{"data":{"id":18708,"title":"Q&A: Anvil Legionnaire","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/18708-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/18708","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/18708","channel":"Engineering","category":"Development","series":"Concept Ship Q&A","images":[],"images_count":7,"translations":{"en_EN":"Anvil Legionnaire Q&A\nFollowing the concept release of the Anvil Legionnaire, we took your community-voted questions to our designers to provide you with more information on the recently unveiled boarding ship.\n\nWhat conditions must be met for the Legionnaire to dock? For example, does the target ship have to be immobilized and its shields overcome, or can the Legionnaire dock mid-flight?\nThe conditions are the same as current ship-to-ship docking as featured on the Constellation and Merlin. So, the ships must be aligned and orientated correctly. This can be done at any speed, although the slower the better. The only difference is the Legionnaire can override the docking permission system usually controlled by the target ship.\n\nWhat happens if the target ship quantum jumps while the Legionnaire is docked?\nThe Legionnaire will quantum with it, which is the same as any ship docked to another one.\n\nWhat is the planned range of the Legionnaire\u2019s hacking capabilities?\nThis is still to be determined based on testing but expect it to be \u201crelatively\u201d close; a few kilometers, not dozens or hundreds.\n\nHow can players counter the Legionnaire\u2019s hacking ability?\nThe hacking mechanic is intended to have gameplay for both sides (hacking and counter-hacking). In instances with no other player present (attempting to board an NPC ship or non-Legionnaire scenarios such as hacking environmental setups), the counter role is performed by AI.\n\nWhat can be hacked on the target vessel? For example, will we be able to disable or active self-destruct, open and close airlocks, and manipulate thrusters?\nThe Legionnaire\u2019s systems are dedicated to the specific and directed task of overriding and overcoming the docking\/air-traffic control systems of the target ship, which in-universe is a sufficient challenge by itself. They are not able to address the other command systems of the target ship.\n\nWhat hangar and landing pad sizes will the Legionnaire use? Also, will it fit inside capital ships like that Polaris and Idris?\nThe dimensions of the Legionnaire fit within what we term an \u201cXS\u201d hangar\/pad, which is the same classification as single-seater ships from the Arrow up to the Prospector.\n\nCan the Legionnaire also be used against ships that do not have an airlock, such as the Crusader Hercules? Are turret hardpoints alternative dockable breakthrough points?\nAt this point in time, we are only committing to it being able to breach dedicated airlock entry points, both the small and large varieties. While we would like manned turrets to be valid breach points in the future via EVA, it is not currently planned to allow automated docking systems to dock with them.\n\nWill the docking port tunnel on the Legionnaire provide any cover for its boarding team? Will we be able to deploy portable barriers into the docking collar to use as cover?\nThere are deployable covers built into the tunnel to help the boarding team make it to the target.\n\nDoes the Legionnaire have crew facilities (beds, storage, kitchen, toilet, etc.)?\nNo. The ship is designed to complete a mission and return to base, not stay out for extended durations.\n\nWhat equipment can be transported for the boarding team? For example, can it carry heavy weapons and can heavy armor be worn in the jumpseats?\nThere is space on board to store heavy\/special weapons and heavy armor. We are working with the Core Gameplay Pillar to ensure that if heavy armor cannot be worn in the seats (as not all seats will have this restriction), then it is in the least impactful place to allow quick equipping before boarding.\n\nDoes the Legionnaire have any measures to disguise itself from early detection?\nNo. There are no dedicated features for this. The Legionnaire relies on its shields and armor to get it to its target.\n\nAre the hacking\/boarding mechanics unique to the Legionnaire or will they be available to other electronic warfare platforms?\nThe combination of hacking\/boarding is part of the Legionnaire\u2019s default setup\/behavior. So while other ships may be able to get the hacking ability, it would be at the cost of other blade-controlled electronic warfare roles, whereas the Legionnaire has it built in. For example, you could \u201cupgrade\u201d the Vanguard Sentinel to support ATC hacking but you\u2019d need to manually EVA over to board after that.\n\nHow maneuverable will the Legionnaire be compared to the Cutlass Steel, Prowler, Vanguard Hoplite, and Valkyrie?\nIts maneuverability will be closest to the Steel but as the ship progresses during development, we\u2019ll adjust it as necessary to reflect its much heavier armor.\n\nHow heavy is the armor compared to other ships considering it might take hits from much larger vessels as a boarding ship?\nIt\u2019s designed to take significant fire on approach, so it\u2019s relatively heavily armored compared to other dropships and much closer to other Anvil ships such as the Terrapin.\n\nWho controls the turrets and shields while the Legionnaire is in flight and docked?\nThe co-pilot is in control of one turret as well as the hacking system. The pilot has the other turret slaved to his view and both can manage the shields.\n\nWill the boarding mechanic be possible with an NPC crew or do we need real players? Will the Legionnaire be able to use blades to increase its hacking power or automate it if a crewman isn\u2019t present?\nNPC co-pilots will be able to do the role if no Human is present, as this is required for the counter hacking gameplay on NPC ships regardless.\n\nWill it get specialized \u2018bounty seats\u2019 or cells for holding captured enemies?\nNo. There is no functionality of this type on board the Legionnaire.\n\nDisclaimer\nThe answers accurately reflect development\u2019s intentions at the time of writing, but the company and development team reserve the right to adapt, improve, or change feature and ship designs in response to feedback, playtesting, design revisions, or other considerations to improve balance or the quality of the game overall.","de_DE":"Anvil Legionnaire Q&A\nNach der Ver\u00f6ffentlichung des Konzepts f\u00fcr die Anvil Legionnaire haben wir uns mit euren Fragen an unsere Designer gewandt, um euch mehr Informationen \u00fcber das k\u00fcrzlich enth\u00fcllte Schiff zu geben.\n\nWelche Bedingungen m\u00fcssen erf\u00fcllt sein, damit die Legionnaire andocken kann? Muss das Zielschiff zum Beispiel bewegungsunf\u00e4hig sein und seine Schilde \u00fcberwunden haben, oder kann die Legionnaire auch w\u00e4hrend des Fluges andocken?\nDie Bedingungen sind die gleichen wie f\u00fcr das Andocken von Schiff zu Schiff auf der Constellation und der Merlin. Die Schiffe m\u00fcssen also richtig ausgerichtet und orientiert sein. Das kann bei jeder Geschwindigkeit geschehen, je langsamer, desto besser. Der einzige Unterschied ist, dass der Legion\u00e4r das System der Andockgenehmigung au\u00dfer Kraft setzen kann, das normalerweise vom Zielschiff kontrolliert wird.\n\nWas passiert, wenn das Zielschiff einen Quantensprung macht, w\u00e4hrend der Legionnaire angedockt ist?\nDer Legionnaire springt mit, genau wie jedes andere Schiff, das an ein anderes Schiff angedockt ist.\n\nWie gro\u00df ist die geplante Reichweite der Hacking-F\u00e4higkeiten des Legion\u00e4rs?\nDas m\u00fcssen wir noch anhand von Tests herausfinden, aber wir gehen davon aus, dass sie \"relativ\" gering sein wird; ein paar Kilometer, nicht Dutzende oder Hunderte.\n\nWie k\u00f6nnen Spieler\/innen die Hacking-F\u00e4higkeit des Legion\u00e4rs bek\u00e4mpfen?\nDie Hacking-Mechanik soll beiden Seiten Spielspa\u00df bieten (Hacking und Gegenhacking). In F\u00e4llen, in denen kein anderer Spieler anwesend ist (z. B. beim Versuch, ein NSC-Schiff zu entern, oder bei Szenarien, in denen kein Legion\u00e4r anwesend ist, wie z. B. beim Hacken von Umgebungseinrichtungen), wird die Gegenrolle von der KI \u00fcbernommen.\n\nWas kann auf dem Zielschiff gehackt werden? K\u00f6nnen wir zum Beispiel die Selbstzerst\u00f6rung deaktivieren oder aktivieren, Luftschleusen \u00f6ffnen und schlie\u00dfen und Triebwerke manipulieren?\nDie Systeme des Legion\u00e4rs sind auf die spezielle und gezielte Aufgabe ausgerichtet, die Andock- und Luftverkehrskontrollsysteme des Zielschiffs au\u00dfer Kraft zu setzen und zu \u00fcberwinden, was im Universum allein schon eine ausreichende Herausforderung darstellt. Sie sind nicht in der Lage, die anderen Kommandosysteme des Zielschiffs anzugreifen.\n\nWelche Hangar- und Landeplatzgr\u00f6\u00dfen wird der Legionnaire nutzen? Passt er auch in Gro\u00dfkampfschiffe wie die Polaris und die Idris?\nDie Abmessungen des Legion\u00e4rs passen in einen \"XS\"-Hangar bzw. ein \"XS\"-Landefeld, was der gleichen Klassifizierung entspricht wie die einsitzigen Schiffe von der Arrow bis zur Prospector.\n\nKann die Legionnaire auch gegen Schiffe eingesetzt werden, die keine Luftschleuse haben, wie z.B. die Crusader Hercules? Sind Gesch\u00fctzturm-Hardpoints alternative andockbare Durchbruchspunkte?\nZum jetzigen Zeitpunkt sind wir nur in der Lage, spezielle Luftschleusen zu durchbrechen, sowohl die kleine als auch die gro\u00dfe Variante. Wir m\u00f6chten zwar, dass bemannte Gesch\u00fctzt\u00fcrme in Zukunft per EVA als Durchbruchspunkte genutzt werden k\u00f6nnen, aber es ist derzeit nicht geplant, dass automatische Andocksysteme an ihnen andocken k\u00f6nnen.\n\nBietet der Andocktunnel des Legion\u00e4rs Schutz f\u00fcr das Boarding-Team? Werden wir in der Lage sein, tragbare Barrieren in den Andocktunnel einzubauen, um sie als Schutz zu verwenden?\nIm Tunnel sind tragbare Barrieren eingebaut, die dem Enterteam helfen, das Ziel zu erreichen.\n\nVerf\u00fcgt die Legionnaire \u00fcber Einrichtungen f\u00fcr die Besatzung (Betten, Lager, K\u00fcche, Toilette usw.)?\nNein. Das Schiff ist daf\u00fcr ausgelegt, eine Mission zu beenden und zur Basis zur\u00fcckzukehren, nicht f\u00fcr l\u00e4ngere Zeit unterwegs zu sein.\n\nWelche Ausr\u00fcstung kann f\u00fcr das Enterteam transportiert werden? Kann das Schiff zum Beispiel schwere Waffen transportieren und k\u00f6nnen schwere R\u00fcstungen in den Jumpseats getragen werden?\nEs gibt Platz an Bord, um schwere Waffen und schwere R\u00fcstungen zu transportieren. Wir arbeiten mit der Core Gameplay Pillar zusammen, um sicherzustellen, dass schwere R\u00fcstungen, wenn sie nicht in den Sitzen getragen werden k\u00f6nnen (da nicht alle Sitze diese Einschr\u00e4nkung haben), an der Stelle aufbewahrt werden, die am wenigsten st\u00f6rt, um ein schnelles Ausr\u00fcsten vor dem Boarding zu erm\u00f6glichen.\n\nVerf\u00fcgt der Legion\u00e4r \u00fcber irgendwelche Ma\u00dfnahmen, um sich vor einer fr\u00fchzeitigen Entdeckung zu tarnen?\nNein. Daf\u00fcr gibt es keine speziellen Funktionen. Der Legion\u00e4r verl\u00e4sst sich auf seine Schilde und seine Panzerung, um sein Ziel zu erreichen.\n\nSind die Hacking- und Boarding-Mechanismen einzigartig f\u00fcr den Legionnaire oder werden sie auch f\u00fcr andere Plattformen zur elektronischen Kriegsf\u00fchrung verf\u00fcgbar sein?\nDie Kombination aus Hacking und Boarding ist Teil der Standardeinstellungen und des Standardverhaltens des Legion\u00e4rs. Auch wenn andere Schiffe die Hacking-F\u00e4higkeit erhalten k\u00f6nnen, w\u00fcrde dies auf Kosten anderer klingengesteuerter elektronischer Kriegsf\u00fchrung gehen, w\u00e4hrend der Legion\u00e4r sie bereits eingebaut hat. Du k\u00f6nntest zum Beispiel die Vanguard Sentinel \"aufr\u00fcsten\", um ATC-Hacking zu unterst\u00fctzen, aber dann m\u00fcsstest du manuell mit EVA an Bord gehen.\n\nWie man\u00f6vrierf\u00e4hig ist der Legionnaire im Vergleich zum Cutlass Steel, Prowler, Vanguard Hoplite und Valkyrie?\nDie Man\u00f6vrierf\u00e4higkeit wird am ehesten mit der Steel vergleichbar sein, aber im Laufe der Entwicklung werden wir sie bei Bedarf anpassen, um die viel schwerere Panzerung zu ber\u00fccksichtigen.\n\nWie schwer ist die Panzerung im Vergleich zu anderen Schiffen, wenn man bedenkt, dass es als Enterschiff Treffer von viel gr\u00f6\u00dferen Schiffen einstecken kann?\nEs ist so konzipiert, dass es beim Anflug stark beschossen werden kann. Daher ist es im Vergleich zu anderen Dropships relativ stark gepanzert und kommt anderen Amboss-Schiffen wie dem Terrapin sehr nahe.\n\nWer kontrolliert die Gesch\u00fctzt\u00fcrme und Schilde, w\u00e4hrend die Legionnaire fliegt und angedockt ist?\nDer Co-Pilot hat die Kontrolle \u00fcber einen Gesch\u00fctzturm und das Hacking-System. Der Pilot hat den anderen Gesch\u00fctzturm im Blick und beide k\u00f6nnen die Schilde steuern.\n\nWird die Boarding-Mechanik mit einer NSC-Crew m\u00f6glich sein oder brauchen wir echte Spieler? Wird der Legion\u00e4r Klingen verwenden k\u00f6nnen, um seine Hacking-Leistung zu erh\u00f6hen oder sie zu automatisieren, wenn kein Crewmitglied anwesend ist?\nNSC-Copiloten werden die Rolle \u00fcbernehmen k\u00f6nnen, wenn kein Mensch anwesend ist, da dies f\u00fcr das Counter-Hacking-Gameplay auf NSC-Schiffen ohnehin erforderlich ist.\n\nWird es spezielle \"Kopfgeldsitze\" oder Zellen f\u00fcr gefangene Feinde geben?\nNein. Es gibt keine solche Funktion an Bord der Legionnaire.\n\nHaftungsausschluss\nDie Antworten spiegeln die Absichten der Entwickler zum Zeitpunkt der Erstellung dieses Artikels wider. Das Unternehmen und das Entwicklungsteam behalten sich jedoch das Recht vor, Funktionen und Schiffsdesigns aufgrund von Feedback, Spieltests, Design\u00fcberarbeitungen oder anderen \u00dcberlegungen zur Verbesserung der Balance oder der Qualit\u00e4t des Spiels insgesamt anzupassen, zu verbessern oder zu \u00e4ndern.","zh_CN":"Anvil Legionnaire Q&A\nFollowing the concept release of the Anvil Legionnaire, we took your community-voted questions to our designers to provide you with more information on the recently unveiled boarding ship.\n\nWhat conditions must be met for the Legionnaire to dock? For example, does the target ship have to be immobilized and its shields overcome, or can the Legionnaire dock mid-flight?\nThe conditions are the same as current ship-to-ship docking as featured on the Constellation and Merlin. So, the ships must be aligned and orientated correctly. This can be done at any speed, although the slower the better. The only difference is the Legionnaire can override the docking permission system usually controlled by the target ship.\n\nWhat happens if the target ship quantum jumps while the Legionnaire is docked?\nThe Legionnaire will quantum with it, which is the same as any ship docked to another one.\n\nWhat is the planned range of the Legionnaire\u2019s hacking capabilities?\nThis is still to be determined based on testing but expect it to be \u201crelatively\u201d close; a few kilometers, not dozens or hundreds.\n\nHow can players counter the Legionnaire\u2019s hacking ability?\nThe hacking mechanic is intended to have gameplay for both sides (hacking and counter-hacking). In instances with no other player present (attempting to board an NPC ship or non-Legionnaire scenarios such as hacking environmental setups), the counter role is performed by AI.\n\nWhat can be hacked on the target vessel? For example, will we be able to disable or active self-destruct, open and close airlocks, and manipulate thrusters?\nThe Legionnaire\u2019s systems are dedicated to the specific and directed task of overriding and overcoming the docking\/air-traffic control systems of the target ship, which in-universe is a sufficient challenge by itself. They are not able to address the other command systems of the target ship.\n\nWhat hangar and landing pad sizes will the Legionnaire use? Also, will it fit inside capital ships like that Polaris and Idris?\nThe dimensions of the Legionnaire fit within what we term an \u201cXS\u201d hangar\/pad, which is the same classification as single-seater ships from the Arrow up to the Prospector.\n\nCan the Legionnaire also be used against ships that do not have an airlock, such as the Crusader Hercules? Are turret hardpoints alternative dockable breakthrough points?\nAt this point in time, we are only committing to it being able to breach dedicated airlock entry points, both the small and large varieties. While we would like manned turrets to be valid breach points in the future via EVA, it is not currently planned to allow automated docking systems to dock with them.\n\nWill the docking port tunnel on the Legionnaire provide any cover for its boarding team? Will we be able to deploy portable barriers into the docking collar to use as cover?\nThere are deployable covers built into the tunnel to help the boarding team make it to the target.\n\nDoes the Legionnaire have crew facilities (beds, storage, kitchen, toilet, etc.)?\nNo. The ship is designed to complete a mission and return to base, not stay out for extended durations.\n\nWhat equipment can be transported for the boarding team? For example, can it carry heavy weapons and can heavy armor be worn in the jumpseats?\nThere is space on board to store heavy\/special weapons and heavy armor. We are working with the Core Gameplay Pillar to ensure that if heavy armor cannot be worn in the seats (as not all seats will have this restriction), then it is in the least impactful place to allow quick equipping before boarding.\n\nDoes the Legionnaire have any measures to disguise itself from early detection?\nNo. There are no dedicated features for this. The Legionnaire relies on its shields and armor to get it to its target.\n\nAre the hacking\/boarding mechanics unique to the Legionnaire or will they be available to other electronic warfare platforms?\nThe combination of hacking\/boarding is part of the Legionnaire\u2019s default setup\/behavior. So while other ships may be able to get the hacking ability, it would be at the cost of other blade-controlled electronic warfare roles, whereas the Legionnaire has it built in. For example, you could \u201cupgrade\u201d the Vanguard Sentinel to support ATC hacking but you\u2019d need to manually EVA over to board after that.\n\nHow maneuverable will the Legionnaire be compared to the Cutlass Steel, Prowler, Vanguard Hoplite, and Valkyrie?\nIts maneuverability will be closest to the Steel but as the ship progresses during development, we\u2019ll adjust it as necessary to reflect its much heavier armor.\n\nHow heavy is the armor compared to other ships considering it might take hits from much larger vessels as a boarding ship?\nIt\u2019s designed to take significant fire on approach, so it\u2019s relatively heavily armored compared to other dropships and much closer to other Anvil ships such as the Terrapin.\n\nWho controls the turrets and shields while the Legionnaire is in flight and docked?\nThe co-pilot is in control of one turret as well as the hacking system. The pilot has the other turret slaved to his view and both can manage the shields.\n\nWill the boarding mechanic be possible with an NPC crew or do we need real players? Will the Legionnaire be able to use blades to increase its hacking power or automate it if a crewman isn\u2019t present?\nNPC co-pilots will be able to do the role if no Human is present, as this is required for the counter hacking gameplay on NPC ships regardless.\n\nWill it get specialized \u2018bounty seats\u2019 or cells for holding captured enemies?\nNo. There is no functionality of this type on board the Legionnaire.\n\nDisclaimer\nThe answers accurately reflect development\u2019s intentions at the time of writing, but the company and development team reserve the right to adapt, improve, or change feature and ship designs in response to feedback, playtesting, design revisions, or other considerations to improve balance or the quality of the game overall."},"links_count":0,"comment_count":0,"created_at":"2022-06-01T19:00:00+00:00","created_at_human":"3 years ago"},"meta":{"processed_at":"2026-04-28 16:27:32","valid_relations":["images","links","translations"],"prev_id":18705,"next_id":18709}}