{"data":{"id":19735,"title":"Arena Commander Modes - 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Commander is an all-action game mode featuring explosive ship combat, tense FPS battles, and high-octane racing.\n\nNew content is added each major patch, including maps and racetracks, while game modes are swapped out regularly. We\u2019d love to hear your thoughts and feedback, so let us know what you think about Arena Commander\u2019s numerous modes and match types in the dedicated Spectrum channel.\n\nFront End Visual & QoL Update\nWith Star Citizen Alpha 3.24.2, we introduced a visual overhaul to the front end of Arena Commander. A new brand style has been established for Arena Commander, the host of the Simpod experience. This style merges Star Citizen UI styling with the more military Squadron 42 style to create a unique blend giving Arena Commander its own identity.\n\nQuick In & Out Adventures\nAlpha 3.20 introduced a major revamp to the Arena Commander game module, including unique Experimental Modes.\n\nThese range from simple variants of existing modes to brand-new experiences that explore new mechanics, locations, and in-development features before they're released in the Persistent Universe.\n\nOur intention is to rotate these modes in and out of the game in limited-time cycles.\n\nCustom Lobbies\nCustom Lobbies makes its return to Arena Commander in Alpha 3.23. Utilizing the new Frontend & Lobby Systems alongside new features such as moderation controls.\n\nExperience the first of our Custom Settings including Map Selection, Score Limit, Time Limit, Match Cycle options and Team Switching. Allowing players to set up and play matches for any game modes at any time, with their own rules.\n\nTitles\nTitles, or Spectrum Badges, are labels with associated icons usually displayed next to a player's avatar and name on Spectrum. You can change your displayed title in your Account Profile. Rewards are disabled in offline mode.\n\nPlayers can obtain titles in many ways, including backing Star Citizen, participating in various events, and by playing Arena Commander.\n\nPirate Swarm\nA team of up to 4 players against a squadron of enemy pirates.\n\nHold off an onslaught by the infamous NovaRider gang and some of their most notorious members. Your ships are limited, so excessive casualties will result in defeat.\n\nGun Rush\nGun Rush is a free-for-all elimination mode where the goal is to kill other players with each available weapon.\n\nAll players will begin with the same gun and, upon eliminating another player, will cycle to the next gun in the list. The first player to score an elimination with all weapons wins!\n\nClassic Race\nShip-based racing among up to 8 players. Also available offline.\n\nPush your ship to its limit and be the first to cross the finish line.\n\nEndless Vanduul Swarm\nA team of up to 4 players against a squadron of enemy Vanduul ships.\n\nHold off an overwhelming Vanduul onslaught led by several infamous Vanduul Prime pilots. UEE ships are in limited supply, so excessive casualties will result in defeat. How long can you survive?\n\nFree Flight\nShip-based test flying and exploration among up to 16 players.\n\nExplore without the need to kill. Meet with fellow pilots on landing pads, inspect, and swap ships.\n\nGrav Race\nFeel the rush in this exciting new Experimental Mode featuring Grav-lev vehicles racing through 5 new maps: The Snake Pit, The Snake Pit (Reverse), Clio Islands, Rivers Edge & Shifting Sands.\n\nTank Royale & Team Tank Battle\nYou and your tank fight it out for supremacy in this tank-only free-for-all single or team battle. Score points via eliminations and survive as long as you can!\n\nKill Collector\nKill Collector has players fight for more than just kills. In this fast-paced 12-player elimination mode, downed opponents drop more than their bodies - collect their trophies to earn points and take home the win.\n\nTeam Elimination\nFPS-based combat between up to 12 players.\n\nFight for your life in team-elimination battles, where every kill brings you one point closer to victory.\n\nSingle Weapon Elimination\nSingle Weapon Elimination is a free-for-all elimination mode where every player is limited to a single predefined weapon.\n\nSingle & Team Elimination are the same game modes with various weapons.\n\nDuel\nShip-based showdown between two players.\n\nPut your dogfighting skills to the test in an intense 1v1 duel.\n\nDuo Showdown\nDebuted during CitizenCon 2953, Arena Commander introduces Duo Showdown. Utilize teamwork in this best-of-three dogfighting mode that\u2019ll put more than just your piloting skills to the test.\n\nSquadron Battle\nShip-based team combat between two teams of up to 8 players each.\n\nFight together to score more than the other team, or beat the score limit to win.\n\nControl\nFPS-based team combat between two teams of up to 12 players each.\n\nBattle for dominance as you and your team fight to hold the control points before time runs out.\n\nBattle Royale\nShip combat between up to 16 players.\n\nScore as many points as possible by defeating your opponents in ships.\n\nElimination\nFPS-based combat between up to 12 players.\n\nFight for your life in single or team-elimination battles, where every kill brings you one point closer to victory. This mode will be disabled when certain other game modes are active.\n\nDay of the Vara\nKill Collector (FPS)\nArena Commander\u2019s Kill Collector (FPS) mode got super scary as all the player models were replaced with terrifying skellies for Day of the Vara!\n\nCoramor\nDuo Showdown\nStrap in with your Coramor paramour to take on Arena Commander\u2019s 2v2 dogfight mode. Think in sync to beat the competition and claim your holiday-exclusive Spectrum badge.\n\nRed Festival\nKill Collector (FPS)\nThe Red Festival introduces a special Kill Collector mode, where you can claim holographic red envelopes from your defeated rivals. Triumph in the competition and secure first place to earn a brand-new Spectrum badge, a shining addition to your collection of insignia.","de_DE":"Arena Commander ist ein actionreicher Spielmodus mit explosiven Schiffsgefechten, spannenden FPS-Schlachten und hochoktanigen Rennen.\n\nMit jedem gr\u00f6\u00dferen Patch werden neue Inhalte hinzugef\u00fcgt, darunter Karten und Rennstrecken, w\u00e4hrend die Spielmodi regelm\u00e4\u00dfig ausgetauscht werden. Wir sind gespannt auf deine Meinung und dein Feedback. Lass uns wissen, was du von den zahlreichen Modi und Spieltypen von Arena Commander h\u00e4ltst, und zwar im Widmungs-Spectrum-Kanal.\n\nQuick In & Out Abenteuer!\nMit Star Citizen Alpha 3.20 wurde das Spielmodul Arena Commander grundlegend \u00fcberarbeitet, einschlie\u00dflich einzigartiger experimenteller Modi.\n\nDiese reichen von einfachen Varianten bestehender Modi bis hin zu brandneuen Erlebnissen, die neue Mechaniken, Orte und in der Entwicklung befindliche Funktionen erforschen, bevor sie im persistenten Universum ver\u00f6ffentlicht werden.\n\nWir haben vor, diese Modi in zeitlich begrenzten Zyklen ins Spiel einzubauen und wieder herauszunehmen.\n\nTitel\nTitel oder Spectrum Badges sind Bezeichnungen mit dazugeh\u00f6rigen Symbolen, die normalerweise neben dem Avatar und dem Namen eines Spielers auf Spectrum angezeigt werden. Du kannst deinen angezeigten Titel in deinem Kontoprofil \u00e4ndern. Die Belohnungen sind im Offline-Modus deaktiviert.\n\nSpieler\/innen k\u00f6nnen Titel auf verschiedene Arten erhalten, z.B. als Unterst\u00fctzer\/in von Star Citizen, durch die Teilnahme an verschiedenen Events oder durch das Spielen von Arena Commander.\n\nArena Commander - Spielmodi\nArena Commander bietet mehrere Solo- und Multiplayer-Erfahrungen. Um loszulegen, klicke im Hauptmen\u00fc auf Arena Commander und w\u00e4hle dann einen Spielmodus aus.\n\nDiese Modi k\u00f6nnen entweder eine Reihe von teamorientierten Spieler-gegen-Spieler (PvP) oder Spieler-gegen-Umwelt (PvE) Matches sein, um Schiffe, Fahrzeuge und FPS-Loads zu testen.\n\nWeitere Informationen dar\u00fcber, wie du Arena Commander spielst, findest du in unserer Wissensdatenbank.\n\nWaffenrausch\nKontrolliere\nKlassische Rasse\nPiratenschwarm\nEndloser Vanduul-Schwarm\nSchwadronenkampf\nFreier Flug\nWaffenrausch\nGun Rush ist ein freier Eliminierungsmodus, bei dem es darum geht, andere Spieler mit jeder verf\u00fcgbaren Waffe zu t\u00f6ten.\n\nAlle Spieler\/innen beginnen mit derselben Waffe und wechseln nach dem Ausschalten eines anderen Spielers\/einer anderen Spielerin zur n\u00e4chsten Waffe auf der Liste. Der erste Spieler, der mit allen Waffen eliminiert, gewinnt!\n\nSteuerung\nFPS-basierter Teamkampf zwischen zwei Teams mit jeweils bis zu 12 Spielern.\n\nK\u00e4mpfe um die Vorherrschaft, w\u00e4hrend du und dein Team darum k\u00e4mpfen, die Kontrollpunkte zu halten, bevor die Zeit abl\u00e4uft.\n\nKlassisches Rennen\nEin schiffsbasiertes Rennen zwischen bis zu 8 Spielern. Auch offline verf\u00fcgbar.\n\nBring dein Schiff an seine Grenzen und \u00fcberquere als Erster die Ziellinie.\n\nPiratenschwarm\nEin Team von bis zu 4 Spielern gegen ein Geschwader von feindlichen Piraten.\n\nHalte den Ansturm der ber\u00fcchtigten NovaRider-Bande und einiger ihrer ber\u00fcchtigtsten Mitglieder ab. Deine Schiffe sind begrenzt, also f\u00fchren \u00fcberm\u00e4\u00dfige Verluste zu einer Niederlage.\n\nEndloser Vanduul-Schwarm\nEin Team von bis zu 4 Spielern gegen ein Geschwader von feindlichen Vanduul-Schiffen.\n\nHalte einen \u00fcberw\u00e4ltigenden Vanduul-Angriff ab, der von mehreren ber\u00fcchtigten Vanduul Prime-Piloten angef\u00fchrt wird. Die Anzahl der UEE-Schiffe ist begrenzt, so dass \u00fcberm\u00e4\u00dfige Verluste zur Niederlage f\u00fchren werden. Wie lange kannst du \u00fcberleben?\n\nSchwadronenkampf\nSchiffsbasierter Teamkampf zwischen zwei Teams mit jeweils bis zu 8 Spielern.\n\nK\u00e4mpfe gemeinsam, um mehr Punkte als das andere Team zu erzielen oder das Punktelimit zu unterbieten, um zu gewinnen.\n\nFreier Flug\nSchiffs-basierte Testfl\u00fcge und Erkundungen zwischen bis zu 16 Spielern.\n\nErkunde, ohne dass du t\u00f6ten musst. Triff dich mit anderen Piloten auf Landepl\u00e4tzen, inspiziere und tausche Schiffe.\n\nExperimentelle Modi\nEine aufregende neue Initiative f\u00fcr Arena Commander sind die experimentellen Modi, die f\u00fcr eine begrenzte Zeit w\u00e4hrend eines Patch-Zyklus rotieren werden. Diese Modi reichen von einfachen Varianten bestehender Modi bis hin zu brandneuen Modi, die neue Mechaniken, Orte oder sogar in der Entwicklung befindliche Features erforschen, bevor sie das persistente Universum erreichen.\n\nHauptmodi\nEinzel- & Team-Eliminierung\nEinzel- & Team-Tank-Royale\nKill Collector\nEinzel- & Team-Eliminierung, Einzelwaffen-Eliminierung\nDuell\nDuo Showdown\nSchlacht Royale\nMeister-Modi\nDie Meistermodi sind in der Alpha 3.20 als zeitlich begrenzter Experimentiermodus verf\u00fcgbar, um die kommenden \u00c4nderungen an der Funktionsweise der Schiffe im Verse zu testen. Diese \u00c4nderung ist in den Modi Freier Flug, Duell und dem neuen Endlosen Vanduul-Schwarm verf\u00fcgbar.\n\nMaster Modes teilt deine Reise durch den Weltraum in zwei verschiedene Geschwindigkeitsgruppen auf: SCM erlaubt Schilde, Waffen und hohe Regenerationsraten f\u00fcr deine Energiekondensatoren, aber du bist in der H\u00f6chstgeschwindigkeit eingeschr\u00e4nkt. NAV erlaubt eine hohe Geschwindigkeit, aber keine Schilde, keine Waffen und schr\u00e4nkt die Kondensatorregeneration ein. Der Wechsel zwischen den beiden Modi erfolgt nicht sofort.\n\nDieses aktualisierte Flugmodell kann f\u00fcr eine begrenzte Zeit auf der Aegis Gladius getestet werden, also mach mit und schick uns dein Feedback!\n\nEinzel- und Team-Eliminierung\nFPS-basierter Kampf zwischen bis zu 12 Spielern.\n\nK\u00e4mpfe um dein Leben in Einzel- oder Team-Eliminierungsk\u00e4mpfen, bei denen jeder Kill dich dem Sieg einen Punkt n\u00e4her bringt.\n\nEinzel- & Team-Tank-Royale\nDu und dein Panzer k\u00e4mpft um die Vorherrschaft in diesem Nova-only Free-for-All- oder Teamkampf. Sammle Punkte durch Eliminierungen und \u00fcberlebe so lange du kannst!\n\nKill Collector\nBei Kill Collector k\u00e4mpfen die Spieler um mehr als nur Kills. In diesem rasanten Eliminierungsmodus f\u00fcr 12 Spieler lassen ausgeschaltete Gegner mehr als nur ihre K\u00f6rper fallen - sammle ihre Troph\u00e4en, um Punkte zu sammeln und den Sieg nach Hause zu bringen.\n\nEinzel- & Team-Eliminierung, Einzelwaffen-Eliminierung\nSingle Weapon Elimination ist ein Free-for-All-Eliminierungsmodus, bei dem jeder Spieler auf eine einzige vordefinierte Waffe beschr\u00e4nkt ist.\n\nSingle & Team Elimination sind die gleichen Spielmodi mit verschiedenen Waffen.\n\nDuell\nEin schiffsbasierter Showdown zwischen zwei Spielern.\n\nStelle deine Dogfight-F\u00e4higkeiten in einem intensiven 1v1-Duell auf die Probe.\n\nDuo Showdown\nErstmals auf der CitizenCon 2953 vorgestellt, f\u00fchrt Arena Commander den Duo Showdown ein. In diesem Best-of-Three-Dogfight-Modus, in dem nicht nur deine Pilotenf\u00e4higkeiten auf die Probe gestellt werden, ist Teamwork gefragt.\n\nBattle Royale\nSchiffs- oder fahrzeugbasierte K\u00e4mpfe zwischen bis zu 16 Spielern.\n\nErziele so viele Punkte wie m\u00f6glich, indem du deine Gegner in Panzern oder Schiffen besiegst.\n\nSaisonale Ereignisse\nDie B\u00fcrgerinnen und B\u00fcrger im Jahr 2954 feiern viele Feiertage, die Parallelen zu unseren eigenen haben, darunter Coramor (Valentinstag), Stella Fortuna (St. Patrick's Day), Day of the Vara (Halloween) und Luminalia (Winterferien).\n\nArena Commander wird oft mit aktuellen Ereignissen thematisiert, also schau regelm\u00e4\u00dfig vorbei!\n\nDay of the Vara\nLuminalia\nTag der Vara\nDer Gun Rush-Modus des Arena Commanders wurde super gruselig, als alle Spielermodelle f\u00fcr den Day of the Vara durch furchterregende Skellies ersetzt wurden!\n\nLuminalia\nW\u00e4hrend der Luminalia-Saison konnten sich die Spieler in Gun Rush einen festlichen Feiertagspico verdienen und als das oberste Rentier im Schlitten verkleidet spielen!","zh_CN":"Arena Commander is an all-action game mode featuring explosive ship combat, tense FPS battles, and high-octane racing.\n\nNew content is added each major patch, including maps and racetracks, while game modes are swapped out regularly. We\u2019d love to hear your thoughts and feedback, so let us know what you think about Arena Commander\u2019s numerous modes and match types in the dedicated Spectrum channel.\n\nFront End Visual & QoL Update\nWith Star Citizen Alpha 3.24.2, we introduced a visual overhaul to the front end of Arena Commander. A new brand style has been established for Arena Commander, the host of the Simpod experience. This style merges Star Citizen UI styling with the more military Squadron 42 style to create a unique blend giving Arena Commander its own identity.\n\nQuick In & Out Adventures\nAlpha 3.20 introduced a major revamp to the Arena Commander game module, including unique Experimental Modes.\n\nThese range from simple variants of existing modes to brand-new experiences that explore new mechanics, locations, and in-development features before they're released in the Persistent Universe.\n\nOur intention is to rotate these modes in and out of the game in limited-time cycles.\n\nCustom Lobbies\nCustom Lobbies makes its return to Arena Commander in Alpha 3.23. Utilizing the new Frontend & Lobby Systems alongside new features such as moderation controls.\n\nExperience the first of our Custom Settings including Map Selection, Score Limit, Time Limit, Match Cycle options and Team Switching. Allowing players to set up and play matches for any game modes at any time, with their own rules.\n\nTitles\nTitles, or Spectrum Badges, are labels with associated icons usually displayed next to a player's avatar and name on Spectrum. You can change your displayed title in your Account Profile. Rewards are disabled in offline mode.\n\nPlayers can obtain titles in many ways, including backing Star Citizen, participating in various events, and by playing Arena Commander.\n\nPirate Swarm\nA team of up to 4 players against a squadron of enemy pirates.\n\nHold off an onslaught by the infamous NovaRider gang and some of their most notorious members. Your ships are limited, so excessive casualties will result in defeat.\n\nGun Rush\nGun Rush is a free-for-all elimination mode where the goal is to kill other players with each available weapon.\n\nAll players will begin with the same gun and, upon eliminating another player, will cycle to the next gun in the list. The first player to score an elimination with all weapons wins!\n\nClassic Race\nShip-based racing among up to 8 players. Also available offline.\n\nPush your ship to its limit and be the first to cross the finish line.\n\nEndless Vanduul Swarm\nA team of up to 4 players against a squadron of enemy Vanduul ships.\n\nHold off an overwhelming Vanduul onslaught led by several infamous Vanduul Prime pilots. UEE ships are in limited supply, so excessive casualties will result in defeat. How long can you survive?\n\nFree Flight\nShip-based test flying and exploration among up to 16 players.\n\nExplore without the need to kill. Meet with fellow pilots on landing pads, inspect, and swap ships.\n\nGrav Race\nFeel the rush in this exciting new Experimental Mode featuring Grav-lev vehicles racing through 5 new maps: The Snake Pit, The Snake Pit (Reverse), Clio Islands, Rivers Edge & Shifting Sands.\n\nTank Royale & Team Tank Battle\nYou and your tank fight it out for supremacy in this tank-only free-for-all single or team battle. Score points via eliminations and survive as long as you can!\n\nKill Collector\nKill Collector has players fight for more than just kills. In this fast-paced 12-player elimination mode, downed opponents drop more than their bodies - collect their trophies to earn points and take home the win.\n\nTeam Elimination\nFPS-based combat between up to 12 players.\n\nFight for your life in team-elimination battles, where every kill brings you one point closer to victory.\n\nSingle Weapon Elimination\nSingle Weapon Elimination is a free-for-all elimination mode where every player is limited to a single predefined weapon.\n\nSingle & Team Elimination are the same game modes with various weapons.\n\nDuel\nShip-based showdown between two players.\n\nPut your dogfighting skills to the test in an intense 1v1 duel.\n\nDuo Showdown\nDebuted during CitizenCon 2953, Arena Commander introduces Duo Showdown. Utilize teamwork in this best-of-three dogfighting mode that\u2019ll put more than just your piloting skills to the test.\n\nSquadron Battle\nShip-based team combat between two teams of up to 8 players each.\n\nFight together to score more than the other team, or beat the score limit to win.\n\nControl\nFPS-based team combat between two teams of up to 12 players each.\n\nBattle for dominance as you and your team fight to hold the control points before time runs out.\n\nBattle Royale\nShip combat between up to 16 players.\n\nScore as many points as possible by defeating your opponents in ships.\n\nElimination\nFPS-based combat between up to 12 players.\n\nFight for your life in single or team-elimination battles, where every kill brings you one point closer to victory. This mode will be disabled when certain other game modes are active.\n\nDay of the Vara\nKill Collector (FPS)\nArena Commander\u2019s Kill Collector (FPS) mode got super scary as all the player models were replaced with terrifying skellies for Day of the Vara!\n\nCoramor\nDuo Showdown\nStrap in with your Coramor paramour to take on Arena Commander\u2019s 2v2 dogfight mode. Think in sync to beat the competition and claim your holiday-exclusive Spectrum badge.\n\nRed Festival\nKill Collector (FPS)\nThe Red Festival introduces a special Kill Collector mode, where you can claim holographic red envelopes from your defeated rivals. Triumph in the competition and secure first place to earn a brand-new Spectrum badge, a shining addition to your collection of insignia."},"links_count":3,"comment_count":0,"created_at":"2024-01-11T19:00:00+00:00","created_at_human":"2 years ago"},"meta":{"processed_at":"2026-04-24 21:30:37","valid_relations":["images","links","translations"],"prev_id":19734,"next_id":19736}}