{"data":{"id":19229,"title":"Star Citizen Alpha 3.18.1","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/\/19229-Star-Citizen-Alpha-3181","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/19229","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/19229","channel":"Transmission","category":"General","series":"Release Info","images":[],"images_count":0,"translations":{"en_EN":"Star Citizen Patch 3.18.1\nAlpha Patch 3.18.1 has been released and is now available! Patch should now show: VERSION 3.18.1-LIVE.8430497.\n\nIt is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\\Program Files\\Roberts Space Industries\\StarCitizen\\LIVE. The Shader folders can be found here %localappdata%\\Star Citizen.\n\nDatabase Reset: YES\nLong Term Persistence: Disabled (Full Progress Wipe)\nStarting aUEC: 200,000\n\n\nKnown Issues\n\nGame clients may close without error or crash handler\n\nASOP Terminals are unusable and fade to black when accessed\n\nDelivery Objective withdrawn upon reaching mission location\n\nEquipping more than 5 components in a single \u201cSave Changes and Equip\u201d VMA transaction will fail\n\nHarvestable Deposits may be invisible to players, cause collisions or become unavailable for scanning, mining or salvage gameplay\n\nThe Trams are out of sync with the station timers, causing trams to overlap or not appear on time\n\nElevators and Trams are \u201cJittery\u201d during transit of Player Character\n\nWhen flying near another ship, ship seems to hit an invisible box that kicks it in random directions\n\nReclaimer main on-elevator control panels do not respond to input\n\nCargo may be invisible in multiple ships after being purchased\n\nWhen attempting to start a refinery job, players receive the following error ; Something went wrong (Error code: 20)\n\nSecurity Contractor Evaluation is not re-offered upon failure\n\nCombat Service Beacon Progress \/ Rating inconsistent on missions\n\nSecurity Work Assesment Remaining Hostile NPCs Not Spawning In\n\nPTV wheels at the Orison BTR area can clip into geometry and become detached from vehicle\n\nThe snub fighter attached to Constellations lacks interaction prompts to enter it, making it unusable\n\nSome ship wreckage erroneously give \u201cNo Material\u201d text and do not let you salvage\n\nMarkers Will Randomly Disappear After Quantum Travel With No Route Set\n\n\nFeature Updates\n\nGameplay\n\nInitial Ship Delivery\n\nThis change we are making affects how you obtain your vehicle when logging into the game for the first time after a database reset. Instead of being immediately entitled to your home location in-game, ship pledges on our website will now be available at any ASOP terminal labeled as \u201cDeliverable\u201d. You can make your ship available at the location for the first time by pressing the \u201cDeliver\u201d button, which functions similarly to the standard insurance claim but is free and only takes about 20 seconds. Once delivered that ship will be available to customize and be used. This change will help address entitlement database spam when new accounts are entering the PU for for the first time. This delivery feature reduces the size of player\u2019s default inventories and thus the size of the global databases substantially.\n\nArena Commander Customization Temporarily Disabled\n\nWe have implemented improvements to the API that manages ship customization in Arena Commander and are exploring more, which we believe will further alleviate issues with entitlement. While these changes are being tested, ship customization in Arena Commander will be temporarily disabled for 3.18.1. You will still be able to select ships from your hangar as well as REC rentals, however. We will be providing several vehicle loadout changes in AC that you can use in the meantime with upgraded shield generators and weaponry that we\u2019ve hand selected. This will temporarily update the loadouts of the base Gladius, Arrow, and Blade. This change will be temporary; customization will be reenabled in the following update. The next update will also include general fixes that didn\u2019t make it for 3.18.1\u2019s release and\/or were blocked by issues with Persistent Entity Streaming.\n\nDensity Manager Optimizations\n\nUpdated Density Manager values to be more aggressive for removing unneeded entities in the PU to improve server\/client performance.\n\nMade additional optimizations for loot generation\n\n\nBug Fixes\n\nPlayers crashing out\/quits mid using an ASOP terminal should no longer brick it and make it unusable\n\nPlayers should now be able to pick-up\/interact with repair drops in Arena Commander\n\nFixed an issue causing players to occasionally be unable to exit ship seats\n\nGas clouds should no longer cause a memory leak\n\nFixed Various issues in Arena Commander where the waiting for players count would fall below 0 which would cause the match to never start\n\nTechnical\n\nIn 3.18.1 we have made many dramatic changes to how the ASOP, client, server, and global databases handle entities and entitlements which should help both make things like stowing and unstowing of ships more reliable and snappier as well as address many of the various issues players have been seeing with unstowed characters and many different account errors blocking players from loading into the PU.\n\nThe 3.18 infrastructure needs are a lot higher than previous game versions. Armed with data of the last few weeks of 3.18 the team has also spent considerable amount of time analyze and optimize the cloud footprint of the game , resizing and adjusting layout of the clusters and regions where the game hosts services.\n\nFixed 2 Client crashes\n\nFixed 2 Server crashes\n\nBack to top","de_DE":"Star Citizen Patch 3.18.1\nDer Alpha Patch 3.18.1 wurde ver\u00f6ffentlicht und ist jetzt verf\u00fcgbar! Der Patch sollte jetzt anzeigen: VERSION 3.18.1-LIVE.8430497.\n\nEs wird dringend empfohlen, die Ordner USER und Shader f\u00fcr den Public Client nach dem Patch zu l\u00f6schen, vor allem, wenn du merkw\u00fcrdige Probleme mit der Grafik deines Charakters oder Abst\u00fcrze beim Laden feststellst. Der USER-Ordner befindet sich (bei Standardinstallationen) unter C:\\Programme\\Roberts Space Industries\\StarCitizen\\LIVE. Die Shader-Ordner findest du unter %localappdata%\\Star Citizen.\n\nDatenbank zur\u00fccksetzen: YES\nLangfristige Persistenz: Deaktiviert (Full Progress Wipe)\nStart-AUEC: 200.000\n\n\nBekannte Probleme\n\nSpiel-Clients k\u00f6nnen ohne Fehler oder Crash-Handler geschlossen werden\n\nASOP-Terminals sind unbrauchbar und werden beim Zugriff schwarz\n\nLieferziel wird bei Erreichen des Missionsortes zur\u00fcckgezogen\n\nDas Ausr\u00fcsten von mehr als 5 Komponenten in einer einzigen VMA-Transaktion \"\u00c4nderungen speichern und ausr\u00fcsten\" schl\u00e4gt fehl\n\nErntbare Lagerst\u00e4tten k\u00f6nnen f\u00fcr Spieler unsichtbar sein, Kollisionen verursachen oder f\u00fcr das Scannen, den Abbau oder die Bergung nicht mehr verf\u00fcgbar sein\n\nDie Stra\u00dfenbahnen sind nicht mit den Bahnhofszeitgebern synchronisiert, wodurch sich die Stra\u00dfenbahnen \u00fcberschneiden oder nicht rechtzeitig erscheinen k\u00f6nnen.\n\nAufz\u00fcge und Stra\u00dfenbahnen sind w\u00e4hrend der Fahrt des Spielercharakters \"zittrig\".\n\nWenn das Schiff in der N\u00e4he eines anderen Schiffes fliegt, scheint es auf eine unsichtbare Box zu treffen, die es in zuf\u00e4llige Richtungen schleudert\n\nDie Bedienfelder der Aufz\u00fcge im Reclaimer reagieren nicht auf Eingaben.\n\nFracht kann in mehreren Schiffen unsichtbar sein, nachdem sie gekauft wurde\n\nBeim Versuch, einen Raffinerieauftrag zu starten, erhalten Spieler die folgende Fehlermeldung: Etwas ist schief gelaufen (Fehlercode: 20)\n\nDie Bewertung des Sicherheitsunternehmers wird nach einem Fehlschlag nicht erneut angeboten\n\nFortschritt \/ Bewertung des Kampfdienstes bei Missionen inkonsistent\n\nBewertung der Sicherheitsarbeit Verbleibende feindliche NSCs spawnen nicht in\n\nPTV-R\u00e4der im Orison BTR-Gebiet k\u00f6nnen in die Geometrie einrasten und sich vom Fahrzeug l\u00f6sen\n\nDem Stummelj\u00e4ger in der Konstellation fehlen Interaktionsaufforderungen, um ihn zu betreten, was ihn unbrauchbar macht\n\nEinige Schiffswracks geben f\u00e4lschlicherweise die Meldung \"Kein Material\" aus und lassen dich nicht bergen.\n\nMarkierungen verschwinden zuf\u00e4llig nach einer Quantenreise ohne festgelegte Route\n\n\nFeature-Updates\n\nGameplay\n\nErste Schiffslieferung\n\nDiese \u00c4nderung betrifft die Art und Weise, wie du dein Fahrzeug erh\u00e4ltst, wenn du dich zum ersten Mal nach einem Datenbank-Reset ins Spiel einloggst. Anstatt sofort an deinem Heimatstandort im Spiel verf\u00fcgbar zu sein, werden Schiffsversprechen auf unserer Website nun an jedem ASOP-Terminal mit der Bezeichnung \"Lieferbar\" verf\u00fcgbar sein. Du kannst dein Schiff zum ersten Mal an dem Standort verf\u00fcgbar machen, indem du auf den Button \"Liefern\" dr\u00fcckst. Das funktioniert \u00e4hnlich wie der normale Versicherungsanspruch, ist aber kostenlos und dauert nur etwa 20 Sekunden. Sobald das Schiff ausgeliefert ist, kann es angepasst und benutzt werden. Diese \u00c4nderung hilft dabei, Spam in der Anspruchsdatenbank zu vermeiden, wenn neue Accounts das PU zum ersten Mal betreten. Diese Lieferfunktion reduziert die Gr\u00f6\u00dfe der Standardinventare der Spieler\/innen und damit die Gr\u00f6\u00dfe der globalen Datenbanken erheblich.\n\nVor\u00fcbergehende Deaktivierung der Arena Commander-Anpassung\n\nWir haben Verbesserungen an der API vorgenommen, die die Schiffsanpassung im Arena Commander verwaltet, und erforschen weitere, die unserer Meinung nach die Probleme mit der Berechtigung weiter verringern werden. W\u00e4hrend diese \u00c4nderungen getestet werden, wird die Schiffsanpassung im Arena-Befehlshaber in Version 3.18.1 vor\u00fcbergehend deaktiviert sein. Du kannst aber weiterhin Schiffe aus deinem Hangar ausw\u00e4hlen und RECs ausleihen. Wir werden einige \u00c4nderungen an der Fahrzeugauslastung in AC vornehmen, die du in der Zwischenzeit mit verbesserten Schildgeneratoren und Waffen nutzen kannst, die wir selbst ausgew\u00e4hlt haben. Dadurch werden die Ausr\u00fcstungen der Basisfahrzeuge Gladius, Arrow und Blade vor\u00fcbergehend aktualisiert. Diese \u00c4nderung ist nur vor\u00fcbergehend; die Anpassungen werden im n\u00e4chsten Update wieder aktiviert. Das n\u00e4chste Update wird auch allgemeine Fehlerbehebungen enthalten, die es nicht in die Version 3.18.1 geschafft haben und\/oder durch Probleme mit Persistent Entity Streaming blockiert wurden.\n\nOptimierungen im Density Manager\n\nDie Werte des Density Managers wurden aktualisiert, um nicht ben\u00f6tigte Entit\u00e4ten in der PU aggressiver zu entfernen und so die Server\/Client-Leistung zu verbessern.\n\nZus\u00e4tzliche Optimierungen f\u00fcr die Beuteerzeugung vorgenommen\n\n\nFehlerbehebungen\n\nSpieler, die mitten in der Benutzung eines ASOP-Terminals abst\u00fcrzen\/beenden, sollten es nicht mehr blockieren und unbrauchbar machen\n\nSpieler sollten nun in der Lage sein, Reparaturdrops im Arena Commander aufzusammeln\/mit ihnen zu interagieren\n\nEin Problem wurde behoben, das dazu f\u00fchrte, dass Spieler gelegentlich nicht in der Lage waren, Schiffssitze zu verlassen.\n\nGaswolken sollten nicht mehr zu einem Speicherleck f\u00fchren\n\nVerschiedene Probleme im Arena Commander wurden behoben, bei denen die Anzahl der wartenden Spieler unter 0 fiel, was dazu f\u00fchrte, dass das Spiel nicht begann\n\nTechnisch\n\nIn Version 3.18.1 haben wir die Handhabung von Entit\u00e4ten und Berechtigungen im ASOP, im Client, auf dem Server und in den globalen Datenbanken grundlegend ge\u00e4ndert. Dies sollte dazu beitragen, dass Dinge wie das Ein- und Ausladen von Schiffen zuverl\u00e4ssiger und schneller vonstatten gehen und viele der Probleme behoben werden, die Spieler mit nicht eingeladenen Charakteren und vielen verschiedenen Account-Fehlern hatten, die das Laden von Spielern in die PU blockierten.\n\nDie Anforderungen an die Infrastruktur von 3.18 sind viel h\u00f6her als bei fr\u00fcheren Spielversionen. Ausgestattet mit den Daten der letzten Wochen von 3.18 hat das Team viel Zeit damit verbracht, den Cloud-Fu\u00dfabdruck des Spiels zu analysieren und zu optimieren, indem es die Gr\u00f6\u00dfe und das Layout der Cluster und Regionen, in denen das Spiel Dienste hostet, angepasst hat.\n\n2 Client-Abst\u00fcrze behoben\n\n2 Server-Abst\u00fcrze behoben\n\nZur\u00fcck zum Anfang","zh_CN":"Star Citizen Patch 3.18.1\nAlpha Patch 3.18.1 has been released and is now available! Patch should now show: VERSION 3.18.1-LIVE.8430497.\n\nIt is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\\Program Files\\Roberts Space Industries\\StarCitizen\\LIVE. The Shader folders can be found here %localappdata%\\Star Citizen.\n\nDatabase Reset: YES\nLong Term Persistence: Disabled (Full Progress Wipe)\nStarting aUEC: 200,000\n\n\nKnown Issues\n\nGame clients may close without error or crash handler\n\nASOP Terminals are unusable and fade to black when accessed\n\nDelivery Objective withdrawn upon reaching mission location\n\nEquipping more than 5 components in a single \u201cSave Changes and Equip\u201d VMA transaction will fail\n\nHarvestable Deposits may be invisible to players, cause collisions or become unavailable for scanning, mining or salvage gameplay\n\nThe Trams are out of sync with the station timers, causing trams to overlap or not appear on time\n\nElevators and Trams are \u201cJittery\u201d during transit of Player Character\n\nWhen flying near another ship, ship seems to hit an invisible box that kicks it in random directions\n\nReclaimer main on-elevator control panels do not respond to input\n\nCargo may be invisible in multiple ships after being purchased\n\nWhen attempting to start a refinery job, players receive the following error ; Something went wrong (Error code: 20)\n\nSecurity Contractor Evaluation is not re-offered upon failure\n\nCombat Service Beacon Progress \/ Rating inconsistent on missions\n\nSecurity Work Assesment Remaining Hostile NPCs Not Spawning In\n\nPTV wheels at the Orison BTR area can clip into geometry and become detached from vehicle\n\nThe snub fighter attached to Constellations lacks interaction prompts to enter it, making it unusable\n\nSome ship wreckage erroneously give \u201cNo Material\u201d text and do not let you salvage\n\nMarkers Will Randomly Disappear After Quantum Travel With No Route Set\n\n\nFeature Updates\n\nGameplay\n\nInitial Ship Delivery\n\nThis change we are making affects how you obtain your vehicle when logging into the game for the first time after a database reset. Instead of being immediately entitled to your home location in-game, ship pledges on our website will now be available at any ASOP terminal labeled as \u201cDeliverable\u201d. You can make your ship available at the location for the first time by pressing the \u201cDeliver\u201d button, which functions similarly to the standard insurance claim but is free and only takes about 20 seconds. Once delivered that ship will be available to customize and be used. This change will help address entitlement database spam when new accounts are entering the PU for for the first time. This delivery feature reduces the size of player\u2019s default inventories and thus the size of the global databases substantially.\n\nArena Commander Customization Temporarily Disabled\n\nWe have implemented improvements to the API that manages ship customization in Arena Commander and are exploring more, which we believe will further alleviate issues with entitlement. While these changes are being tested, ship customization in Arena Commander will be temporarily disabled for 3.18.1. You will still be able to select ships from your hangar as well as REC rentals, however. We will be providing several vehicle loadout changes in AC that you can use in the meantime with upgraded shield generators and weaponry that we\u2019ve hand selected. This will temporarily update the loadouts of the base Gladius, Arrow, and Blade. This change will be temporary; customization will be reenabled in the following update. The next update will also include general fixes that didn\u2019t make it for 3.18.1\u2019s release and\/or were blocked by issues with Persistent Entity Streaming.\n\nDensity Manager Optimizations\n\nUpdated Density Manager values to be more aggressive for removing unneeded entities in the PU to improve server\/client performance.\n\nMade additional optimizations for loot generation\n\n\nBug Fixes\n\nPlayers crashing out\/quits mid using an ASOP terminal should no longer brick it and make it unusable\n\nPlayers should now be able to pick-up\/interact with repair drops in Arena Commander\n\nFixed an issue causing players to occasionally be unable to exit ship seats\n\nGas clouds should no longer cause a memory leak\n\nFixed Various issues in Arena Commander where the waiting for players count would fall below 0 which would cause the match to never start\n\nTechnical\n\nIn 3.18.1 we have made many dramatic changes to how the ASOP, client, server, and global databases handle entities and entitlements which should help both make things like stowing and unstowing of ships more reliable and snappier as well as address many of the various issues players have been seeing with unstowed characters and many different account errors blocking players from loading into the PU.\n\nThe 3.18 infrastructure needs are a lot higher than previous game versions. Armed with data of the last few weeks of 3.18 the team has also spent considerable amount of time analyze and optimize the cloud footprint of the game , resizing and adjusting layout of the clusters and regions where the game hosts services.\n\nFixed 2 Client crashes\n\nFixed 2 Server crashes\n\nBack to top"},"links_count":0,"comment_count":25,"created_at":"2023-04-12T00:00:00+00:00","created_at_human":"3 years ago"},"meta":{"processed_at":"2026-04-26 05:24:41","valid_relations":["images","links","translations"],"prev_id":19228,"next_id":19230}}