssee kann Quantanium und Wasserstoff in Treibstoff umwandeln. Die Raffinerie ist nur dazu da, die Reichweite des Schiffes zu erh\u00f6hen, also geht der raffinierte Treibstoff direkt in die Treibstofftanks und nicht in den Frachtraum.\n\nKann die Odyssee auch Materialien von anderen Schiffen raffinieren, z. B. die Erzs\u00e4cke der Prospector?\nDas ist zum jetzigen Zeitpunkt nicht geplant, da es keine M\u00f6glichkeit gibt, die Raffinerie an Bord zu \"f\u00fcttern\", au\u00dfer dem eigenen Bergbauarm der Odyssee.\n\nHat die Odyssee im Vergleich zur Carrack die F\u00e4higkeit, Sprungpunkte zu kartieren und zu scannen?\nDie Odyssee kann Sprungpunkte nicht in dem Ma\u00dfe scannen und kartieren wie die Carrack, die derzeit das beste Schiff f\u00fcr diese Aufgabe ist. Generell sind alle Schiffe in der Lage, Sprungpunkte aufzusp\u00fcren, aber die Carrack ist einfach besser darin und hat eine viel gr\u00f6\u00dfere Reichweite.\n\nWelche speziellen Sensoren\/Scanner hat die Odyssee - wenn \u00fcberhaupt -? Ich sehe keine speziellen R\u00e4ume oder Ausr\u00fcstungen zum Scannen\/Kartieren. Welche Werkzeuge gibt sie ihrer Besatzung f\u00fcr Erkundungen und Entdeckungen?\nStandardm\u00e4\u00dfig gibt es keine speziellen R\u00e4ume oder Ausr\u00fcstungen, aber das bedeutet nicht, dass die Odyssey nicht in der Lage ist, diese Funktionen zu erf\u00fcllen. Ein Gro\u00dfteil der zuk\u00fcnftigen Erkundungsspielmechanismen wird von Stationen aus mit MFDs gesteuert, so dass das Fehlen eines eigenen Raums die Aktivit\u00e4ten nicht behindert. (Allerdings werden Schiffe, die spezielle R\u00e4ume f\u00fcr bestimmte Funktionen haben, dadurch in ihren F\u00e4higkeiten verbessert).\n\nWenn du die Scanfunktion der Odyssey verbessern willst, gibt es mehrere Schiffe, die diese Aufgabe hervorragend erf\u00fcllen und in den Hangar passen, z. B. die Anvil F7C-R Hornet und die Terrapin.\n\nWas ist der gr\u00f6\u00dfte Unterschied zwischen der Odyssee und der Carrack?\nDer gr\u00f6\u00dfte Unterschied ist die Spezialisierung der Carrack auf verschiedene Bereiche, wie z.B. das Scannen und Kartieren von Sprungpunkten, Drohnen und Reparaturm\u00f6glichkeiten an Bord sowie die drei modularen Lader\u00e4ume, die in Zukunft f\u00fcr verschiedene Zwecke au\u00dfer Fracht ausger\u00fcstet werden k\u00f6nnen. Die Odyssey hingegen ist eher allgemein gehalten und kann viele verschiedene Aufgaben erf\u00fcllen, je nachdem, wie du sie mit Schiffen, Bodenfahrzeugen und Vorr\u00e4ten ausstattest.\n\nKann die Odyssee andere Schiffe auftanken oder ist sie auf die Fahrzeuge in ihrem Hangar beschr\u00e4nkt?\nDie Odyssee kann nur Schiffe betanken, die in ihrem Hangar gelandet sind, und zwar zu Fu\u00df oder manuell.\n\nWie kann ein Postschlitz-Cockpit \"ausgezeichnete Sicht\" haben?\nDer \"Postschlitz\" ist in Wirklichkeit eine ziemlich gro\u00dfe \u00d6ffnung und bietet jedem auf der Br\u00fccke eine gute Rundumsicht.\n\nWelche Schiffe werden in den Hangar passen? Kannst du uns bitte ein paar Beispiele f\u00fcr XS-Schiffe nennen?\nEin XS-Hangar bezieht sich im Allgemeinen auf das, was die Community als \"kleine\" Schiffe bezeichnet. Die nicht ersch\u00f6pfende Liste der Schiffe umfasst:\n\nAvenger\n\nEclipse\n\nGladius\n\nS\u00e4bel\n\nPfeil\n\nGladiator\n\nHawk\n\nHornisse\n\nHurricane\n\nTerrapin\n\nDefender\n\nMustang\n\nBuccaneer\n\nHerald\n\nProspector\n\nSerie 100\n\n300er Serie\n\nAurora\n\nKlinge\n\nSchiffe wie die Vanguard, Cutlass, Freelancer, Reliant und Khartu-al sind zu gro\u00df, da sie die n\u00e4chsth\u00f6here Gr\u00f6\u00dfe haben.\n\nWas sind das f\u00fcr Ringe, in denen die Leute im Hintergrund dieser Aufnahme stehen? Eine Art Xi'an Grav-Lift?\nBei der Konstruktion der Odyssey wurde viel Xi'an-Technologie eingesetzt, und das Bild unten zeigt den Hauptpersonalaufzug. Der obere Hangar nutzt ebenfalls Xi'an-Technologie, um die Dacht\u00fcr auf eine viel kleinere Grundfl\u00e4che zu falten, als es normalerweise m\u00f6glich w\u00e4re.\n\nBedeuten die S4-Schilde auf diesem gro\u00dfen Schiff, dass eine neue Bauteilgr\u00f6\u00dfenkategorie zwischen \"gro\u00df\" und \"gro\u00df\" hinzugef\u00fcgt wurde?\nGro\u00dfe Bauteile sind dasselbe wie Bauteile der Gr\u00f6\u00dfe 4. Im Spiel gibt es f\u00fcnf Gr\u00f6\u00dfen, und die Begriffe werden oft vertauscht:\n\nFahrzeug (S0)\n\nKlein (S1)\n\nMittel (S2)\n\nGro\u00df (S3)\n\nGro\u00df (S4)\n\nWird sie mit einem Bodenfahrzeug und einem Snub wie der Carrack geliefert?\nDie eigenst\u00e4ndige Odyssey wird ohne Schiffe und Bodenfahrzeuge geliefert, damit du deine Flotte nach deinen W\u00fcnschen gestalten kannst.\n\nWie viel Platz ist f\u00fcr Bodenfahrzeuge vorhanden? Kannst du einen Spartan oder mehrere Cyclones unterbringen?\nDer Bereich f\u00fcr Bodenfahrzeuge in der Odyssee ist sehr ger\u00e4umig und f\u00fcr Fahrzeuge von der Gr\u00f6\u00dfe des Ursa Rover ausgelegt. Er teilt sich zwar einen Raum mit der Fracht, aber die beiden sind getrennt, so dass der Transport einer maximalen Menge an Fracht den Fahrzeugbereich nicht beeintr\u00e4chtigt. Das bedeutet, dass du den Laderaum auch f\u00fcr zus\u00e4tzliche Fahrzeuge opfern kannst.\n\nEs ist nicht daf\u00fcr gedacht, Fahrzeuge von der Gr\u00f6\u00dfe des Nova, der Ballista oder des Spartan zu transportieren, aber unternehmungslustige Spieler\/innen finden vielleicht einen Weg, eines zu transportieren.\n\nIn der Brosch\u00fcre sind Mannschaftsr\u00e4ume abgebildet, aber hat der Kapit\u00e4n einen eigenen Raum?\nDa es sich um ein nicht-milit\u00e4risches Schiff handelt (anders als die Carrack), gibt es kein eigenes Kapit\u00e4nsquartier. Allerdings hat jedes Besatzungsmitglied sein eigenes Quartier, so dass der Kapit\u00e4n selbst entscheiden kann, welches Zimmer ihm am besten gef\u00e4llt!\n\nHaftungsausschluss\nDie Antworten spiegeln die Absichten der Entwickler zum Zeitpunkt der Erstellung dieses Artikels wider. Das Unternehmen und das Entwicklungsteam behalten sich jedoch das Recht vor, Funktionen und Schiffsdesigns als Reaktion auf Feedback, Spieltests, Design\u00fcberarbeitungen oder andere \u00dcberlegungen zur Verbesserung der Balance oder der Qualit\u00e4t des Spiels insgesamt anzupassen, zu verbessern oder zu \u00e4ndern.","zh_CN":"MISC Odyssey Q&A\nFollowing the concept release of the MISC ODYSSEY, we took your community-voted questions to our designers to provide you with more information on the most advanced exploration ship available to civilian starfarers.\n\nAlso, check out this week's Inside Star Citizen episode \"A Space Odyssey\", as it also takes a look at MISC's latest.\n\nWhat materials can the Odyssey refine, and does refined material go straight to the fuel tanks or the cargo bay?\nThe Odyssey can refine Quantanium and hydrogen into fuel. The refinery solely exists to extend the ship\u2019s range, so refined fuel goes straight to the fuel tanks rather than the cargo bay.\n\nIs the Odyssey able to refine materials from other ships, such as the ore bags from the Prospector?\nIt\u2019s not planned at this point, as there\u2019s no way to \u201cfeed\u201d the onboard refinery other than the Odyssey\u2019s own mining arm.\n\nIn comparison to the Carrack, does the Odyssey have the capacity to conduct jump point mapping\/scanning?\nThe Odyssey does not have the ability to scan\/map jump points to the same extent as the Carrack, which remains the best current ship for that particular role. In general, all ships will be able to detect jump points, though the Carrack is simply better at doing it and from much greater ranges.\n\nWhat specialized sensors\/scanners - if any - does the Odyssey have? I don't see any dedicated scanning\/mapping rooms or equipment, what tools does it give its crew for exploration and making discoveries?\nThere are no dedicated rooms or specialized equipment as default but that doesn\u2019t mean the Odyssey is incapable of performing these functions. A lot of future exploration gameplay mechanics will be driven from stations using MFDs, so the lack of a dedicated room doesn\u2019t stop the activity from happening. (However, ships that have dedicated rooms for specific features will have buffs to their abilities as a result.)\n\nIf you want to improve the scanning functionality of the Odyssey, there are multiple ships that excel in the role that fit within the hangar, such as the Anvil F7C-R Hornet and Terrapin.\n\nWhat's the biggest difference between the Odyssey and the Carrack?\nThe biggest difference is the Carrack\u2019s specialization in various areas, such as jump point scanning\/mapping, onboard drones and repair facilities, and its three modular cargo bays that can be outfitted in the future for various purposes beyond cargo. The Odyssey, however, favors a more generalized approach, with the flexibility to do a lot of separate roles depending on how you equip it with onboard ships, ground vehicles, and supplies.\n\nCan the Odyssey refuel other ships or is it limited to the vehicles in its hangar?\nThe Odyssey can only refuel ships landed in its hangar via on-foot\/manual refueling.\n\nHow can a mail-slot cockpit have \"excellent visibility?\"\nThe \u201cmail slot\u201d is actually quite a large opening and provides significant panoramic views for everyone on the bridge.\n\nWhich ships will fit in the hangar? Can you please provide us with some examples of XS ships?\nAn XS hangar generally refers to what the community calls \u201csmall\u201d ships. The non-exhaustive list of ships includes:\n\nAvenger\n\nEclipse\n\nGladius\n\nSabre\n\nArrow\n\nGladiator\n\nHawk\n\nHornet\n\nHurricane\n\nTerrapin\n\nDefender\n\nMustang\n\nBuccaneer\n\nHerald\n\nProspector\n\n100 Series\n\n300 Series\n\nAurora\n\nBlade\n\nShips such as the Vanguard, Cutlass, Freelancer, Reliant, and Khartu-al are too big as they are the next size up.\n\nWhat are the rings you can see the people standing in in the background of this shot? Some kind of Xi'an grav-lift?\nThe Odyssey leverages a lot of Xi\u2019an tech in its construction and the image below shows the main personnel lift. The top hangar also uses Xi\u2019an tech to fold the roof door into a much smaller footprint than typically would be possible.\n\nDo the S4 shields on this large ship mean that a new component size category in between Large and Capital was added?\nCapital components are the same as Size 4 components. We have five sizes in-game, and the terms are often interchanged:\n\nVehicle (S0)\n\nSmall (S1)\n\nMedium (S2)\n\nLarge (S3)\n\nCapital (S4)\n\nDoes it come with a ground vehicle and a snub like the Carrack?\nThe standalone Odyssey comes with no included ships or ground vehicles, allowing you to customize your fleet as you wish.\n\nHow much space is there for ground vehicles? Could you fit a Spartan or multiple Cyclones?\nThe ground vehicle area in the Odyssey is quite spacious and designed to carry vehicles the size of the Ursa Rover. And while it shares an overall room with cargo, the two are separated, so carrying a maximum amount of cargo does not impede the vehicle area. This means you can also sacrifice cargo space for additional vehicles.\n\nIt\u2019s not intended at this point to carry vehicles the size of the Nova, Ballista, or Spartan, although more enterprising players may find a way to squeeze one in.\n\nThe brochure shows crew quarters, but does the captain have their own room\/facilities?\nBeing a non-military design (unlike the Carrack), there isn\u2019t a dedicated captain\u2019s quarters. However, every crew member has their own quarters, so it\u2019s up to the captain to decide which room they like best!\n\nDisclaimer\nThe answers accurately reflect development\u2019s intentions at the time of writing, but the company and development team reserve the right to adapt, improve, or change feature and ship designs in response to feedback, playtesting, design revisions, or other considerations to improve balance or the quality of the game overall.\n\nFollowing the concept release of the ANVIL Liberator, we took your community-voted questions to our designers to provide you with more information on the recently unveiled carrier."},"links_count":0,"comment_count":0,"created_at":"2021-12-08T23:00:00+00:00","created_at_human":"4 years ago"},"meta":{"processed_at":"2026-05-07 19:35:14","valid_relations":["images","links"],"prev_id":18469,"next_id":18471}}