{"data":{"id":18878,"title":"Roadmap Roundup - September 14, 2022","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/18878-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/18878","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/18878","channel":"Spectrum Dispatch","category":"Lore","series":"Roadmap Roundup","images":[],"images_count":2,"translations":{"en_EN":"Roadmap Roundup\n09\/14\/2022 - 1:00 PM\n\nHappy Wednesday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for September 14, 2022\n\nAlpha 3.18\nBefore we jump into the Roadmap update, we would like to give an update on the status of Alpha 3.18 as well as an update to our standard release cadence for this year.\n\nAs previously mentioned, we are still on track to release Alpha 3.18 to the PTU this month (September). We will start with Evocati and aim to expand to more players soon after. We are eager to get Persistent Entity Streaming (PES) in your hands as quickly as possible, as the more time we have with all of you hammering on this new behemoth of technology, the better.\n\nAs communicated in the last Letter From the Chairman, we expect PES to remain in PTU for 2-3 months for robust testing. Our current goal is to release Alpha 3.18 to the live servers in the first half of November, ahead of the Intergalactic Aerospace Expo (IAE).\n\nThis means that the 3.18 patch will now also include content related to the IAE, which you will notice in the detailed breakdown below.\n\nAs you know, PES and subsequent technologies (Server Meshing) will change the core of Star Citizen forever and provide a giant leap forward in realizing the vision of what our shared universe is meant to be. It is no surprise that we have had an abnormal cadence this year and we are appreciative of all your support as we push through these major milestones.\n\nRelease View\nThe following card has been added to Release View, slated for release in Alpha 3.18:\n\nDrake Corsair\nBuilding, balancing, and implementing Drake Interplanetary's multi-crew explorer, the Corsair, into the game.\n\nAfter further review, these deliverables will require additional tasks that are currently being scoped out and scheduled. Therefore, we are removing these two cards from Release View until their release timing is reassessed.\n\nNew Interdiction Scenarios\n\nEnvironmental Space Missions\n\nProgress Tracker\nWith this publish, we're beginning to add the Q2 2023 schedule for upstream teams, with more teams to follow in subsequent publishes.\n\nThe following deliverable, previously removed, is returning to the Progress Tracker with this publish:\n\nAopoa San'tok.y\u0101i\nBuilding, balancing, and implementing Aopoa's medium fighter, the San'tok.y\u0101i, into the game.\n\nAfter assessing with the team and vehicles being worked on for Squadron 42 taking a higher priority, the following vehicles are being removed from Progress Tracker temporarily until resources can be reallocated:\n\nRSI Apollo\n\nTumbril Ranger\n\nAdditional focus from USPU is being placed on the Freight Elevators deliverable for hangars and cargo, and is a pre-requisite for hangars to persist. Therefore, we're removing future work for the following deliverable temporarily as this work is being completed.\n\nPersistent Hangars\n\nThat's all for this week! Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap.","de_DE":"Roadmap-Roundup\n09\/14\/2022 - 1:00 PM\n\nEinen sch\u00f6nen Mittwoch, liebe Leser!\n\nAlle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erl\u00e4uterung, um Ihnen einen Einblick in die Entscheidungsfindung zu geben, die zu den \u00c4nderungen gef\u00fchrt hat. Dies ist Teil unserer Bem\u00fchungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher f\u00fcr Sie alle zu gestalten, die Sie dabei helfen, Star Citizen und Squadron 42 m\u00f6glich zu machen.\n\nIn diesem Sinne, lassen Sie uns mit dem Roadmap Roundup von dieser Woche beginnen!\n\n-CIG Community Team\n\nBemerkenswerte \u00c4nderungen f\u00fcr den 14. September 2022\n\nAlpha 3.18\nBevor wir uns dem Roadmap-Update zuwenden, m\u00f6chten wir Ihnen ein Update zum Status von Alpha 3.18 und zu unserem Standard-Ver\u00f6ffentlichungsrhythmus f\u00fcr dieses Jahr geben.\n\nWie bereits erw\u00e4hnt, sind wir nach wie vor auf dem besten Weg, Alpha 3.18 noch in diesem Monat (September) f\u00fcr die PTU zu ver\u00f6ffentlichen. Wir werden mit Evocati beginnen und beabsichtigen, diese bald darauf auf weitere Spieler auszuweiten. Wir m\u00f6chten Ihnen Persistent Entity Streaming (PES) so schnell wie m\u00f6glich zur Verf\u00fcgung stellen, denn je mehr Zeit wir mit Ihnen allen haben, um dieses neue Unget\u00fcm von Technologie zu testen, desto besser.\n\nWie im letzten Letter From the Chairman angek\u00fcndigt, gehen wir davon aus, dass PES 2-3 Monate lang in PTU verbleibt, um ausgiebig getestet zu werden. Unser derzeitiges Ziel ist es, die Alpha 3.18 in der ersten Novemberh\u00e4lfte auf die Live-Server aufzuspielen, also noch vor der Intergalactic Aerospace Expo (IAE).\n\nDas bedeutet, dass der Patch 3.18 nun auch Inhalte im Zusammenhang mit der IAE enthalten wird, was Sie in der detaillierten Aufschl\u00fcsselung unten sehen k\u00f6nnen.\n\nWie Sie wissen, werden PES und die nachfolgenden Technologien (Server Meshing) den Kern von Star Citizen f\u00fcr immer ver\u00e4ndern und einen riesigen Sprung nach vorne bei der Verwirklichung der Vision von unserem gemeinsamen Universum bedeuten. Es ist keine \u00dcberraschung, dass wir in diesem Jahr eine ungew\u00f6hnliche Kadenz hatten, und wir sind dankbar f\u00fcr all Ihre Unterst\u00fctzung, w\u00e4hrend wir diese wichtigen Meilensteine erreichen.\n\nFreigabe-Ansicht\nDie folgende Karte wurde der Release-Ansicht hinzugef\u00fcgt und soll in Alpha 3.18 ver\u00f6ffentlicht werden:\n\nDrake Corsair\nBau, Balancierung und Implementierung von Drake Interplanetary's Multi-Crew-Explorer, dem Corsair, in das Spiel.\n\nNach weiterer Pr\u00fcfung haben wir festgestellt, dass f\u00fcr diese Aufgaben zus\u00e4tzliche Aufgaben erforderlich sind, die derzeit ausgearbeitet und geplant werden. Daher entfernen wir diese beiden Karten aus der Ver\u00f6ffentlichungsansicht, bis ihr Ver\u00f6ffentlichungszeitpunkt neu bewertet wurde.\n\nNeue Interdiction-Szenarien\n\nUmweltbezogene Raumfahrtmissionen\n\nFortschrittstracker\nMit dieser Ver\u00f6ffentlichung beginnen wir damit, den Zeitplan f\u00fcr Q2 2023 f\u00fcr die vorgelagerten Teams hinzuzuf\u00fcgen. Weitere Teams werden in den folgenden Ver\u00f6ffentlichungen folgen.\n\nDer folgende Beitrag, der zuvor entfernt wurde, kehrt mit dieser Ver\u00f6ffentlichung in den Progress Tracker zur\u00fcck:\n\nAopoa San'tok.y\u0101i\nBau, Balancing und Implementierung von Aopoas mittlerem J\u00e4ger, dem San'tok.y\u0101i, in das Spiel.\n\nNach Abw\u00e4gung mit dem Team und der Tatsache, dass Fahrzeuge, an denen f\u00fcr Squadron 42 gearbeitet wird, eine h\u00f6here Priorit\u00e4t haben, werden die folgenden Fahrzeuge vor\u00fcbergehend aus dem Progress Tracker entfernt, bis die Ressourcen neu zugewiesen werden k\u00f6nnen:\n\nRSI Apollo\n\nTumbril Ranger\n\nDie USPU konzentriert sich verst\u00e4rkt auf die Lieferung von Frachtaufz\u00fcgen f\u00fcr Hangars und Fracht und ist eine Voraussetzung f\u00fcr das Fortbestehen von Hangars. Daher werden wir die zuk\u00fcnftigen Arbeiten an der folgenden Aufgabe vor\u00fcbergehend einstellen, w\u00e4hrend diese Arbeit abgeschlossen wird.\n\nDauerhafte Hangars\n\nDas war's f\u00fcr diese Woche! Beteiligen Sie sich an der Diskussion auf Spectrum und werfen Sie einen Blick in den Roadmap Companion Guide f\u00fcr weitere Informationen \u00fcber die \u00f6ffentliche Star Citizen Roadmap.","zh_CN":"Roadmap Roundup\n09\/14\/2022 - 1:00 PM\n\nHappy Wednesday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\nNotable Changes for September 14, 2022\n\nAlpha 3.18\nBefore we jump into the Roadmap update, we would like to give an update on the status of Alpha 3.18 as well as an update to our standard release cadence for this year.\n\nAs previously mentioned, we are still on track to release Alpha 3.18 to the PTU this month (September). We will start with Evocati and aim to expand to more players soon after. We are eager to get Persistent Entity Streaming (PES) in your hands as quickly as possible, as the more time we have with all of you hammering on this new behemoth of technology, the better.\n\nAs communicated in the last Letter From the Chairman, we expect PES to remain in PTU for 2-3 months for robust testing. Our current goal is to release Alpha 3.18 to the live servers in the first half of November, ahead of the Intergalactic Aerospace Expo (IAE).\n\nThis means that the 3.18 patch will now also include content related to the IAE, which you will notice in the detailed breakdown below.\n\nAs you know, PES and subsequent technologies (Server Meshing) will change the core of Star Citizen forever and provide a giant leap forward in realizing the vision of what our shared universe is meant to be. It is no surprise that we have had an abnormal cadence this year and we are appreciative of all your support as we push through these major milestones.\n\nRelease View\nThe following card has been added to Release View, slated for release in Alpha 3.18:\n\nDrake Corsair\nBuilding, balancing, and implementing Drake Interplanetary's multi-crew explorer, the Corsair, into the game.\n\nAfter further review, these deliverables will require additional tasks that are currently being scoped out and scheduled. Therefore, we are removing these two cards from Release View until their release timing is reassessed.\n\nNew Interdiction Scenarios\n\nEnvironmental Space Missions\n\nProgress Tracker\nWith this publish, we're beginning to add the Q2 2023 schedule for upstream teams, with more teams to follow in subsequent publishes.\n\nThe following deliverable, previously removed, is returning to the Progress Tracker with this publish:\n\nAopoa San'tok.y\u0101i\nBuilding, balancing, and implementing Aopoa's medium fighter, the San'tok.y\u0101i, into the game.\n\nAfter assessing with the team and vehicles being worked on for Squadron 42 taking a higher priority, the following vehicles are being removed from Progress Tracker temporarily until resources can be reallocated:\n\nRSI Apollo\n\nTumbril Ranger\n\nAdditional focus from USPU is being placed on the Freight Elevators deliverable for hangars and cargo, and is a pre-requisite for hangars to persist. Therefore, we're removing future work for the following deliverable temporarily as this work is being completed.\n\nPersistent Hangars\n\nThat's all for this week! Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap."},"links_count":0,"comment_count":0,"created_at":"2022-09-14T23:00:00+00:00","created_at_human":"3 years ago"},"meta":{"processed_at":"2026-04-26 05:25:10","valid_relations":["images","links","translations"],"prev_id":18877,"next_id":18879}}