{"data":{"id":19378,"title":"Turbulent Joins Cloud Imperium Games","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/19378-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/19378","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/19378","channel":"Undefined","category":"Undefined","series":"None","images":[],"images_count":0,"translations":{"en_EN":"Turbulent Joins Cloud Imperium Games\n07\/13\/2023 - 2:21 PM\n\nHi everyone,\nWe have some very exciting news to share with you all. After more than a decade of fruitful partnership and years working together in the trenches to build something the industry has never seen before, we decided that it was time for CIG and Turbulent to finally and officially join forces. We entered into an agreement several months ago but have now completed the arrangement to merge our companies, with Turbulent formally joining the CIG family this past week.\nWe first met Turbulent\u2019s CTO, Benoit Beausejour, and CEO, Marc Beaudet, back in November 2012. We had just launched our crowdfunding campaign and, not wanting to be beholden to Kickstarter, decided to build our own website that would allow us to continue our campaign as well as develop a platform to engage with our rapidly growing community.\nAs is well known, the initial response to the Star Citizen campaign was beyond any of our expectations; so much so that our quickly built site couldn\u2019t handle the sheer interest of people backing the project! We opened a parallel campaign 10 days later on Kickstarter to help ease the demand on our site, but we realized we had seriously underestimated our need for a robust website with a scalable platform better suited to a much larger audience. Luckily, one of our early external development partners in Montreal introduced us to Turbulent.\nPretty quickly we realized that we were working with a talented, agile, and innovative web-development company. More than that, we found a group of developers who shared our ambition and vision to disrupt the industry.\nThe agility we needed at the start of this project (and that we still need today) didn\u2019t faze Turbulent. They innovated solutions and, later in our relationship, invented new technologies, methods, and software to support our completely different approach to game development, whether it was supporting the incredible fluidity of our eco-system or enabling us to communicate and showcase our developers\u2019 progress. Features such as our Concierge program, Issue Council, Telemetry system, Community Hub, Galactapedia, Roadmap, award-winning StarMap, and Spectrum social network are some of the public-facing elements that Turbulent built. And, behind the scenes, Benoit and his team started to help us publish features and functions, like our launcher, and in more recent times, the team has been a core part of our efforts on cloud services, Persistent Entity Streaming, and Server Meshing.\nWith Turbulent as part of the CIG group of companies, our headcount will be over 1,100, making us one of the largest independent game developers in the world! While this size and scale have enormous challenges, we are still looking to be a disruptive force in gaming, putting our community first and trying to do things differently; to innovate in all our business areas and make the best of the freedoms that come with being outside of the usual \u201cconsumer -> retailer -> publisher -> creator\u201d paradigm, which stifles innovation and holds the industry back.\nAs we approach some of our biggest milestones to date, we\u2019ve never felt better equipped to realize the unprecedented ambition of Star Citizen and Squadron 42, especially now that we have added the firepower, talent, and decade of camaraderie from Turbulent to the fold, alongside the best community of gamers in the world. CIG is on a unique journey and the team at Turbulent have been with us every step of the way, sharing our relentless passion for making the best damn game universe ever. We could not be happier to welcome them to our family of studios!","de_DE":"Turbulent schlie\u00dft sich Cloud Imperium Games an\n13.07.2023 - 2:21 UHR\n\nHallo zusammen!\nWir haben einige sehr aufregende Neuigkeiten, die wir mit euch teilen m\u00f6chten. Nach mehr als einem Jahrzehnt fruchtbarer Partnerschaft und jahrelanger gemeinsamer Arbeit in den Sch\u00fctzengr\u00e4ben, um etwas aufzubauen, das die Branche noch nie gesehen hat, haben wir beschlossen, dass es f\u00fcr CIG und Turbulent an der Zeit ist, ihre Kr\u00e4fte endlich offiziell zu vereinen. Wir haben schon vor einigen Monaten eine Vereinbarung getroffen, aber jetzt haben wir den Zusammenschluss unserer Unternehmen vollzogen, und Turbulent ist seit letzter Woche offiziell Teil der CIG-Familie.\nWir haben den CTO von Turbulent, Benoit Beausejour, und den CEO, Marc Beaudet, im November 2012 kennengelernt. Wir hatten gerade unsere Crowdfunding-Kampagne gestartet und wollten nicht von Kickstarter abh\u00e4ngig sein. Deshalb beschlossen wir, eine eigene Website zu erstellen, die es uns erm\u00f6glichen w\u00fcrde, unsere Kampagne fortzusetzen und eine Plattform zu entwickeln, \u00fcber die wir mit unserer schnell wachsenden Gemeinschaft in Kontakt treten k\u00f6nnen.\nWie bekannt, \u00fcbertraf die anf\u00e4ngliche Resonanz auf die Star Citizen-Kampagne alle unsere Erwartungen; so sehr, dass unsere schnell erstellte Website das schiere Interesse der Menschen, die das Projekt unterst\u00fctzten, nicht bew\u00e4ltigen konnte! Wir er\u00f6ffneten 10 Tage sp\u00e4ter eine parallele Kampagne auf Kickstarter, um die Nachfrage auf unserer Seite zu lindern, aber wir merkten, dass wir unseren Bedarf an einer robusten Website mit einer skalierbaren Plattform, die f\u00fcr ein viel gr\u00f6\u00dferes Publikum geeignet ist, ernsthaft untersch\u00e4tzt hatten. Gl\u00fccklicherweise machte uns einer unserer fr\u00fchen externen Entwicklungspartner in Montreal mit Turbulent bekannt.\nZiemlich schnell wurde uns klar, dass wir mit einem talentierten, agilen und innovativen Webentwicklungsunternehmen zusammenarbeiten w\u00fcrden. Mehr noch, wir fanden eine Gruppe von Entwicklern, die unseren Ehrgeiz und unsere Vision teilten, die Branche zu ver\u00e4ndern.\nDie Agilit\u00e4t, die wir zu Beginn des Projekts brauchten (und die wir auch heute noch brauchen), hat Turbulent nicht aus der Ruhe gebracht. Sie entwickelten innovative L\u00f6sungen und erfanden sp\u00e4ter in unserer Zusammenarbeit neue Technologien, Methoden und Software, um unseren v\u00f6llig anderen Ansatz bei der Spieleentwicklung zu unterst\u00fctzen, sei es bei der Unterst\u00fctzung der unglaublichen Fluidit\u00e4t unseres \u00d6kosystems oder bei der Kommunikation und Pr\u00e4sentation der Fortschritte unserer Entwickler. Funktionen wie unser Concierge-Programm, der Issue Council, das Telemetriesystem, der Community Hub, die Galactapedia, die Roadmap, die preisgekr\u00f6nte StarMap und das soziale Netzwerk Spectrum sind nur einige der \u00f6ffentlichkeitswirksamen Elemente, die Turbulent entwickelt hat. Hinter den Kulissen halfen Benoit und sein Team uns bei der Ver\u00f6ffentlichung von Features und Funktionen wie unserem Launcher, und in letzter Zeit war das Team ma\u00dfgeblich an unseren Bem\u00fchungen um Cloud-Dienste, Persistent Entity Streaming und Server Meshing beteiligt.\nMit der Eingliederung von Turbulent in die CIG-Unternehmensgruppe werden wir mehr als 1.100 Mitarbeiter\/innen besch\u00e4ftigen und sind damit einer der gr\u00f6\u00dften unabh\u00e4ngigen Spieleentwickler der Welt! Auch wenn diese Gr\u00f6\u00dfe und dieser Umfang enorme Herausforderungen mit sich bringen, wollen wir eine bahnbrechende Kraft in der Spielebranche sein, indem wir unsere Community an die erste Stelle setzen und versuchen, die Dinge anders zu machen; wir wollen in allen unseren Gesch\u00e4ftsbereichen innovativ sein und das Beste aus den Freiheiten machen, die sich aus der Abkehr vom \u00fcblichen Paradigma \"Konsument -> H\u00e4ndler -> Publisher -> Entwickler\" ergeben, das Innovationen erstickt und die Branche zur\u00fcckh\u00e4lt.\nWir n\u00e4hern uns einigen unserer bisher gr\u00f6\u00dften Meilensteine und f\u00fchlten uns nie besser ger\u00fcstet, um die beispiellosen Ambitionen von Star Citizen und Squadron 42 zu verwirklichen, vor allem jetzt, wo wir die Feuerkraft, das Talent und die jahrzehntelange Kameradschaft von Turbulent und die beste Gamer-Community der Welt in unser Team aufgenommen haben. CIG befindet sich auf einer einzigartigen Reise, und das Team von Turbulent hat uns bei jedem Schritt auf diesem Weg begleitet und unsere unerm\u00fcdliche Leidenschaft f\u00fcr die Entwicklung des besten Spieleuniversums aller Zeiten geteilt. Wir k\u00f6nnten nicht gl\u00fccklicher sein, sie in unserer Studio-Familie willkommen zu hei\u00dfen!","zh_CN":"Turbulent Joins Cloud Imperium Games\n07\/13\/2023 - 2:21 PM\n\nHi everyone,\nWe have some very exciting news to share with you all. After more than a decade of fruitful partnership and years working together in the trenches to build something the industry has never seen before, we decided that it was time for CIG and Turbulent to finally and officially join forces. We entered into an agreement several months ago but have now completed the arrangement to merge our companies, with Turbulent formally joining the CIG family this past week.\nWe first met Turbulent\u2019s CTO, Benoit Beausejour, and CEO, Marc Beaudet, back in November 2012. We had just launched our crowdfunding campaign and, not wanting to be beholden to Kickstarter, decided to build our own website that would allow us to continue our campaign as well as develop a platform to engage with our rapidly growing community.\nAs is well known, the initial response to the Star Citizen campaign was beyond any of our expectations; so much so that our quickly built site couldn\u2019t handle the sheer interest of people backing the project! We opened a parallel campaign 10 days later on Kickstarter to help ease the demand on our site, but we realized we had seriously underestimated our need for a robust website with a scalable platform better suited to a much larger audience. Luckily, one of our early external development partners in Montreal introduced us to Turbulent.\nPretty quickly we realized that we were working with a talented, agile, and innovative web-development company. More than that, we found a group of developers who shared our ambition and vision to disrupt the industry.\nThe agility we needed at the start of this project (and that we still need today) didn\u2019t faze Turbulent. They innovated solutions and, later in our relationship, invented new technologies, methods, and software to support our completely different approach to game development, whether it was supporting the incredible fluidity of our eco-system or enabling us to communicate and showcase our developers\u2019 progress. Features such as our Concierge program, Issue Council, Telemetry system, Community Hub, Galactapedia, Roadmap, award-winning StarMap, and Spectrum social network are some of the public-facing elements that Turbulent built. And, behind the scenes, Benoit and his team started to help us publish features and functions, like our launcher, and in more recent times, the team has been a core part of our efforts on cloud services, Persistent Entity Streaming, and Server Meshing.\nWith Turbulent as part of the CIG group of companies, our headcount will be over 1,100, making us one of the largest independent game developers in the world! While this size and scale have enormous challenges, we are still looking to be a disruptive force in gaming, putting our community first and trying to do things differently; to innovate in all our business areas and make the best of the freedoms that come with being outside of the usual \u201cconsumer -> retailer -> publisher -> creator\u201d paradigm, which stifles innovation and holds the industry back.\nAs we approach some of our biggest milestones to date, we\u2019ve never felt better equipped to realize the unprecedented ambition of Star Citizen and Squadron 42, especially now that we have added the firepower, talent, and decade of camaraderie from Turbulent to the fold, alongside the best community of gamers in the world. CIG is on a unique journey and the team at Turbulent have been with us every step of the way, sharing our relentless passion for making the best damn game universe ever. We could not be happier to welcome them to our family of studios!"},"links_count":0,"comment_count":0,"created_at":"2023-07-13T15:00:00+00:00","created_at_human":"2 years ago"},"meta":{"processed_at":"2026-04-24 23:21:20","valid_relations":["images","links","translations"],"prev_id":19376,"next_id":19381}}