{"data":{"id":19521,"title":"Roadmap Roundup - October 22, 2023","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/19521-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/19521","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/19521","channel":"Spectrum Dispatch","category":"Lore","series":"Roadmap Roundup","images":[],"images_count":2,"translations":{"en_EN":"Roadmap Roundup\n10\/22\/2023 - 1:00 PM\n\nHappy Sunday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\n\n\n\nNotable Changes for October 22, 2023\n\n\nProgress Tracker\nAs announced at the conclusion of CitizenCon 2953, Squadron 42 is now feature complete. The game has moved into the polishing phase, which you'll see reflected on Progress Tracker.\n\nAdditionally, Squadron 42 teams have now been divided into Strike Teams, represented as new teams on Progress Tracker. These teams' headcount is represented by the main stakeholders, but the teams themselves are comprised of developers across multiple disciplines, including design, engineering, art, audio, and more. They'll all be working on a single deliverable, SQ42 - Polishing, as their tasks become more agile and they work towards Beta and Release. As was the case with Squadron 42 teams previously, these teams will only display one quarter of work at a time. We've added four Strike Teams to Progress Tracker with this publish, with additional ones to be added in the future.\n\nRelease View\nThe following cards have been added to Release View:\n\nShip Trespass\nThe interior of players' ships are now considered trespass zones for those without permission to enter. Permission will granted via the party system until more complex systems for managing crew and passengers is created. Players trespassing aboard a ship can be attacked by the owner of the ship and any player in their party without fear of committing a crime.\n\nDrake Cutter Scout\nBuilding, balancing, and implementing Drake Interplanetary's reconnaissance ship, the Cutter Scout, into the game.\n\nAnvil F8C Lightning\nBuilding, balancing, and implementing Anvil's heavy fighter, the F8C Lightning, into the game.\n\n\n\n\nThat's all for this week! Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap.","de_DE":"Roadmap-Roundup\n22.10.2023 - 1:00 UHR\n\nEinen sch\u00f6nen Sonntag, allerseits!\n\nAlle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erl\u00e4uterung, um Ihnen einen Einblick in die Entscheidungsfindung zu geben, die zu den \u00c4nderungen gef\u00fchrt hat. Dies ist Teil unserer Bem\u00fchungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher f\u00fcr Sie alle zu gestalten, die Sie dabei helfen, Star Citizen und Squadron 42 m\u00f6glich zu machen.\n\nIn diesem Sinne, lassen Sie uns mit dem Roadmap Roundup von dieser Woche beginnen!\n\n-CIG Community Team\n\n\n\n\nBemerkenswerte \u00c4nderungen f\u00fcr Oktober 22, 2023\n\n\nFortschrittstracker\nWie zum Abschluss der CitizenCon 2953 angek\u00fcndigt, ist Squadron 42 nun vollst\u00e4ndig. Das Spiel befindet sich jetzt in der Polishing-Phase, die Sie im Progress Tracker sehen k\u00f6nnen.\n\nAu\u00dferdem wurden die Teams von Squadron 42 jetzt in Strike Teams aufgeteilt, die als neue Teams auf Progress Tracker angezeigt werden. Die Anzahl der Mitarbeiter in diesen Teams wird durch die Hauptakteure repr\u00e4sentiert, aber die Teams selbst bestehen aus Entwicklern verschiedener Disziplinen, einschlie\u00dflich Design, Technik, Kunst, Audio und mehr. Sie alle arbeiten an einem einzigen Projekt, SQ42 - Polishing, w\u00e4hrend ihre Aufgaben immer flexibler werden und sie auf Beta und Release hinarbeiten. Wie bei den bisherigen Squadron 42-Teams werden auch diese Teams jeweils nur ein Viertel der Arbeit anzeigen. Mit dieser Ver\u00f6ffentlichung haben wir vier Strike Teams zum Progress Tracker hinzugef\u00fcgt, weitere werden in Zukunft hinzukommen.\n\nFreigabe-Ansicht\nDie folgenden Karten wurden der Freigabeansicht hinzugef\u00fcgt:\n\nUnbefugtes Betreten von Schiffen\nDas Innere der Schiffe von Spielern gilt jetzt als unerlaubte Zone f\u00fcr alle, die keine Erlaubnis zum Betreten haben. Die Erlaubnis wird \u00fcber das Partysystem erteilt, bis ein komplexeres System zur Verwaltung von Besatzung und Passagieren geschaffen wird. Spieler, die sich unerlaubt an Bord eines Schiffes aufhalten, k\u00f6nnen vom Besitzer des Schiffes und jedem Spieler in ihrer Gruppe angegriffen werden, ohne dass sie ein Verbrechen begehen m\u00fcssen.\n\nDrake Kutter Scout\nBau, Balancing und Implementierung des Aufkl\u00e4rungsschiffs von Drake Interplanetary, dem Cutter Scout, in das Spiel.\n\nAnvil F8C Lightning\nBau, Balancing und Implementierung des schweren Jagdflugzeugs F8C Lightning von Anvil in das Spiel.\n\n\n\n\nDas war's f\u00fcr diese Woche! Beteiligen Sie sich an der Diskussion auf Spectrum und werfen Sie einen Blick in den Roadmap Companion Guide f\u00fcr weitere Informationen \u00fcber die \u00f6ffentliche Star Citizen Roadmap.","zh_CN":"Roadmap Roundup\n10\/22\/2023 - 1:00 PM\n\nHappy Sunday, everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nWith that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\n\n\n\nNotable Changes for October 22, 2023\n\n\nProgress Tracker\nAs announced at the conclusion of CitizenCon 2953, Squadron 42 is now feature complete. The game has moved into the polishing phase, which you'll see reflected on Progress Tracker.\n\nAdditionally, Squadron 42 teams have now been divided into Strike Teams, represented as new teams on Progress Tracker. These teams' headcount is represented by the main stakeholders, but the teams themselves are comprised of developers across multiple disciplines, including design, engineering, art, audio, and more. They'll all be working on a single deliverable, SQ42 - Polishing, as their tasks become more agile and they work towards Beta and Release. As was the case with Squadron 42 teams previously, these teams will only display one quarter of work at a time. We've added four Strike Teams to Progress Tracker with this publish, with additional ones to be added in the future.\n\nRelease View\nThe following cards have been added to Release View:\n\nShip Trespass\nThe interior of players' ships are now considered trespass zones for those without permission to enter. Permission will granted via the party system until more complex systems for managing crew and passengers is created. Players trespassing aboard a ship can be attacked by the owner of the ship and any player in their party without fear of committing a crime.\n\nDrake Cutter Scout\nBuilding, balancing, and implementing Drake Interplanetary's reconnaissance ship, the Cutter Scout, into the game.\n\nAnvil F8C Lightning\nBuilding, balancing, and implementing Anvil's heavy fighter, the F8C Lightning, into the game.\n\n\n\n\nThat's all for this week! Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap."},"links_count":0,"comment_count":0,"created_at":"2023-10-23T02:00:00+00:00","created_at_human":"2 years ago"},"meta":{"processed_at":"2026-05-07 19:00:11","valid_relations":["images","links"],"prev_id":19520,"next_id":19530}}